From 240e1ef6fd4b3356f3d21a50b0a0ad6c0673b1dd Mon Sep 17 00:00:00 2001
From: marksard <38324387+marksard@users.noreply.github.com>
Date: Tue, 14 Jan 2020 03:06:40 +0900
Subject: [Keyboard] Rebuild treadstone48 rev1 firmware (#7856)
* Keyboard: add treeadstone48
* rename layout defines
* Use of pragma once
* move common include code
* fixed info.json
* change keymap layout from kc to normal
* fix alpha revision keymap
* fixed info.json
* remove USE_Link_Time_Optimization
* I re-created treastone48 keyboard firmware from ./util/new_keyboard.sh
After that I use common OLED_DRIVER, RGB_LIGHT and SPLIT_KEYBOARD options.
And then check all keymap.
* Modified by PR review
---
keyboards/treadstone48/rev1/rev1.h | 43 ++++++++++++++++++++++----------------
1 file changed, 25 insertions(+), 18 deletions(-)
(limited to 'keyboards/treadstone48/rev1/rev1.h')
diff --git a/keyboards/treadstone48/rev1/rev1.h b/keyboards/treadstone48/rev1/rev1.h
index 16ab2d716..9a66d855d 100644
--- a/keyboards/treadstone48/rev1/rev1.h
+++ b/keyboards/treadstone48/rev1/rev1.h
@@ -1,22 +1,31 @@
-#ifndef REV1_H
-#define REV1_CONFIG_H
-
-#include "../treadstone48.h"
+/* Copyright 2020 marksard
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+
+#pragma once
#include "quantum.h"
-#ifdef RGBLIGHT_ENABLE
-//rgb led driver
-#include "ws2812.h"
-#endif
-
-#ifdef USE_I2C
-#include
-#ifdef __AVR__
- #include
- #include
-#endif
-#endif
+/* This is a shortcut to help you visually see your layout.
+ *
+ * The first section contains all of the arguments representing the physical
+ * layout of the board and position of the keys.
+ *
+ * The second converts the arguments into a two-dimensional array which
+ * represents the switch matrix.
+ */
// full Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
@@ -197,5 +206,3 @@
#endif
//////////////////////////////////////////////////////////////////////////////
-
-#endif
--
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