summaryrefslogtreecommitdiffstats
path: root/src/aig/gia/giaFadds.c
diff options
context:
space:
mode:
authorAlan Mishchenko <alanmi@berkeley.edu>2016-05-07 19:47:02 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2016-05-07 19:47:02 -0700
commit236d412255e5007adac97c05e759bfd5069bc1c1 (patch)
tree8b43abfb5798f47586e6f5dcd0acf8a07f61a722 /src/aig/gia/giaFadds.c
parent40d90ae69c4bb84e20e98aab127788a8b1755faa (diff)
downloadabc-236d412255e5007adac97c05e759bfd5069bc1c1.tar.gz
abc-236d412255e5007adac97c05e759bfd5069bc1c1.tar.bz2
abc-236d412255e5007adac97c05e759bfd5069bc1c1.zip
Experiments with CEC for arithmetic circuits.
Diffstat (limited to 'src/aig/gia/giaFadds.c')
-rw-r--r--src/aig/gia/giaFadds.c1109
1 files changed, 0 insertions, 1109 deletions
diff --git a/src/aig/gia/giaFadds.c b/src/aig/gia/giaFadds.c
deleted file mode 100644
index 4014814a..00000000
--- a/src/aig/gia/giaFadds.c
+++ /dev/null
@@ -1,1109 +0,0 @@
-/**CFile****************************************************************
-
- FileName [giaFadds.c]
-
- SystemName [ABC: Logic synthesis and verification system.]
-
- PackageName [Scalable AIG package.]
-
- Synopsis [Extraction of full-adders.]
-
- Author [Alan Mishchenko]
-
- Affiliation [UC Berkeley]
-
- Date [Ver. 1.0. Started - June 20, 2005.]
-
- Revision [$Id: giaFadds.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
-
-***********************************************************************/
-
-#include "gia.h"
-#include "misc/vec/vecWec.h"
-#include "misc/tim/tim.h"
-
-ABC_NAMESPACE_IMPL_START
-
-
-////////////////////////////////////////////////////////////////////////
-/// DECLARATIONS ///
-////////////////////////////////////////////////////////////////////////
-
-#define Dtc_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += pCut[0] + 1 )
-#define Dtc_ForEachFadd( vFadds, i ) for ( i = 0; i < Vec_IntSize(vFadds)/5; i++ )
-
-////////////////////////////////////////////////////////////////////////
-/// FUNCTION DEFINITIONS ///
-////////////////////////////////////////////////////////////////////////
-
-/**Function*************************************************************
-
- Synopsis [Derive GIA with boxes containing adder-chains.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void Gia_ManIllustrateBoxes( Gia_Man_t * p )
-{
- Tim_Man_t * pManTime = (Tim_Man_t *)p->pManTime;
- int nBoxes = Tim_ManBoxNum( pManTime );
- int i, k, curCi, curCo, nBoxIns, nBoxOuts;
- Gia_Obj_t * pObj;
- // walk through the boxes
- curCi = Tim_ManPiNum(pManTime);
- curCo = 0;
- for ( i = 0; i < nBoxes; i++ )
- {
- nBoxIns = Tim_ManBoxInputNum(pManTime, i);
- nBoxOuts = Tim_ManBoxOutputNum(pManTime, i);
- printf( "Box %4d [%d x %d] : ", i, nBoxIns, nBoxOuts );
- printf( "Input obj IDs = " );
- for ( k = 0; k < nBoxIns; k++ )
- {
- pObj = Gia_ManCo( p, curCo + k );
- printf( "%d ", Gia_ObjId(p, pObj) );
- }
- printf( " Output obj IDs = " );
- for ( k = 0; k < nBoxOuts; k++ )
- {
- pObj = Gia_ManCi( p, curCi + k );
- printf( "%d ", Gia_ObjId(p, pObj) );
- }
- curCo += nBoxIns;
- curCi += nBoxOuts;
- printf( "\n" );
- }
- curCo += Tim_ManPoNum(pManTime);
- // verify counts
- assert( curCi == Gia_ManCiNum(p) );
- assert( curCo == Gia_ManCoNum(p) );
-}
-
-/**Function*************************************************************
-
- Synopsis [Detecting FADDs in the AIG.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-int Dtc_ManCutMergeOne( int * pCut0, int * pCut1, int * pCut )
-{
- int i, k;
- for ( k = 0; k <= pCut1[0]; k++ )
- pCut[k] = pCut1[k];
- for ( i = 1; i <= pCut0[0]; i++ )
- {
- for ( k = 1; k <= pCut1[0]; k++ )
- if ( pCut0[i] == pCut1[k] )
- break;
- if ( k <= pCut1[0] )
- continue;
- if ( pCut[0] == 3 )
- return 0;
- pCut[1+pCut[0]++] = pCut0[i];
- }
- assert( pCut[0] == 2 || pCut[0] == 3 );
- if ( pCut[1] > pCut[2] )
- ABC_SWAP( int, pCut[1], pCut[2] );
- assert( pCut[1] < pCut[2] );
- if ( pCut[0] == 2 )
- return 1;
- if ( pCut[2] > pCut[3] )
- ABC_SWAP( int, pCut[2], pCut[3] );
- if ( pCut[1] > pCut[2] )
- ABC_SWAP( int, pCut[1], pCut[2] );
- assert( pCut[1] < pCut[2] );
- assert( pCut[2] < pCut[3] );
- return 1;
-}
-int Dtc_ManCutCheckEqual( Vec_Int_t * vCuts, int * pCutNew )
-{
- int * pList = Vec_IntArray( vCuts );
- int i, k, * pCut;
- Dtc_ForEachCut( pList, pCut, i )
- {
- for ( k = 0; k <= pCut[0]; k++ )
- if ( pCut[k] != pCutNew[k] )
- break;
- if ( k > pCut[0] )
- return 1;
- }
- return 0;
-}
-int Dtc_ObjComputeTruth_rec( Gia_Obj_t * pObj )
-{
- int Truth0, Truth1;
- if ( pObj->Value )
- return pObj->Value;
- assert( Gia_ObjIsAnd(pObj) );
- Truth0 = Dtc_ObjComputeTruth_rec( Gia_ObjFanin0(pObj) );
