From 3b21507274aa4f98644382903ae529c1fc2c7bd4 Mon Sep 17 00:00:00 2001 From: inmarket Date: Wed, 20 Aug 2014 01:36:33 +1000 Subject: GL3D GWIN window + demo --- 3rdparty/tinygl-0.4-ugfx/src/zfeatures.h | 43 ++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 3rdparty/tinygl-0.4-ugfx/src/zfeatures.h (limited to '3rdparty/tinygl-0.4-ugfx/src/zfeatures.h') diff --git a/3rdparty/tinygl-0.4-ugfx/src/zfeatures.h b/3rdparty/tinygl-0.4-ugfx/src/zfeatures.h new file mode 100644 index 00000000..cafe0c20 --- /dev/null +++ b/3rdparty/tinygl-0.4-ugfx/src/zfeatures.h @@ -0,0 +1,43 @@ +#ifndef _tgl_features_h_ +#define _tgl_features_h_ + +/* It is possible to enable/disable (compile time) features in this + header file. */ + +#define TGL_FEATURE_ARRAYS 1 +#define TGL_FEATURE_DISPLAYLISTS 1 +#define TGL_FEATURE_POLYGON_OFFSET 1 + +/* + * Matrix of internal and external pixel formats supported. 'Y' means + * supported. + * + * External 8 16 24 32 + * Internal + * 15 . . . . + * 16 Y Y Y Y + * 24 . Y Y . + * 32 . Y . Y + * + * + * 15 bpp does not work yet (although it is easy to add it - ask me if + * you need it). + * + * Internal pixel format: see TGL_FEATURE_RENDER_BITS + * External pixel format: see TGL_FEATURE_xxx_BITS + */ + +/* enable various convertion code from internal pixel format (usually + 16 bits per pixel) to any external format */ +#define TGL_FEATURE_16_BITS 1 +#define TGL_FEATURE_8_BITS 1 +#define TGL_FEATURE_24_BITS 1 +#define TGL_FEATURE_32_BITS 1 + + +//#define TGL_FEATURE_RENDER_BITS 15 +#define TGL_FEATURE_RENDER_BITS 16 +//#define TGL_FEATURE_RENDER_BITS 24 +//#define TGL_FEATURE_RENDER_BITS 32 + +#endif /* _tgl_features_h_ */ -- cgit v1.2.3