diff options
Diffstat (limited to 'demos/games/justget10')
-rw-r--r-- | demos/games/justget10/demo.mk | 2 | ||||
-rw-r--r-- | demos/games/justget10/gfxconf.h | 82 | ||||
-rw-r--r-- | demos/games/justget10/jg10.c | 12 | ||||
-rw-r--r-- | demos/games/justget10/jg10.h | 2 | ||||
-rw-r--r-- | demos/games/justget10/main.c | 4 |
5 files changed, 51 insertions, 51 deletions
diff --git a/demos/games/justget10/demo.mk b/demos/games/justget10/demo.mk index 1487808b..9e58121c 100644 --- a/demos/games/justget10/demo.mk +++ b/demos/games/justget10/demo.mk @@ -6,4 +6,4 @@ GFXINC += $(DEMODIR) \ GFXSRC += $(DEMODIR)/main.c \ $(DEMODIR)/jg10.c -DEFS += -DJG10_SHOW_SPLASH=TRUE +DEFS += -DJG10_SHOW_SPLASH=GFXON diff --git a/demos/games/justget10/gfxconf.h b/demos/games/justget10/gfxconf.h index 9cfb3859..834b4a9d 100644 --- a/demos/games/justget10/gfxconf.h +++ b/demos/games/justget10/gfxconf.h @@ -31,65 +31,65 @@ #define _GFXCONF_H /* GFX sub-systems to turn on */ -#define GFX_USE_GDISP TRUE -#define GFX_USE_GEVENT TRUE -#define GFX_USE_GTIMER TRUE -#define GFX_USE_GINPUT TRUE +#define GFX_USE_GDISP GFXON +#define GFX_USE_GEVENT GFXON +#define GFX_USE_GTIMER GFXON +#define GFX_USE_GINPUT GFXON -#define GFX_USE_GFILE TRUE -#define GFILE_NEED_ROMFS TRUE +#define GFX_USE_GFILE GFXON +#define GFILE_NEED_ROMFS GFXON #define GFILE_MAX_GFILES 24 /* Features for the GDISP sub-system. */ -#define GDISP_NEED_CONTROL TRUE -#define GDISP_NEED_VALIDATION TRUE -#define GDISP_NEED_CLIP TRUE -#define GDISP_NEED_TEXT TRUE -#define GDISP_NEED_MULTITHREAD TRUE -#define GDISP_NEED_IMAGE TRUE -#define GDISP_NEED_IMAGE_BMP TRUE -#define GDISP_NEED_CIRCLE TRUE -#define GDISP_NEED_ELLIPSE TRUE -#define GDISP_NEED_ARC TRUE -#define GDISP_NEED_STARTUP_LOGO FALSE +#define GDISP_NEED_CONTROL GFXON +#define GDISP_NEED_VALIDATION GFXON +#define GDISP_NEED_CLIP GFXON +#define GDISP_NEED_TEXT GFXON +#define GDISP_NEED_MULTITHREAD GFXON +#define GDISP_NEED_IMAGE GFXON +#define GDISP_NEED_IMAGE_BMP GFXON +#define GDISP_NEED_CIRCLE GFXON +#define GDISP_NEED_ELLIPSE GFXON +#define GDISP_NEED_ARC GFXON +#define GDISP_NEED_STARTUP_LOGO GFXOFF ////////////////// -#define GFX_USE_GWIN TRUE +#define GFX_USE_GWIN GFXON -#define GWIN_NEED_WINDOWMANAGER TRUE -#define GQUEUE_NEED_ASYNC TRUE -#define GFX_USE_GQUEUE TRUE -#define GWIN_REDRAW_IMMEDIATE TRUE -#define GWIN_REDRAW_SINGLEOP TRUE +#define GWIN_NEED_WINDOWMANAGER GFXON +#define GQUEUE_NEED_ASYNC GFXON +#define GFX_USE_GQUEUE GFXON +#define GWIN_REDRAW_IMMEDIATE GFXON +#define GWIN_REDRAW_SINGLEOP GFXON -#define GWIN_NEED_WIDGET TRUE -#define GWIN_NEED_BUTTON TRUE -#define GWIN_BUTTON_LAZY_RELEASE FALSE -#define GWIN_NEED_SLIDER TRUE -#define GWIN_FLAT_STYLING FALSE +#define GWIN_NEED_WIDGET GFXON +#define GWIN_NEED_BUTTON GFXON +#define GWIN_BUTTON_LAZY_RELEASE GFXOFF +#define GWIN_NEED_SLIDER GFXON +#define GWIN_FLAT_STYLING GFXOFF -#define GWIN_NEED_CONTAINERS TRUE -#define GWIN_NEED_CONTAINER TRUE -#define GWIN_NEED_FRAME FALSE -#define GWIN_NEED_TABSET FALSE +#define GWIN_NEED_CONTAINERS GFXON +#define GWIN_NEED_CONTAINER GFXON +#define GWIN_NEED_FRAME GFXOFF +#define GWIN_NEED_TABSET GFXOFF -#define GWIN_NEED_CONSOLE TRUE - #define GWIN_CONSOLE_USE_HISTORY TRUE - #define GWIN_CONSOLE_HISTORY_AVERAGING TRUE - #define GWIN_CONSOLE_HISTORY_ATCREATE TRUE - #define GWIN_CONSOLE_ESCSEQ TRUE - #define GWIN_CONSOLE_USE_BASESTREAM TRUE -#define GWIN_NEED_GRAPH TRUE +#define GWIN_NEED_CONSOLE GFXON + #define GWIN_CONSOLE_USE_HISTORY GFXON + #define GWIN_CONSOLE_HISTORY_AVERAGING GFXON + #define GWIN_CONSOLE_HISTORY_ATCREATE GFXON + #define GWIN_CONSOLE_ESCSEQ GFXON + #define GWIN_CONSOLE_USE_BASESTREAM GFXON +#define GWIN_NEED_GRAPH GFXON /* Builtin Fonts */ -#define