- Truth1 = Dtc_ObjComputeTruth_rec( Gia_ObjFanin1(pObj) );
- return (pObj->Value = (Gia_ObjFaninC0(pObj) ? ~Truth0 : Truth0) & (Gia_ObjFaninC1(pObj) ? ~Truth1 : Truth1));
-}
-void Dtc_ObjCleanTruth_rec( Gia_Obj_t * pObj )
-{
- if ( !pObj->Value )
- return;
- pObj->Value = 0;
- if ( !Gia_ObjIsAnd(pObj) )
- return;
- Dtc_ObjCleanTruth_rec( Gia_ObjFanin0(pObj) );
- Dtc_ObjCleanTruth_rec( Gia_ObjFanin1(pObj) );
-}
-int Dtc_ObjComputeTruth( Gia_Man_t * p, int iObj, int * pCut, int * pTruth )
-{
- unsigned Truth, Truths[3] = { 0xAA, 0xCC, 0xF0 }; int i;
- for ( i = 1; i <= pCut[0]; i++ )
- Gia_ManObj(p, pCut[i])->Value = Truths[i-1];
- Truth = 0xFF & Dtc_ObjComputeTruth_rec( Gia_ManObj(p, iObj) );
- Dtc_ObjCleanTruth_rec( Gia_ManObj(p, iObj) );
- if ( pTruth )
- *pTruth = Truth;
- if ( Truth == 0x96 || Truth == 0x69 )
- return 1;
- if ( Truth == 0xE8 || Truth == 0xD4 || Truth == 0xB2 || Truth == 0x71 ||
- Truth == 0x17 || Truth == 0x2B || Truth == 0x4D || Truth == 0x8E )
- return 2;
- return 0;
-}
-void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj )
-{
- Vec_Int_t * vTemp;
- int i, k, c, Type, * pCut0, * pCut1, pCut[4];
- Vec_IntFill( vCuts, 2, 1 );
- Vec_IntPush( vCuts, iObj );
- Dtc_ForEachCut( pList0, pCut0, i )
- Dtc_ForEachCut( pList1, pCut1, k )
- {
- if ( !Dtc_ManCutMergeOne(pCut0, pCut1, pCut) )
- continue;
- if ( Dtc_ManCutCheckEqual(vCuts, pCut) )
- continue;
- Vec_IntAddToEntry( vCuts, 0, 1 );
- for ( c = 0; c <= pCut[0]; c++ )
- Vec_IntPush( vCuts, pCut[c] );
- if ( pCut[0] != 3 )
- continue;
- Type = Dtc_ObjComputeTruth( p, iObj, pCut, NULL );
- if ( Type == 0 )
- continue;
- vTemp = Type == 1 ? vCutsXor : vCutsMaj;
- for ( c = 1; c <= pCut[0]; c++ )
- Vec_IntPush( vTemp, pCut[c] );
- Vec_IntPush( vTemp, iObj );
- }
-}
-void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvCutsMaj, int fVerbose )
-{
- Gia_Obj_t * pObj;
- int * pList0, * pList1, i, nCuts = 0;
- Vec_Int_t * vTemp = Vec_IntAlloc( 1000 );
- Vec_Int_t * vCutsXor = Vec_IntAlloc( Gia_ManAndNum(p) );
- Vec_Int_t * vCutsMaj = Vec_IntAlloc( Gia_ManAndNum(p) );
- Vec_Int_t * vCuts = Vec_IntAlloc( 30 * Gia_ManAndNum(p) );
- Vec_IntFill( vCuts, Gia_ManObjNum(p), 0 );
- Gia_ManCleanValue( p );
- Gia_ManForEachCi( p, pObj, i )
- {
- Vec_IntWriteEntry( vCuts, Gia_ObjId(p, pObj), Vec_IntSize(vCuts) );
- Vec_IntPush( vCuts, 1 );
- Vec_IntPush( vCuts, 1 );
- Vec_IntPush( vCuts, Gia_ObjId(p, pObj) );
- }
- Gia_ManForEachAnd( p, pObj, i )
- {
- pList0 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId0(pObj, i)) );
- pList1 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId1(pObj, i)) );
- Dtc_ManCutMerge( p, i, pList0, pList1, vTemp, vCutsXor, vCutsMaj );
- Vec_IntWriteEntry( vCuts, i, Vec_IntSize(vCuts) );
- Vec_IntAppend( vCuts, vTemp );
- nCuts += Vec_IntEntry( vTemp, 0 );
- }
- if ( fVerbose )
- printf( "Nodes = %d. Cuts = %d. Cuts/Node = %.2f. Ints/Node = %.2f.\n",
- Gia_ManAndNum(p), nCuts, 1.0*nCuts/Gia_ManAndNum(p), 1.0*Vec_IntSize(vCuts)/Gia_ManAndNum(p) );
- Vec_IntFree( vTemp );
- Vec_IntFree( vCuts );
- *pvCutsXor = vCutsXor;
- *pvCutsMaj = vCutsMaj;
-}
-Vec_Int_t * Dtc_ManFindCommonCuts( Gia_Man_t * p, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj )
-{
- int * pCuts0 = Vec_IntArray(vCutsXor);
- int * pCuts1 = Vec_IntArray(vCutsMaj);
- int * pLimit0 = Vec_IntLimit(vCutsXor);
- int * pLimit1 = Vec_IntLimit(vCutsMaj); int i;
- Vec_Int_t * vFadds = Vec_IntAlloc( 1000 );
- assert( Vec_IntSize(vCutsXor) % 4 == 0 );
- assert( Vec_IntSize(vCutsMaj) % 4 == 0 );
- while ( pCuts0 < pLimit0 && pCuts1 < pLimit1 )
- {
- for ( i = 0; i < 3; i++ )
- if ( pCuts0[i] != pCuts1[i] )
- break;
- if ( i == 3 )
- {
- for ( i = 0; i < 4; i++ )
- Vec_IntPush( vFadds, pCuts0[i] );
- Vec_IntPush( vFadds, pCuts1[3] );
- pCuts0 += 4;
- pCuts1 += 4;
- }
- else if ( pCuts0[i] < pCuts1[i] )
- pCuts0 += 4;
- else if ( pCuts0[i] > pCuts1[i] )
- pCuts1 += 4;
- }
- assert( Vec_IntSize(vFadds) % 5 == 0 );
- return vFadds;
-}
-void Dtc_ManPrintFadds( Vec_Int_t * vFadds )
-{
- int i;
- Dtc_ForEachFadd( vFadds, i )
- {
- printf( "%6d : ", i );
- printf( "%6d ", Vec_IntEntry(vFadds, 5*i+0) );
- printf( "%6d ", Vec_IntEntry(vFadds, 5*i+1) );
- printf( "%6d ", Vec_IntEntry(vFadds, 5*i+2) );
- printf( " -> " );
- printf( "%6d ", Vec_IntEntry(vFadds, 5*i+3) );
- printf( "%6d ", Vec_IntEntry(vFadds, 5*i+4) );
- printf( "\n" );
- }
-}
-int Dtc_ManCompare( int * pCut0, int * pCut1 )
-{
- if ( pCut0[0] < pCut1[0] ) return -1;
- if ( pCut0[0] > pCut1[0] ) return 1;
- if ( pCut0[1] < pCut1[1] ) return -1;
- if ( pCut0[1] > pCut1[1] ) return 1;
