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-rw-r--r--drivers/multiple/Win32/gdisp_lld_Win32.c4
-rw-r--r--drivers/multiple/Win32/gdisp_lld_config.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/drivers/multiple/Win32/gdisp_lld_Win32.c b/drivers/multiple/Win32/gdisp_lld_Win32.c
index 9f0bb397..7bb6d137 100644
--- a/drivers/multiple/Win32/gdisp_lld_Win32.c
+++ b/drivers/multiple/Win32/gdisp_lld_Win32.c
@@ -451,8 +451,8 @@ typedef struct winPriv {
#endif
} winPriv;
-void gfxEmulatorSetParentWindow(HWND hwnd) {
- hWndParent = hwnd;
+void gfxEmulatorSetParentWindow(void *hwnd) {
+ hWndParent = (HWND)hwnd;
}
#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE
diff --git a/drivers/multiple/Win32/gdisp_lld_config.h b/drivers/multiple/Win32/gdisp_lld_config.h
index 91891290..53f8bff7 100644
--- a/drivers/multiple/Win32/gdisp_lld_config.h
+++ b/drivers/multiple/Win32/gdisp_lld_config.h
@@ -51,7 +51,7 @@
// Passing a NULL will reset window creation to creating top level windows.
// Note: In order to affect any static displays it must be called BEFORE gfxInit().
// Note: Creating a window under a parent causes the Mouse to be disabled by default (rather than enabled as for a top window)
-void gfxEmulatorSetParentWindow(HWND hwnd);
+void gfxEmulatorSetParentWindow(void *hwnd);
#if GINPUT_NEED_MOUSE
// This function allows you to inject mouse events into the ugfx mouse driver