From 37966ff16d923bbca53c9464815cb49cbd7fc3be Mon Sep 17 00:00:00 2001 From: inmarket Date: Wed, 19 Feb 2014 00:36:52 +1000 Subject: Integrate the include files with each module. Simplifies structure of code. --- src/gwin/class_gwin.h | 216 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 216 insertions(+) create mode 100644 src/gwin/class_gwin.h (limited to 'src/gwin/class_gwin.h') diff --git a/src/gwin/class_gwin.h b/src/gwin/class_gwin.h new file mode 100644 index 00000000..ae5ac756 --- /dev/null +++ b/src/gwin/class_gwin.h @@ -0,0 +1,216 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file include/gwin/class_gwin.h + * @brief GWIN Graphic window subsystem header file. + * + * @defgroup Internal Internal + * @ingroup GWIN + * + * @note These definitions are normally not used by an application program. They are useful + * only if you want to create your own custom GWIN window or widget. + * @note To access these definitions you must include "gwin/class_gwin.h" in your source file. + * + * @{ + */ +#ifndef _CLASS_GWIN_H +#define _CLASS_GWIN_H + +#if GFX_USE_GWIN || defined(__DOXYGEN__) + +/** + * @brief The predefined flags for a Window + * @{ + */ +#define GWIN_FLG_DYNAMIC 0x0001 // @< The GWIN structure is allocated +#define GWIN_FLG_VISIBLE 0x0002 // @< The window is visible +#define GWIN_FLG_MINIMIZED 0x0004 // @< The window is minimized +#define GWIN_FLG_MAXIMIZED 0x0008 // @< The window is maximized +#define GWIN_FLG_ENABLED 0x0010 // @< The window is enabled +#define GWIN_FLG_WIDGET 0x0020 // @< This is a widget +#define GWIN_FLG_ALLOCTXT 0x0040 // @< The widget text is allocated +#define GWIN_FLG_MOUSECAPTURE 0x0080 // @< The widget has captured the mouse +#define GWIN_FIRST_WM_FLAG 0x0100 // @< 4 bits free for the window manager to use +#define GWIN_FIRST_CONTROL_FLAG 0x1000 // @< 4 bits free for Windows and Widgets to use +/* @} */ + +/** + * @brief The Virtual Method Table for a GWIN window + * @{ + */ +typedef struct gwinVMT { + const char * classname; // @< The GWIN classname (mandatory) + size_t size; // @< The size of the class object + void (*Destroy) (GWindowObject *gh); // @< The GWIN destroy function (optional) + void (*Redraw) (GWindowObject *gh); // @< The GWIN redraw routine (optional) + void (*AfterClear) (GWindowObject *gh); // @< The GWIN after-clear function (optional) +} gwinVMT; +/* @} */ + +#if GWIN_NEED_WIDGET || defined(__DOXYGEN__) + + /** + * @brief An toggle/dial instance is not being used + */ + #define GWIDGET_NO_INSTANCE ((uint16_t)-1) + + /** + * @brief The source handle that widgets use when sending events + */ + #define GWIDGET_SOURCE ((GSourceHandle)(void *)_gwidgetCreate) + + /** + * @brief The Virtual Method Table for a widget + * @note A widget must have a destroy function. Either use @p _gwidgetDestroy() or use your own function + * which internally calls @p _gwidgetDestroy(). + * @note A widget must have a redraw function. Use @p _gwidgetRedraw(). + * @note If toggleroles != 0, ToggleAssign(), ToggleGet() and one or both of ToggleOff() and ToggleOn() must be specified. + * @note If dialroles != 0, DialAssign(), DialGet() and DialMove() must be specified. + * @{ + */ + typedef struct gwidgetVMT { + struct gwinVMT g; // @< This is still a GWIN + void (*DefaultDraw) (GWidgetObject *gw, void *param); // @< The default drawing routine (mandatory) + #if GINPUT_NEED_MOUSE + struct { + void (*MouseDown) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse down events (optional) + void (*MouseUp) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse up events (optional) + void (*MouseMove) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse move events (optional) + }; + #endif + #if GINPUT_NEED_TOGGLE + struct { + uint16_t toggleroles; // @< The roles supported for toggles (0->toggleroles-1) + void (*ToggleAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Assign a toggle to a role (optional) + uint16_t (*ToggleGet) (GWidgetObject *gw, uint16_t role); // @< Return the instance for a particular role (optional) + void (*ToggleOff) (GWidgetObject *gw, uint16_t role); // @< Process toggle off events (optional) + void (*ToggleOn) (GWidgetObject *gw, uint16_t role); // @< Process toggle on events (optional) + }; + #endif + #if GINPUT_NEED_TOGGLE + struct { + uint16_t dialroles; // @< The roles supported for dials (0->dialroles-1) + void (*DialAssign) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Test the role and save the dial instance handle (optional) + uint16_t (*DialGet) (GWidgetObject *gw, uint16_t role); // @< Return the instance for a particular role (optional) + void (*DialMove) (GWidgetObject *gw, uint16_t role, uint16_t value, uint16_t max); // @< Process dial move events (optional) + }; + #endif + } gwidgetVMT; + /* @} */ +#endif + +// These flags are needed whether or not we are running a window manager. +/** + * @brief Flags for redrawing after a visibility change + * @{ + */ +#define GWIN_WMFLG_PRESERVE 0x0001 // @< Preserve whatever existing contents possible if a window can't redraw +#define GWIN_WMFLG_NOBGCLEAR 0x0002 // @< Don't clear the area if the window is not visible +#define GWIN_WMFLG_NOZORDER 0x0004 // @< Don't redraw higher z-order windows that overlap +/* @} */ + +#if GWIN_NEED_WINDOWMANAGER || defined(__DOXYGEN__) + #if 1 // When we know that wmq is the first element of the GWindowObject structure + #define QItem2GWindow(qi) ((GHandle)qi) + #else + #define QItem2GWindow(qi) ((GHandle)(((char *)(qi)) - (size_t)(&(((GWindowObject *)0)->wmq)))) + #endif + + // @note There is only ever one instance of each GWindowManager type + typedef struct GWindowManager { + const struct gwmVMT *vmt; + } GWindowManager; + + /** + * @brief The Virtual Method Table for a window manager + * @{ + */ + typedef struct gwmVMT { + void (*Init) (void); // @< The window manager has just been set as the current window manager + void (*DeInit) (void); // @< The window manager has just been removed as the current window manager + bool_t (*Add) (GHandle gh, const GWindowInit *pInit); // @< A window has been added + void (*Delete) (GHandle gh); // @< A window has been deleted + void (*Redraw) (GHandle gh, int visflags); // @< A window needs to be redraw (or undrawn) + void (*Redim) (GHandle gh, coord_t x, coord_t y, coord_t w, coord_t h); // @< A window wants to be moved or resized + void (*Raise) (GHandle gh); // @< A window wants to be on top + void (*MinMax) (GHandle gh, GWindowMinMax minmax); // @< A window wants to be minimized/maximised + } gwmVMT; + /* @} */ + + /** + * @brief The list of all windows in the system + */ + extern gfxQueueASync _GWINList; + + /** + * @brief The current window manager + */ + extern GWindowManager * _GWINwm; +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * @brief Initialise (and allocate if necessary) the base GWIN object + * + * @param[in] g The GDisplay to use for this window + * @param[in] pgw The GWindowObject structure. If NULL one is allocated from the heap + * @param[in] pInit The user initialization parameters + * @param[in] vmt The virtual method table for the GWIN object + * @param[in] flags The default flags to use + * + * @return The GHandle of the created window + * + * @notapi + */ +GHandle _gwindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit, const gwinVMT *vmt, uint16_t flags); + +#if GWIN_NEED_WIDGET || defined(__DOXYGEN__) + /** + * @brief Initialise (and allocate if necessary) the base Widget object + * + * @param[in] g The GDisplay to display this window on + * @param[in] pgw The GWidgetObject structure. If NULL one is allocated from the heap + * @param[in] pInit The user initialization parameters + * @param[in] vmt The virtual method table for the Widget object + * + * @return The GHandle of the created widget + * + * @notapi + */ + GHandle _gwidgetCreate(GDisplay *g, GWidgetObject *pgw, const GWidgetInit *pInit, const gwidgetVMT *vmt); + + /** + * @brief Destroy the Widget object + * + * @param[in] gh The widget to destroy + * + * @notapi + */ + void _gwidgetDestroy(GHandle gh); + + /** + * @brief Redraw the Widget object + * + * @param[in] gh The widget to redraw + * + * @notapi + */ + void _gwidgetRedraw(GHandle gh); +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* GFX_USE_GWIN */ + +#endif /* _CLASS_GWIN_H */ +/** @} */ -- cgit v1.2.3