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authorAlan Mishchenko <alanmi@berkeley.edu>2020-02-06 15:20:00 -0800
committerAlan Mishchenko <alanmi@berkeley.edu>2020-02-06 15:20:00 -0800
commit081afc3fc5af7a842f0253c372866eee456af7d9 (patch)
tree89fd64c49e4cb94cc84bb6c2d9fca66d50a32e01 /src/aig/gia/giaSim.c
parent53f223806f1c570b62a180e0eb3aed3a974c1677 (diff)
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Experimental simulation based code.
Diffstat (limited to 'src/aig/gia/giaSim.c')
-rw-r--r--src/aig/gia/giaSim.c638
1 files changed, 0 insertions, 638 deletions
diff --git a/src/aig/gia/giaSim.c b/src/aig/gia/giaSim.c
index da38ede6..001bd8ac 100644
--- a/src/aig/gia/giaSim.c
+++ b/src/aig/gia/giaSim.c
@@ -1223,644 +1223,6 @@ int Gia_ManIncrSimCheckEqual( Gia_Man_t * p, int iLit0, int iLit1 )
-
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-Vec_Wrd_t * Gia_ManSimPatGenRandom( int nWords )
-{
- Vec_Wrd_t * vSims = Vec_WrdAlloc( nWords ); int i;
- for ( i = 0; i < nWords; i++ )
- Vec_WrdPush( vSims, Gia_ManRandomW(0) );
- return vSims;
-}
-void Gia_ManSimPatAssignInputs( Gia_Man_t * p, int nWords, Vec_Wrd_t * vSims, Vec_Wrd_t * vSimsIn )
-{
- int i, Id;
- assert( Vec_WrdSize(vSims) == nWords * Gia_ManObjNum(p) );
- assert( Vec_WrdSize(vSimsIn) == nWords * Gia_ManCiNum(p) );
- Gia_ManForEachCiId( p, Id, i )
- memcpy( Vec_WrdEntryP(vSims, Id*nWords), Vec_WrdEntryP(vSimsIn, i*nWords), sizeof(word)*nWords );
-}
-static inline void Gia_ManSimPatSimAnd( Gia_Man_t * p, int i, Gia_Obj_t * pObj, int nWords, Vec_Wrd_t * vSims )
-{
- word pComps[2] = { 0, ~(word)0 };
- word Diff0 = pComps[Gia_ObjFaninC0(pObj)];
- word Diff1 = pComps[Gia_ObjFaninC1(pObj)];
- word * pSims = Vec_WrdArray(vSims);
- word * pSims0 = pSims + nWords*Gia_ObjFaninId0(pObj, i);
- word * pSims1 = pSims + nWords*Gia_ObjFaninId1(pObj, i);
- word * pSims2 = pSims + nWords*i; int w;
- for ( w = 0; w < nWords; w++ )
- pSims2[w] = (pSims0[w] ^ Diff0) & (pSims1[w] ^ Diff1);
-}
-static inline void Gia_ManSimPatSimPo( Gia_Man_t * p, int i, Gia_Obj_t * pObj, int nWords, Vec_Wrd_t * vSims )
-{
- word pComps[2] = { 0, ~(word)0 };
- word Diff0 = pComps[Gia_ObjFaninC0(pObj)];
- word * pSims = Vec_WrdArray(vSims);
- word * pSims0 = pSims + nWords*Gia_ObjFaninId0(pObj, i);
- word * pSims2 = pSims + nWords*i; int w;
- for ( w = 0; w < nWords; w++ )
- pSims2[w] = (pSims0[w] ^ Diff0);
-}
-Vec_Wrd_t * Gia_ManSimPatSim( Gia_Man_t * pGia )
-{
- Gia_Obj_t * pObj;
- int i, nWords = Vec_WrdSize(pGia->vSimsPi) / Gia_ManCiNum(pGia);
