diff options
Diffstat (limited to 'demos/applications/combo')
-rw-r--r-- | demos/applications/combo/bounce.c | 10 | ||||
-rw-r--r-- | demos/applications/combo/gfxconf.h | 114 | ||||
-rw-r--r-- | demos/applications/combo/main.c | 6 |
3 files changed, 65 insertions, 65 deletions
diff --git a/demos/applications/combo/bounce.c b/demos/applications/combo/bounce.c index f0b78266..c669eff2 100644 --- a/demos/applications/combo/bounce.c +++ b/demos/applications/combo/bounce.c @@ -48,15 +48,15 @@ static gfxThreadHandle thread; * your processor. * * You can modify the implementation of invsqrt() by firstly defining - * #define GMISC_INVSQRT_MIXED_ENDIAN TRUE + * #define GMISC_INVSQRT_MIXED_ENDIAN GFXON * in your gfxconf.h file. * * If it still doesn't work then instead define - * #define GMISC_INVSQRT_REAL_SLOW TRUE + * #define GMISC_INVSQRT_REAL_SLOW GFXON * in your gfxconf.h file. This should always work although it will probably be slow. */ -#define BALLCOLOR1 Red -#define BALLCOLOR2 Yellow +#define BALLCOLOR1 GFX_RED +#define BALLCOLOR2 GFX_YELLOW #define WALLCOLOR HTML2COLOR(0x303030) #define BACKCOLOR HTML2COLOR(0xC0C0C0) #define FLOORCOLOR HTML2COLOR(0x606060) @@ -117,7 +117,7 @@ static DECLARE_THREAD_FUNCTION(task, param) { // The ball shadow is darker if (g*(g+.4)+h*(h+.1) < 1) - colour = gdispBlendColor(colour, Black, SHADOWALPHA); + colour = gdispBlendColor(colour, GFX_BLACK, SHADOWALPHA); } gdispStreamColor(colour); /* pixel to the LCD */ } diff --git a/demos/applications/combo/gfxconf.h b/demos/applications/combo/gfxconf.h index aec48783..cf218206 100644 --- a/demos/applications/combo/gfxconf.h +++ b/demos/applications/combo/gfxconf.h @@ -19,109 +19,109 @@ #define _GFXCONF_H /* The operating system to use. One of these must be defined - preferably in your Makefile */ -//#define GFX_USE_OS_CHIBIOS TRUE -//#define GFX_USE_OS_WIN32 TRUE -//#define GFX_USE_OS_LINUX TRUE -//#define GFX_USE_OS_OSX TRUE +//#define GFX_USE_OS_CHIBIOS GFXON +//#define GFX_USE_OS_WIN32 GFXON +//#define GFX_USE_OS_LINUX GFXON +//#define GFX_USE_OS_OSX GFXON /////////////////////////////////////////////////////////////////////////// // GDISP // /////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GDISP TRUE +#define GFX_USE_GDISP GFXON -#define GDISP_NEED_VALIDATION TRUE -#define GDISP_NEED_CLIP TRUE -#define GDISP_NEED_CIRCLE TRUE -#define GDISP_NEED_CONVEX_POLYGON TRUE -//#define GDISP_NEED_SCROLL TRUE -#define GDISP_NEED_CONTROL TRUE -#define GDISP_NEED_TEXT TRUE - #define GDISP_INCLUDE_FONT_UI2 TRUE -#define GDISP_NEED_STREAMING TRUE +#define GDISP_NEED_VALIDATION GFXON +#define GDISP_NEED_CLIP GFXON +#define GDISP_NEED_CIRCLE GFXON +#define GDISP_NEED_CONVEX_POLYGON GFXON +//#define GDISP_NEED_SCROLL GFXON +#define GDISP_NEED_CONTROL GFXON +#define GDISP_NEED_TEXT GFXON + #define GDISP_INCLUDE_FONT_UI2 GFXON +#define GDISP_NEED_STREAMING GFXON -#define GDISP_NEED_IMAGE TRUE - #define GDISP_NEED_IMAGE_BMP TRUE - #define GDISP_NEED_IMAGE_GIF TRUE +#define GDISP_NEED_IMAGE GFXON + #define GDISP_NEED_IMAGE_BMP GFXON + #define GDISP_NEED_IMAGE_GIF GFXON #define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE -#define GDISP_NEED_MULTITHREAD TRUE +#define GDISP_NEED_MULTITHREAD GFXON /////////////////////////////////////////////////////////////////////////// // GWIN // /////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GWIN TRUE +#define GFX_USE_GWIN GFXON -#define GWIN_NEED_WINDOWMANAGER TRUE - #define GWIN_NEED_FLASHING TRUE +#define GWIN_NEED_WINDOWMANAGER GFXON + #define GWIN_NEED_FLASHING GFXON -#define GWIN_NEED_CONSOLE TRUE - #define GWIN_CONSOLE_USE_HISTORY TRUE - #define GWIN_CONSOLE_HISTORY_AVERAGING TRUE - #define GWIN_CONSOLE_HISTORY_ATCREATE TRUE -#define GWIN_NEED_GRAPH TRUE +#define GWIN_NEED_CONSOLE GFXON + #define GWIN_CONSOLE_USE_HISTORY GFXON + #define GWIN_CONSOLE_HISTORY_AVERAGING GFXON + #define GWIN_CONSOLE_HISTORY_ATCREATE