- if ( pCut0[2] < pCut1[2] ) return -1;
- if ( pCut0[2] > pCut1[2] ) return 1;
- return 0;
-}
-int Dtc_ManCompare2( int * pCut0, int * pCut1 )
-{
- if ( pCut0[4] < pCut1[4] ) return -1;
- if ( pCut0[4] > pCut1[4] ) return 1;
- return 0;
-}
-// returns array of 5-tuples containing inputs/sum/cout of each full adder
-Vec_Int_t * Gia_ManDetectFullAdders( Gia_Man_t * p, int fVerbose )
-{
- Vec_Int_t * vCutsXor, * vCutsMaj, * vFadds;
- Dtc_ManComputeCuts( p, &vCutsXor, &vCutsMaj, fVerbose );
- qsort( Vec_IntArray(vCutsXor), Vec_IntSize(vCutsXor)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare );
- qsort( Vec_IntArray(vCutsMaj), Vec_IntSize(vCutsMaj)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare );
- vFadds = Dtc_ManFindCommonCuts( p, vCutsXor, vCutsMaj );
- qsort( Vec_IntArray(vFadds), Vec_IntSize(vFadds)/5, 20, (int (*)(const void *, const void *))Dtc_ManCompare2 );
- if ( fVerbose )
- printf( "XOR3 cuts = %d. MAJ cuts = %d. Full-adders = %d.\n", Vec_IntSize(vCutsXor)/4, Vec_IntSize(vCutsMaj)/4, Vec_IntSize(vFadds)/5 );
- //Dtc_ManPrintFadds( vFadds );
- Vec_IntFree( vCutsXor );
- Vec_IntFree( vCutsMaj );
- return vFadds;
-}
-
-/**Function*************************************************************
-
- Synopsis [Map each MAJ into the topmost MAJ of its chain.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-// maps MAJ nodes into FADD indexes
-Vec_Int_t * Gia_ManCreateMap( Gia_Man_t * p, Vec_Int_t * vFadds )
-{
- Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); int i;
- Dtc_ForEachFadd( vFadds, i )
- Vec_IntWriteEntry( vMap, Vec_IntEntry(vFadds, 5*i+4), i );
- return vMap;
-}
-// find chain length (for each MAJ, how many FADDs are rooted in its first input)
-int Gia_ManFindChains_rec( Gia_Man_t * p, int iMaj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Int_t * vLength )
-{
- assert( Vec_IntEntry(vMap, iMaj) >= 0 ); // MAJ
- if ( Vec_IntEntry(vLength, iMaj) >= 0 )
- return Vec_IntEntry(vLength, iMaj);
- assert( Gia_ObjIsAnd(Gia_ManObj(p, iMaj)) );
- {
- int iFadd = Vec_IntEntry( vMap, iMaj );
- int iXor0 = Vec_IntEntry( vFadds, 5*iFadd+0 );
- int iXor1 = Vec_IntEntry( vFadds, 5*iFadd+1 );
- int iXor2 = Vec_IntEntry( vFadds, 5*iFadd+2 );
- int iLen0 = Vec_IntEntry( vMap, iXor0 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor0, vFadds, vMap, vLength );
- int iLen1 = Vec_IntEntry( vMap, iXor1 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor1, vFadds, vMap, vLength );
- int iLen2 = Vec_IntEntry( vMap, iXor2 ) == -1 ? 0 : Gia_ManFindChains_rec( p, iXor2, vFadds, vMap, vLength );
- int iLen = Abc_MaxInt( iLen0, Abc_MaxInt(iLen1, iLen2) );
- if ( iLen0 < iLen )
- {
- if ( iLen == iLen1 )
- {
- ABC_SWAP( int, Vec_IntArray(vFadds)[5*iFadd+0], Vec_IntArray(vFadds)[5*iFadd+1] );
- }
- else if ( iLen == iLen2 )
- {
- ABC_SWAP( int, Vec_IntArray(vFadds)[5*iFadd+0], Vec_IntArray(vFadds)[5*iFadd+2] );
- }
- }
- Vec_IntWriteEntry( vLength, iMaj, iLen + 1 );
- return iLen + 1;
- }
-}
-// for each FADD find the longest chain and reorder its inputs
-void Gia_ManFindChains( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap )
-{
- int i;
- // for each FADD find the longest chain rooted in it
- Vec_Int_t * vLength = Vec_IntStartFull( Gia_ManObjNum(p) );
- Dtc_ForEachFadd( vFadds, i )
- Gia_ManFindChains_rec( p, Vec_IntEntry(vFadds, 5*i+4), vFadds, vMap, vLength );
- Vec_IntFree( vLength );
-}
-// collect one carry-chain
-void Gia_ManCollectOneChain( Gia_Man_t * p, Vec_Int_t * vFadds, int iFaddTop, Vec_Int_t * vMap, Vec_Int_t * vChain )
-{
- int iFadd;
- Vec_IntClear( vChain );
- for ( iFadd = iFaddTop; iFadd >= 0 &&
- !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+3)) &&
- !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+4));
- iFadd = Vec_IntEntry(vMap, Vec_IntEntry(vFadds, 5*iFadd+0)) )
- {
- Vec_IntPush( vChain, iFadd );
- }
- Vec_IntReverseOrder( vChain );
-}
-void Gia_ManMarkWithTravId_rec( Gia_Man_t * p, int Id )
-{
- Gia_Obj_t * pObj;
- if ( Gia_ObjIsTravIdCurrentId(p, Id) )
- return;
- Gia_ObjSetTravIdCurrentId(p, Id);
- pObj = Gia_ManObj( p, Id );
- if ( Gia_ObjIsAnd(pObj) )
- Gia_ManMarkWithTravId_rec( p, Gia_ObjFaninId0(pObj, Id) );
- if ( Gia_ObjIsAnd(pObj) )
- Gia_ManMarkWithTravId_rec( p, Gia_ObjFaninId1(pObj, Id) );
-}
-// returns mapping of each MAJ into the topmost elements of its chain
-Vec_Wec_t * Gia_ManCollectTopmost( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, int nFaddMin )
-{
- int i, j, iFadd;
- Vec_Int_t * vChain = Vec_IntAlloc( 100 );
- Vec_Wec_t * vChains = Vec_WecAlloc( Vec_IntSize(vFadds)/5 );
- // erase elements appearing as FADD inputs