- Vec_Wrd_t * vSims = Vec_WrdStart( Gia_ManObjNum(pGia) * nWords );
- assert( Vec_WrdSize(pGia->vSimsPi) % Gia_ManCiNum(pGia) == 0 );
- Gia_ManSimPatAssignInputs( pGia, nWords, vSims, pGia->vSimsPi );
- Gia_ManForEachAnd( pGia, pObj, i )
- Gia_ManSimPatSimAnd( pGia, i, pObj, nWords, vSims );
- Gia_ManForEachCo( pGia, pObj, i )
- Gia_ManSimPatSimPo( pGia, Gia_ObjId(pGia, pObj), pObj, nWords, vSims );
- return vSims;
-}
-
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/\
-Vec_Wrd_t * Gia_ManSimCombine( int nInputs, Vec_Wrd_t * vBase, Vec_Wrd_t * vAddOn, int nWordsUse )
-{
- int nWordsBase = Vec_WrdSize(vBase) / nInputs;
- int nWordsAddOn = Vec_WrdSize(vAddOn) / nInputs; int i, w;
- Vec_Wrd_t * vSimsIn = Vec_WrdAlloc( nInputs * (nWordsBase + nWordsUse) );
- assert( Vec_WrdSize(vBase) % nInputs == 0 );
- assert( Vec_WrdSize(vAddOn) % nInputs == 0 );
- assert( nWordsUse <= nWordsAddOn );
- for ( i = 0; i < nInputs; i++ )
- {
- word * pSimsB = Vec_WrdEntryP( vBase, i * nWordsBase );
- word * pSimsA = Vec_WrdEntryP( vAddOn, i * nWordsAddOn );
- for ( w = 0; w < nWordsBase; w++ )
- Vec_WrdPush( vSimsIn, pSimsB[w] );
- for ( w = 0; w < nWordsUse; w++ )
- Vec_WrdPush( vSimsIn, pSimsA[w] );
- }
- assert( Vec_WrdSize(vSimsIn) == Vec_WrdCap(vSimsIn) );
- return vSimsIn;
-}
-int Gia_ManSimBitPackOne( int nWords, Vec_Wrd_t * vSimsIn, Vec_Wrd_t * vSimsCare, int iPat, int * pLits, int nLits )
-{
- word * pSimsI, * pSimsC; int i, k;
- for ( i = 0; i < iPat; i++ )
- {
- for ( k = 0; k < nLits; k++ )
- {
- int iVar = Abc_Lit2Var( pLits[k] );
- pSimsI = Vec_WrdEntryP( vSimsIn, nWords * iVar );
- pSimsC = Vec_WrdEntryP( vSimsCare, nWords * iVar );
- if ( Abc_TtGetBit(pSimsC, i) && (Abc_TtGetBit(pSimsI, i) == Abc_LitIsCompl(pLits[k])) )
- break;
- }
- if ( k == nLits )
- break;
- }
- for ( k = 0; k < nLits; k++ )
- {
- int iVar = Abc_Lit2Var( pLits[k] );
- pSimsI = Vec_WrdEntryP( vSimsIn, nWords * iVar );
- pSimsC = Vec_WrdEntryP( vSimsCare, nWords * iVar );
- if ( !Abc_TtGetBit(pSimsC, i) && Abc_TtGetBit(pSimsI, i) == Abc_LitIsCompl(pLits[k]) )
- Abc_TtXorBit( pSimsI, i );
- Abc_TtSetBit( pSimsC, i );
- assert( Abc_TtGetBit(pSimsC, i) && (Abc_TtGetBit(pSimsI, i) != Abc_LitIsCompl(pLits[k])) );
- }
- return (int)(i == iPat);
-}
-Vec_Wrd_t * Gia_ManSimBitPacking( Gia_Man_t * p, Vec_Int_t * vCexStore, int nCexes )
-{
- int c, iCur = 0, iPat = 0;
- int nWordsMax = Abc_Bit6WordNum( nCexes );
- Vec_Wrd_t * vSimsIn = Gia_ManSimPatGenRandom( Gia_ManCiNum(p) * nWordsMax );
