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+// Emacs style mode select -*- C++ -*-
+//-----------------------------------------------------------------------------
+//
+// $Id:$
+//
+// Copyright (C) 1993-1996 by id Software, Inc.
+//
+// This source is available for distribution and/or modification
+// only under the terms of the DOOM Source Code License as
+// published by id Software. All rights reserved.
+//
+// The source is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
+// for more details.
+//
+// DESCRIPTION:
+// System specific interface stuff.
+//
+//-----------------------------------------------------------------------------
+
+
+#ifndef __I_VIDEO__
+#define __I_VIDEO__
+
+
+#include "doomtype.h"
+
+#ifdef __GNUG__
+#pragma interface
+#endif
+
+
+// Called by D_DoomMain,
+// determines the hardware configuration
+// and sets up the video mode
+void I_InitGraphics (void);
+
+
+void I_ShutdownGraphics(void);
+
+// Takes full 8 bit values.
+void I_SetPalette (byte* palette);
+
+void I_UpdateNoBlit (void);
+void I_FinishUpdate (void);
+
+// Wait for vertical retrace or pause a bit.
+void I_WaitVBL(int count);
+
+void I_ReadScreen (byte* scr);
+
+void I_BeginRead (void);
+void I_EndRead (void);
+
+
+
+#endif
+//-----------------------------------------------------------------------------
+//
+// $Log:$
+//
+//-----------------------------------------------------------------------------