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author | Alan Mishchenko <alanmi@berkeley.edu> | 2020-02-21 13:40:50 -0800 |
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committer | Alan Mishchenko <alanmi@berkeley.edu> | 2020-02-21 13:40:50 -0800 |
commit | 3c586f886e52414b2baa8d0df3722b71e3478f0d (patch) | |
tree | 72ddb518503fcbcec277e42e54ad0e11dca0b45f /src/aig | |
parent | b1802e4fdc32473d3c2fb30c1dbdbc6c33939695 (diff) | |
download | abc-3c586f886e52414b2baa8d0df3722b71e3478f0d.tar.gz abc-3c586f886e52414b2baa8d0df3722b71e3478f0d.tar.bz2 abc-3c586f886e52414b2baa8d0df3722b71e3478f0d.zip |
Adding commands to generate data for experiments.
Diffstat (limited to 'src/aig')
-rw-r--r-- | src/aig/gia/giaGen.c | 426 | ||||
-rw-r--r-- | src/aig/gia/giaUtil.c | 162 | ||||
-rw-r--r-- | src/aig/gia/module.make | 1 |
3 files changed, 428 insertions, 161 deletions
diff --git a/src/aig/gia/giaGen.c b/src/aig/gia/giaGen.c new file mode 100644 index 00000000..007a74f9 --- /dev/null +++ b/src/aig/gia/giaGen.c @@ -0,0 +1,426 @@ +/**CFile**************************************************************** + + FileName [giaGen.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Scalable AIG package.] + + Synopsis [] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: giaGen.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "gia.h" +#include "misc/util/utilTruth.h" + +ABC_NAMESPACE_IMPL_START + + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [Populate internal simulation info.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline word * Gia_ManObjSim( Gia_Man_t * p, int iObj ) +{ + return Vec_WrdEntryP( p->vSims, p->nSimWords * iObj ); +} +static inline void Gia_ManObjSimPi( Gia_Man_t * p, int iObj ) +{ + int w; + word * pSim = Gia_ManObjSim( p, iObj ); + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = Gia_ManRandomW( 0 ); +// pSim[0] <<= 1; +} +static inline void Gia_ManObjSimPo( Gia_Man_t * p, int iObj ) +{ + int w; + Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); + word * pSimCo = Gia_ManObjSim( p, iObj ); + word * pSimDri = Gia_ManObjSim( p, Gia_ObjFaninId0(pObj, iObj) ); + if ( Gia_ObjFaninC0(pObj) ) + for ( w = 0; w < p->nSimWords; w++ ) + pSimCo[w] = ~pSimDri[w]; + else + for ( w = 0; w < p->nSimWords; w++ ) + pSimCo[w] = pSimDri[w]; +} +static inline void Gia_ManObjSimAnd( Gia_Man_t * p, int iObj ) +{ + int w; + Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); + word * pSim = Gia_ManObjSim( p, iObj ); + word * pSim0 = Gia_ManObjSim( p, Gia_ObjFaninId0(pObj, iObj) ); + word * pSim1 = Gia_ManObjSim( p, Gia_ObjFaninId1(pObj, iObj) ); + if ( Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) ) + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = ~pSim0[w] & ~pSim1[w]; + else if ( Gia_ObjFaninC0(pObj) && !Gia_ObjFaninC1(pObj) ) + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = ~pSim0[w] & pSim1[w]; + else if ( !Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) ) + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = pSim0[w] & ~pSim1[w]; + else + for ( w = 0; w < p->nSimWords; w++ ) + pSim[w] = pSim0[w] & pSim1[w]; +} +int Gia_ManSimulateWords( Gia_Man_t * p, int nWords ) +{ + Gia_Obj_t * pObj; int i; + // allocate simulation info for one timeframe + Vec_WrdFreeP( &p->vSims ); + p->vSims = Vec_WrdStart( Gia_ManObjNum(p) * nWords ); + p->nSimWords = nWords; + // perform simulation + Gia_ManForEachObj1( p, pObj, i ) + { + if ( Gia_ObjIsAnd(pObj) ) + Gia_ManObjSimAnd( p, i ); + else if ( Gia_ObjIsCi(pObj) ) + Gia_ManObjSimPi( p, i ); + else if ( Gia_ObjIsCo(pObj) ) + Gia_ManObjSimPo( p, i ); + else assert( 0 ); + } + return 1; +} + +int Gia_ManSimulateWordsInit( Gia_Man_t * p, Vec_Wrd_t * vSimsIn ) +{ + Gia_Obj_t * pObj; int i, Id; + int nWords = Vec_WrdSize(vSimsIn) / Gia_ManCiNum(p); + assert( Vec_WrdSize(vSimsIn) == nWords * Gia_ManCiNum(p) ); + // allocate simulation info for one timeframe + Vec_WrdFreeP( &p->vSims ); + p->vSims = Vec_WrdStart( Gia_ManObjNum(p) * nWords ); + p->nSimWords = nWords; + // set input sim info + Gia_ManForEachCiId( p, Id, i ) + memcpy( Vec_WrdEntryP(p->vSims, Id*nWords), Vec_WrdEntryP(vSimsIn, i*nWords), sizeof(word)*nWords ); + // perform simulation + Gia_ManForEachObj1( p, pObj, i ) + { + if ( Gia_ObjIsAnd(pObj) ) + Gia_ManObjSimAnd( p, i ); + else if ( Gia_ObjIsCi(pObj) ) + continue; + else if ( Gia_ObjIsCo(pObj) ) + Gia_ManObjSimPo( p, i ); + else assert( 0 ); + } + return 1; +} + +/**Function************************************************************* + + Synopsis [Dump data files.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManDumpFiles( Gia_Man_t * p, int nCexesT, int nCexesV, int Seed, char * pFileName ) +{ + int n, nSize[2] = {nCexesT*64, nCexesV*64}; + + char pFileNameOutTX[100]; + char pFileNameOutTY[100]; + char pFileNameOutVX[100]; + char pFileNameOutVY[100]; + + sprintf( pFileNameOutTX, "data/train_%s_%d_%d.data", pFileName ? pFileName : Gia_ManName(p), nSize[0], Gia_ManCiNum(p) ); + sprintf( pFileNameOutTY, "data/train_%s_%d_%d.data", pFileName ? pFileName : Gia_ManName(p), nSize[0], Gia_ManCoNum(p) ); + sprintf( pFileNameOutVX, "data/test_%s_%d_%d.data", pFileName ? pFileName : Gia_ManName(p), nSize[1], Gia_ManCiNum(p) ); + sprintf( pFileNameOutVY, "data/test_%s_%d_%d.data", pFileName ? pFileName : Gia_ManName(p), nSize[1], Gia_ManCoNum(p) ); + + Gia_ManRandomW( 1 ); + for ( n = 0; n < Seed; n++ ) + Gia_ManRandomW( 0 ); + for ( n = 0; n < 2; n++ ) + { + int Res = Gia_ManSimulateWords( p, nSize[n] ); + + Vec_Bit_t * vBitX = Vec_BitAlloc( nSize[n] * Gia_ManCiNum(p) ); + Vec_Bit_t * vBitY = Vec_BitAlloc( nSize[n] * Gia_ManCoNum(p) ); + + FILE * pFileOutX = fopen( n ? pFileNameOutVX : pFileNameOutTX, "wb" ); + FILE * pFileOutY = fopen( n ? pFileNameOutVY : pFileNameOutTY, "wb" ); + + int i, k, Id, Num, Value, nBytes; + for ( k = 0; k < nSize[n]; k++ ) + { + Gia_ManForEachCiId( p, Id, i ) + { + Vec_BitPush( vBitX, Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + //printf( "%d", Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + } + //printf( " " ); + Gia_ManForEachCoId( p, Id, i ) + { + Vec_BitPush( vBitY, Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + //printf( "%d", Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + } + //printf( "\n" ); + } + assert( Vec_BitSize(vBitX) <= Vec_BitCap(vBitX) ); + assert( Vec_BitSize(vBitY) <= Vec_BitCap(vBitY) ); + + Num = 2; Value = fwrite( &Num, 1, 4, pFileOutX ); assert( Value == 4 ); + Num = nSize[n]; Value = fwrite( &Num, 1, 4, pFileOutX ); assert( Value == 4 ); + Num = Gia_ManCiNum(p); Value = fwrite( &Num, 1, 4, pFileOutX ); assert( Value == 4 ); + + nBytes = nSize[n] * Gia_ManCiNum(p) / 8; + assert( nSize[n] * Gia_ManCiNum(p) % 8 == 0 ); + Value = fwrite( Vec_BitArray(vBitX), 1, nBytes, pFileOutX ); + assert( Value == nBytes ); + + Num = 2; Value = fwrite( &Num, 1, 4, pFileOutY ); assert( Value == 4 ); + Num = nSize[n]; Value = fwrite( &Num, 1, 4, pFileOutY ); assert( Value == 4 ); + Num = Gia_ManCoNum(p); Value = fwrite( &Num, 1, 4, pFileOutY ); assert( Value == 4 ); + + nBytes = nSize[n] * Gia_ManCoNum(p) / 8; + assert( nSize[n] * Gia_ManCoNum(p) % 8 == 0 ); + Value = fwrite( Vec_BitArray(vBitY), 1, nBytes, pFileOutY ); + assert( Value == nBytes ); + + fclose( pFileOutX ); + fclose( pFileOutY ); + + Vec_BitFree( vBitX ); + Vec_BitFree( vBitY ); + + Res = 0; + } + printf( "Finished dumping files \"%s\" and \"%s\".\n", pFileNameOutTX, pFileNameOutTY ); + printf( "Finished dumping files \"%s\" and \"%s\".\n", pFileNameOutVX, pFileNameOutVY ); +} + +/**Function************************************************************* + + Synopsis [Dump data files.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManDumpPlaFiles( Gia_Man_t * p, int nCexesT, int nCexesV, int Seed, char * pFileName ) +{ + int n, nSize[2] = {nCexesT*64, nCexesV*64}; + + char pFileNameOutT[100]; + char pFileNameOutV[100]; + + sprintf( pFileNameOutT, "data/train_%s_%d.pla", pFileName ? pFileName : Gia_ManName(p), nSize[0], Gia_ManCiNum(p) ); + sprintf( pFileNameOutV, "data/test_%s_%d.pla", pFileName ? pFileName : Gia_ManName(p), nSize[1], Gia_ManCiNum(p) ); + + Gia_ManRandomW( 1 ); + for ( n = 0; n < Seed; n++ ) + Gia_ManRandomW( 0 ); + for ( n = 0; n < 2; n++ ) + { + int Res = Gia_ManSimulateWords( p, nSize[n] ); + int i, k, Id; + + FILE * pFileOut = fopen( n ? pFileNameOutV : pFileNameOutT, "wb" ); + + fprintf( pFileOut, ".i %d\n", Gia_ManCiNum(p) ); + fprintf( pFileOut, ".o %d\n", Gia_ManCoNum(p) ); + fprintf( pFileOut, ".p %d\n", nSize[n] ); + for ( k = 0; k < nSize[n]; k++ ) + { + Gia_ManForEachCiId( p, Id, i ) + { + //Vec_BitPush( vBitX, Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + fprintf( pFileOut, "%d", Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + } + fprintf( pFileOut, " " ); + Gia_ManForEachCoId( p, Id, i ) + { + //Vec_BitPush( vBitY, Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + fprintf( pFileOut, "%d", Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); + } + fprintf( pFileOut, "\n" ); + } + fprintf( pFileOut, ".e\n" ); + + fclose( pFileOut ); + + Res = 0; + } + printf( "Finished dumping files \"%s\" and \"%s\".