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authorAlan Mishchenko <alanmi@berkeley.edu>2016-04-09 17:00:46 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2016-04-09 17:00:46 -0700
commitd0a0cf63951e24a6d979af65c58d564254caec70 (patch)
tree188a285b131308422bb081f88293551dff2181c5 /src/aig/gia/giaEsop.c
parent8b07237bf5041bf6a09fdeabb52bbf2745c027bf (diff)
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Command &esop to convert AIG into ESOP.
Diffstat (limited to 'src/aig/gia/giaEsop.c')
-rw-r--r--src/aig/gia/giaEsop.c506
1 files changed, 506 insertions, 0 deletions
diff --git a/src/aig/gia/giaEsop.c b/src/aig/gia/giaEsop.c
new file mode 100644
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+++ b/src/aig/gia/giaEsop.c
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+/**CFile****************************************************************
+
+ FileName [giaEsop.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Scalable AIG package.]
+
+ Synopsis [ESOP computation.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: giaEsop.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "gia.h"
+#include "misc/extra/extra.h"
+#include "misc/vec/vecHsh.h"
+#include "misc/vec/vecWec.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+typedef struct Eso_Man_t_ Eso_Man_t;
+struct Eso_Man_t_
+{
+ Gia_Man_t * pGia; // user's AIG
+ int nVars; // number of variables
+ int Cube1; // ID of const1 cube
+ Vec_Wec_t * vEsops; // ESOP for each node
+ Hsh_VecMan_t * pHash; // hash table for cubes
+ Vec_Wec_t * vCubes; // cover during minimization
+ // internal
+ Vec_Int_t * vCube1; // first cube
+ Vec_Int_t * vCube2; // second cube
+ Vec_Int_t * vCube; // resulting cube
+};
+
+static inline Vec_Int_t * Eso_ManCube( Eso_Man_t * p, int iCube ) { assert( iCube >= 0 ); return Hsh_VecReadEntry(p->pHash, iCube); }
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Computation manager.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Eso_Man_t * Eso_ManAlloc( Gia_Man_t * pGia )
+{
+ int i, n, Id;
+ Eso_Man_t * p = ABC_CALLOC( Eso_Man_t, 1 );
+ p->pGia = pGia;
+ p->nVars = Gia_ManCiNum(pGia);
+ p->Cube1 = ABC_INFINITY;
+ p->vEsops = Vec_WecStart( Gia_ManObjNum(pGia) );
+ p->pHash = Hsh_VecManStart( 1000 );
+ p->vCubes = Vec_WecStart(Gia_ManCiNum(pGia)+1);
+ p->vCube1 = Vec_IntAlloc(Gia_ManCiNum(pGia));
+ p->vCube2 = Vec_IntAlloc(Gia_ManCiNum(pGia));
+ p->vCube = Vec_IntAlloc(Gia_ManCiNum(pGia));
+ Gia_ManForEachCiId( pGia, Id, i )
+ {
+ for ( n = 0; n < 2; n++ )
+ {
+ Vec_IntFill( p->vCube, 1, Abc_Var2Lit(i, n) );
+ Hsh_VecManAdd( p->pHash, p->vCube );
+ }