- Vec_Bit_t * vMarksTop = Vec_BitStart( Vec_IntSize(vFadds)/5 );
- Dtc_ForEachFadd( vFadds, i )
- if ( (iFadd = Vec_IntEntry(vMap, Vec_IntEntry(vFadds, 5*i+0))) >= 0 )
- Vec_BitWriteEntry( vMarksTop, iFadd, 1 );
- // compress the remaining ones
- Gia_ManIncrementTravId( p );
- Dtc_ForEachFadd( vFadds, i )
- {
- if ( Vec_BitEntry(vMarksTop, i) )
- continue;
- Gia_ManCollectOneChain( p, vFadds, i, vMap, vChain );
- if ( Vec_IntSize(vChain) < nFaddMin )
- continue;
- Vec_IntAppend( Vec_WecPushLevel(vChains), vChain );
- Vec_IntForEachEntry( vChain, iFadd, j )
- {
- assert( !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+3)) );
- assert( !Gia_ObjIsTravIdCurrentId(p, Vec_IntEntry(vFadds, 5*iFadd+4)) );
- Gia_ManMarkWithTravId_rec( p, Vec_IntEntry(vFadds, 5*iFadd+3) );
- Gia_ManMarkWithTravId_rec( p, Vec_IntEntry(vFadds, 5*iFadd+4) );
- }
- }
- // cleanup
- Vec_BitFree( vMarksTop );
- Vec_IntFree( vChain );
- return vChains;
-}
-// prints chains beginning in majority nodes contained in vTops
-void Gia_ManPrintChains( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains )
-{
- Vec_Int_t * vChain;
- int i, k, iFadd, Count = 0;
- Vec_WecForEachLevel( vChains, vChain, i )
- {
- Count += Vec_IntSize(vChain);
- if ( i < 10 )
- {
- printf( "Chain %4d : %4d ", i, Vec_IntSize(vChain) );
- Vec_IntForEachEntry( vChain, iFadd, k )
- {
- printf( "%d(%d) ", iFadd, Vec_IntEntry(vFadds, 5*iFadd+4) );
- if ( k != Vec_IntSize(vChain) - 1 )
- printf( "-> " );
- if ( k > 6 )
- {
- printf( "..." );
- break;
- }
- }
- printf( "\n" );
- }
- else if ( i == 10 )
- printf( "...\n" );
-
- }
- printf( "Total chains = %d. Total full-adders = %d.\n", Vec_WecSize(vChains), Count );
-}
-// map SUM bits and topmost MAJ into topmost FADD number
-Vec_Int_t * Gia_ManFindMapping( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains )
-{
- Vec_Int_t * vChain;
- int i, k, iFadd = -1;
- Vec_Int_t * vMap2Chain = Vec_IntStartFull( Gia_ManObjNum(p) );
- Vec_WecForEachLevel( vChains, vChain, i )
- {
- assert( Vec_IntSize(vChain) > 0 );
- Vec_IntForEachEntry( vChain, iFadd, k )
- {
- //printf( "Chain %d: setting SUM %d (obj %d)\n", i, k, Vec_IntEntry(vFadds, 5*iFadd+3) );
- assert( Vec_IntEntry(vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+3)) == -1 );
- Vec_IntWriteEntry( vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+3), i );
- }
- //printf( "Chain %d: setting CARRY (obj %d)\n", i, Vec_IntEntry(vFadds, 5*iFadd+4) );
- assert( Vec_IntEntry(vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+4)) == -1 );
- Vec_IntWriteEntry( vMap2Chain, Vec_IntEntry(vFadds, 5*iFadd+4), i );
- }
- return vMap2Chain;
-}
-
-/**Function*************************************************************
-
- Synopsis [Derive GIA with boxes containing adder-chains.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-Vec_Int_t * Gia_ManCollectTruthTables( Gia_Man_t * p, Vec_Int_t * vFadds )
-{
- int i, k, Type, Truth, pCut[4] = {3};
- Vec_Int_t * vTruths = Vec_IntAlloc( 2*Vec_IntSize(vFadds)/5 );
- Gia_ManCleanValue( p );
- Dtc_ForEachFadd( vFadds, i )
- {
- for ( k = 0; k < 3; k++ )
- pCut[k+1] = Vec_IntEntry( vFadds, 5*i+k );
- Type = Dtc_ObjComputeTruth( p, Vec_IntEntry(vFadds, 5*i+3), pCut, &Truth );
- assert( Type == 1 );
- Vec_IntPush( vTruths, Truth );
- Type = Dtc_ObjComputeTruth( p, Vec_IntEntry(vFadds, 5*i+4), pCut, &Truth );
- assert( Type == 2 );
- Vec_IntPush( vTruths, Truth );
- }
- return vTruths;
-}
-float * Gia_ManGenerateDelayTableFloat( int nIns, int nOuts )
-{
- int i, Total = nIns * nOuts;
- float * pDelayTable = ABC_ALLOC( float, Total + 3 );
- pDelayTable[0] = 0;
- pDelayTable[1] = nIns;
- pDelayTable[2] = nOuts;
- for ( i = 0; i < Total; i++ )
- pDelayTable[i+3] = 1;
- pDelayTable[i+3 - nIns] = -ABC_INFINITY;
- return pDelayTable;
-}
-Tim_Man_t * Gia_ManGenerateTim( int nPis, int nPos, int nBoxes, int nIns, int nOuts )
-{
- Tim_Man_t * pMan;
- int i, curPi, curPo;
- Vec_Ptr_t * vDelayTables = Vec_PtrAlloc( 1 );
- Vec_PtrPush( vDelayTables, Gia_ManGenerateDelayTableFloat(nIns, nOuts) );
- pMan = Tim_ManStart( nPis + nOuts * nBoxes, nPos + nIns * nBoxes );
- Tim_ManSetDelayTables( pMan, vDelayTables );
- curPi = nPis;
- curPo = 0;
- for ( i = 0; i < nBoxes; i++ )
- {
- Tim_ManCreateBox( pMan, curPo, nIns, curPi, nOuts, 0, 0 );
- curPi += nOuts;
- curPo += nIns;
- }
- curPo += nPos;
- assert( curPi == Tim_ManCiNum(pMan) );
- assert( curPo == Tim_ManCoNum(pMan) );
- //Tim_ManPrint( pMan );
- return pMan;
-}
-Gia_Man_t * Gia_ManGenerateExtraAig( int nBoxes, int nIns, int nOuts )
-{
- Gia_Man_t * pNew = Gia_ManStart( nBoxes * 20 );
- int i, k, pInLits[16], pOutLits[16];
