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authorAlan Mishchenko <alanmi@berkeley.edu>2013-09-29 23:14:00 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2013-09-29 23:14:00 -0700
commit62439be84dd1dd96493b12c54b457706b5ffadc3 (patch)
tree0cf01a9483a9a0b9cb6761f69044f1672ffa0a76 /src/aig
parent49ac3c52604bb7d14495be0f9031a11244e2dad7 (diff)
downloadabc-62439be84dd1dd96493b12c54b457706b5ffadc3.tar.gz
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New logic sharing extraction.
Diffstat (limited to 'src/aig')
-rw-r--r--src/aig/gia/gia.h10
-rw-r--r--src/aig/gia/giaBalance.c2
-rw-r--r--src/aig/gia/giaFx.c442
-rw-r--r--src/aig/gia/giaMan.c2
-rw-r--r--src/aig/gia/giaTruth.c73
-rw-r--r--src/aig/gia/module.make1
6 files changed, 475 insertions, 55 deletions
diff --git a/src/aig/gia/gia.h b/src/aig/gia/gia.h
index a5ce3f65..02104958 100644
--- a/src/aig/gia/gia.h
+++ b/src/aig/gia/gia.h
@@ -174,7 +174,7 @@ struct Gia_Man_t_
// truth table computation for small functions
int nTtVars; // truth table variables
int nTtWords; // truth table words
- Vec_Str_t * vTtNums; // object numbers
+ Vec_Int_t * vTtNums; // object numbers
Vec_Int_t * vTtNodes; // internal nodes
Vec_Ptr_t * vTtInputs; // truth tables for constant and primary inputs
Vec_Wrd_t * vTtMemory; // truth tables for internal nodes
@@ -454,8 +454,8 @@ static inline void Gia_ObjSetXorLevel( Gia_Man_t * p, Gia_Obj_t * pObj )
static inline void Gia_ObjSetMuxLevel( Gia_Man_t * p, Gia_Obj_t * pObj ) { assert( Gia_ObjIsMux(p,pObj) ); Gia_ObjSetLevel( p, pObj, 2+Abc_MaxInt( Abc_MaxInt(Gia_ObjLevel(p,Gia_ObjFanin0(pObj)),Gia_ObjLevel(p,Gia_ObjFanin1(pObj))), Gia_ObjLevel(p,Gia_ObjFanin2(p,pObj))) ); }
static inline void Gia_ObjSetGateLevel( Gia_Man_t * p, Gia_Obj_t * pObj ){ if ( Gia_ObjIsMux(p,pObj) ) Gia_ObjSetMuxLevel(p, pObj); else if ( Gia_ObjIsXor(pObj) ) Gia_ObjSetXorLevel(p, pObj); else if ( Gia_ObjIsAnd(pObj) ) Gia_ObjSetAndLevel(p, pObj); }
-static inline int Gia_ObjNum( Gia_Man_t * p, Gia_Obj_t * pObj ) { return (int)(unsigned char)Vec_StrGetEntry(p->vTtNums, Gia_ObjId(p,pObj)); }
-static inline void Gia_ObjSetNum( Gia_Man_t * p, Gia_Obj_t * pObj, int n ) { assert( n >= 0 && n < 254 ); Vec_StrSetEntry(p->vTtNums, Gia_ObjId(p,pObj), (char)n); }
+static inline int Gia_ObjNum( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Vec_IntGetEntry(p->vTtNums, Gia_ObjId(p,pObj)); }
+static inline void Gia_ObjSetNum( Gia_Man_t * p, Gia_Obj_t * pObj, int n ) { assert( n >= 0 ); Vec_IntSetEntry(p->vTtNums, Gia_ObjId(p,pObj), n); }
static inline int Gia_ObjRefNumId( Gia_Man_t * p, int Id ) { return p->pRefs[Id]; }
static inline int Gia_ObjRefIncId( Gia_Man_t * p, int Id ) { return p->pRefs[Id]++; }
@@ -931,7 +931,7 @@ extern Vec_Str_t * Gia_AigerWriteIntoMemoryStrPart( Gia_Man_t * p, Vec_I
extern void Gia_AigerWriteSimple( Gia_Man_t * pInit, char * pFileName );
/*=== giaBalance.c ===========================================================*/
extern Gia_Man_t * Gia_ManBalance( Gia_Man_t * p, int fSimpleAnd, int fVerbose );
-extern Gia_Man_t * Gia_ManMultiExtract( Gia_Man_t * p, int fSimpleAnd, int nNewNodesMax, int fVerbose, int fVeryVerbose );