+ Vec_IntPush( Vec_WecEntry(p->vEsops, Id), Abc_Var2Lit(i, 0) );
+ }
+ return p;
+}
+void Eso_ManStop( Eso_Man_t * p )
+{
+ Vec_WecFree( p->vEsops );
+ Hsh_VecManStop( p->pHash );
+ Vec_WecFree( p->vCubes );
+ Vec_IntFree( p->vCube1 );
+ Vec_IntFree( p->vCube2 );
+ Vec_IntFree( p->vCube );
+ ABC_FREE( p );
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Printing/transforming the cover.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Eso_ManCoverPrint( Eso_Man_t * p, Vec_Int_t * vEsop )
+{
+ Vec_Str_t * vStr;
+ Vec_Int_t * vCube;
+ int i, k, Lit, Cube;
+ if ( Vec_IntSize(vEsop) == 0 )
+ {
+ printf( "Const 0\n" );
+ return;
+ }
+ vStr = Vec_StrAlloc( p->nVars + 4 );
+ Vec_StrFill( vStr, p->nVars, '-' );
+ Vec_StrPush( vStr, ' ' );
+ Vec_StrPush( vStr, '1' );
+ Vec_StrPush( vStr, '\n' );
+ Vec_StrPush( vStr, '\0' );
+ assert( Vec_IntSize(vEsop) > 0 );
+ Vec_IntForEachEntry( vEsop, Cube, i )
+ {
+ if ( Cube == p->Cube1 )
+ printf( "%s", Vec_StrArray(vStr) );
+ else
+ {
+ vCube = Eso_ManCube( p, Cube );
+ Vec_IntForEachEntry( vCube, Lit, k )
+ Vec_StrWriteEntry( vStr, Abc_Lit2Var(Lit), (char)(Abc_LitIsCompl(Lit)?'0':'1') );
+ printf( "%s", Vec_StrArray(vStr) );
+ Vec_IntForEachEntry( vCube, Lit, k )
+ Vec_StrWriteEntry( vStr, Abc_Lit2Var(Lit), '-' );
+ }
+ }
+ printf( "\n" );
+ Vec_StrFree( vStr );
+}
+Gia_Man_t * Eso_ManCoverConvert( Eso_Man_t * p, Vec_Ptr_t * vCover )
+{
+ Vec_Int_t * vEsop;
+ Gia_Man_t * pNew, * pTemp;
+ Gia_Obj_t * pObj; int i;
+ pNew = Gia_ManStart( Gia_ManObjNum(p->pGia) );
+ pNew->pName = Abc_UtilStrsav( p->pGia->pName );
+ pNew->pSpec = Abc_UtilStrsav( p->pGia->pSpec );
+ Gia_ManHashAlloc( pNew );
+ Gia_ManConst0(p->pGia)->Value = 0;
+ Gia_ManForEachCi( p->pGia, pObj, i )
+ pObj->Value = Gia_ManAppendCi(pNew);
+ Vec_PtrForEachEntry( Vec_Int_t *, vCover, vEsop, i )
+ {
+ if ( Vec_IntSize(vEsop) > 0 )
+ {
+ int c, Cube, iRoot = 0;
+ Vec_IntForEachEntry( vEsop, Cube, c )
+ {
+ int k, Lit, iAnd = 1;
+ if ( Cube != p->Cube1 )
+ {
+ Vec_Int_t * vCube = Eso_ManCube( p, Cube );
+ Vec_IntForEachEntry( vCube, Lit, k )
+ iAnd = Gia_ManHashAnd( pNew, iAnd, Lit + 2 );
+ }
+ iRoot = Gia_ManHashXor( pNew, iRoot, iAnd );
+ }
+ Gia_ManAppendCo( pNew, iRoot );
+ }
+ else
+ Gia_ManAppendCo( pNew, 0 );
+ }
+ // cleanup
+ pNew = Gia_ManCleanup( pTemp = pNew );
+ Gia_ManStop( pTemp );
+ return pNew;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Minimization.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Eso_ManFindDistOneLitEqual( int * pCube1, int * pCube2, int nLits ) // pCube1 and pCube2 both have nLits
+{
+ int i, iDiff = -1;
+ for ( i = 0; i < nLits; i++ )
+ if ( pCube1[i] != pCube2[i] )
