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+/*
+ * Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
+ * Copyright (c) 2012, 2013, Andrew Hannam aka inmarket
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the <organization> nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "gfx.h"
+
+static GListener gl;
+static GHandle ghConsole;
+static GHandle ghButton1, ghButton2, ghButton3, ghButton4;
+static GHandle ghSlider1, ghSlider2, ghSlider3, ghSlider4;
+static GHandle ghCheckbox1, ghCheckbox2;
+
+#define ScrWidth gdispGetWidth()
+#define ScrHeight gdispGetHeight()
+
+#define BUTTON_WIDTH 50
+#define BUTTON_HEIGHT 30
+#define SLIDER_WIDTH 20
+#define CHECKBOX_WIDTH 80
+#define CHECKBOX_HEIGHT 20
+
+int main(void) {
+ GEvent * pe;
+
+ // Initialize the display
+ gfxInit();
+ gdispClear(White);
+
+ // Set the widget defaults
+ gwinSetDefaultFont(gdispOpenFont("UI2"));
+ gwinSetDefaultColor(Black);
+ gwinSetDefaultBgColor(White);
+
+ // We want to listen for widget events
+ geventListenerInit(&gl);
+ gwinAttachListener(&gl);
+
+ // Connect the mouse
+ #if GINPUT_NEED_MOUSE
+ gwinAttachMouse(0);
+ #endif
+
+ // Create the gwin windows/widgets
+ {
+ GWidgetInit wi;
+
+ wi.g.show = TRUE;
+
+ // Buttons
+ wi.g.width = BUTTON_WIDTH; wi.g.height = BUTTON_HEIGHT; wi.g.y = 0;
+ wi.g.x = 0+0*(BUTTON_WIDTH+1); wi.text = "B1"; ghButton1 = gwinCreateButton(NULL, &wi);
+ wi.g.x = 0+1*(BUTTON_WIDTH+1); wi.text = "B2"; ghButton2 = gwinCreateButton(NULL, &wi);
+ wi.g.x = 0+2*(BUTTON_WIDTH+1); wi.text = "B3"; ghButton3 = gwinCreateButton(NULL, &wi);
+ wi.g.x = 0+3*(BUTTON_WIDTH+1); wi.text = "B4"; ghButton4 = gwinCreateButton(NULL, &wi);
+
+ // Horizontal Sliders
+ wi.g.width = ScrWidth/2-2; wi.g.height = SLIDER_WIDTH; wi.g.x = ScrWidth/2+1;
+ wi.g.y = ScrHeight/2-2*(SLIDER_WIDTH+1); wi.text = "S1"; ghSlider1 = gwinCreateSlider(NULL, &wi);
+ wi.g.y = ScrHeight/2-1*(SLIDER_WIDTH+1); wi.text = "S2"; ghSlider2 = gwinCreateSlider(NULL, &wi);
+
+ // Vertical Sliders
+ wi.g.width = SLIDER_WIDTH; wi.g.height = ScrHeight/2-2; wi.g.y = ScrHeight/2+1;
+ wi.g.x = 0+0*(SLIDER_WIDTH+1); wi.text = "S3"; ghSlider3 = gwinCreateSlider(NULL, &wi);
+ wi.g.x = 0+1*(SLIDER_WIDTH+1); wi.text = "S4"; ghSlider4 = gwinCreateSlider(NULL, &wi);
+
+ // Checkboxes - for the 2nd checkbox we apply special drawing before making it visible
+ wi.g.width = CHECKBOX_WIDTH; wi.g.height = CHECKBOX_HEIGHT; wi.g.x = 0;
+ wi.g.y = BUTTON_HEIGHT+1+0*(CHECKBOX_HEIGHT+1); wi.text = "C1"; ghCheckbox1 = gwinCreateCheckbox(NULL, &wi);
+ wi.g.show = FALSE;
+ wi.g.y = BUTTON_HEIGHT+1+1*(CHECKBOX_HEIGHT+1); wi.text = "C2"; ghCheckbox2 = gwinCreateCheckbox(NULL, &wi);
+ gwinSetCustomDraw(ghCheckbox2, gwinCheckboxDraw_CheckOnRight, 0);
+ gwinSetVisible(ghCheckbox2, TRUE);
+
+ // Console - we apply some special colors before making it visible
+ wi.g.show = FALSE;
+ wi.g.width = ScrWidth/2-1; wi.g.height = ScrHeight/2-1;
+ wi.g.x = ScrWidth/2+1; wi.g.y = ScrHeight/2+1;
+ ghConsole = gwinCreateConsole(NULL, &wi.g);
+ gwinSetColor(ghConsole, Yellow);
+ gwinSetBgColor(ghConsole, Black);
+ gwinSetVisible(ghConsole, TRUE);
+ gwinClear(ghConsole);
+ }
+
+ // Assign toggles and dials to the buttons & sliders etc.
+ #if GINPUT_NEED_TOGGLE
+ gwinAttachToggle(ghButton1, 0, 0);
+ gwinAttachToggle(ghButton2, 0, 1);
+ #endif
+ #if GINPUT_NEED_DIAL
+ gwinAttachDial(ghSlider1, 0, 0);
+ gwinAttachDial(ghSlider3, 0, 1);
+ #endif
+
+ while(1) {
+ // Get an Event
+ pe = geventEventWait(&gl, TIME_INFINITE);
+
+ switch(pe->type) {
+ case GEVENT_GWIN_BUTTON:
+ gwinPrintf(ghConsole, "Button %s\n", gwinGetText(((GEventGWinButton *)pe)->button));
+ break;
+ case GEVENT_GWIN_SLIDER:
+ gwinPrintf(ghConsole, "Slider %s=%d\n", gwinGetText(((GEventGWinSlider *)pe)->slider), ((GEventGWinSlider *)pe)->position);
+ break;
+ case GEVENT_GWIN_CHECKBOX:
+ gwinPrintf(ghConsole, "Checkbox %s=%s\n", gwinGetText(((GEventGWinCheckbox *)pe)->checkbox), ((GEventGWinCheckbox *)pe)->isChecked ? "Checked" : "UnChecked");
+ break;
+ default:
+ gwinPrintf(ghConsole, "Unknown %d\n", pe->type);
+ break;
+ }
+ }
+ return 0;
+}