diff options
Diffstat (limited to 'demos/modules/gdisp/streaming')
-rw-r--r-- | demos/modules/gdisp/streaming/gfxconf.h | 24 | ||||
-rw-r--r-- | demos/modules/gdisp/streaming/main.c | 10 |
2 files changed, 17 insertions, 17 deletions
diff --git a/demos/modules/gdisp/streaming/gfxconf.h b/demos/modules/gdisp/streaming/gfxconf.h index 82843184..6d83defe 100644 --- a/demos/modules/gdisp/streaming/gfxconf.h +++ b/demos/modules/gdisp/streaming/gfxconf.h @@ -10,22 +10,22 @@ #define _GFXCONF_H /* The operating system to use. One of these must be defined - preferably in your Makefile */ -//#define GFX_USE_OS_CHIBIOS FALSE -//#define GFX_USE_OS_WIN32 FALSE -//#define GFX_USE_OS_LINUX FALSE -//#define GFX_USE_OS_OSX FALSE +//#define GFX_USE_OS_CHIBIOS GFXOFF +//#define GFX_USE_OS_WIN32 GFXOFF +//#define GFX_USE_OS_LINUX GFXOFF +//#define GFX_USE_OS_OSX GFXOFF /* GFX sub-systems to turn on */ -#define GFX_USE_GDISP TRUE -#define GFX_USE_GMISC TRUE +#define GFX_USE_GDISP GFXON +#define GFX_USE_GMISC GFXON /* Features for the GDISP sub-system. */ -#define GDISP_NEED_VALIDATION TRUE -#define GDISP_NEED_STREAMING TRUE +#define GDISP_NEED_VALIDATION GFXON +#define GDISP_NEED_STREAMING GFXON -#define GFX_USE_GMISC TRUE -#define GMISC_NEED_INVSQRT TRUE -//#define GMISC_INVSQRT_MIXED_ENDIAN TRUE -//#define GMISC_INVSQRT_REAL_SLOW TRUE +#define GFX_USE_GMISC GFXON +#define GMISC_NEED_INVSQRT GFXON +//#define GMISC_INVSQRT_MIXED_ENDIAN GFXON +//#define GMISC_INVSQRT_REAL_SLOW GFXON #endif /* _GFXCONF_H */ diff --git a/demos/modules/gdisp/streaming/main.c b/demos/modules/gdisp/streaming/main.c index 33b69c91..a360ecc2 100644 --- a/demos/modules/gdisp/streaming/main.c +++ b/demos/modules/gdisp/streaming/main.c @@ -42,15 +42,15 @@ * your processor. * * You can modify the implementation of invsqrt() by firstly defining - * #define GMISC_INVSQRT_MIXED_ENDIAN TRUE + * #define GMISC_INVSQRT_MIXED_ENDIAN GFXON * in your gfxconf.h file. * * If it still doesn't work then instead define - * #define GMISC_INVSQRT_REAL_SLOW TRUE + * #define GMISC_INVSQRT_REAL_SLOW GFXON * in your gfxconf.h file. This should always work although it will probably be slow. */ -#define BALLCOLOR1 Red -#define BALLCOLOR2 Yellow +#define BALLCOLOR1 GFX_RED +#define BALLCOLOR2 GFX_YELLOW #define WALLCOLOR HTML2COLOR(0x303030) #define BACKCOLOR HTML2COLOR(0xC0C0C0) #define FLOORCOLOR HTML2COLOR(0x606060) @@ -110,7 +110,7 @@ int main(void) { // The ball shadow is darker if (g*(g+.4)+h*(h+.1) < 1) - colour = gdispBlendColor(colour, Black, SHADOWALPHA); + colour = gdispBlendColor(colour, GFX_BLACK, SHADOWALPHA); } gdispStreamColor(colour); /* pixel to the LCD */ } |