import React from "react";
import ReactDOM from "react-dom";
export var VirtualScrollMixin = {
getInitialState: function () {
return {
start: 0,
stop: 0
};
},
componentWillMount: function () {
if (!this.props.rowHeight) {
console.warn("VirtualScrollMixin: No rowHeight specified", this);
}
},
getPlaceholderTop: function (total) {
var Tag = this.props.placeholderTagName || "tr";
// When a large trunk of elements is removed from the button, start may be far off the viewport.
// To make this issue less severe, limit the top placeholder to the total number of rows.
var style = {
height: Math.min(this.state.start, total) * this.props.rowHeight
};
var spacer = ;
if (this.state.start % 2 === 1) {
// fix even/odd rows
return [spacer, ];
} else {
return spacer;
}
},
getPlaceholderBottom: function (total) {
var Tag = this.props.placeholderTagName || "tr";
var style = {
height: Math.max(0, total - this.state.stop) * this.props.rowHeight
};
return ;
},
componentDidMount: function () {
this.onScroll();
window.addEventListener('resize', this.onScroll);
},
componentWillUnmount: function(){
window.removeEventListener('resize', this.onScroll);
},
onScroll: function () {
var viewport = ReactDOM.findDOMNode(this);
var top = viewport.scrollTop;
var height = viewport.offsetHeight;
var start = Math.floor(top / this.props.rowHeight);
var stop = start + Math.ceil(height / (this.props.rowHeightMin || this.props.rowHeight));
this.setState({
start: start,
stop: stop
});
},
renderRows: function (elems) {
var rows = [];
var max = Math.min(elems.length, this.state.stop);
for (var i = this.state.start; i < max; i++) {
var elem = elems[i];
rows.push(this.renderRow(elem));
}
return rows;
},
scrollRowIntoView: function (index, head_height) {
var row_top = (index * this.props.rowHeight) + head_height;
var row_bottom = row_top + this.props.rowHeight;
var viewport = ReactDOM.findDOMNode(this);
var viewport_top = viewport.scrollTop;
var viewport_bottom = viewport_top + viewport.offsetHeight;
// Account for pinned thead
if (row_top - head_height < viewport_top) {
viewport.scrollTop = row_top - head_height;
} else if (row_bottom > viewport_bottom) {
viewport.scrollTop = row_bottom - viewport.offsetHeight;
}
},
};