+ {
+ if ( iDiff != -1 )
+ return -1;
+ if ( Abc_Lit2Var(pCube1[i]) != Abc_Lit2Var(pCube2[i]) )
+ return -1;
+ iDiff = i;
+ }
+ return iDiff;
+}
+int Eso_ManFindDistOneLitNotEqual( int * pCube1, int * pCube2, int nLits ) // pCube1 has nLits; pCube2 has nLits + 1
+{
+ int i, k, iDiff = -1;
+ for ( i = k = 0; i < nLits; i++, k++ )
+ if ( pCube1[i] != pCube2[k] )
+ {
+ if ( iDiff != -1 )
+ return -1;
+ iDiff = i;
+ i--;
+ }
+ if ( iDiff == -1 )
+ iDiff = nLits;
+ return iDiff;
+}
+void Eso_ManMinimizeAdd( Eso_Man_t * p, int Cube )
+{
+ int fMimimize = 1;
+ Vec_Int_t * vCube = (Cube == p->Cube1) ? NULL : Eso_ManCube(p, Cube);
+ int * pCube2, * pCube = (Cube == p->Cube1) ? NULL : Vec_IntArray(vCube);
+ int Cube2, nLits = (Cube == p->Cube1) ? 0 : Vec_IntSize(vCube);
+ Vec_Int_t * vLevel = Vec_WecEntry( p->vCubes, nLits );
+ int c, k, iLit, iPlace = Vec_IntFind( vLevel, Cube );
+ if ( iPlace >= 0 ) // identical found
+ {
+ Vec_IntDrop( vLevel, iPlace );
+ return;
+ }
+ if ( Cube == p->Cube1 ) // simple case
+ {
+ assert( Vec_IntSize(vLevel) == 0 );
+ Vec_IntPush( vLevel, Cube );
+ return;
+ }
+ // look for distance-1 in next bin
+ if ( fMimimize && nLits < p->nVars - 1 )
+ {
+ Vec_Int_t * vLevel = Vec_WecEntry( p->vCubes, nLits+1 );
+ Vec_IntForEachEntry( vLevel, Cube2, c )
+ {
+ pCube2 = Hsh_VecReadArray( p->pHash, Cube2 );
+ iLit = Eso_ManFindDistOneLitNotEqual( pCube, pCube2, nLits );
+ if ( iLit == -1 )
+ continue;
+ // remove this cube
+ Vec_IntDrop( vLevel, c );
+ // create new cube
+ Vec_IntClear( p->vCube );
+ for ( k = 0; k <= nLits; k++ )
+ Vec_IntPush( p->vCube, Abc_LitNotCond(pCube2[k], k == iLit) );
+ Cube = Hsh_VecManAdd( p->pHash, p->vCube );
+ // try to add new cube
+ Eso_ManMinimizeAdd( p, Cube );
+ return;
+ }
+ }
+ // look for distance-1 in the same bin
+ if ( fMimimize )
+ {
+ Vec_IntForEachEntry( vLevel, Cube2, c )
+ {
+ pCube2 = Hsh_VecReadArray( p->pHash, Cube2 );
+ iLit = Eso_ManFindDistOneLitEqual( pCube2, pCube, nLits );
+ if ( iLit == -1 )
+ continue;
+ // remove this cube
+ Vec_IntDrop( vLevel, c );
+ // create new cube
+ Vec_IntClear( p->vCube );
+ for ( k = 0; k < nLits; k++ )
+ if ( k != iLit )
+ Vec_IntPush( p->vCube, pCube[k] );
+ if ( Vec_IntSize(p->vCube) == 0 )
+ Cube = p->Cube1;
+ else
+ Cube = Hsh_VecManAdd( p->pHash, p->vCube );
+ // try to add new cube
+ Eso_ManMinimizeAdd( p, Cube );
+ return;
+ }
+ }
+ assert( nLits > 0 );
+ if ( fMimimize && nLits > 0 )
+ {
+ // look for distance-1 in the previous bin
+ Vec_Int_t * vLevel = Vec_WecEntry( p->vCubes, nLits-1 );
+ // check for the case of one-literal cube
+ if ( nLits == 1 && Vec_IntSize(vLevel) == 1 )
