Commit message (Collapse) | Author | Age | Files | Lines | |
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* | First set of V3 macro changes | inmarket | 2018-02-27 | 1 | -2/+2 |
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* | Make all include paths in ugfx relative. | inmarket | 2015-11-21 | 1 | -3/+3 |
| | | | | The only include path now needed is for drivers (in particular GDISP drivers) | ||||
* | Fixing SSD2119 orientation bug | Joel Bodenmann | 2015-02-04 | 1 | -3/+3 |
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* | Big file rename to reduce problems with brain-dead IDE's that don't handle ↵ | inmarket | 2015-01-21 | 1 | -1/+1 |
| | | | | | | | project file hierarchies well. Naming is more consistent with the new scheme. May affect some third party drivers (header file renames). | ||||
* | Update SSD1289 and SSD2119 drivers to support using CCM memory for stack ↵ | inmarket | 2014-12-17 | 1 | -3/+13 |
| | | | | | | when using DMA. Use GDISP_NO_DMA_FROM_STACK. | ||||
* | Updates for the EMBEST board and a small fix to the SSD2119 driver. | inmarket | 2014-12-15 | 1 | -5/+5 |
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* | Removed the doxygen inside of every driver as doxygen is only meant for ↵ | Joel Bodenmann | 2014-03-28 | 1 | -5/+0 |
| | | | | | | highlevel API documentation. Documenting the drivers interface should be done inside a template driver or the gdisp LLD abstraction. | ||||
* | Integrate the include files with each module. Simplifies structure of code. | inmarket | 2014-02-19 | 1 | -3/+3 |
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* | Replace color format conversion macros with proper routines to prevent side ↵ | inmarket | 2013-11-17 | 1 | -3/+5 |
| | | | | | | effects with using the macro. Also fix a number of compiler warnings. | ||||
* | New GDISP now supports multiple controllers with different pixel formats. | inmarket | 2013-11-05 | 1 | -3/+13 |
| | | | | | You can now have a main color display and a secondary monochrome display. You can now optionally set GDISP_PIXELFORMAT to any color or grayscale format for your application and the driver will internally convert to the display hardware format. | ||||
* | Rename GDISP driver files to prevent problems when compiling for multiple ↵ | inmarket | 2013-10-28 | 1 | -0/+401 |
controllers on platforms that put all generated object files into a single directory. |