- Vec_Wrd_t * vSimsCare = Vec_WrdStart( Gia_ManCiNum(p) * nWordsMax );
- Vec_Wrd_t * vSimsRes = NULL;
- for ( c = 0; c < nCexes; c++ )
- {
- int Out = Vec_IntEntry( vCexStore, iCur++ );
- int Size = Vec_IntEntry( vCexStore, iCur++ );
- iPat += Gia_ManSimBitPackOne( nWordsMax, vSimsIn, vSimsCare, iPat, Vec_IntEntryP(vCexStore, iCur), Size );
- iCur += Size;
- assert( iPat <= nCexes );
- Out = 0;
- }
- printf( "Compressed %d CEXes into %d test patterns.\n", nCexes, iPat );
- assert( iCur == Vec_IntSize(vCexStore) );
- vSimsRes = Gia_ManSimCombine( Gia_ManCiNum(p), p->vSimsPi, vSimsIn, Abc_Bit6WordNum(iPat+1) );
- printf( "Combined %d words of the original info with %d words of additional info.\n",
- Vec_WrdSize(p->vSimsPi) / Gia_ManCiNum(p), Abc_Bit6WordNum(iPat+1) );
- Vec_WrdFree( vSimsIn );
- Vec_WrdFree( vSimsCare );
- return vSimsRes;
-}
-
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-int Gia_ManSimPatHashPatterns( Gia_Man_t * p, int nWords, Vec_Wrd_t * vSims, int * pnC0, int * pnC1 )
-{
- Gia_Obj_t * pObj;
- int i, nUnique;
- Vec_Mem_t * vStore;
- vStore = Vec_MemAlloc( nWords, 12 ); // 2^12 N-word entries per page
- Vec_MemHashAlloc( vStore, 1 << 12 );
- Gia_ManForEachCand( p, pObj, i )
- {
- word * pSim = Vec_WrdEntryP(vSims, i*nWords);
- if ( pnC0 && Abc_TtIsConst0(pSim, nWords) )
- (*pnC0)++;
- if ( pnC1 && Abc_TtIsConst1(pSim, nWords) )
- (*pnC1)++;
- Vec_MemHashInsert( vStore, pSim );
- }
- nUnique = Vec_MemEntryNum( vStore );
- Vec_MemHashFree( vStore );
- Vec_MemFree( vStore );
- return nUnique;
-}
-Gia_Man_t * Gia_ManSimPatGenMiter( Gia_Man_t * p, Vec_Wrd_t * vSims )
-{
- Gia_Man_t * pNew;
- Gia_Obj_t * pObj;
- int i, nWords = Vec_WrdSize(vSims) / Gia_ManObjNum(p);
- pNew = Gia_ManStart( Gia_ManObjNum(p) + Gia_ManCoNum(p) );
- Gia_ManHashStart( pNew );
- Gia_ManConst0(p)->Value = 0;
- Gia_ManForEachCi( p, pObj, i )
- pObj->Value = Gia_ManAppendCi( pNew );
- Gia_ManForEachAnd( p, pObj, i )
- pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) );
- Gia_ManForEachAnd( p, pObj, i )
- {
- word * pSim = Vec_WrdEntryP(vSims, i*nWords);
- if ( Abc_TtIsConst0(pSim, nWords) )
- Gia_ManAppendCo( pNew, Abc_LitNotCond(pObj->Value, 0) );
- if ( Abc_TtIsConst1(pSim, nWords) )
- Gia_ManAppendCo( pNew, Abc_LitNotCond(pObj->Value, 1) );
- }
- Gia_ManHashStop( pNew );
- return pNew;
-}
-
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void Gia_ManSimPatWriteOne( FILE * pFile, word * pSim, int nWords )
-{
- int k, Digit, nDigits = nWords*16;