+ {
+ Vec_IntDrop( vLevel, 0 );
+ Cube = Abc_LitNot( Cube );
+ }
+ else
+ Vec_IntForEachEntry( vLevel, Cube2, c )
+ {
+ pCube2 = Hsh_VecReadArray( p->pHash, Cube2 );
+ iLit = Eso_ManFindDistOneLitNotEqual( pCube2, pCube, nLits-1 );
+ if ( iLit == -1 )
+ continue;
+ // remove this cube
+ Vec_IntDrop( vLevel, c );
+ // create new cube
+ Vec_IntClear( p->vCube );
+ for ( k = 0; k < nLits; k++ )
+ Vec_IntPush( p->vCube, Abc_LitNotCond(pCube[k], k == iLit) );
+ Cube = Hsh_VecManAdd( p->pHash, p->vCube );
+ // try to add new cube
+ Eso_ManMinimizeAdd( p, Cube );
+ return;
+ }
+ }
+ // could not find - simply add this cube
+ Vec_IntPush( vLevel, Cube );
+}
+
+void Eso_ManMinimizeCopy( Eso_Man_t * p, Vec_Int_t * vEsop )
+{
+ Vec_Int_t * vLevel;
+ int i;
+ Vec_IntClear( vEsop );
+ Vec_WecForEachLevel( p->vCubes, vLevel, i )
+ {
+ Vec_IntAppend( vEsop, vLevel );
+ if ( i > 0 )
+ {
+ int k, Cube;
+ Vec_IntForEachEntry( vLevel, Cube, k )
+ assert( Vec_IntSize(Eso_ManCube(p, Cube)) == i );
+ }
+ Vec_IntClear( vLevel );
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Compute the produce of two covers.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Eso_ManComputeAnd( Eso_Man_t * p, Vec_Int_t * vCube1, Vec_Int_t * vCube2, Vec_Int_t * vCube )
+{
+ int * pBeg = vCube->pArray;
+ int * pBeg1 = vCube1->pArray;
+ int * pBeg2 = vCube2->pArray;
+ int * pEnd1 = vCube1->pArray + vCube1->nSize;
+ int * pEnd2 = vCube2->pArray + vCube2->nSize;
+ while ( pBeg1 < pEnd1 && pBeg2 < pEnd2 )
+ {
+ if ( *pBeg1 == *pBeg2 )
+ *pBeg++ = *pBeg1++, pBeg2++;
+ else if ( Abc_Lit2Var(*pBeg1) == Abc_Lit2Var(*pBeg2) )
+ return -1;
+ else if ( *pBeg1 < *pBeg2 )
+ *pBeg++ = *pBeg1++;
+ else
+ *pBeg++ = *pBeg2++;
+ }
+ while ( pBeg1 < pEnd1 )
+ *pBeg++ = *pBeg1++;
+ while ( pBeg2 < pEnd2 )
+ *pBeg++ = *pBeg2++;
+ vCube->nSize = pBeg - vCube->pArray;
+ assert( vCube->nSize <= vCube->nCap );
+ assert( vCube->nSize >= vCube1->nSize );
+ assert( vCube->nSize >= vCube2->nSize );
+ return Hsh_VecManAdd( p->pHash, vCube );
+}
+void Eso_ManComputeOne( Eso_Man_t * p, Vec_Int_t * vEsop1, Vec_Int_t * vEsop2, Vec_Int_t * vEsop )
+{
+ Vec_Int_t vCube1, vCube2;
+ int i, k, Cube1, Cube2, Cube;
+ Vec_IntClear( vEsop );
+ if ( Vec_IntSize(vEsop1) == 0 || Vec_IntSize(vEsop2) == 0 )
+ return;
+ Cube1 = Vec_IntEntry(vEsop1, 0);
+ Cube2 = Vec_IntEntry(vEsop2, 0);
+ Vec_IntForEachEntry( vEsop1, Cube1, i )
+ {
+ if ( Cube1 == p->Cube1 )
+ {
+ Vec_IntForEachEntry( vEsop2, Cube2, k )
+ Eso_ManMinimizeAdd( p, Cube2 );
+ continue;
+ }
+ Vec_IntForEachEntry( vEsop2, Cube2, k )
+ {
+ if ( Cube2 == p->Cube1 )
+ {
