From 37966ff16d923bbca53c9464815cb49cbd7fc3be Mon Sep 17 00:00:00 2001 From: inmarket Date: Wed, 19 Feb 2014 00:36:52 +1000 Subject: Integrate the include files with each module. Simplifies structure of code. --- src/gwin/gwidget.h | 308 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 308 insertions(+) create mode 100644 src/gwin/gwidget.h (limited to 'src/gwin/gwidget.h') diff --git a/src/gwin/gwidget.h b/src/gwin/gwidget.h new file mode 100644 index 00000000..4eaf6c81 --- /dev/null +++ b/src/gwin/gwidget.h @@ -0,0 +1,308 @@ +/* + * This file is subject to the terms of the GFX License. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://ugfx.org/license.html + */ + +/** + * @file include/gwin/gwidget.h + * @brief GWIN Widgets header file. + */ + +#ifndef _GWIDGET_H +#define _GWIDGET_H + +/* This file is included within "gwin/gwin.h" */ + +/** + * @defgroup Widget Widget + * @ingroup GWIN + * + * @details A Widget is a GWindow that supports interacting with the user + * via an input device such as a mouse or toggle buttons. It is the + * base class for widgets such as buttons and sliders. + * + * @pre GFX_USE_GWIN and GWIN_NEED_WIDGET must be set to TRUE in your gfxconf.h + * @{ + */ + +// Forward definition +struct GWidgetObject; + +/** + * @brief The GColorSet structure + * @{ + */ +typedef struct GColorSet { + color_t text; // @< The text color + color_t edge; // @< The edge color + color_t fill; // @< The fill color + color_t progress; // @< The color of progress bars +} GColorSet; +/* @} */ + +/** + * @brief The GWidgetStyle structure + * @details A GWidgetStyle is a set of colors that together form a "style". + * These colors should not be confused with the GWindow foreground + * and background colors which are used for drawing operations. + * @{ + */ +typedef struct GWidgetStyle { + color_t background; // @< The window background color + GColorSet enabled; // @< The colors when enabled + GColorSet disabled; // @< The colors when disabled + GColorSet pressed; // @< The colors when pressed +} GWidgetStyle; +/* @} */ + +/** + * @brief We define a couple of GWidgetStyle's that you can use in your + * application. The Black style is the default style if you don't + * specify one. + * @note BlackWidgetStyle means that it is designed for a Black background. + * Similarly WhiteWidgetStyle is designed for a White background. + * @{ + */ +extern const GWidgetStyle BlackWidgetStyle; +extern const GWidgetStyle WhiteWidgetStyle; +/* @} */ + +/** + * @brief Defines a custom drawing function for a widget + */ +typedef void (*CustomWidgetDrawFunction)(struct GWidgetObject *gw, void *param); + +/** + * @brief The structure to initialise a widget. + * + * @note Some widgets may have extra parameters. + * @note The text element must be static string (not stack allocated). If you want to use + * a dynamic string (eg a stack allocated string) use NULL for this member and then call + * @p gwinSetText() with useAlloc set to TRUE. + * + * @{ + */ +typedef struct GWidgetInit { + GWindowInit g; // @< The GWIN initializer + const char * text; // @< The initial text + CustomWidgetDrawFunction customDraw; // @< A custom draw function - use NULL for the standard + void * customParam; // @< A parameter for the custom draw function (default = NULL) + const GWidgetStyle * customStyle; // @< A custom style to use - use NULL for the default style +} GWidgetInit; +/* @} */ + +/** + * @brief The GWIN Widget structure + * @note A widget is a GWIN window that accepts user input. + * It also has a number of other properties such as its ability + * to redraw itself (a widget maintains drawing state). + * @note Do not access the members directly. Treat it as a black-box and use the method functions. + * + * @{ + */ +typedef struct GWidgetObject { + GWindowObject g; // @< This is still a GWIN + const char * text; // @< The widget text + CustomWidgetDrawFunction fnDraw; // @< The current draw function + void * fnParam; // @< A parameter for the current draw function + const GWidgetStyle * pstyle; // @< The current widget style colors +} GWidgetObject; +/* @} */ + +/** + * A comment/rant on the above structure: + * We would really like the GWindowObject member to be anonymous. While this is + * allowed under the C11, C99, GNU and various other standards which have been + * around forever - compiler support often requires special flags e.g + * gcc requires the -fms-extensions flag (no wonder the language and compilers have + * not really progressed in 30 years). As portability is a key requirement + * we unfortunately won't use this useful feature in case we get a compiler that + * won't support it even with special flags. + */ + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * @brief Set the default