- for ( k = 0; k < nDigits; k++ )
- {
- Digit = (int)((pSim[k/16] >> ((k%16) * 4)) & 15);
- if ( Digit < 10 )
- fprintf( pFile, "%d", Digit );
- else
- fprintf( pFile, "%c", 'A' + Digit-10 );
- }
- fprintf( pFile, "\n" );
-}
-void Gia_ManSimPatWrite( char * pFileName, Vec_Wrd_t * vSimsIn, int nWords )
-{
- int i, nNodes = Vec_WrdSize(vSimsIn) / nWords;
- FILE * pFile = fopen( pFileName, "wb" );
- if ( pFile == NULL )
- {
- printf( "Cannot open file \"%s\" for writing.\n", pFileName );
- return;
- }
- assert( Vec_WrdSize(vSimsIn) % nWords == 0 );
- for ( i = 0; i < nNodes; i++ )
- Gia_ManSimPatWriteOne( pFile, Vec_WrdEntryP(vSimsIn, i*nWords), nWords );
- fclose( pFile );
- printf( "Written %d words of simulation data.\n", nWords );
-}
-int Gia_ManSimPatReadOne( char c )
-{
- int Digit = 0;
- if ( c >= '0' && c <= '9' )
- Digit = c - '0';
- else if ( c >= 'A' && c <= 'F' )
- Digit = c - 'A' + 10;
- else if ( c >= 'a' && c <= 'f' )
- Digit = c - 'a' + 10;
- else assert( 0 );
- assert( Digit >= 0 && Digit < 16 );
- return Digit;
-}
-Vec_Wrd_t * Gia_ManSimPatRead( char * pFileName )
-{
- Vec_Wrd_t * vSimsIn = NULL;
- int c, nWords = -1, nChars = 0; word Num = 0;
- FILE * pFile = fopen( pFileName, "rb" );
- if ( pFile == NULL )
- {
- printf( "Cannot open file \"%s\" for reading.\n", pFileName );
- return NULL;
- }
- vSimsIn = Vec_WrdAlloc( 1000 );
- while ( (c = fgetc(pFile)) != EOF )
- {
- if ( c == '\n' && nWords == -1 )
- nWords = Vec_WrdSize(vSimsIn);
- if ( c == '\n' || c == '\r' || c == '\t' || c == ' ' )
- continue;
- Num |= (word)Gia_ManSimPatReadOne((char)c) << (nChars * 4);
- if ( ++nChars < 16 )
- continue;
- Vec_WrdPush( vSimsIn, Num );
- nChars = 0;
- Num = 0;
- }
- assert( Vec_WrdSize(vSimsIn) % nWords == 0 );
- fclose( pFile );
- printf( "Read %d words of simulation data.\n", nWords );
- return vSimsIn;
-}
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void Gia_ManSimProfile( Gia_Man_t * pGia )
-{
- Vec_Wrd_t * vSims = Gia_ManSimPatSim( pGia );
- int nWords = Vec_WrdSize(vSims) / Gia_ManObjNum(pGia);
- int nC0s = 0, nC1s = 0, nUnique = Gia_ManSimPatHashPatterns( pGia, nWords, vSims, &nC0s, &nC1s );
- printf( "Simulating %d words leads to %d unique objects (%.2f %% out of %d), Const0 = %d. Const1 = %d.\n",
- nWords, nUnique, 100.0*nUnique/Gia_ManCandNum(pGia), Gia_ManCandNum(pGia), nC0s, nC1s );
- Vec_WrdFree( vSims );
-}
-void Gia_ManSimPat( Gia_Man_t * p, int nWords0, int fVerbose )
-{
- extern Vec_Int_t * Cbs2_ManSolveMiterNc( Gia_Man_t * pAig, int nConfs, Vec_Str_t ** pvStatus, int fVerbose );
