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-rw-r--r--keyboards/tanuki/config.h82
-rw-r--r--keyboards/tanuki/keymaps/default/keymap.c141
-rw-r--r--keyboards/tanuki/readme.md15
-rw-r--r--keyboards/tanuki/rules.mk70
-rw-r--r--keyboards/tanuki/tanuki.c10
-rw-r--r--keyboards/tanuki/tanuki.h22
6 files changed, 340 insertions, 0 deletions
diff --git a/keyboards/tanuki/config.h b/keyboards/tanuki/config.h
new file mode 100644
index 000000000..1e42f13d4
--- /dev/null
+++ b/keyboards/tanuki/config.h
@@ -0,0 +1,82 @@
+/*
+Copyright 2015 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID 0xFEED
+#define PRODUCT_ID 0x6464
+#define DEVICE_VER 0x0001
+#define MANUFACTURER Seth
+#define PRODUCT Tanuki PCB version
+#define DESCRIPTION Handwired 40% keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 11
+
+#define MATRIX_COL_PINS { B3 , B2 , B6 , B5 , B4 , E6 , D7 , C6 , F4 , F5 , F6 }
+#define MATRIX_ROW_PINS { F7 , B1 , D4 , D0 }
+#define UNUSED_PINS
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCE 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+ keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+#define RGB_DI_PIN D1
+#define RGBLIGHT_ANIMATIONS
+#define RGBLED_NUM 5
+#define RGBLIGHT_HUE_STEP 10
+#define RGBLIGHT_SAT_STEP 17
+#define RGBLIGHT_VAL_STEP 17
+
+
+#define TAPPING_TERM 200
+/*
+ * Feature disable options
+ * These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+//#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+//#define NO_ACTION_MACRO
+//#define NO_ACTION_FUNCTION
+
+#endif
diff --git a/keyboards/tanuki/keymaps/default/keymap.c b/keyboards/tanuki/keymaps/default/keymap.c
new file mode 100644
index 000000000..607b197f5
--- /dev/null
+++ b/keyboards/tanuki/keymaps/default/keymap.c
@@ -0,0 +1,141 @@
+#include QMK_KEYBOARD_H
+#include "rgblight.h"
+
+//Layer definitions
+#define _BL 0
+#define _DL 1
+#define _UL 2
+#define _GL 3
+#define _BK 4
+
+
+//other variables
+int mCalled = 0;
+bool blockToggle = false;
+bool lRGB = true;
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+[_BL] = LAYOUT(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, TG(_GL), \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_QUOT, KC_SLSH, KC_ENT, \
+ KC_TAB, KC_ESC, KC_LCTL, KC_LALT, KC_COMMA, LT(_DL,KC_SPC), LT(_UL,KC_SPC), KC_DOT, KC_LGUI),
+
+[_DL] = LAYOUT(
+ KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,\
+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,\
+ KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
+ KC_TRNS, KC_F1, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+[_UL] = LAYOUT(
+ KC_LBRC, KC_RBRC, KC_LCBR, KC_RCBR, KC_PIPE, KC_BSLS, KC_PLUS, KC_UNDS, KC_MINS, KC_EQL, KC_DEL,\
+ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_TRNS, \
+ KC_TRNS, KC_FN0, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, \
+ KC_TRNS, KC_GRV, KC_TRNS, RGB_MOD, RGB_HUI, KC_TRNS, KC_TRNS, RGB_SAI, RGB_VAI),
+
+[_GL] = LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
+
+[_BK] = LAYOUT(
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_TRNS, \
+ KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_FN1, KC_NO, KC_NO),
+
+};
+
+
+//KC_MPLY, KC_VOLU, KC_VOLD, KC_TRNS, KC_TRNS, KC_MNXT, KC_MPRV
+//function to toggle the interactive rgb variable
+bool toggleLayerRGB(void){
+ if(lRGB == true){
+ return false;
+ }
+ else{
+ return true;
+ }
+}
+
+void matrix_init_user(void){
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_sethsv(0,10,255);
+}
+
+//check for layer and if there was a keypress change underglow lighting
+void matrix_scan_kb(void){
+ if(lRGB == true)
+ {
+
+
+
+ //base layer
+ if(layer_state == 0x00000000 && mCalled == 1 ){
+ rgblight_sethsv(0,10,255);
+ mCalled = 0;
+ }
+
+ //down layer
+ else if(layer_state == 0x00000002 && mCalled == 1){
+ rgblight_sethsv(160,255,255);
+ mCalled = 0;
+ }
+
+
+ //up layer with rgb access blocked
+ else if(layer_state == 0x00000004 && mCalled == 1 && lRGB == true){
+ //blockToggle = true;
+ layer_state = 0x00000014;
+ rgblight_sethsv(180,255,255);
+ mCalled = 0;
+ }
+
+ //arrow cluster layer
+ else if(layer_state == 0x00000008 && mCalled == 1){
+ rgblight_sethsv(0,180,255);
+ mCalled = 0;
+ }
+
+ //if on blocked layer and the spacebar has been released reset to baselayer and set colours to white
+ else if(layer_state == 0x00000014 && blockToggle == true )
+ {
+ blockToggle = false;
+ layer_state = 0x00000000;
+ rgblight_sethsv(0,10,255);
+ }
+
+ }
+}
+
+//set mCalled to 1 when a button is pressed to make sure the leds aren't continuesly updated.
