| Commit message (Collapse) | Author | Age | Files | Lines |
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* Move lufa descriptor to protocol/usb_descriptor
* Try to compile usb_descriptor on ChibiOS
* Add lufa_utils for ChibiOS
Lufa USB descriptors for ChibiOS
* More lufa_util compatibility fixes
* First compiling version of shared USB descriptor
* Send the usb descriptors
* Fix the CONSOLE output on ChibiOS
* Add errors for unsupported interfaces
* Enable support for vitual serial port USB descriptors
* Implement virtual serial port for ChibiOS
* Cleanup the lufa_utils
Use the default lufa header files
* Add raw hid support for ChibiOS
This is completely untested
* Enable midi compilation on ChibiOS
* Move midi functionality out of lufa.c
* Don't register sysex callback when not needed
* ChibiOS compilation fixes
* Update ChibiOS submodule
* Fix the Midi USB descriptor
It didn't work properly when both Midi and Virtual serial port was enabled.
* Add MIDI support for ChibiOS
* Fix USB descriptor strings on ChibiOS
* Use serial usb driver for raw hid
* Generalize the ChibiOS stream like drivers
This makes the initialization much more simple and eliminates a lot of
the code duplication.
* Convert console output to chibios stream driver
* Fixes for ChibiOS update
* Update the ChibiOS contrib submodule
To include the usb data toggle synchronization fixes
* Fix duplicate reset enumeration on ChibiOS
* Add missing include
* Add number of endpoints check for ChibiOS
* Enable serial USB driver on all keyboards
* Add missing includes when API is enabled withot midi
* Add another missing inlcude
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* tap dance fixes: fire immediately upon completion and also get properly interrupted before macros
* bugfix for tapdance improvement
* fix build
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* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.
* Change default to KEYMAP_MIT, not KEYMAP_OFFSET
* Add custom RGB code for JJ40
* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.
* RGB working on JJ40.
* Fix: saturation increase/decrease flipped
* Add new directory for my custom keymap with RGB keycodes
* Swap LAlt and LGUI
* Update JJ40 max power draw with measured value
* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
* Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60.
* Super rudimentary backlight test, init RGB LEDs on boot
* Backlighting works - stays on for now
* Toggling working
* Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c
* Timers not working
* Delete global.h
* Cleanup
* Compiles
* Good sign: LEDs stop working again
* Handle timer1 overflow
* Progress: fix: forgot to init
* Backlighting fully working now except breathing.
* Revert keymap to original keycodes
* Update XD60 keymap README
* Update JJ40 keymap with backlight toggles
* Breathing working just fine.
* Update references
* Add backlight_set() call
* Cleanup code to disable backlight
* Fix: does not compile
* Fix: missing call to rgblight_task.
* Testing with BACKLIGHT_BREATHING
* Cleanup
* Cleanup comments
* More commenting cleanup.
* Do not enable BACKLIGHT_BREATHING by default
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* add breathing to bananasplit
* backlight breathing overhaul
* fix the backlight_tick thing.
* fix for vision_division backlight
* fix a few keymaps and probably break breathing for some weirdly set-up boards.
* remove BL_x keycodes because they made unreasonable assumptions
* some fixes for BL keycodes
* integer cie lightness scaling
* use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
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small keyboards!) (#2100)
* new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!)
* corrected documentation to specify rules.mk file instead of Makefile
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* pull fuse settings for bootloader jump
* fix 32a chips
* make automatic bootloader selection optional
* quantify bootloaders
* fixs #164, speeds up dfu reset
* fix for chips w/o usb
* missing an n
* fix bootloader sizes, use words for addresses
* fix bmini, pearl, and [[ issue, make things quiet
* ignore avr errors on arm for now
* update settings for the light
* document bootloader stuff
* add bootloader title
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when shift is hold.
This commit adds a new keycode `RGB_SMOD` which is the same as `RGB_MOD` (cycle through all modes),
but when it is used in combination with shift it will reverse the direction.
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* implement basic terminal stuff
* modify send_string to read normal strings too
* add files bc yeah. working pgm detected
* pgm detection apparently not working
* adds send string keycodes, additional keycode support in send string
* implement arguments
* [terminal] add help command
* [terminal] adds keycode and keymap functions
* [terminal] adds nop.h, documentation
* update macro docs
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* Allow the knight animation to be restricted to a portion of the LED strip
* Add keys for jumping directly to particular animation modes
* Remove orphaned break statements
* Tweak the `RGB_MODE` buttons so they cycle through the same mode.
* small indentation fix
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This enables the ctrl+shift+esc shortcut to task manager on windows.
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Requires virtser; Allows QMK to speak the TX BOlt protocol used by stenography machines and software (such as Plover). The upside is that Plover can be configured to listen only to TX Bolt allow the keyboard to switch layers without need to enable/disable the Plover software, or to have a second non-Steno keyboard work concurrently.
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Instead of having all sendstring keycode mappings in the main quantum.c
file, give each one its own file in keymap_extras that can be #included
in a user's keymap. If one is included, it will define the appropriate
lookup tables and overwrite the weak definitions in quantum.c.
(Including more than one sendstring definition will fail at compile
time.)
Update @rai-suta's test keymap to match, as well as the documentation.
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Refactor new-ish JIS_KEYCODE send_string implementation with existing
send_string
Reshuffle JIS in line with other alternative keycodes for sendstring,
and make them all accessible via compile-time options
Add a separate function to allow sending a string with a delay.
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* added QK_GRAVE_ESC and KC_GESC
* fixed name
* Fixed keycode emnu
* Removed layer check, added left and right GUI mod detection for OSX GUI+~
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* Clarify the license for files we have signoff on
* Update against the currently signed off files
* Remove unused and not clearly licensed headers
* Replace an #endif I accidentally removed while resolving merge conflicts
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Flesh out MIDI support
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Update existing keymaps to enable MIDI_BASIC functionality. Also added
an option MIDI_ENABLE_STRICT to be strict about keycode use (which also
reduces memory footprint at runtime)
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MIDI_ENABLE = no
text data bss dec hex filename
0 17080 0 17080 42b8 satan_midi.hex
MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined
text data bss dec hex filename
0 19494 0 19494 4c26 satan_midi.hex
MIDI_ENABLE = yes
#define MIDI_BASIC
MIDI_ADVANCED undefined
text data bss dec hex filename
0 19788 0 19788 4d4c satan_midi.hex
MIDI_ENABLE = yes
MIDI_BASIC undefined
#define MIDI_ADVANCED
text data bss dec hex filename
0 20846 0 20846 516e satan_midi.hex
MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED
text data bss dec hex filename
0 21140 0 21140 5294 satan_midi.hex
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Refactored Bluetooth support to make adding new Bluetooth modules
easier in the future.
* Remove `OUT_BLE` key from QMK's keymap. `OUT_BT` is all we need now
as there's no difference anymore.
* Made BLUETOOTH_ENABLE build option legacy as not to break existing
keymaps (Falls back to existing EZ Key support if on)
* Removed `ADAFRUIT_BLE_ENABLE` build option
* Created new build option `BLUETOOTH` with module option (Currently
`AdafruitEZKey` & `AdafruitBLE`)
* Moved all LUFA bluetooth key/mouse events under `BLUETOOTH_ENABLE`
ifdef with selected modules output.
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Implement runtime selectable output (USB or BT)
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Keyboard combination triggers
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