- int i, Status, Counts[3] = {0};
- Gia_Man_t * pGia;
- Vec_Wrd_t * vSimsIn = NULL;
- Vec_Str_t * vStatus = NULL;
- Vec_Int_t * vCexStore = NULL;
- Vec_Wrd_t * vSims = Gia_ManSimPatSim( p );
- Gia_ManSimProfile( p );
- pGia = Gia_ManSimPatGenMiter( p, vSims );
- vCexStore = Cbs2_ManSolveMiterNc( pGia, 1000, &vStatus, 0 );
- Gia_ManStop( pGia );
- Vec_StrForEachEntry( vStatus, Status, i )
- {
- assert( Status >= -1 && Status <= 1 );
- Counts[Status+1]++;
- }
- printf( "Total = %d : SAT = %d. UNSAT = %d. UNDEC = %d.\n", Counts[1]+Counts[2]+Counts[0], Counts[1], Counts[2], Counts[0] );
- if ( Counts[1] == 0 )
- printf( "There are no counter-examples. No need for more simulation.\n" );
- else
- {
- vSimsIn = Gia_ManSimBitPacking( p, vCexStore, Counts[1] );
- Vec_WrdFreeP( &p->vSimsPi );
- p->vSimsPi = vSimsIn;
- Gia_ManSimProfile( p );
- }
- Vec_StrFree( vStatus );
- Vec_IntFree( vCexStore );
- Vec_WrdFree( vSims );
-}
-
-
-
-
-
-typedef struct Gia_SimRsbMan_t_ Gia_SimRsbMan_t;
-struct Gia_SimRsbMan_t_
-{
- Gia_Man_t * pGia;
- Vec_Int_t * vTfo;
- Vec_Int_t * vCands;
- Vec_Int_t * vFanins;
- Vec_Int_t * vFanins2;
- Vec_Wrd_t * vSimsObj;
- Vec_Wrd_t * vSimsObj2;
- int nWords;
- word * pFunc[3];
-};
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-Gia_SimRsbMan_t * Gia_SimRsbAlloc( Gia_Man_t * pGia )
-{
- Gia_SimRsbMan_t * p = ABC_CALLOC( Gia_SimRsbMan_t, 1 );
- p->pGia = pGia;
- p->nWords = Vec_WrdSize(pGia->vSimsPi) / Gia_ManCiNum(pGia); assert( Vec_WrdSize(pGia->vSimsPi) % Gia_ManCiNum(pGia) == 0 );
- p->pFunc[0] = ABC_CALLOC( word, p->nWords );
- p->pFunc[1] = ABC_CALLOC( word, p->nWords );
- p->pFunc[2] = ABC_CALLOC( word, p->nWords );
- p->vTfo = Vec_IntAlloc( 1000 );
- p->vCands = Vec_IntAlloc( 1000 );
- p->vFanins = Vec_IntAlloc( 10 );
- p->vFanins2 = Vec_IntAlloc( 10 );
- p->vSimsObj = Gia_ManSimPatSim( pGia );
- p->vSimsObj2 = Vec_WrdStart( Vec_WrdSize(p->vSimsObj) );
- assert( p->nWords == Vec_WrdSize(p->vSimsObj) / Gia_ManObjNum(pGia) );
- Gia_ManStaticFanoutStart( pGia );
- return p;
-}
-void Gia_SimRsbFree( Gia_SimRsbMan_t * p )
-{
- Gia_ManStaticFanoutStop( p->pGia );
- Vec_IntFree( p->vTfo );
- Vec_IntFree( p->vCands );
- Vec_IntFree( p->vFanins );
- Vec_IntFree( p->vFanins2 );
- Vec_WrdFree( p->vSimsObj );
- Vec_WrdFree( p->vSimsObj2 );
- ABC_FREE( p->pFunc[0] );
- ABC_FREE( p->pFunc[1] );
- ABC_FREE( p->pFunc[2] );
- ABC_FREE( p );
-}
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void Gia_SimRsbTfo_rec( Gia_Man_t * p, int iObj, int iFanout, Vec_Int_t * vTfo )