- assert( nIns < 16 && nOuts < 16 );
- for ( i = 0; i < nIns; i++ )
- pInLits[i] = Gia_ManAppendCi( pNew );
- pOutLits[0] = Gia_ManAppendXor( pNew, Gia_ManAppendXor(pNew, pInLits[0], pInLits[1]), pInLits[2] );
- pOutLits[1] = Gia_ManAppendMaj( pNew, pInLits[0], pInLits[1], pInLits[2] );
- for ( i = 0; i < nBoxes; i++ )
- for ( k = 0; k < nOuts; k++ )
- Gia_ManAppendCo( pNew, pOutLits[k] );
- return pNew;
-}
-void Gia_ManDupFadd( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Int_t * vChain, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths )
-{
- extern void Gia_ManDupWithFaddBoxes_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths );
- int i, k, iFadd = -1, iCiLit, pLits[3];
- Gia_Obj_t * pObj;
- // construct FADD inputs
- Vec_IntForEachEntry( vChain, iFadd, i )
- for ( k = 0; k < 3; k++ )
- {
- if ( i && !k ) continue;
- pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+k) );
- Gia_ManDupWithFaddBoxes_rec( pNew, p, pObj, vFadds, vMap, vChains, vMap2Chain, vTruths );
- }
- // construct boxes
- iCiLit = 0;
- Vec_IntForEachEntry( vChain, iFadd, i )
- {
- int iXorTruth = Vec_IntEntry( vTruths, 2*iFadd+0 );
- int iMajTruth = Vec_IntEntry( vTruths, 2*iFadd+1 );
- for ( k = 0; k < 3; k++ )
- {
- pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+k) );
- pLits[k] = (!k && iCiLit) ? iCiLit : pObj->Value;
- assert( pLits[k] >= 0 );
- }
- // normalize truth table
- // if ( Truth == 0xE8 || Truth == 0xD4 || Truth == 0xB2 || Truth == 0x71 ||
- // Truth == 0x17 || Truth == 0x2B || Truth == 0x4D || Truth == 0x8E )
- if ( iMajTruth == 0x4D )
- pLits[0] = Abc_LitNot(pLits[0]), iMajTruth = 0x8E, iXorTruth = 0xFF & ~iXorTruth;
- else if ( iMajTruth == 0xD4 )
- pLits[0] = Abc_LitNot(pLits[0]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth;
- else if ( iMajTruth == 0x2B )
- pLits[1] = Abc_LitNot(pLits[1]), iMajTruth = 0x8E, iXorTruth = 0xFF & ~iXorTruth;
- else if ( iMajTruth == 0xB2 )
- pLits[1] = Abc_LitNot(pLits[1]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth;
- if ( iMajTruth == 0x8E )
- pLits[2] = Abc_LitNot(pLits[2]), iMajTruth = 0xE8, iXorTruth = 0xFF & ~iXorTruth;
- else if ( iMajTruth == 0x71 )
- pLits[2] = Abc_LitNot(pLits[2]), iMajTruth = 0x17, iXorTruth = 0xFF & ~iXorTruth;
- else assert( iMajTruth == 0xE8 || iMajTruth == 0x17 );
- // normalize carry-in
- if ( Abc_LitIsCompl(pLits[0]) )
- {
- for ( k = 0; k < 3; k++ )
- pLits[k] = Abc_LitNot(pLits[k]);
- iXorTruth = 0xFF & ~iXorTruth;
- iMajTruth = 0xFF & ~iMajTruth;
- }
- // add COs
- assert( !Abc_LitIsCompl(pLits[0]) );
- for ( k = 0; k < 3; k++ )
- Gia_ManAppendCo( pNew, pLits[k] );
- // create CI
- assert( iXorTruth == 0x96 || iXorTruth == 0x69 );
- pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+3) );
- pObj->Value = Abc_LitNotCond( Gia_ManAppendCi(pNew), (int)(iXorTruth == 0x69) );
- // create CI
- assert( iMajTruth == 0xE8 || iMajTruth == 0x17 );
- iCiLit = Abc_LitNotCond( Gia_ManAppendCi(pNew), (int)(iMajTruth == 0x17) );
- }
- // assign carry out
- assert( iFadd == Vec_IntEntryLast(vChain) );
- pObj = Gia_ManObj( p, Vec_IntEntry(vFadds, 5*iFadd+4) );
- pObj->Value = iCiLit;
-}
-void Gia_ManDupWithFaddBoxes_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vFadds, Vec_Int_t * vMap, Vec_Wec_t * vChains, Vec_Int_t * vMap2Chain, Vec_Int_t * vTruths )
-{
- int iChain;
- if ( ~pObj->Value )
- return;
- assert( Gia_ObjIsAnd(pObj) );
- iChain = Vec_IntEntry( vMap2Chain, Gia_ObjId(p, pObj) );
-/*
- assert( iChain == -1 );
- if ( iChain >= 0 )
- {
- Gia_ManDupFadd( pNew, p, Vec_WecEntry(vChains, iChain), vFadds, vMap, vChains, vMap2Chain, vTruths );
- assert( ~pObj->Value );
- return;
- }
-*/
- Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin0(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths );
- Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin1(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths );
- pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
-}
-Gia_Man_t * Gia_ManDupWithNaturalBoxes( Gia_Man_t * p, int nFaddMin, int fVerbose )
-{
- abctime clk = Abc_Clock();
- Gia_Man_t * pNew;//, * pTemp;
- Vec_Int_t * vFadds, * vMap, * vMap2Chain, * vTruths, * vChain;
- Vec_Wec_t * vChains;
- Gia_Obj_t * pObj;
- int i, nBoxes;
- if ( Gia_ManBoxNum(p) > 0 )
- {
- printf( "Currently natural carry-chains cannot be detected when boxes are present.\n" );
- return NULL;
- }
- assert( Gia_ManBoxNum(p) == 0 );
-
- // detect FADDs
- vFadds = Gia_ManDetectFullAdders( p, fVerbose );
- assert( Vec_IntSize(vFadds) % 5 == 0 );
- // map MAJ into its FADD
- vMap = Gia_ManCreateMap( p, vFadds );