\n", pFileNameOutT, pFileNameOutV ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Gia_ManSimParamRead( char * pFileName, int * pnIns, int * pnWords ) +{ + int c, nIns = -1, nLines = 0, Count = 0, fReadDot = 0; + FILE * pFile = fopen( pFileName, "rb" ); + if ( pFile == NULL ) + { + printf( "Cannot open file \"%s\" for reading.\n", pFileName ); + return 0; + } + while ( (c = fgetc(pFile)) != EOF ) + { + if ( c == '.' ) + fReadDot = 1; + if ( c == '\n' ) + { + if ( !fReadDot ) + { + if ( nIns == -1 ) + nIns = Count; + else if ( nIns != Count ) + { + printf( "The number of symbols (%d) does not match other lines (%d).\n", Count, nIns ); + fclose( pFile ); + return 0; + } + Count = 0; + nLines++; + } + fReadDot = 0; + } + if ( fReadDot ) + continue; + if ( c != '0' && c != '1' ) + continue; + Count++; + } + if ( nLines % 64 > 0 ) + { + printf( "The number of lines (%d) is not divisible by 64.\n", nLines ); + fclose( pFile ); + return 0; + } + *pnIns = nIns - 1; + *pnWords = nLines / 64; + //printf( "Expecting %d inputs and %d words of simulation data.\n", *pnIns, *pnWords ); + return 1; +} +void Gia_ManSimFileRead( char * pFileName, int nIns, int nWords, Vec_Wrd_t * vSimsIn, Vec_Int_t * vValues ) +{ + int c, nPats = 0, Count = 0, fReadDot = 0; + FILE * pFile = fopen( pFileName, "rb" ); + if ( pFile == NULL ) + { + printf( "Cannot open file \"%s\" for reading.\n", pFileName ); + return; + } + assert( Vec_WrdSize(vSimsIn) % nWords == 0 ); + while ( (c = fgetc(pFile)) != EOF ) + { + if ( c == '.' ) + fReadDot = 1; + if ( c == '\n' ) + fReadDot = 0; + if ( fReadDot ) + continue; + if ( c != '0' && c != '1' ) + continue; + if ( Count == nIns ) + { + Vec_IntPush( vValues, c - '0' ); + Count = 0; + nPats++; + } + else + { + if ( c == '1' ) + Abc_TtSetBit( Vec_WrdEntryP(vSimsIn, Count * nWords), nPats ); + Count++; + } + } + assert( nPats == 64*nWords ); + fclose( pFile ); + printf( "Read %d simulation patterns for %d inputs.\n", 64*nWords, nIns ); +} +void Gia_ManCompareValues( Gia_Man_t * p, Vec_Wrd_t * vSimsIn, Vec_Int_t * vValues ) +{ + int i, Value, Count = 0, nWords = Vec_WrdSize(vSimsIn) / Gia_ManCiNum(p); + word * pSims; + assert( Vec_IntSize(vValues) == nWords * 64 ); + Gia_ManSimulateWordsInit( p, vSimsIn ); + assert( p->nSimWords == nWords ); + pSims = Gia_ManObjSim( p, Gia_ObjId(p, Gia_ManCo(p, 0)) ); + Vec_IntForEachEntry( vValues, Value, i ) + if ( Abc_TtGetBit(pSims, i) == Value ) + Count++; + printf( "Total = %6d. Errors = %6d. Correct = %6d. (%6.2f %%)\n", + Vec_IntSize(vValues), Vec_IntSize(vValues) - Count, Count, 100.0*Count/Vec_IntSize(vValues) ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManTestOneFile( Gia_Man_t * p, char * pFileName ) +{ + Vec_Wrd_t * vSimsIn; + Vec_Int_t * vValues; + int nIns, nWords; + if ( !Gia_ManSimParamRead( pFileName, &nIns, &nWords ) ) + return; + vSimsIn = Vec_WrdStart( nIns * nWords ); + vValues = Vec_IntAlloc( nWords * 64 ); + Gia_ManSimFileRead( pFileName, nIns, nWords, vSimsIn, vValues ); + Gia_ManCompareValues( p, vSimsIn, vValues ); + Vec_WrdFree( vSimsIn ); + Vec_IntFree( vValues ); +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/aig/gia/giaUtil.c b/src/aig/gia/giaUtil.c index ea6cb147..072c9872 100644 --- a/src/aig/gia/giaUtil.c +++ b/src/aig/gia/giaUtil.c @@ -2223,167 +2223,6 @@ void Gia_ManUpdateCopy( Vec_Int_t * vCopy, Gia_Man_t * p ) /**Function************************************************************* - Synopsis [Populate internal simulation info.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -static inline word * Gia_ManObjSim( Gia_Man_t * p, int iObj ) -{ - return Vec_WrdEntryP( p->vSims, p->nSimWords * iObj ); -} -static inline void Gia_ManObjSimPi( Gia_Man_t * p, int iObj ) -{ - int w; - word * pSim = Gia_ManObjSim( p, iObj ); - for ( w = 0; w < p->nSimWords; w++ ) - pSim[w] = Gia_ManRandomW( 0 ); -// pSim[0] <<= 1; -} -static inline void Gia_ManObjSimPo( Gia_Man_t * p, int iObj ) -{ - int w; - Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); - word * pSimCo = Gia_ManObjSim( p, iObj ); - word * pSimDri = Gia_ManObjSim( p, Gia_ObjFaninId0(pObj, iObj) ); - if ( Gia_ObjFaninC0(pObj) ) - for ( w = 0; w < p->nSimWords; w++ ) - pSimCo[w] = ~pSimDri[w]; - else - for ( w = 0; w < p->nSimWords; w++ ) - pSimCo[w] = pSimDri[w]; -} -static inline void Gia_ManObjSimAnd( Gia_Man_t * p, int iObj ) -{ - int w; - Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); - word * pSim = Gia_ManObjSim( p, iObj ); - word * pSim0 = Gia_ManObjSim( p, Gia_ObjFaninId0(pObj, iObj) ); - word * pSim1 = Gia_ManObjSim( p, Gia_ObjFaninId1(pObj, iObj) ); - if ( Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) ) - for ( w = 0; w < p->nSimWords; w++ ) - pSim[w] = ~pSim0[w] & ~pSim1[w]; - else if ( Gia_ObjFaninC0(pObj) && !Gia_ObjFaninC1(pObj) ) - for ( w = 0; w < p->nSimWords; w++ ) - pSim[w] = ~pSim0[w] & pSim1[w]; - else if ( !Gia_ObjFaninC0(pObj) && Gia_ObjFaninC1(pObj) ) - for ( w = 0; w < p->nSimWords; w++ ) - pSim[w] = pSim0[w] & ~pSim1[w]; - else - for ( w = 0; w < p->nSimWords; w++ ) - pSim[w] = pSim0[w] & pSim1[w]; -} -int Gia_ManSimulateWords( Gia_Man_t * p, int nWords ) -{ - Gia_Obj_t * pObj; int i; - // allocate simulation info for one timeframe - Vec_WrdFreeP( &p->vSims ); - p->vSims = Vec_WrdStart( Gia_ManObjNum(p) * nWords ); - p->nSimWords = nWords; - // perform simulation - Gia_ManForEachObj1( p, pObj, i ) - { - if ( Gia_ObjIsAnd(pObj) ) - Gia_ManObjSimAnd( p, i ); - else if ( Gia_ObjIsCi(pObj) ) - Gia_ManObjSimPi( p, i ); - else if ( Gia_ObjIsCo(pObj) ) - Gia_ManObjSimPo( p, i ); - else assert( 0 ); - } - return 1; -} - - -/**Function************************************************************* - - Synopsis [Dump data files.