-{
- int i, iFan;
- if ( Gia_ObjIsTravIdCurrentId(p, iObj) )
- return;
- Gia_ObjSetTravIdCurrentId(p, iObj);
- Gia_ObjForEachFanoutStaticId( p, iObj, iFan, i )
- if ( iFanout == -1 || iFan == iFanout )
- Gia_SimRsbTfo_rec( p, iFan, -1, vTfo );
- Vec_IntPush( vTfo, iObj );
-}
-Vec_Int_t * Gia_SimRsbTfo( Gia_SimRsbMan_t * p, int iObj, int iFanout )
-{
- assert( iObj > 0 );
- Vec_IntClear( p->vTfo );
- Gia_ManIncrementTravId( p->pGia );
- Gia_SimRsbTfo_rec( p->pGia, iObj, iFanout, p->vTfo );
- assert( Vec_IntEntryLast(p->vTfo) == iObj );
- Vec_IntPop( p->vTfo );
- Vec_IntReverseOrder( p->vTfo );
- Vec_IntSort( p->vTfo, 0 );
- return p->vTfo;
-}
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-word * Gia_SimRsbFunc( Gia_SimRsbMan_t * p, int iObj, Vec_Int_t * vFanins, int fOnSet )
-{
- int nTruthWords = Abc_Truth6WordNum( Vec_IntSize(vFanins) );
- word * pTruth = ABC_CALLOC( word, nTruthWords );
- word * pFunc = Vec_WrdEntryP( p->vSimsObj, p->nWords*iObj );
- word * pFanins[16] = {NULL}; int s, b, iMint, i, iFanin;
- assert( Vec_IntSize(vFanins) <= 16 );
- Vec_IntForEachEntry( vFanins, iFanin, i )
- pFanins[i] = Vec_WrdEntryP( p->vSimsObj, p->nWords*iFanin );
- for ( s = 0; s < 64*p->nWords; s++ )
- {
- if ( !Abc_TtGetBit(p->pFunc[2], s) || Abc_TtGetBit(pFunc, s) != fOnSet )
- continue;
- iMint = 0;
- for ( b = 0; b < Vec_IntSize(vFanins); b++ )
- if ( Abc_TtGetBit(pFanins[b], s) )
- iMint |= 1 << b;
- Abc_TtSetBit( pTruth, iMint );
- }
- return pTruth;
-}
-int Gia_SimRsbResubVerify( Gia_SimRsbMan_t * p, int iObj, Vec_Int_t * vFanins )
-{
- word * pTruth0 = Gia_SimRsbFunc( p, iObj, p->vFanins, 0 );
- word * pTruth1 = Gia_SimRsbFunc( p, iObj, p->vFanins, 1 );
- int Res = !Abc_TtIntersect( pTruth0, pTruth1, p->nWords, 0 );
- ABC_FREE( pTruth0 );
- ABC_FREE( pTruth1 );
- return Res;
-}
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-static inline void Gia_SimRsbSimAndCareSet( Gia_Man_t * p, int i, Gia_Obj_t * pObj, int nWords, Vec_Wrd_t * vSims, Vec_Wrd_t * vSims2 )
-{
- word pComps[2] = { 0, ~(word)0 };
- word Diff0 = pComps[Gia_ObjFaninC0(pObj)];
- word Diff1 = pComps[Gia_ObjFaninC1(pObj)];
- Vec_Wrd_t * vSims0 = Gia_ObjIsTravIdCurrentId(p, Gia_ObjFaninId0(pObj, i)) ? vSims2 : vSims;
- Vec_Wrd_t * vSims1 = Gia_ObjIsTravIdCurrentId(p, Gia_ObjFaninId1(pObj, i)) ? vSims2 : vSims;
- word * pSims0 = Vec_WrdEntryP( vSims0, nWords*Gia_ObjFaninId0(pObj, i) );
- word * pSims1 = Vec_WrdEntryP( vSims1, nWords*Gia_ObjFaninId1(pObj, i) );