+extern Gia_Man_t * Gia_ManAreaBalance( Gia_Man_t * p, int fSimpleAnd, int nNewNodesMax, int fVerbose, int fVeryVerbose );
/*=== giaBidec.c ===========================================================*/
extern unsigned * Gia_ManConvertAigToTruth( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vLeaves, Vec_Int_t * vTruth, Vec_Int_t * vVisited );
extern Gia_Man_t * Gia_ManPerformBidec( Gia_Man_t * p, int fVerbose );
@@ -1193,7 +1193,7 @@ extern Gia_Man_t * Gia_ManUpdateExtraAig( void * pTime, Gia_Man_t * pAig
/*=== giaTruth.c ===========================================================*/
extern word Gia_ObjComputeTruthTable6Lut( Gia_Man_t * p, int iObj, Vec_Wrd_t * vTemp );
extern word Gia_ObjComputeTruthTable6( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vSupp, Vec_Wrd_t * vTruths );
-extern int Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj );
+extern void Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj );
extern word * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj );
extern void Gia_ObjComputeTruthTableStart( Gia_Man_t * p, int nVarsMax );
extern void Gia_ObjComputeTruthTableStop( Gia_Man_t * p );
diff --git a/src/aig/gia/giaBalance.c b/src/aig/gia/giaBalance.c
index 8fbf63aa..afe22952 100644
--- a/src/aig/gia/giaBalance.c
+++ b/src/aig/gia/giaBalance.c
@@ -896,7 +896,7 @@ Gia_Man_t * Dam_ManMultiExtractInt( Gia_Man_t * pGia, int nNewNodesMax, int fVer
Dam_ManFree( p );
return pNew;
}
-Gia_Man_t * Gia_ManMultiExtract( Gia_Man_t * p, int fSimpleAnd, int nNewNodesMax, int fVerbose, int fVeryVerbose )
+Gia_Man_t * Gia_ManAreaBalance( Gia_Man_t * p, int fSimpleAnd, int nNewNodesMax, int fVerbose, int fVeryVerbose )
{
Gia_Man_t * pNew, * pNew1, * pNew2;
if ( fVerbose ) Gia_ManPrintStats( p, NULL );
diff --git a/src/aig/gia/giaFx.c b/src/aig/gia/giaFx.c
new file mode 100644
index 00000000..9a73ecf0
--- /dev/null
+++ b/src/aig/gia/giaFx.c
@@ -0,0 +1,442 @@
+/**CFile****************************************************************
+
+ FileName [giaFx.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Scalable AIG package.]
+
+ Synopsis [Interface to fast_extract package.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: giaFx.c,v 1.00 2013/09/29 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "gia.h"
+#include "bool/kit/kit.h"
+#include "misc/vec/vecWec.h"
+#include "bool/dec/dec.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Create GIA for SOP.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Gia_ManGraphToAig( Gia_Man_t * p, Dec_Graph_t * pGraph )
+{
+ Dec_Node_t * pNode = NULL; // Suppress "might be used uninitialized"
+ int i, iAnd0, iAnd1;
+ // check for constant function
+ if ( Dec_GraphIsConst(pGraph) )
+ return Abc_LitNotCond( 1, Dec_GraphIsComplement(pGraph) );
+ // check for a literal
+ if ( Dec_GraphIsVar(pGraph) )
+ return Abc_LitNotCond( Dec_GraphVar(pGraph)->iFunc, Dec_GraphIsComplement(pGraph) );
+ // build the AIG nodes corresponding to the AND gates of the graph
+ Dec_GraphForEachNode( pGraph, pNode, i )
+ {
+ iAnd0 = Abc_LitNotCond( Dec_GraphNode(pGraph, pNode->eEdge0.Node)->iFunc, pNode->eEdge0.fCompl );