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Gia_ManDumpFiles( Gia_Man_t * p, int nCexesT, int nCexesV ) -{ - int n, nSize[2] = {nCexesT*64, nCexesV*64}; - - char pFileNameOutTX[100]; - char pFileNameOutTY[100]; - char pFileNameOutVX[100]; - char pFileNameOutVY[100]; - - sprintf( pFileNameOutTX, "data/%s_%d_%d.data", Gia_ManName(p), nSize[0], Gia_ManCiNum(p) ); - sprintf( pFileNameOutTY, "data/%s_%d_%d.data", Gia_ManName(p), nSize[0], Gia_ManCoNum(p) ); - sprintf( pFileNameOutVX, "data/%s_%d_%d.data", Gia_ManName(p), nSize[1], Gia_ManCiNum(p) ); - sprintf( pFileNameOutVY, "data/%s_%d_%d.data", Gia_ManName(p), nSize[1], Gia_ManCoNum(p) ); - - Gia_ManRandomW( 1 ); - for ( n = 0; n < 2; n++ ) - { - int Res = Gia_ManSimulateWords( p, nSize[n] ); - - Vec_Bit_t * vBitX = Vec_BitAlloc( nSize[n] * Gia_ManCiNum(p) ); - Vec_Bit_t * vBitY = Vec_BitAlloc( nSize[n] * Gia_ManCoNum(p) ); - - FILE * pFileOutX = fopen( n ? pFileNameOutVX : pFileNameOutTX, "wb" ); - FILE * pFileOutY = fopen( n ? pFileNameOutVY : pFileNameOutTY, "wb" ); - - int i, k, Id, Num, Value, nBytes; - for ( k = 0; k < nSize[n]; k++ ) - { - Gia_ManForEachCiId( p, Id, i ) - { - Vec_BitPush( vBitX, Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); - //printf( "%d", Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); - } - //printf( " " ); - Gia_ManForEachCoId( p, Id, i ) - { - Vec_BitPush( vBitY, Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); - //printf( "%d", Abc_TtGetBit(Gia_ManObjSim(p, Id), k) ); - } - //printf( "\n" ); - } - assert( Vec_BitSize(vBitX) <= Vec_BitCap(vBitX) ); - assert( Vec_BitSize(vBitY) <= Vec_BitCap(vBitY) ); - - Num = 2; Value = fwrite( &Num, 1, 4, pFileOutX ); assert( Value == 4 ); - Num = nSize[n]; Value = fwrite( &Num, 1, 4, pFileOutX ); assert( Value == 4 ); - Num = Gia_ManCiNum(p); Value = fwrite( &Num, 1, 4, pFileOutX ); assert( Value == 4 ); - - nBytes = nSize[n] * Gia_ManCiNum(p) / 8; - assert( nSize[n] * Gia_ManCiNum(p) % 8 == 0 ); - Value = fwrite( Vec_BitArray(vBitX), 1, nBytes, pFileOutX ); - assert( Value == nBytes ); - - Num = 2; Value = fwrite( &Num, 1, 4, pFileOutY ); assert( Value == 4 ); - Num = nSize[n]; Value = fwrite( &Num, 1, 4, pFileOutY ); assert( Value == 4 ); - Num = Gia_ManCoNum(p); Value = fwrite( &Num, 1, 4, pFileOutY ); assert( Value == 4 ); - - nBytes = nSize[n] * Gia_ManCoNum(p) / 8; - assert( nSize[n] * Gia_ManCoNum(p) % 8 == 0 ); - Value = fwrite( Vec_BitArray(vBitY), 1, nBytes, pFileOutY ); - assert( Value == nBytes ); - - fclose( pFileOutX ); - fclose( pFileOutY ); - - Vec_BitFree( vBitX ); - Vec_BitFree( vBitY ); - - Res = 0; - } -} - -/**Function************************************************************* - Synopsis [] Description [] @@ -2449,6 +2288,7 @@ Gia_Man_t * Gia_ManDupWithMuxPos( Gia_Man_t * p ) return pNew; } + //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// diff --git a/src/aig/gia/module.make b/src/aig/gia/module.make index 11d092b8..49e48392 100644 --- a/src/aig/gia/module.make +++ b/src/aig/gia/module.make @@ -33,6 +33,7 @@ SRC += src/aig/gia/giaAig.c \ src/aig/gia/giaFrames.c \ src/aig/gia/giaFront.c \ src/aig/gia/giaFx.c \ + src/aig/gia/giaGen.c \ src/aig/gia/giaGig.c \ src/aig/gia/giaGlitch.c \ src/aig/gia/giaHash.c \ |