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/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file src/gwin/gwin_slider.h
* @brief GWIN Graphic window subsystem header file.
*
* @defgroup Slider Slider
* @ingroup Widgets
*
* @brief Slider widget.
*
* @details Extended events can be enabled using @p gwinSliderSendExtendedEvents().
*
* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
* @pre GWIN_NEED_SLIDER must be set to TRUE in your gfxconf.h
* @{
*/
#ifndef _GWIN_SLIDER_H
#define _GWIN_SLIDER_H
/* This file is included within "src/gwin/gwin_widget.h" */
#define GEVENT_GWIN_SLIDER (GEVENT_GWIN_CTRL_FIRST+1)
typedef struct GEventGWinSlider {
GEventType type; // The type of this event (GEVENT_GWIN_SLIDER)
GHandle gwin; // The slider that is returning results
#if GWIN_WIDGET_TAGS
WidgetTag tag; // The slider tag
#endif
int position;
uint8_t action;
#define GSLIDER_EVENT_SET 4 /* Slider position is set. This is the only event returned by default */
#define GSLIDER_EVENT_CANCEL 3 /* Slider position changing has been cancelled */
#define GSLIDER_EVENT_START 2 /* Slider position has started changing */
#define GSLIDER_EVENT_MOVE 1 /* Slider position has been moved */
} GEventGWinSlider;
// There are currently no GEventGWinSlider listening flags - use 0
/**
* @brief The internal slider object flags
* @note Used only for writing a custom draw routine.
* @{
*/
#define GSLIDER_FLG_EXTENDED_EVENTS (0x00000001<<0)
/** @} */
// A slider window
typedef struct GSliderObject {
GWidgetObject w;
#if GINPUT_NEED_TOGGLE
uint16_t t_dn;
uint16_t t_up;
#endif
#if GINPUT_NEED_DIAL
uint16_t dial;
#endif
coord_t dpos;
int min;
int max;
int pos;
} GSliderObject;
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Create a slider window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] g The GDisplay to display this window on
* @param[in] gb The GSliderObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] pInit The initialization parameters to use
*
* @note The drawing color and the background color get set to the current defaults. If you haven't called
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are White and Black respectively.
* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then there
* is no default font and text drawing operations will no nothing.
* @note A slider remembers its normal drawing state. If there is a window manager then it is automatically
* redrawn if the window is moved or its visibility state is changed.
* @note The initial slider range is from 0 to 100 with an initial position of 0.
* @note A slider supports mouse, toggle and dial input.
* @note When assigning a toggle, only one toggle is supported per role. If you try to assign more than
* one toggle to a role it will forget the previous toggle. Two roles are supported:
* Role 0 = toggle for down, Role 1 = toggle for up.
* @note When assigning a dial, only one dial is supported. If you try to assign more than one dial
* it will forget the previous dial. Only dial role 0 is supported.
*
* @api
*/
GHandle gwinGSliderCreate(GDisplay *g, GSliderObject *gb, const GWidgetInit *pInit);
#define gwinSliderCreate(w, pInit) gwinGSliderCreate(GDISP, w, pInit)
/**
* @brief Set the slider range.
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] min The minimum value
* @param[in] max The maximum value
* @note Sets the position to the minimum value.
* @note The slider is not automatically drawn. Call gwinSliderDraw() after changing the range.
*
* @api
*/
void gwinSliderSetRange(GHandle gh, int min, int max);
/**
* @brief Set the slider position.
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] pos The new position
* @note If the new position is outside the slider range then the position
* is set to the closest end of the range.
* @note The slider is not automatically drawn. Call gwinSliderDraw() after changing the position.
*
* @api
*/
void gwinSliderSetPosition(GHandle gh, int pos);
/**
* @brief Get the current slider position.
* @return The slider position
*
* @param[in] gh The window handle (must be a slider window)
*
* @note The use of a listener to get the slider position is recommended if you
* want continuous updates on the slider position.
*
* @api
*/
#define gwinSliderGetPosition(gh) (((GSliderObject *)(gh))->pos)
/**
* @brief Should the slider send extended events.
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] enabled TRUE to enable extended events, FALSE to disable them
*
* @note The slider by default will only send slider events with an action of GSLIDER_EVENT_SET.
* This call can be used to enable other slider action's to be sent as events
*
* @api
*/
void gwinSliderSendExtendedEvents(GHandle gh, bool_t enabled);
/**
* @defgroup Renderings_Slider Renderings
*
* @brief Built-in rendering functions for the slider widget.
*
* @details These function may be passed to @p gwinSetCustomDraw() to get different slider drawing styles.
*
* @note In your custom slider drawing function you may optionally call these
* standard functions and then draw your extra details on top.
* @note These custom drawing routines don't have to worry about setting clipping as the framework
* sets clipping to the object window prior to calling these routines.
*
* @{
*/
/**
* @brief The default rendering function for the slider widget.
*
* @param[in] gw The widget object (must be a slider object).
* @param[in] param A parameter passed in from the user. Ignored by this function.
*
* @api
*/
void gwinSliderDraw_Std(GWidgetObject *gw, void *param);
#if GDISP_NEED_IMAGE || defined(__DOXYGEN__)
/**
* @brief The default rendering function
*
* @param[in] gw The widget object (must be a slider object).
* @param[in] param A parameter passed in from the user. Must be an image handle. See note below.
*
* @note The image must be already opened before calling @p gwinSetCustomDraw(). The image should be 3
* times the height of the button. The button image is repeated 3 times vertically, the first (top) for
* the "up" image, the 2nd for the "down" image, and the third (bottom) image for the disabled state. If
* the disabled state is never going to be used then the image can be just 2 times the button height.
* No checking is done to compare the size of the button to the size of the image.
* No text is drawn on top of the image.
*
* @pre GDISP_NEED_IMAGE must be set to TRUE
*
* @api
*/
void gwinSliderDraw_Image(GWidgetObject *gw, void *param);
#endif /* GDISP_NEED_IMAGE */
/** @} */
#ifdef __cplusplus
}
#endif
#endif /* _GWIN_SLIDER_H */
/** @} */
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