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author | Alan Mishchenko <alanmi@berkeley.edu> | 2013-10-06 15:57:17 -0700 |
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committer | Alan Mishchenko <alanmi@berkeley.edu> | 2013-10-06 15:57:17 -0700 |
commit | 8a03e530c299fba1e862a5943207c39fbd52ee06 (patch) | |
tree | 775a402f266cd507849d188b0f6db0b76250be86 /src/aig/gia | |
parent | 812a877ab694956be34b979fbd219a244580cced (diff) | |
download | abc-8a03e530c299fba1e862a5943207c39fbd52ee06.tar.gz abc-8a03e530c299fba1e862a5943207c39fbd52ee06.tar.bz2 abc-8a03e530c299fba1e862a5943207c39fbd52ee06.zip |
Resubstitution code.
Diffstat (limited to 'src/aig/gia')
-rw-r--r-- | src/aig/gia/giaResub.c | 292 | ||||
-rw-r--r-- | src/aig/gia/module.make | 1 |
2 files changed, 293 insertions, 0 deletions
diff --git a/src/aig/gia/giaResub.c b/src/aig/gia/giaResub.c new file mode 100644 index 00000000..4b196fa4 --- /dev/null +++ b/src/aig/gia/giaResub.c @@ -0,0 +1,292 @@ +/**CFile**************************************************************** + + FileName [giaResub.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Scalable AIG package.] + + Synopsis [Resubstitution.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: giaResub.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "gia.h" +#include "misc/vec/vecWec.h" +#include "misc/vec/vecQue.h" +#include "misc/vec/vecHsh.h" + +ABC_NAMESPACE_IMPL_START + + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [Computes MFFCs of all qualifying nodes.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Gia_ObjCheckMffc_rec( Gia_Man_t * p,Gia_Obj_t * pObj, int Limit, Vec_Int_t * vNodes ) +{ + int iFanin; + if ( Gia_ObjIsCi(pObj) ) + return 1; + assert( Gia_ObjIsAnd(pObj) ); + iFanin = Gia_ObjFaninId0p(p, pObj); + Vec_IntPush( vNodes, iFanin ); + if ( !Gia_ObjRefDecId(p, iFanin) && (Vec_IntSize(vNodes) > Limit || !Gia_ObjCheckMffc_rec(p, Gia_ObjFanin0(pObj), Limit, vNodes)) ) + return 0; + iFanin = Gia_ObjFaninId1p(p, pObj); + Vec_IntPush( vNodes, iFanin ); + if ( !Gia_ObjRefDecId(p, iFanin) && (Vec_IntSize(vNodes) > Limit || !Gia_ObjCheckMffc_rec(p, Gia_ObjFanin1(pObj), Limit, vNodes)) ) + return 0; + if ( !Gia_ObjIsMux(p, pObj) ) + return 1; + iFanin = Gia_ObjFaninId2p(p, pObj); + Vec_IntPush( vNodes, iFanin ); + if ( !Gia_ObjRefDecId(p, iFanin) && (Vec_IntSize(vNodes) > Limit || !Gia_ObjCheckMffc_rec(p, Gia_ObjFanin2(p, pObj), Limit, vNodes)) ) + return 0; + return 1; +} +static inline int Gia_ObjCheckMffc( Gia_Man_t * p, Gia_Obj_t * pRoot, int Limit, Vec_Int_t * vNodes, Vec_Int_t * vLeaves, Vec_Int_t * vInners ) +{ + int RetValue, iObj, i; + Vec_IntClear( vNodes ); + RetValue = Gia_ObjCheckMffc_rec( p, pRoot, Limit, vNodes ); + if ( RetValue ) + { + Vec_IntClear( vLeaves ); + Vec_IntClear( vInners ); + Vec_IntSort( vNodes, 0 ); + Vec_IntForEachEntry( vNodes, iObj, i ) + if ( Gia_ObjRefNumId(p, iObj) > 0 || Gia_ObjIsCi(Gia_ManObj(p, iObj)) ) + { + if ( !Vec_IntSize(vLeaves) || Vec_IntEntryLast(vLeaves) != iObj ) + Vec_IntPush( vLeaves, iObj ); + } + else + { + if ( !Vec_IntSize(vInners) || Vec_IntEntryLast(vInners) != iObj ) + Vec_IntPush( vInners, iObj ); + } + Vec_IntPush( vInners, Gia_ObjId(p, pRoot) ); + } + Vec_IntForEachEntry( vNodes, iObj, i ) + Gia_ObjRefIncId( p, iObj ); + return RetValue; +} +Vec_Wec_t * Gia_ManComputeMffcs( Gia_Man_t * p, int LimitMin, int LimitMax, int SuppMax, int RatioBest ) +{ + Gia_Obj_t * pObj; + Vec_Wec_t * vMffcs; + Vec_Int_t * vNodes, * vLeaves, * vInners, * vMffc; + int i, iPivot; + assert( p->pMuxes ); + vNodes = Vec_IntAlloc( 2 * LimitMax ); + vLeaves = Vec_IntAlloc( 2 * LimitMax ); + vInners = Vec_IntAlloc( 2 * LimitMax ); + vMffcs = Vec_WecAlloc( 1000 ); + Gia_ManCreateRefs( p ); + Gia_ManForEachAnd( p, pObj, i ) + { + if ( !Gia_ObjRefNum(p, pObj) ) + continue; + if ( !Gia_ObjCheckMffc(p, pObj, LimitMax, vNodes, vLeaves, vInners) ) + continue; + if ( Vec_IntSize(vInners) < LimitMin ) + continue; + if ( Vec_IntSize(vLeaves) > SuppMax ) + continue; + // improve cut + // collect cut + vMffc = Vec_WecPushLevel( vMffcs ); + Vec_IntGrow( vMffc, Vec_IntSize(vLeaves) + Vec_IntSize(vInners) + 20 ); + Vec_IntPush( vMffc, i ); + Vec_IntPush( vMffc, Vec_IntSize(vLeaves) ); + Vec_IntPush( vMffc, Vec_IntSize(vInners) ); + Vec_IntAppend( vMffc, vLeaves ); +// Vec_IntAppend( vMffc, vInners ); + // add last entry equal to the ratio + Vec_IntPush( vMffc, 1000 * Vec_IntSize(vInners) / Vec_IntSize(vLeaves) ); + } + Vec_IntFree( vNodes ); + Vec_IntFree( vLeaves ); + Vec_IntFree( vInners ); + // sort MFFCs by their inner/leaf ratio + Vec_WecSortByLastInt( vMffcs, 1 ); + Vec_WecForEachLevel( vMffcs, vMffc, i ) + Vec_IntPop( vMffc ); + // remove those whose ratio is not good + iPivot = RatioBest * Vec_WecSize(vMffcs) / 100; + Vec_WecForEachLevelStart( vMffcs, vMffc, i, iPivot ) + Vec_IntErase( vMffc ); + assert( iPivot <= Vec_WecSize(vMffcs) ); + Vec_WecShrink( vMffcs, iPivot ); + return vMffcs; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManPrintDivStats( Gia_Man_t * p, Vec_Wec_t * vMffcs, Vec_Wec_t * vPivots ) +{ + int fVerbose = 0; + Vec_Int_t * vMffc; + int i, nDivs, nDivsAll = 0, nDivs0 = 0; + Vec_WecForEachLevel( vMffcs, vMffc, i ) + { + nDivs = Vec_IntSize(vMffc) - 3 - Vec_IntEntry(vMffc, 1) - Vec_IntEntry(vMffc, 2); + nDivs0 += (nDivs == 0); + nDivsAll += nDivs; + if ( !fVerbose ) + continue; + printf( "%6d : ", Vec_IntEntry(vMffc, 0) ); + printf( "Leaf =%3d ", Vec_IntEntry(vMffc, 1) ); + printf( "Mffc =%4d ", Vec_IntEntry(vMffc, 2) ); + printf( "Divs =%4d ", nDivs ); + printf( "\n" ); + } + printf( "Collected %d (%.1f %%) MFFCs and %d (%.1f %%) have no divisors (div ave for others is %.2f).\n", + Vec_WecSize(vMffcs), 100.0 * Vec_WecSize(vMffcs) / Gia_ManAndNum(p), + nDivs0, 100.0 * nDivs0 / Gia_ManAndNum(p), + 1.0*nDivsAll/Abc_MaxInt(1, Vec_WecSize(vMffcs) - nDivs0) ); + printf( "Using %.2f MB for MFFCs and %.2f MB for pivots. ", + Vec_WecMemory(vMffcs)/(1<<20), Vec_WecMemory(vPivots)/(1<<20) ); +} + +/**Function************************************************************* + + Synopsis [Compute divisors and Boolean functions for the nodes.