- word * pSims2 = Vec_WrdEntryP( vSims2, nWords*i ); int w;
- for ( w = 0; w < nWords; w++ )
- pSims2[w] = (pSims0[w] ^ Diff0) & (pSims1[w] ^ Diff1);
-}
-word * Gia_SimRsbCareSet( Gia_SimRsbMan_t * p, int iObj, Vec_Int_t * vTfo )
-{
- word * pSims = Vec_WrdEntryP( p->vSimsObj, p->nWords*iObj );
- word * pSims2 = Vec_WrdEntryP( p->vSimsObj2, p->nWords*iObj ); int iNode, i;
- Abc_TtCopy( pSims2, pSims, p->nWords, 1 );
- Abc_TtClear( p->pFunc[2], p->nWords );
- Vec_IntForEachEntry( vTfo, iNode, i )
- {
- Gia_Obj_t * pNode = Gia_ManObj(p->pGia, iNode);
- if ( Gia_ObjIsAnd(pNode) )
- Gia_SimRsbSimAndCareSet( p->pGia, iNode, pNode, p->nWords, p->vSimsObj, p->vSimsObj2 );
- else if ( Gia_ObjIsCo(pNode) )
- {
- word * pSimsA = Vec_WrdEntryP( p->vSimsObj, p->nWords*Gia_ObjFaninId0p(p->pGia, pNode) );
- word * pSimsB = Vec_WrdEntryP( p->vSimsObj2, p->nWords*Gia_ObjFaninId0p(p->pGia, pNode) );
- Abc_TtOrXor( p->pFunc[2], pSimsA, pSimsB, p->nWords );
- }
- else assert( 0 );
- }
- return p->pFunc[2];
-}
-
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void Gia_ObjSimCollect( Gia_SimRsbMan_t * p )
-{
- int i, k, iTemp, iFanout;
- Vec_IntClear( p->vFanins2 );
- assert( Vec_IntSize(p->vFanins) > 0 );
- Vec_IntForEachEntry( p->vFanins, iTemp, i )
- {
- Gia_Obj_t * pObj = Gia_ManObj( p->pGia, iTemp );
- if ( Gia_ObjIsAnd(pObj) && !Gia_ObjIsTravIdCurrentId( p->pGia, Gia_ObjFaninId0(pObj, iTemp) ) )
- Vec_IntPush( p->vFanins2, Gia_ObjFaninId0(pObj, iTemp) );
- if ( Gia_ObjIsAnd(pObj) && !Gia_ObjIsTravIdCurrentId( p->pGia, Gia_ObjFaninId1(pObj, iTemp) ) )
- Vec_IntPush( p->vFanins2, Gia_ObjFaninId1(pObj, iTemp) );
- Gia_ObjForEachFanoutStaticId( p->pGia, iTemp, iFanout, k )
- if ( Gia_ObjIsAnd(Gia_ManObj(p->pGia, iFanout)) && !Gia_ObjIsTravIdCurrentId( p->pGia, iFanout ) )
- Vec_IntPush( p->vFanins2, iFanout );
- }
-}
-Vec_Int_t * Gia_ObjSimCands( Gia_SimRsbMan_t * p, int iObj, int nCands )
-{
- assert( iObj > 0 );
- assert( Gia_ObjIsAnd(Gia_ManObj(p->pGia, iObj)) );
- Vec_IntClear( p->vCands );
- Vec_IntFill( p->vFanins, 1, iObj );
- while ( Vec_IntSize(p->vFanins) > 0 && Vec_IntSize(p->vCands) < nCands )
- {
- int i, iTemp;
- Vec_IntForEachEntry( p->vFanins, iTemp, i )
- Gia_ObjSetTravIdCurrentId( p->pGia, iTemp );
- Gia_ObjSimCollect( p ); // p->vFanins -> p->vFanins2
- Vec_IntAppend( p->vCands, p->vFanins2 );
- ABC_SWAP( Vec_Int_t *, p->vFanins, p->vFanins2 );
- }
- assert( Vec_IntSize(p->vFanins) == 0 || Vec_IntSize(p->vCands) >= nCands );