+ iAnd1 = Abc_LitNotCond( Dec_GraphNode(pGraph, pNode->eEdge1.Node)->iFunc, pNode->eEdge1.fCompl );
+ pNode->iFunc = Gia_ManHashAnd( p, iAnd0, iAnd1 );
+ }
+ // complement the result if necessary
+ return Abc_LitNotCond( pNode->iFunc, Dec_GraphIsComplement(pGraph) );
+}
+int Gia_ManSopToAig( Gia_Man_t * p, char * pSop, Vec_Int_t * vLeaves )
+{
+ int i, iAnd, iSum, Value, nFanins;
+ char * pCube;
+ // get the number of variables
+ nFanins = Kit_PlaGetVarNum(pSop);
+ // go through the cubes of the node's SOP
+ iSum = 0;
+ Kit_PlaForEachCube( pSop, nFanins, pCube )
+ {
+ // create the AND of literals
+ iAnd = 1;
+ Kit_PlaCubeForEachVar( pCube, Value, i )
+ {
+ assert( Vec_IntEntry(vLeaves, i) >= 0 );
+ if ( Value == '1' )
+ iAnd = Gia_ManHashAnd( p, iAnd, Vec_IntEntry(vLeaves, i) );
+ else if ( Value == '0' )
+ iAnd = Gia_ManHashAnd( p, iAnd, Abc_LitNot(Vec_IntEntry(vLeaves, i)) );
+ else assert( Value == '-' );
+ }
+ // add to the sum of cubes
+ iSum = Gia_ManHashOr( p, iSum, iAnd );
+ }
+ // decide whether to complement the result
+ if ( Kit_PlaIsComplement(pSop) )
+ iSum = Abc_LitNot(iSum);
+ return iSum;
+}
+int Gia_ManFactorNode( Gia_Man_t * p, char * pSop, Vec_Int_t * vLeaves )
+{
+ if ( Kit_PlaGetVarNum(pSop) == 0 )
+ return Abc_LitNotCond( 1, Kit_PlaIsConst0(pSop) );
+ assert( Kit_PlaGetVarNum(pSop) == Vec_IntSize(vLeaves) );
+ if ( Kit_PlaGetVarNum(pSop) > 2 && Kit_PlaGetCubeNum(pSop) > 1 )
+ {
+ Dec_Graph_t * pFForm;
+ Dec_Node_t * pFFNode;
+ int i, Lit;
+ pFForm = Dec_Factor( pSop );
+ // assign fanins
+ Dec_GraphForEachLeaf( pFForm, pFFNode, i )
+ {
+ assert( Vec_IntEntry(vLeaves, i) >= 0 );
+ pFFNode->iFunc = Vec_IntEntry(vLeaves, i);
+ }
+ // perform strashing
+ Lit = Gia_ManGraphToAig( p, pFForm );
+ Dec_GraphFree( pFForm );
+ return Lit;
+ }
+ return Gia_ManSopToAig( p, pSop, vLeaves );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Computing truth tables for the mapped network.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Wrd_t * Gia_ManComputeTruths( Gia_Man_t * p, int nCutSize, int nLutNum )
+{
+ Vec_Wrd_t * vTruths;
+ Vec_Int_t vLeaves;
+ word * pTruth;
+ int i, k, nWords;
+ nWords = Abc_Truth6WordNum( nCutSize );
+ vTruths = Vec_WrdAlloc( nWords * nLutNum );
+ Gia_ObjComputeTruthTableStart( p, nCutSize );
+ Gia_ManForEachLut( p, i )
+ {
+ // collect and sort fanins
+ vLeaves.nCap = vLeaves.nSize = Gia_ObjLutSize( p, i );
+ vLeaves.pArray = Gia_ObjLutFanins( p, i );
+ assert( Vec_IntCheckUniqueSmall(&vLeaves) );
+ Vec_IntSelectSort( Vec_IntArray(&vLeaves), Vec_IntSize(&vLeaves) );
+ // compute truth table
+ pTruth = Gia_ObjComputeTruthTableCut( p, Gia_ManObj(p, i), &vLeaves );
+ for ( k = 0; k < nWords; k++ )
+ Vec_WrdPush( vTruths, pTruth[k] );
+// Kit_DsdPrintFromTruth( (unsigned *)pTruth, 6 ); printf( "\n" );
+ }
+ Gia_ObjComputeTruthTableStop( p );
+ assert( Vec_WrdCap(vTruths) == 16 || Vec_WrdSize(vTruths) == Vec_WrdCap(vTruths) );
+ return vTruths;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Extracts information about the network.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Gia_ManAssignNumbers( Gia_Man_t * p )