GDISP_INCLUDE_FONT_DEJAVUSANS16 TRUE +#define GDISP_INCLUDE_FONT_DEJAVUSANS16 GFXON /* Features for the GINPUT sub-system. */ -#define GINPUT_NEED_MOUSE TRUE +#define GINPUT_NEED_MOUSE GFXON #endif /* _GFXCONF_H */ diff --git a/demos/games/justget10/jg10.c b/demos/games/justget10/jg10.c index 6ea4e951..f9974fe1 100644 --- a/demos/games/justget10/jg10.c +++ b/demos/games/justget10/jg10.c @@ -209,18 +209,18 @@ static bool_t checkForPossibleMove(void) { } static void printGameOver(void) { - gdispFillArea(JG10_TOTAL_FIELD_WIDTH, (gdispGetHeight()/2)-10, gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH, 80, Black); + gdispFillArea(JG10_TOTAL_FIELD_WIDTH, (gdispGetHeight()/2)-10, gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH, 80, GFX_BLACK); if (jg10GameOver) { - gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth("Game Over", font)/2), gdispGetHeight()/2, "Game Over", font, White); + gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth("Game Over", font)/2), gdispGetHeight()/2, "Game Over", font, GFX_WHITE); } } static void printCongrats(void) { char pps_str[3]; - gdispFillArea(JG10_TOTAL_FIELD_WIDTH, (gdispGetHeight()/2)-10, gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH, 80, Black); - gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth("Congrats, now try to get", font)/2), gdispGetHeight()/2, "Congrats, now try to get", font, White); + gdispFillArea(JG10_TOTAL_FIELD_WIDTH, (gdispGetHeight()/2)-10, gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH, 80, GFX_BLACK); + gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth("Congrats, now try to get", font)/2), gdispGetHeight()/2, "Congrats, now try to get", font, GFX_WHITE); uitoa(jg10MaxVal+1, pps_str, sizeof(pps_str)); - gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth(pps_str, font)/2), (gdispGetHeight()/2)+20, pps_str, font, Red); + gdispDrawString(JG10_TOTAL_FIELD_WIDTH+((gdispGetWidth()-JG10_TOTAL_FIELD_WIDTH)/2)-(gdispGetStringWidth(pps_str, font)/2), (gdispGetHeight()/2)+20, pps_str, font, GFX_RED); } static DECLARE_THREAD_FUNCTION(thdJg10, msg) { @@ -456,7 +456,7 @@ void guiCreate(void) { void jg10Start(void) { #if JG10_SHOW_SPLASH gtimerStop(&jg10SplashBlink); - gdispClear(Black); + gdispClear(GFX_BLACK); #endif initField(); guiCreate(); diff --git a/demos/games/justget10/jg10.h b/demos/games/justget10/jg10.h index 58e76570..7ee5ea37 100644 --- a/demos/games/justget10/jg10.h +++ b/demos/games/justget10/jg10.h @@ -7,7 +7,7 @@ #define JG10_FIELD_HEIGHT 5 #define JG10_TOTAL_FIELD_WIDTH (JG10_FIELD_WIDTH*JG10_CELL_WIDTH) #define JG10_TOTAL_FIELD_HEIGHT (JG10_FIELD_HEIGHT*JG10_CELL_HEIGHT) -#define JG10_SEL_COLOR Yellow +#define JG10_SEL_COLOR GFX_YELLOW #define JG10_MAX_COUNT 21 // Max number you can get +1, so if max number would be 20, then this number should be 21 (+ background) void jg10Init(void); diff --git a/demos/games/justget10/main.c b/demos/games/justget10/main.c index 11ee13c7..29749686 100644 --- a/demos/games/justget10/main.c +++ b/demos/games/justget10/main.c @@ -17,7 +17,7 @@ int main(void) jg10ShowSplash(); #else font = gdispOpenFont("DejaVuSans16_aa"); - gdispDrawString((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, "Touch to start!", font, White); + gdispDrawString((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, "Touch to start!", font, GFX_WHITE); gdispCloseFont(font); #endif @@ -30,7 +30,7 @@ int main(void) #if !JG10_SHOW_SPLASH font = gdispOpenFont("DejaVuSans16"); - gdispFillArea((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, gdispGetWidth()/2, 17, Black); + gdispFillArea((gdispGetWidth()/2)-(gdispGetStringWidth("Touch to start!", font)/2), gdispGetHeight()/2, gdispGetWidth()/2, 17, GFX_BLACK); gdispCloseFont(font); #endif |