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Diffstat (limited to 'demos/3rdparty/doom/p_pspr.h')
-rw-r--r-- | demos/3rdparty/doom/p_pspr.h | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/demos/3rdparty/doom/p_pspr.h b/demos/3rdparty/doom/p_pspr.h new file mode 100644 index 00000000..b76b6cca --- /dev/null +++ b/demos/3rdparty/doom/p_pspr.h @@ -0,0 +1,82 @@ +// Emacs style mode select -*- C++ -*- +//----------------------------------------------------------------------------- +// +// $Id:$ +// +// Copyright (C) 1993-1996 by id Software, Inc. +// +// This source is available for distribution and/or modification +// only under the terms of the DOOM Source Code License as +// published by id Software. All rights reserved. +// +// The source is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License +// for more details. +// +// DESCRIPTION: +// Sprite animation. +// +//----------------------------------------------------------------------------- + + +#ifndef __P_PSPR__ +#define __P_PSPR__ + +// Basic data types. +// Needs fixed point, and BAM angles. +#include "m_fixed.h" +#include "tables.h" + + +// +// Needs to include the precompiled +// sprite animation tables. +// Header generated by multigen utility. +// This includes all the data for thing animation, +// i.e. the Thing Atrributes table +// and the Frame Sequence table. +#include "info.h" + +#ifdef __GNUG__ +#pragma interface +#endif + + +// +// Frame flags: +// handles maximum brightness (torches, muzzle flare, light sources) +// +#define FF_FULLBRIGHT 0x8000 // flag in thing->frame +#define FF_FRAMEMASK 0x7fff + + + +// +// Overlay psprites are scaled shapes +// drawn directly on the view screen, +// coordinates are given for a 320*200 view screen. +// +typedef enum +{ + ps_weapon, + ps_flash, + NUMPSPRITES + +} psprnum_t; + +typedef struct +{ + state_t* state; // a NULL state means not active + int tics; + fixed_t sx; + fixed_t sy; + +} pspdef_t; + +#endif +//----------------------------------------------------------------------------- +// +// $Log:$ +// +//----------------------------------------------------------------------------- |