+ Eso_ManMinimizeAdd( p, Cube1 );
+ continue;
+ }
+ vCube1 = *Hsh_VecReadEntry( p->pHash, Cube1 );
+ vCube2 = *Hsh_VecReadEntry( p->pHash, Cube2 );
+ Cube = Eso_ManComputeAnd( p, &vCube1, &vCube2, p->vCube );
+ if ( Cube >= 0 )
+ Eso_ManMinimizeAdd( p, Cube );
+ }
+ }
+ Eso_ManMinimizeCopy( p, vEsop );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Complements the cover if needed, or just copy it.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Eso_ManTransformOne( Eso_Man_t * p, Vec_Int_t * vEsop, int fCompl, Vec_Int_t * vRes )
+{
+ int i, Cube, Start = 0;
+ Vec_IntClear( vRes );
+ if ( fCompl )
+ {
+ if ( Vec_IntSize(vEsop) == 0 )
+ Vec_IntPush( vRes, p->Cube1 );
+ else
+ {
+ Cube = Vec_IntEntry(vEsop, 0);
+ if ( Cube == p->Cube1 )
+ Start = 1;
+ else if ( Cube < 2 * p->nVars )
+ Vec_IntPush( vRes, Abc_LitNot(Cube) ), Start = 1;
+ else
+ Vec_IntPush( vRes, p->Cube1 );
+ }
+ }
+ Vec_IntForEachEntryStart( vEsop, Cube, i, Start )
+ Vec_IntPush( vRes, Cube );
+ return vRes;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Computes ESOP from AIG.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Gia_Man_t * Eso_ManCompute( Gia_Man_t * pGia, int fVerbose )
+{
+ abctime clk = Abc_Clock();
+ Vec_Ptr_t * vCover;
+ Gia_Man_t * pNew;
+ Gia_Obj_t * pObj; int i, nCubes = 0, nCubesUsed = 0;
+ Vec_Int_t * vEsop1, * vEsop2, * vEsop;
+ Eso_Man_t * p = Eso_ManAlloc( pGia );
+ Gia_ManForEachAnd( pGia, pObj, i )
+ {
+ vEsop1 = Vec_WecEntry( p->vEsops, Gia_ObjFaninId0(pObj, i) );
+ vEsop2 = Vec_WecEntry( p->vEsops, Gia_ObjFaninId1(pObj, i) );
+ vEsop1 = Eso_ManTransformOne( p, vEsop1, Gia_ObjFaninC0(pObj), p->vCube1 );
+ vEsop2 = Eso_ManTransformOne( p, vEsop2, Gia_ObjFaninC1(pObj), p->vCube2 );
+ vEsop = Vec_WecEntry( p->vEsops, i );
+ Eso_ManComputeOne( p, vEsop1, vEsop2, vEsop );
+ nCubes += Vec_IntSize(vEsop);
+ }
+ vCover = Vec_PtrAlloc( Gia_ManCoNum(pGia) );
+ Gia_ManForEachCo( pGia, pObj, i )
+ {
+ vEsop1 = Vec_WecEntry( p->vEsops, Gia_ObjFaninId0p(pGia, pObj) );
+ vEsop1 = Eso_ManTransformOne( p, vEsop1, Gia_ObjFaninC0(pObj), p->vCube1 );
+ printf( "Output %3d: ESOP has %5d cubes\n", i, Vec_IntSize(vEsop1) );
+ if ( fVerbose )
+ Eso_ManCoverPrint( p, vEsop1 );
+ Vec_PtrPush( vCover, Vec_IntDup(vEsop1) );
+ nCubesUsed += Vec_IntSize(vEsop1);
+ }
+ printf( "Outs = %d. Cubes = %d. Used = %d. Hashed = %d. ",
+ Gia_ManCoNum(pGia), nCubes, nCubesUsed, Hsh_VecSize(p->pHash) );
+ Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
+ pNew = Eso_ManCoverConvert( p, vCover );
+ Vec_VecFree( (Vec_Vec_t *)vCover );
+ Eso_ManStop( p );
+ return pNew;
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+