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-rw-r--r--keyboards/40percentclub/luddite/keymaps/default/keymap.c22
-rw-r--r--keyboards/40percentclub/luddite/keymaps/tzarc/config.h6
-rw-r--r--keyboards/40percentclub/luddite/keymaps/tzarc/keymap.c30
-rw-r--r--keyboards/40percentclub/luddite/keymaps/tzarc/rules.mk1
-rw-r--r--keyboards/40percentclub/luddite/luddite.h3
5 files changed, 48 insertions, 14 deletions
diff --git a/keyboards/40percentclub/luddite/keymaps/default/keymap.c b/keyboards/40percentclub/luddite/keymaps/default/keymap.c
index 4d6ae0d52..fa3a83ba8 100644
--- a/keyboards/40percentclub/luddite/keymaps/default/keymap.c
+++ b/keyboards/40percentclub/luddite/keymaps/default/keymap.c
@@ -1,7 +1,5 @@
#include QMK_KEYBOARD_H
-extern keymap_config_t keymap_config;
-
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -15,18 +13,18 @@ enum custom_keycodes {
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_60_ansi(
- KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
- KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
- KC_LCTL , KC_LGUI , KC_LALT , KC_SPC , KC_RALT , KC_RGUI , MO(_FN1) , KC_RCTL
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT , KC_SPC, KC_RALT, KC_RGUI, MO(_FN1), KC_RCTL
),
[_FN1] = LAYOUT_60_ansi(
- KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC, \
- RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
- BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
- KC_GRV, _______, _______, _______, _______, _______, _______, _______
+ KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
+ RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_GRV, _______, _______, _______, _______, _______, _______, _______
)
};
diff --git a/keyboards/40percentclub/luddite/keymaps/tzarc/config.h b/keyboards/40percentclub/luddite/keymaps/tzarc/config.h
new file mode 100644
index 000000000..f8feb798d
--- /dev/null
+++ b/keyboards/40percentclub/luddite/keymaps/tzarc/config.h
@@ -0,0 +1,6 @@
+#undef RGBLED_NUM
+#define RGBLED_NUM 16
+
+#define QMK_ESC_OUTPUT F4
+#define QMK_ESC_INPUT D3
+#define QMK_LED B0
diff --git a/keyboards/40percentclub/luddite/keymaps/tzarc/keymap.c b/keyboards/40percentclub/luddite/keymaps/tzarc/keymap.c
new file mode 100644
index 000000000..dfa1c499c
--- /dev/null
+++ b/keyboards/40percentclub/luddite/keymaps/tzarc/keymap.c
@@ -0,0 +1,30 @@
+#include QMK_KEYBOARD_H
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _BASE 0
+#define _FN1 1
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [_BASE] = LAYOUT_60_ansi(
+ KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
+ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
+ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
+ KC_LCTL, KC_LGUI, KC_LALT , KC_SPC, KC_RALT, KC_APP, MO(_FN1), KC_RCTL
+ ),
+
+ [_FN1] = LAYOUT_60_ansi(
+ KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
+ RGB_TOG, RGB_MOD, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ BL_INC, BL_DEC, BL_TOGG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
+ KC_GRV, _______, _______, _______, _______, KC_RGUI, _______, _______
+ )
+};
diff --git a/keyboards/40percentclub/luddite/keymaps/tzarc/rules.mk b/keyboards/40percentclub/luddite/keymaps/tzarc/rules.mk
new file mode 100644
index 000000000..0613ea866
--- /dev/null
+++ b/keyboards/40percentclub/luddite/keymaps/tzarc/rules.mk
@@ -0,0 +1 @@
+BOOTLOADER = qmk-dfu
diff --git a/keyboards/40percentclub/luddite/luddite.h b/keyboards/40percentclub/luddite/luddite.h
index 1ba743e9e..5b8b95fea 100644
--- a/keyboards/40percentclub/luddite/luddite.h
+++ b/keyboards/40percentclub/luddite/luddite.h
@@ -3,7 +3,7 @@
#include "quantum.h"
#define LAYOUT_60_ansi( \
- K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
+ K00, K01, K02, K03, K04, K05, K06, K07, K10, K11, K12, K13, K14, K15, \
K16, K17, K20, K21, K22, K23, K24, K25, K26, K27, K30, K31, K32, K33, \
K34, K35, K36, K37, K40, K41, K42, K43, K44, K45, K46, K47, K50, \
K51, K52, K53, K54, K55, K56, K57, K60, K61, K62, K63, K64, \
@@ -18,4 +18,3 @@
{ K60, K61, K62, K63, K64, K65, K66, K67 }, \
{ K70, K71, K72, K73, K74 }, \
}
-