style for widgets created hereafter. + * + * @param[in] pstyle The default style. Passing NULL uses the system compiled style. + * @param[in] updateAll If TRUE then all existing widgets that are using the current default style + * will be updated to use this new style. Widgets that have custom styles different + * from the default style will not be updated. + * + * @note The style must be allocated statically (not on the stack) as only the pointer is stored. + * + * @api + */ +void gwinSetDefaultStyle(const GWidgetStyle *pstyle, bool_t updateAll); + +/** + * @brief Get the current default style. + * + * @return The current default style. + * + * @api + */ +const GWidgetStyle *gwinGetDefaultStyle(void); + +/** + * @brief Set the text of a widget. + * + * @param[in] gh The widget handle + * @param[in] text The text to set. This must be a constant string unless useAlloc is set. + * @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory. + * + * @note The widget is automatically redrawn + * @note Non-widgets will ignore this call. + * + * @api + */ +void gwinSetText(GHandle gh, const char *text, bool_t useAlloc); + +/** + * @brief Get the text of a widget. + * @return The widget text or NULL if it isn't a widget + * + * @param[in] gh The widget handle + * + * @api + */ +const char *gwinGetText(GHandle gh); + +/** + * @brief Set the style of a widget. + * + * @param[in] gh The widget handle + * @param[in] pstyle The style to set. This must be a static structure (not allocated on a transient stack). + * Use NULL to reset to the default style. + * + * @note The widget is automatically redrawn + * @note Non-widgets will ignore this call. + * + * @api + */ +void gwinSetStyle(GHandle gh, const GWidgetStyle *pstyle); + +/** + * @brief Get the style of a widget. + * @return The widget style or NULL if it isn't a widget + * + * @param[in] gh The widget handle + * + * @api + */ +const GWidgetStyle *gwinGetStyle(GHandle gh); + +/** + * @brief Set the routine to perform a custom widget drawing. + * + * @param[in] gh The widget handle + * @param[in] fn The function to use to draw the widget + * @param[in] param A parameter to pass to the widget drawing function + * + * @note The widget is not automatically redrawn. Call @p gwinDraw() to redraw the widget. + * @note Non-widgets will ignore this call. + * + * @api + */ +void gwinSetCustomDraw(GHandle gh, CustomWidgetDrawFunction fn, void *param); + +/** + * @brief Attach a Listener to listen for widget events + * @return TRUE on success + * + * @param[in] pl The listener + * + * @api + */ +bool_t gwinAttachListener(GListener *pl); + +#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE + /** + * @brief Set the mouse to be used to control the widgets + * @return TRUE on success + * + * @param[in] instance The mouse instance + * + * @note Every widget uses the same mouse. + * + * @api + */ + bool_t gwinAttachMouse(uint16_t instance); +#endif + +#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE + /** + * @brief Attach a toggle to a widget + * @return TRUE on success + * + * @param[in] gh The widget handle + * @param[in] role The function the toggle will perform for the widget + * @param[in] instance The toggle instance + * + * @note See the documentation on the specific widget to see the possible + * values for the role parameter. If it is out of range, this function + * will return FALSE + * + * @api + */ + bool_t gwinAttachToggle(GHandle gh, uint16_t role, uint16_t instance); +#endif + +#if GFX_USE_GINPUT && GINPUT_NEED_DIAL + /** + * @brief Attach a toggle to a widget + * @return TRUE on success + * + * @param[in] gh The widget handle + * @param[in] role The function the dial will perform for the widget + * @param[in] instance The dial instance + * + * @note See the documentation on the specific widget to see the possible + * values for the role parameter. If it is out of range, this function + * will return FALSE + * + * @api + */ + bool_t gwinAttachDial(GHandle gh, uint16_t role, uint16_t instance); +#endif + +#ifdef __cplusplus +} +#endif + +/* Include extra widget types */ +#if GWIN_NEED_BUTTON || defined(__DOXYGEN__) + #include "src/gwin/button.h" +#endif + +#if GWIN_NEED_SLIDER || defined(__DOXYGEN__) + #include "src/gwin/slider.h" +#endif + +#if GWIN_NEED_CHECKBOX || defined(__DOXYGEN__) + #include "src/gwin/checkbox.h" +#endif + +#if GWIN_NEED_RADIO || defined(__DOXYGEN__) + #include "src/gwin/radio.h" +#endif + +#if GWIN_NEED_LABEL || defined(__DOXYGEN__) + #include "src/gwin/label.h" +#endif + +#if GWIN_NEED_LIST || defined(__DOXYGEN__) + #include "src/gwin/list.h" +#endif + +#if GWIN_NEED_PROGRESSBAR || defined(__DOXYGEN__) + #include "src/gwin/progressbar.h" +#endif + +#endif /* _GWIDGET_H */ +/** @} */ -- cgit v1.2.3