+bool process_record_user (uint16_t keycode, keyrecord_t *record) {
+ mCalled = 1;
+
+ //uncommenting the line below causes the lights to flicker when typing on the keyboard.
+ //rgblight_sethsv(0,255,0);
+
+ if(keycode == KC_FN0 && record->event.pressed){
+ //set the toggle and make sure to set the colour back to white
+ lRGB = toggleLayerRGB();
+ rgblight_enable();
+ rgblight_mode(1);
+ rgblight_sethsv(0,255,255);
+ layer_state =0x00000000;
+
+ return false;
+ }
+
+ //check if spacebar is released when on a different layer
+ if(keycode == KC_FN1){
+ if(record ->event.pressed){
+ }else{
+ blockToggle = true;
+ }
+ }
+
+ return true;
+}
diff --git a/keyboards/tanuki/readme.md b/keyboards/tanuki/readme.md
new file mode 100644
index 000000000..331df5b2e
--- /dev/null
+++ b/keyboards/tanuki/readme.md
@@ -0,0 +1,15 @@
+# Tanuki
+
+![Tanuki](https://github.com/SethSenpai/Tanuki/blob/master/Img/glamour1.jpg?raw=true)
+
+The QMK firmware for the Tanuki 40% keyboard. The other files needed for construction can be found in the [Tanuki repo](https://github.com/SethSenpai/Tanuki).
+
+Keyboard Maintainer: [SethSenpai](https://github.com/SethSenpai)
+Hardware Supported: Tanuki pcb, pro micro
+Hardware Availability: [Tanuki repo](https://github.com/SethSenpai/Tanuki)
+
+Make example for this keyboard (after setting up your build environment):
+
+ make tanuki:default
+
+See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
diff --git a/keyboards/tanuki/rules.mk b/keyboards/tanuki/rules.mk
new file mode 100644
index 000000000..cc3734152
--- /dev/null
+++ b/keyboards/tanuki/rules.mk
@@ -0,0 +1,70 @@
+
+
+# MCU name
+MCU = atmega32u4
+
+# Processor frequency.
+# This will define a symbol, F_CPU, in all source code files equal to the
+# processor frequency in Hz. You can then use this symbol in your source code to
+# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+# automatically to create a 32-bit value in your source code.
+#
+# This will be an integer division of F_USB below, as it is sourced by
+# F_USB after it has run through any CPU prescalers. Note that this value
+# does not *change* the processor frequency - it should merely be updated to
+# reflect the processor speed set externally so that the code can use accurate
+# software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+# This will define a symbol, F_USB, in all source code files equal to the
+# input clock frequency (before any prescaling is performed) in Hz. This value may
+# differ from F_CPU if prescaling is used on the latter, and is required as the
+# raw input clock is fed directly to the PLL sections of the AVR for high speed
+# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+# at the end, this will be done automatically to create a 32-bit value in your
+# source code.
+#
+# If no clock division is performed on the input clock inside the AVR (via the
+# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+# Teensy halfKay 512
+# Teensy++ halfKay 1024
+# Atmel DFU loader 4096
+# LUFA bootloader 4096
+# USBaspLoader 2048
+BOOTLOADER=caterina
+
+# Build Options
+# comment out to disable the options.
+#
+BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = no # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = no # Console for debug(+400)
+COMMAND_ENABLE = no # Commands for debug and configuration
+NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+RGBLIGHT_ENABLE =yes # Enable keyboard underlight functionality (+4870)
+BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
+MIDI_ENABLE = no # MIDI controls
+AUDIO_ENABLE = no
+UNICODE_ENABLE = no # Unicode
+BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
+TAP_DANCE_ENABLE = no
+
+ifndef QUANTUM_DIR
+ include ../../Makefile
+endif
diff --git a/keyboards/tanuki/tanuki.c b/keyboards/tanuki/tanuki.c
new file mode 100644
index 000000000..573e20061
--- /dev/null
+++ b/keyboards/tanuki/tanuki.c
@@ -0,0 +1,10 @@
+#include "tanuki.h"
+#include "rgblight.h"
+#include "config.h"
+#include "rgblight.h"
+
+void matrix_init_kb(void) {
+ // put your keyboard start-up code here
+ // runs once when the firmware starts up
+
+};
diff --git a/keyboards/tanuki/tanuki.h b/keyboards/tanuki/tanuki.h
new file mode 100644
index 000000000..6b686adaf
--- /dev/null
+++ b/keyboards/tanuki/tanuki.h
@@ -0,0 +1,22 @@
+#include "quantum.h"
+
+
+// readability
+#define XXX KC_NO
+
+// The first section contains all of the arguments
+// The second converts the arguments into a two-dimensional array
+#define LAYOUT( \
+ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, \
+ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, \
+ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, \
+ k30, k31, k32, k33, k34, k35, k36, k38, k39 \
+) \
+{ \
+ {k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a}, \
+ {k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a}, \
+ {k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a}, \
+ {k30, k31, k32, k33, k34, k35, k36, XXX, k38, k39, XXX} \
+}
+
+