GFXON +#define GWIN_NEED_GRAPH GFXON -#define GWIN_NEED_WIDGET TRUE - #define GWIN_NEED_LABEL TRUE - #define GWIN_LABEL_ATTRIBUTE TRUE - #define GWIN_NEED_BUTTON TRUE -// #define GWIN_BUTTON_LAZY_RELEASE TRUE - #define GWIN_NEED_SLIDER TRUE - #define GWIN_NEED_CHECKBOX TRUE - #define GWIN_NEED_IMAGE TRUE - #define GWIN_NEED_RADIO TRUE - #define GWIN_NEED_LIST TRUE - #define GWIN_NEED_LIST_IMAGES TRUE - #define GWIN_NEED_PROGRESSBAR TRUE - #define GWIN_PROGRESSBAR_AUTO TRUE +#define GWIN_NEED_WIDGET GFXON + #define GWIN_NEED_LABEL GFXON + #define GWIN_LABEL_ATTRIBUTE GFXON + #define GWIN_NEED_BUTTON GFXON +// #define GWIN_BUTTON_LAZY_RELEASE GFXON + #define GWIN_NEED_SLIDER GFXON + #define GWIN_NEED_CHECKBOX GFXON + #define GWIN_NEED_IMAGE GFXON + #define GWIN_NEED_RADIO GFXON + #define GWIN_NEED_LIST GFXON + #define GWIN_NEED_LIST_IMAGES GFXON + #define GWIN_NEED_PROGRESSBAR GFXON + #define GWIN_PROGRESSBAR_AUTO GFXON -#define GWIN_NEED_CONTAINERS TRUE - #define GWIN_NEED_CONTAINER TRUE +#define GWIN_NEED_CONTAINERS GFXON + #define GWIN_NEED_CONTAINER GFXON -#define GWIN_NEED_TABSET TRUE +#define GWIN_NEED_TABSET GFXON /////////////////////////////////////////////////////////////////////////// // GEVENT // /////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GEVENT TRUE +#define GFX_USE_GEVENT GFXON /////////////////////////////////////////////////////////////////////////// // GTIMER // /////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GTIMER TRUE +#define GFX_USE_GTIMER GFXON /////////////////////////////////////////////////////////////////////////// // GQUEUE // /////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GQUEUE TRUE +#define GFX_USE_GQUEUE GFXON -#define GQUEUE_NEED_ASYNC TRUE +#define GQUEUE_NEED_ASYNC GFXON /////////////////////////////////////////////////////////////////////////// // GINPUT // /////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GINPUT TRUE +#define GFX_USE_GINPUT GFXON -#define GINPUT_NEED_MOUSE TRUE -//#define GINPUT_NEED_TOGGLE TRUE -//#define GINPUT_NEED_DIAL TRUE +#define GINPUT_NEED_MOUSE GFXON +//#define GINPUT_NEED_TOGGLE GFXON +//#define GINPUT_NEED_DIAL GFXON /////////////////////////////////////////////////////////////////////////// // GFILE // /////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GFILE TRUE +#define GFX_USE_GFILE GFXON -#define GFILE_NEED_PRINTG TRUE -#define GFILE_NEED_STRINGS TRUE +#define GFILE_NEED_PRINTG GFXON +#define GFILE_NEED_STRINGS GFXON -#define GFILE_NEED_ROMFS TRUE -//#define GFILE_NEED_NATIVEFS TRUE +#define GFILE_NEED_ROMFS GFXON +//#define GFILE_NEED_NATIVEFS GFXON /////////////////////////////////////////////////////////////////////////// // GMISC // /////////////////////////////////////////////////////////////////////////// -#define GFX_USE_GMISC TRUE -#define GMISC_NEED_INVSQRT TRUE +#define GFX_USE_GMISC GFXON +#define GMISC_NEED_INVSQRT GFXON #endif /* _GFXCONF_H */ diff --git a/demos/applications/combo/main.c b/demos/applications/combo/main.c index 449572d9..4585a74e 100644 --- a/demos/applications/combo/main.c +++ b/demos/applications/combo/main.c @@ -41,7 +41,7 @@ /* Our custom yellow style */ static const GWidgetStyle YellowWidgetStyle = { - Yellow, // window background + GFX_YELLOW, // window background HTML2COLOR(0x800000), // focus - for text edit. // enabled color set @@ -168,7 +168,7 @@ static void createWidgets(void) { wi.g.x = pagewidth; wi.g.width = pagewidth; ghConsole = gwinConsoleCreate(0, &wi.g); - gwinSetColor(ghConsole, Black); + gwinSetColor(ghConsole, GFX_BLACK); gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0)); // Buttons @@ -405,7 +405,7 @@ int main(void) { font = gdispOpenFont("*"); // Get the first defined font. gwinSetDefaultFont(font); gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); - gdispClear(White); + gdispClear(GFX_WHITE); // Create the gwin windows/widgets createWidgets(); |