- // for each FADD, find the longest chain and reorder its inputs
- Gia_ManFindChains( p, vFadds, vMap );
- // returns the set of topmost MAJ nodes
- vChains = Gia_ManCollectTopmost( p, vFadds, vMap, nFaddMin );
- if ( fVerbose )
- Gia_ManPrintChains( p, vFadds, vMap, vChains );
- if ( Vec_WecSize(vChains) == 0 )
- {
- Vec_IntFree( vFadds );
- Vec_IntFree( vMap );
- Vec_WecFree( vChains );
- return Gia_ManDup( p );
- }
- // returns mapping of each MAJ into the topmost elements of its chain
- vMap2Chain = Gia_ManFindMapping( p, vFadds, vMap, vChains );
- // compute truth tables for FADDs
- vTruths = Gia_ManCollectTruthTables( p, vFadds );
- if ( fVerbose )
- Abc_PrintTime( 1, "Carry-chain detection time", Abc_Clock() - clk );
-
- // duplicate
- clk = Abc_Clock();
- Gia_ManFillValue( p );
- pNew = Gia_ManStart( Gia_ManObjNum(p) );
- pNew->pName = Abc_UtilStrsav( p->pName );
- pNew->pSpec = Abc_UtilStrsav( p->pSpec );
- Gia_ManConst0(p)->Value = 0;
- Gia_ManForEachCi( p, pObj, i )
- pObj->Value = Gia_ManAppendCi( pNew );
- Vec_WecForEachLevel( vChains, vChain, i )
- Gia_ManDupFadd( pNew, p, vChain, vFadds, vMap, vChains, vMap2Chain, vTruths );
- Gia_ManForEachCo( p, pObj, i )
- Gia_ManDupWithFaddBoxes_rec( pNew, p, Gia_ObjFanin0(pObj), vFadds, vMap, vChains, vMap2Chain, vTruths );
- Gia_ManForEachCo( p, pObj, i )
- Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
- Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
- if ( Gia_ManRegNum(p) )
- {
- if ( fVerbose )
- printf( "Warning: Sequential design is coverted into combinational one by adding white boxes.\n" );
- pNew->nRegs = 0;
- }
- assert( !Gia_ManHasDangling(pNew) );
-
- // cleanup
- Vec_IntFree( vFadds );
- Vec_IntFree( vMap );
- Vec_WecFree( vChains );
- Vec_IntFree( vMap2Chain );
- Vec_IntFree( vTruths );
-
- // other information
- nBoxes = (Gia_ManCiNum(pNew) - Gia_ManCiNum(p)) / 2;
- assert( nBoxes == (Gia_ManCoNum(pNew) - Gia_ManCoNum(p)) / 3 );
- pNew->pManTime = Gia_ManGenerateTim( Gia_ManCiNum(p), Gia_ManCoNum(p), nBoxes, 3, 2 );
- pNew->pAigExtra = Gia_ManGenerateExtraAig( nBoxes, 3, 2 );
-/*
- // normalize
- pNew = Gia_ManDupNormalize( pTemp = pNew, 0 );
- pNew->pManTime = pTemp->pManTime; pTemp->pManTime = NULL;
- pNew->pAigExtra = pTemp->pAigExtra; pTemp->pAigExtra = NULL;
- Gia_ManStop( pTemp );
-*/
- //pNew = Gia_ManDupCollapse( pTemp = pNew, pNew->pAigExtra, NULL );
- //Gia_ManStop( pTemp );
-
- //Gia_ManIllustrateBoxes( pNew );
- if ( fVerbose )
- Abc_PrintTime( 1, "AIG with boxes construction time", Abc_Clock() - clk );
- return pNew;
-}
-
-/**Function*************************************************************
-
- Synopsis [Converting AIG with annotated carry-chains into AIG with boxes.]
-
- Description [Assumes that annotations are pObj->fMark0 or pObj->fMark1.
- Only one of these can be set to 1. If fMark0 (fMark1) is set to 1,
- the first (second) input of an AND-gate is chained.]
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-int Gia_ObjFanin0CopyCarry( Vec_Int_t * vCarries, Gia_Obj_t * pObj, int Id )
-{
- if ( vCarries == NULL || Vec_IntEntry(vCarries, Gia_ObjFaninId0(pObj, Id)) == -1 )
- return Gia_ObjFanin0Copy(pObj);
- return Abc_LitNotCond( Vec_IntEntry(vCarries, Gia_ObjFaninId0(pObj, Id)), Gia_ObjFaninC0(pObj) );
-}
-int Gia_ObjFanin1CopyCarry( Vec_Int_t * vCarries, Gia_Obj_t * pObj, int Id )
-{
- if ( vCarries == NULL || Vec_IntEntry(vCarries, Gia_ObjFaninId1(pObj, Id)) == -1 )
- return Gia_ObjFanin1Copy(pObj);
- return Abc_LitNotCond( Vec_IntEntry(vCarries, Gia_ObjFaninId1(pObj, Id)), Gia_ObjFaninC1(pObj) );
-}
-Gia_Man_t * Gia_ManDupWithArtificalFaddBoxes( Gia_Man_t * p, int fUseFanout, int fXorTrick )
-{
- Gia_Man_t * pNew;
- Gia_Obj_t * pObj;
- int nBoxes = Gia_ManBoxNum(p);
- int i, nRealPis, nRealPos;
- Vec_Int_t * vCarries = NULL;
- // make sure two chains do not overlap
- Gia_ManCleanPhase( p );
- Gia_ManForEachCi( p, pObj, i )
- assert( !pObj->fMark0 && !pObj->fMark1 );
- Gia_ManForEachCo( p, pObj, i )
- assert( !pObj->fMark0 && !pObj->fMark1 );
- Gia_ManForEachAnd( p, pObj, i )
- {
- assert( !pObj->fMark0 || !pObj->fMark1 );
- if ( pObj->fMark0 )
- {
- assert( Gia_ObjFanin0(pObj)->fPhase == 0 );
- Gia_ObjFanin0(pObj)->fPhase = 1;
- }
- if ( pObj->fMark1 )
- {
- assert( Gia_ObjFanin1(pObj)->fPhase == 0 );
- Gia_ObjFanin1(pObj)->fPhase = 1;
- }
- }
- // create mapping for carry-chains
- if ( !fUseFanout )
- vCarries = Vec_IntStartFull( Gia_ManObjNum(p) );
- // create references and discount carries
- if ( vCarries )
- {
- Gia_ManCreateRefs( p );
- Gia_ManForEachAnd( p, pObj, i )
- if ( pObj->fMark0 )
- Gia_ObjRefFanin0Dec( p, pObj );