- if ( Vec_IntSize(p->vCands) > nCands )
- Vec_IntShrink( p->vCands, nCands );
- return p->vCands;
-}
-
-/**Function*************************************************************
-
- Synopsis []
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-int Gia_ObjSimRsb( Gia_SimRsbMan_t * p, int iObj, int nCands, int fVerbose, int * pnBufs, int * pnInvs )
-{
- int i, iCand, RetValue = 0;
- Vec_Int_t * vTfo = Gia_SimRsbTfo( p, iObj, -1 );
- word * pCareSet = Gia_SimRsbCareSet( p, iObj, vTfo );
- word * pFunc = Vec_WrdEntryP( p->vSimsObj, p->nWords*iObj );
- Vec_Int_t * vCands = Gia_ObjSimCands( p, iObj, nCands );
- Abc_TtAndSharp( p->pFunc[0], pCareSet, pFunc, p->nWords, 1 );
- Abc_TtAndSharp( p->pFunc[1], pCareSet, pFunc, p->nWords, 0 );
-
-/*
-printf( "Considering node %d with %d candidates:\n", iObj, Vec_IntSize(vCands) );
-Vec_IntPrint( vTfo );
-Vec_IntPrint( vCands );
-Extra_PrintBinary( stdout, (unsigned *)pCareSet, 64 ); printf( "\n" );
-Extra_PrintBinary( stdout, (unsigned *)pFunc, 64 ); printf( "\n" );
-Extra_PrintBinary( stdout, (unsigned *)p->pFunc[0], 64 ); printf( "\n" );
-Extra_PrintBinary( stdout, (unsigned *)p->pFunc[1], 64 ); printf( "\n" );
-*/
- Vec_IntForEachEntry( vCands, iCand, i )
- {
- word * pDiv = Vec_WrdEntryP( p->vSimsObj, p->nWords*iCand );
- if ( !Abc_TtIntersect(pDiv, p->pFunc[0], p->nWords, 0) &&
- !Abc_TtIntersect(pDiv, p->pFunc[1], p->nWords, 1) )
- { (*pnBufs)++; if ( fVerbose ) printf( "Level %3d : %d = buf(%d)\n", Gia_ObjLevelId(p->pGia, iObj), iObj, iCand ); RetValue = 1; }
- if ( !Abc_TtIntersect(pDiv, p->pFunc[0], p->nWords, 1) &&
- !Abc_TtIntersect(pDiv, p->pFunc[1], p->nWords, 0) )
- { (*pnInvs)++; if ( fVerbose ) printf( "Level %3d : %d = inv(%d)\n", Gia_ObjLevelId(p->pGia, iObj), iObj, iCand ); RetValue = 1; }
- }
- return RetValue;
-}
-
-int Gia_ManSimRsb( Gia_Man_t * pGia, int nCands, int fVerbose )
-{
- abctime clk = Abc_Clock();
- Gia_Obj_t * pObj; int iObj, nCount = 0, nBufs = 0, nInvs = 0;
- Gia_SimRsbMan_t * p = Gia_SimRsbAlloc( pGia );
- assert( pGia->vSimsPi != NULL );
- Gia_ManLevelNum( pGia );
- Gia_ManForEachAnd( pGia, pObj, iObj )
- //if ( iObj == 6 )
- nCount += Gia_ObjSimRsb( p, iObj, nCands, fVerbose, &nBufs, &nInvs );
- printf( "Can resubstitute %d nodes (%.2f %% out of %d) (Bufs = %d Invs = %d) ",
- nCount, 100.0*nCount/Gia_ManAndNum(pGia), Gia_ManAndNum(pGia), nBufs, nInvs );
- Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
- Gia_SimRsbFree( p );
- return nCount;
-}
-
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////