diff options
Diffstat (limited to 'src/gwin/gwin_gl3d.c')
-rw-r--r-- | src/gwin/gwin_gl3d.c | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/gwin/gwin_gl3d.c b/src/gwin/gwin_gl3d.c index 6e16479e..c9db1a3b 100644 --- a/src/gwin/gwin_gl3d.c +++ b/src/gwin/gwin_gl3d.c @@ -10,7 +10,7 @@ * @brief GWIN sub-system button code */ -#include "gfx.h" +#include "../../gfx.h" #if GFX_USE_GWIN && GWIN_NEED_GL3D @@ -20,7 +20,7 @@ #include "gwin_class.h" -#include "3rdparty/tinygl-0.4-ugfx/src/zgl.h" +#include "../../3rdparty/tinygl-0.4-ugfx/src/zgl.h" // Forward definitions static void gl3dDestroy(GWindowObject *gh); @@ -147,25 +147,25 @@ void *gl_zalloc(int size) { * TinyGL wrapper code */ -#include "3rdparty/tinygl-0.4-ugfx/src/api.c" -#include "3rdparty/tinygl-0.4-ugfx/src/list.c" -#include "3rdparty/tinygl-0.4-ugfx/src/vertex.c" -#include "3rdparty/tinygl-0.4-ugfx/src/init.c" -#include "3rdparty/tinygl-0.4-ugfx/src/matrix.c" -#include "3rdparty/tinygl-0.4-ugfx/src/texture.c" -#include "3rdparty/tinygl-0.4-ugfx/src/misc.c" -#include "3rdparty/tinygl-0.4-ugfx/src/clear.c" -#include "3rdparty/tinygl-0.4-ugfx/src/light.c" -#include "3rdparty/tinygl-0.4-ugfx/src/clip.c" -#include "3rdparty/tinygl-0.4-ugfx/src/select.c" -#include "3rdparty/tinygl-0.4-ugfx/src/get.c" -#include "3rdparty/tinygl-0.4-ugfx/src/zbuffer.c" -#include "3rdparty/tinygl-0.4-ugfx/src/zline.c" -#include "3rdparty/tinygl-0.4-ugfx/src/zdither.c" -#include "3rdparty/tinygl-0.4-ugfx/src/ztriangle.c" -#include "3rdparty/tinygl-0.4-ugfx/src/zmath.c" -#include "3rdparty/tinygl-0.4-ugfx/src/image_util.c" -#include "3rdparty/tinygl-0.4-ugfx/src/arrays.c" -#include "3rdparty/tinygl-0.4-ugfx/src/specbuf.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/api.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/list.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/vertex.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/init.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/matrix.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/texture.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/misc.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/clear.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/light.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/clip.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/select.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/get.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/zbuffer.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/zline.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/zdither.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/ztriangle.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/zmath.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/image_util.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/arrays.c" +#include "../../3rdparty/tinygl-0.4-ugfx/src/specbuf.c" #endif /* GFX_USE_GWIN && GWIN_NEED_GL3D */ |