- else if ( pObj->fMark1 )
- Gia_ObjRefFanin1Dec( p, pObj );
- }
- // if AIG already has (natural) FADD boxes, it should not un-normalized
- Gia_ManFillValue( p );
- pNew = Gia_ManStart( Gia_ManObjNum(p) );
- pNew->pName = Abc_UtilStrsav( p->pName );
- pNew->pSpec = Abc_UtilStrsav( p->pSpec );
- Gia_ManConst0(p)->Value = 0;
- Gia_ManForEachObj1( p, pObj, i )
- {
- if ( Gia_ObjIsCi(pObj) )
- pObj->Value = Gia_ManAppendCi( pNew );
- else if ( Gia_ObjIsCo(pObj) )
- pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) );
- else if ( !pObj->fMark0 && !pObj->fMark1 ) // AND-gate
- pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
- else // AND-gate with chain
- {
- int iCiLit, iOtherLit, iLit0, iLit1, iLit2, iXorLit;
- assert( pObj->fMark0 != pObj->fMark1 );
- iCiLit = pObj->fMark0 ? Gia_ObjFanin0CopyCarry(vCarries, pObj, i) : Gia_ObjFanin1CopyCarry(vCarries, pObj, i);
- iOtherLit = pObj->fMark0 ? Gia_ObjFanin1Copy(pObj) : Gia_ObjFanin0Copy(pObj);
- assert( iCiLit >= 0 && iOtherLit >= 0 );
- iLit0 = Abc_LitNotCond( iCiLit, Abc_LitIsCompl(iCiLit) );
- iLit1 = Abc_LitNotCond( iOtherLit, Abc_LitIsCompl(iCiLit) );
- iLit2 = Abc_LitNotCond( 0, Abc_LitIsCompl(iCiLit) );
- // add COs
- assert( !Abc_LitIsCompl(iLit0) );
- Gia_ManAppendCo( pNew, iLit0 );
- Gia_ManAppendCo( pNew, iLit1 );
- Gia_ManAppendCo( pNew, iLit2 );
- // add CI (unused sum bit)
- iXorLit = Gia_ManAppendCi(pNew);
- // add CI (carry bit)
- pObj->Value = Abc_LitNotCond( Gia_ManAppendCi(pNew), Abc_LitIsCompl(iCiLit) );
- if ( vCarries && pObj->fPhase )
- {
- Vec_IntWriteEntry( vCarries, i, pObj->Value );
- if ( Gia_ObjRefNum(p, pObj) > 0 )
- {
- if ( fXorTrick )
- pObj->Value = Gia_ManAppendAnd( pNew, Abc_LitNotCond(iXorLit, !Abc_LitIsCompl(iCiLit)), iOtherLit );
- else
- pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
- }
- }
- nBoxes++;
- }
- }
- Gia_ManCleanPhase( p );
- Vec_IntFreeP( &vCarries );
- ABC_FREE( p->pRefs );
- assert( !Gia_ManHasDangling(pNew) );
- // other information
-// nBoxes += (Gia_ManCiNum(pNew) - Gia_ManCiNum(p)) / 2;
-// assert( nBoxes == Gia_ManBoxNum(p) + (Gia_ManCoNum(pNew) - Gia_ManCoNum(p)) / 3 );
- nRealPis = Gia_ManBoxNum(p) ? Tim_ManPiNum((Tim_Man_t *)p->pManTime) : Gia_ManCiNum(p);
- nRealPos = Gia_ManBoxNum(p) ? Tim_ManPoNum((Tim_Man_t *)p->pManTime) : Gia_ManCoNum(p);
- pNew->pManTime = Gia_ManGenerateTim( nRealPis, nRealPos, nBoxes, 3, 2 );
- pNew->pAigExtra = Gia_ManGenerateExtraAig( nBoxes, 3, 2 );
- // optionally normalize the AIG
- return pNew;
-}
-Gia_Man_t * Gia_ManDupWithArtificalFaddBoxesTest( Gia_Man_t * p )
-{
- Gia_Man_t * pNew;
- Gia_Obj_t * pObj;
- int i;
- // label some and-gates
- Gia_ManCleanMark01( p );
- Gia_ManForEachAnd( p, pObj, i )
- {
- pObj->fMark0 = i % 5;
- pObj->fMark1 = i % 7;
- if ( pObj->fMark0 && pObj->fMark1 )
- pObj->fMark0 = pObj->fMark1 = 0;
- }
-
- // output new AIG
- pNew = Gia_ManDupWithArtificalFaddBoxes( p, 0, 0 );
- Gia_ManCleanMark01( p );
- return pNew;
-}
-
-/**Function*************************************************************
-
- Synopsis [Adds artificial carry chains to the manager.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-// computes AIG delay information when boxes are used
-int Gia_ManFindAnnotatedDelay( Gia_Man_t * p, int DelayC, int * pnBoxes, int fIgnoreBoxDelays )
-{
- Gia_Obj_t * pObj;
- int nRealPis = Gia_ManBoxNum(p) ? Tim_ManPiNum((Tim_Man_t *)p->pManTime) : Gia_ManCiNum(p);
- int * pDelays = Vec_IntArray(p->vLevels);
- int i, k, iBox, iBoxOutId, Delay, Delay0, Delay1, DelayMax = 0, nBoxes = 0;
- Vec_IntFill( p->vLevels, Gia_ManObjNum(p), 0 );
- Gia_ManForEachObj1( p, pObj, i )
- {
- if ( Gia_ObjIsCi(pObj) )
- {
- if ( fIgnoreBoxDelays )
- continue;
- // check if it is real PI
- iBoxOutId = Gia_ObjCioId(pObj) - nRealPis;
- if ( iBoxOutId < 0 )
- continue;
- // if it is a box output, find box number
- iBox = iBoxOutId / 2;
- assert( iBox < Gia_ManBoxNum(p) );
- // check find the maximum delay of the box inputs
- Delay = 0;
- for ( k = 0; k < 3; k++ )
- {
- int Id = Gia_ObjId( p, Gia_ManCo(p, iBox*3+k) );
- assert( Id < i );
- Delay = Abc_MaxInt( Delay, pDelays[Id] );
- }
- // consider outputs
- if ( iBoxOutId & 1 ) // carry output
- Delay += DelayC;
- else // sum output
- Delay += 100;
- pDelays[i] = Delay;
- continue;
- }
- if ( Gia_ObjIsCo(pObj) )
- {
- pDelays[i] = pDelays[Gia_ObjFaninId0(pObj, i)];
- DelayMax = Abc_MaxInt( DelayMax, pDelays[i] );
- continue;
- }
- assert( !pObj->fMark0 || !pObj->fMark1 );
- Delay0 = pDelays[Gia_ObjFaninId0(pObj, i)];
- Delay1 = pDelays[Gia_ObjFaninId1(pObj, i)];
- if ( pObj->fMark0 )
- {