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManAddDivisors( Gia_Man_t * p, Vec_Wec_t * vMffcs ) +{ + Vec_Wec_t * vPivots; + Vec_Int_t * vMffc, * vPivot, * vPivot0, * vPivot1; + Vec_Int_t * vCommon, * vCommon2, * vMap; + Gia_Obj_t * pObj; + int i, k, iObj, iPivot, iMffc; +//abctime clkStart = Abc_Clock(); + // initialize pivots (mapping of nodes into MFFCs whose leaves they are) + vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); + vPivots = Vec_WecStart( Gia_ManObjNum(p) ); + Vec_WecForEachLevel( vMffcs, vMffc, i ) + { + assert( Vec_IntSize(vMffc) == 3 + Vec_IntEntry(vMffc, 1) ); + iPivot = Vec_IntEntry( vMffc, 0 ); + Vec_IntWriteEntry( vMap, iPivot, i ); + // iterate through the MFFC leaves + Vec_IntForEachEntryStart( vMffc, iObj, k, 3 ) + { + vPivot = Vec_WecEntry( vPivots, iObj ); + if ( Vec_IntSize(vPivot) == 0 ) + Vec_IntGrow(vPivot, 4); + Vec_IntPush( vPivot, iPivot ); + } + } + Vec_WecForEachLevel( vPivots, vPivot, i ) + Vec_IntSort( vPivot, 0 ); + // create pivots for internal nodes while growing MFFCs + vCommon = Vec_IntAlloc( 100 ); + vCommon2 = Vec_IntAlloc( 100 ); + Gia_ManForEachAnd( p, pObj, i ) + { + // find commont pivots + // the slow down happens because some PIs have very large sets of pivots + vPivot0 = Vec_WecEntry( vPivots, Gia_ObjFaninId0(pObj, i) ); + vPivot1 = Vec_WecEntry( vPivots, Gia_ObjFaninId1(pObj, i) ); + Vec_IntTwoFindCommon( vPivot0, vPivot1, vCommon ); + if ( Gia_ObjIsMuxId(p, i) ) + { + vPivot = Vec_WecEntry( vPivots, Gia_ObjFaninId2(p, i) ); + Vec_IntTwoFindCommon( vPivot, vCommon, vCommon2 ); + ABC_SWAP( Vec_Int_t *, vCommon, vCommon2 ); + } + if ( Vec_IntSize(vCommon) == 0 ) + continue; + // add new pivots (this trick increased memory used in vPivots) + vPivot = Vec_WecEntry( vPivots, i ); + Vec_IntTwoMerge2( vPivot, vCommon, vCommon2 ); + ABC_SWAP( Vec_Int_t, *vPivot, *vCommon2 ); + // grow MFFCs + Vec_IntForEachEntry( vCommon, iObj, k ) + { + iMffc = Vec_IntEntry( vMap, iObj ); + assert( iMffc != -1 ); + vMffc = Vec_WecEntry( vMffcs, iMffc ); + Vec_IntPush( vMffc, i ); + } + } +//Abc_PrintTime( 1, "Time", Abc_Clock() - clkStart ); + Vec_IntFree( vCommon ); + Vec_IntFree( vCommon2 ); + Vec_IntFree( vMap ); + Gia_ManPrintDivStats( p, vMffcs, vPivots ); + Vec_WecFree( vPivots ); + // returns the modified array of MFFCs +} +void Gia_ManResubTest( Gia_Man_t * p ) +{ + Vec_Wec_t * vMffcs; + Gia_Man_t * pNew = Gia_ManDupMuxes( p ); +abctime clkStart = Abc_Clock(); + vMffcs = Gia_ManComputeMffcs( pNew, 4, 100, 8, 100 ); + Gia_ManAddDivisors( pNew, vMffcs ); + Vec_WecFree( vMffcs ); +Abc_PrintTime( 1, "Time", Abc_Clock() - clkStart ); + Gia_ManStop( pNew ); +} + + +/**Function************************************************************* + + Synopsis [Perform resubstitution.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/aig/gia/module.make b/src/aig/gia/module.make index ec9a2bcd..4b5c31c2 100644 --- a/src/aig/gia/module.make +++ b/src/aig/gia/module.make @@ -35,6 +35,7 @@ SRC += src/aig/gia/giaAig.c \ src/aig/gia/giaMini.c \ src/aig/gia/giaMuxes.c \ src/aig/gia/giaPat.c \ + src/aig/gia/giaResub.c \ src/aig/gia/giaRetime.c \ src/aig/gia/giaScl.c \ src/aig/gia/giaShrink.c \ |