diff options
Diffstat (limited to 'demos/modules/gwin')
-rw-r--r-- | demos/modules/gwin/frame/demo.mk | 3 | ||||
-rw-r--r-- | demos/modules/gwin/frame/gfxconf.h | 107 | ||||
-rw-r--r-- | demos/modules/gwin/frame/main.c | 47 |
3 files changed, 157 insertions, 0 deletions
diff --git a/demos/modules/gwin/frame/demo.mk b/demos/modules/gwin/frame/demo.mk new file mode 100644 index 00000000..b10701c9 --- /dev/null +++ b/demos/modules/gwin/frame/demo.mk @@ -0,0 +1,3 @@ +DEMODIR = $(GFXLIB)/demos/modules/gwin/frame +GFXINC += $(DEMODIR) +GFXSRC += $(DEMODIR)/main.c diff --git a/demos/modules/gwin/frame/gfxconf.h b/demos/modules/gwin/frame/gfxconf.h new file mode 100644 index 00000000..6809013d --- /dev/null +++ b/demos/modules/gwin/frame/gfxconf.h @@ -0,0 +1,107 @@ +/** + * This file has a different license to the rest of the uGFX system. + * You can copy, modify and distribute this file as you see fit. + * You do not need to publish your source modifications to this file. + * The only thing you are not permitted to do is to relicense it + * under a different license. + */ + +/** + * Copy this file into your project directory and rename it as gfxconf.h + * Edit your copy to turn on the uGFX features you want to use. + * The values below are the defaults. You should delete anything + * you are leaving as default. + * + * Please use spaces instead of tabs in this file. + */ + +#ifndef _GFXCONF_H +#define _GFXCONF_H + +/* The operating system to use. One of these must be defined - preferably in your Makefile */ +//#define GFX_USE_OS_CHIBIOS TRUE +//#define GFX_USE_OS_WIN32 TRUE +//#define GFX_USE_OS_LINUX TRUE +//#define GFX_USE_OS_OSX TRUE + + +/////////////////////////////////////////////////////////////////////////// +// GDISP // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GDISP TRUE + +#define GDISP_NEED_AUTOFLUSH FALSE +#define GDISP_NEED_TIMERFLUSH FALSE +#define GDISP_NEED_VALIDATION TRUE +#define GDISP_NEED_CLIP TRUE +#define GDISP_NEED_TEXT TRUE + #define GDISP_INCLUDE_FONT_UI2 TRUE +#define GDISP_NEED_CIRCLE TRUE +#define GDISP_NEED_CONVEX_POLYGON TRUE +#define GDISP_NEED_MULTITHREAD TRUE + +#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE + +/////////////////////////////////////////////////////////////////////////// +// GWIN // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GWIN TRUE + +#define GWIN_NEED_WINDOWMANAGER TRUE + +#define GWIN_NEED_CONSOLE TRUE + #define GWIN_CONSOLE_USE_HISTORY TRUE + #define GWIN_CONSOLE_HISTORY_AVERAGING TRUE + #define GWIN_CONSOLE_HISTORY_ATCREATE TRUE + #define GWIN_CONSOLE_ESCSEQ TRUE + #define GWIN_CONSOLE_USE_BASESTREAM TRUE +#define GWIN_NEED_GRAPH TRUE + +#define GWIN_NEED_WIDGET TRUE + #define GWIN_NEED_LABEL TRUE + #define GWIN_LABEL_ATTRIBUTE TRUE + #define GWIN_NEED_BUTTON TRUE + #define GWIN_BUTTON_LAZY_RELEASE TRUE + #define GWIN_NEED_SLIDER TRUE + #define GWIN_NEED_CHECKBOX TRUE + #define GWIN_NEED_IMAGE FALSE + #define GWIN_NEED_IMAGE_ANIMATION TRUE + #define GWIN_NEED_RADIO TRUE + #define GWIN_NEED_LIST TRUE + #define GWIN_NEED_LIST_IMAGES FALSE + #define GWIN_NEED_PROGRESSBAR TRUE + #define GWIN_PROGRESSBAR_AUTO TRUE + #define GWIN_FLAT_STYLING TRUE +#define GWIN_NEED_CONTAINERS TRUE + #define GWIN_NEED_CONTAINER TRUE + #define GWIN_NEED_FRAME TRUE + + +/////////////////////////////////////////////////////////////////////////// +// GEVENT // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GEVENT TRUE + +/////////////////////////////////////////////////////////////////////////// +// GTIMER // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GTIMER TRUE + +/////////////////////////////////////////////////////////////////////////// +// GQUEUE // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GQUEUE TRUE + +#define GQUEUE_NEED_ASYNC TRUE +#define GQUEUE_NEED_GSYNC TRUE +#define GQUEUE_NEED_FSYNC FALSE +#define GQUEUE_NEED_BUFFERS FALSE + +/////////////////////////////////////////////////////////////////////////// +// GINPUT // +/////////////////////////////////////////////////////////////////////////// +#define GFX_USE_GINPUT TRUE + +#define GINPUT_NEED_MOUSE TRUE + +#endif /* _GFXCONF_H */ diff --git a/demos/modules/gwin/frame/main.c b/demos/modules/gwin/frame/main.c new file mode 100644 index 00000000..ebfeaa6e --- /dev/null +++ b/demos/modules/gwin/frame/main.c @@ -0,0 +1,47 @@ +#include "gfx.h" + +static GListener gl; +static GHandle ghFrame1; + +static void createWidgets(void) { + GWidgetInit wi; + + // Apply some default values for GWIN + gwinWidgetClearInit(&wi); + wi.g.show = TRUE; + + // Apply the frame parameters + wi.g.width = 400; + wi.g.height = 300; + wi.g.y = 10; + wi.g.x = 10; + wi.text = "Frame 1"; + + ghFrame1 = gwinFrameCreate(0, &wi, GWIN_FRAME_BORDER | GWIN_FRAME_CLOSE_BTN | GWIN_FRAME_MINMAX_BTN); +} + +int main(void) { + // Initialize the display + gfxInit(); + + // Attach the mouse input + gwinAttachMouse(0); + + // Set the widget defaults + gwinSetDefaultFont(gdispOpenFont("*")); + gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); + gdispClear(White); + + // create the widget + createWidgets(); + + // We want to listen for widget events + geventListenerInit(&gl); + gwinAttachListener(&gl); + + while(1) { + gfxSleepMilliseconds(1000); + } + + return 0; +} |