- Delay = Abc_MaxInt( Delay0 + DelayC, Delay1 + 100 );
- nBoxes++;
- }
- else if ( pObj->fMark1 )
- {
- Delay = Abc_MaxInt( Delay1 + DelayC, Delay0 + 100 );
- nBoxes++;
- }
- else
- Delay = Abc_MaxInt( Delay0 + 100, Delay1 + 100 );
- pDelays[i] = Delay;
- }
- if ( pnBoxes )
- *pnBoxes = nBoxes;
- return DelayMax;
-}
-// check if the object is already used in some chain
-static inline int Gia_ObjIsUsed( Gia_Obj_t * pObj )
-{
- return pObj->fMark0 || pObj->fMark1 || pObj->fPhase;
-}
-// finds internal node that can begin a new chain
-int Gia_ManFindChainStart( Gia_Man_t * p )
-{
- Gia_Obj_t * pObj;
- int * pDelays = Vec_IntArray(p->vLevels);
- int i, iMax = -1, DelayMax = 0;
- Gia_ManForEachAnd( p, pObj, i )
- {
- if ( Gia_ObjIsUsed(pObj) )
- continue;
- if ( DelayMax > pDelays[i] )
- continue;
- DelayMax = pDelays[i];
- iMax = i;
- }
- return iMax;
-}
-// finds a sequence of internal nodes that creates a new chain
-int Gia_ManFindPath( Gia_Man_t * p, int DelayC, int nPathMin, int nPathMax, Vec_Int_t * vPath )
-{
- Gia_Obj_t * pObj, * pFanin0, * pFanin1;
- int * pDelays = Vec_IntArray(p->vLevels);
- int i, iLit, iMax = Gia_ManFindChainStart( p );
- if ( iMax == -1 )
- return -1;
- Vec_IntClear( vPath );
- pObj = Gia_ManObj(p, iMax);
- assert( Gia_ObjIsAnd(pObj) );
- while ( Gia_ObjIsAnd(pObj) )
- {
- assert( !Gia_ObjIsUsed(pObj) );
- pFanin0 = Gia_ObjFanin0(pObj);
- pFanin1 = Gia_ObjFanin1(pObj);
- if ( Gia_ObjIsUsed(pFanin0) && Gia_ObjIsUsed(pFanin1) )
- break;
- if ( Gia_ObjIsUsed(pFanin0) )
- {
- Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 1) );
- pObj = pFanin1;
- }
- else if ( Gia_ObjIsUsed(pFanin1) )
- {
- Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 0) );
- pObj = pFanin0;
- }
- else
- {
- if ( pDelays[Gia_ObjId(p, pFanin1)] > pDelays[Gia_ObjId(p, pFanin0)] )
- {
- Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 1) );
- pObj = pFanin1;
- }
- else
- {
- Vec_IntPush( vPath, Abc_Var2Lit(Gia_ObjId(p, pObj), 0) );
- pObj = pFanin0;
- }
- }
- }
- if ( Vec_IntSize(vPath) < nPathMin )
- {
- Gia_ManObj(p, iMax)->fPhase = 1;
- return 0;
- }
- // label nodes
- if ( Vec_IntSize(vPath) > nPathMax )
- Vec_IntShrink( vPath, nPathMax );
- Vec_IntForEachEntry( vPath, iLit, i )
- {
- pObj = Gia_ManObj( p, Abc_Lit2Var(iLit) );
- if ( Abc_LitIsCompl(iLit) )
- {
- assert( pObj->fMark1 == 0 );
- pObj->fMark1 = 1;
- assert( Gia_ObjFanin1(pObj)->fPhase == 0 );
- Gia_ObjFanin1(pObj)->fPhase = 1;
- }
- else
- {
- assert( pObj->fMark0 == 0 );
- pObj->fMark0 = 1;
- assert( Gia_ObjFanin0(pObj)->fPhase == 0 );
- Gia_ObjFanin0(pObj)->fPhase = 1;
- }
- }
- return Vec_IntSize(vPath);
-}
-// iteratively create the given number of chains
-int Gia_ManIteratePaths( Gia_Man_t * p, int DelayC, int nPathMin, int nPathMax, int nPathLimit, int fIgnoreBoxDelays, int fVerbose )
-{
- Gia_Obj_t * pObj;
- Vec_Int_t * vPath = Vec_IntAlloc( 100 );
- int i, RetValue, nBoxes, MaxDelay, nPaths = 0;
- assert( p->vLevels == NULL );
- p->vLevels = Vec_IntStart( Gia_ManObjNum(p) );
- Gia_ManCleanMark01( p );
- Gia_ManCleanPhase( p );
- Gia_ManForEachCi( p, pObj, i )
- pObj->fPhase = 1;
- if ( fVerbose )
- printf( "Running path detection: BoxDelay = %d, PathMin = %d, PathMax = %d, PathLimit = %d.\n", DelayC, nPathMin, nPathMax, nPathLimit );
- for ( i = 0; i < nPathLimit; i++ )
- {
- MaxDelay = Gia_ManFindAnnotatedDelay( p, DelayC, &nBoxes, fIgnoreBoxDelays );
- RetValue = Gia_ManFindPath( p, DelayC, nPathMin, nPathMax, vPath );
- if ( RetValue == -1 )
- break;
- nPaths += (RetValue > 0);
- if ( fVerbose )
- printf( "Iter %5d : Paths = %2d. Boxes = %2d. Total boxes = %6d. Max delay = %5d.\n", i, nPaths, RetValue, nBoxes, MaxDelay );
- }
- Vec_IntFree( vPath );
- Vec_IntFreeP( &p->vLevels );
- Gia_ManCleanPhase( p );
- return 1;
-}
-// annotate artificial chains and then put them into boxes
-Gia_Man_t * Gia_ManDupWithArtificialBoxes( Gia_Man_t * p, int DelayC, int nPathMin, int nPathMax, int nPathLimit, int fUseFanout, int fXorTrick, int fIgnoreBoxDelays, int fVerbose )
-{
- Gia_Man_t * pNew;
-/*
- if ( Gia_ManBoxNum(p) > 0 )
- {
- printf( "Currently artifical carry-chains cannot be detected when natural ones are present.\n" );
- return NULL;
- }
-*/
- Gia_ManIteratePaths( p, DelayC, nPathMin, nPathMax, nPathLimit, fIgnoreBoxDelays, fVerbose );
- pNew = Gia_ManDupWithArtificalFaddBoxes( p, fUseFanout, fXorTrick );
- Gia_ManCleanMark01( p );
- return pNew;
-}
-
-////////////////////////////////////////////////////////////////////////
-/// END OF FILE ///
-////////////////////////////////////////////////////////////////////////
-
-
-ABC_NAMESPACE_IMPL_END
-