+{
+ Gia_Obj_t * pObj;
+ int i, Counter = 0;
+ Gia_ManFillValue( p );
+ Gia_ManForEachCi( p, pObj, i )
+ pObj->Value = Counter++;
+ Gia_ManForEachLut( p, i )
+ Gia_ManObj(p, i)->Value = Counter++;
+ return Counter;
+}
+Vec_Wec_t * Gia_ManFxRetrieve( Gia_Man_t * p, Vec_Str_t ** pvCompl )
+{
+ Vec_Wec_t * vCubes;
+ Vec_Wrd_t * vTruths;
+ Vec_Int_t * vCube, * vCover;
+ int nItems, nCutSize, nWords;
+ int i, c, v, Lit, Cube, Counter = 0;
+ abctime clk = Abc_Clock();
+ nItems = Gia_ManAssignNumbers( p );
+ // compute truth tables
+ nCutSize = Gia_ManLutSizeMax( p );
+ nWords = Abc_Truth6WordNum( nCutSize );
+ vTruths = Gia_ManComputeTruths( p, Abc_MaxInt(6, nCutSize), nItems - Gia_ManCiNum(p) );
+ vCover = Vec_IntAlloc( 1 << 16 );
+ // collect cubes
+ vCubes = Vec_WecAlloc( 1000 );
+ *pvCompl = Vec_StrStart( nItems );
+ Gia_ManForEachLut( p, i )
+ {
+ Gia_Obj_t * pObj = Gia_ManObj( p, i );
+ int nVars = Gia_ObjLutSize( p, i );
+ int * pVars = Gia_ObjLutFanins( p, i );
+ word * pTruth = Vec_WrdEntryP( vTruths, Counter++ * nWords );
+ int Status = Kit_TruthIsop( (unsigned *)pTruth, nVars, vCover, 1 );
+ if ( Vec_IntSize(vCover) == 0 || (Vec_IntSize(vCover) == 1 && Vec_IntEntry(vCover,0) == 0) )
+ {
+ Vec_StrWriteEntry( *pvCompl, pObj->Value, (char)(Vec_IntSize(vCover) == 0) );
+ vCube = Vec_WecPushLevel( vCubes );
+ Vec_IntPush( vCube, pObj->Value );
+ continue;
+ }
+ Vec_StrWriteEntry( *pvCompl, pObj->Value, (char)Status );
+ Vec_IntForEachEntry( vCover, Cube, c )
+ {
+ vCube = Vec_WecPushLevel( vCubes );
+ Vec_IntPush( vCube, pObj->Value );
+ for ( v = 0; v < nVars; v++ )
+ {
+ Lit = 3 & (Cube >> (v << 1));
+ if ( Lit == 1 )
+ Vec_IntPush( vCube, Abc_Var2Lit(Gia_ManObj(p, pVars[v])->Value, 1) );
+ else if ( Lit == 2 )
+ Vec_IntPush( vCube, Abc_Var2Lit(Gia_ManObj(p, pVars[v])->Value, 0) );
+ else if ( Lit != 0 )
+ assert( 0 );
+ }
+ Vec_IntSelectSort( Vec_IntArray(vCube) + 1, Vec_IntSize(vCube) - 1 );
+ }
+ }
+ assert( Counter * nWords == Vec_WrdSize(vTruths) );
+ Vec_WrdFree( vTruths );
+ Vec_IntFree( vCover );
+ Abc_PrintTime( 1, "Setup time", Abc_Clock() - clk );
+ return vCubes;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Generates GIA after factoring the resulting SOPs.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Gia_ManFxTopoOrder_rec( Vec_Wec_t * vCubes, Vec_Int_t * vFirst, Vec_Int_t * vCount, Vec_Int_t * vVisit, Vec_Int_t * vOrder, int iObj )
+{
+ int c, v, Lit;
+ int iFirst = Vec_IntEntry( vFirst, iObj );
+ int nCubes = Vec_IntEntry( vCount, iObj );
+ assert( !Vec_IntEntry( vVisit, iObj ) );
+ Vec_IntWriteEntry( vVisit, iObj, 1 );
+ for ( c = 0; c < nCubes; c++ )
+ {
+ Vec_Int_t * vCube = Vec_WecEntry( vCubes, iFirst + c );
+ assert( Vec_IntEntry(vCube, 0) == iObj );
+ Vec_IntForEachEntryStart( vCube, Lit, v, 1 )
+ if ( !Vec_IntEntry( vVisit, Abc_Lit2Var(Lit) ) )
+ Gia_ManFxTopoOrder_rec( vCubes, vFirst, vCount, vVisit, vOrder, Abc_Lit2Var(Lit) );
+ }
+ Vec_IntPush( vOrder, iObj );
+}
+Vec_Int_t * Gia_ManFxTopoOrder( Vec_Wec_t * vCubes, int nInputs, int nStart, Vec_Int_t ** pvFirst, Vec_Int_t ** pvCount )
+{
+ Vec_Int_t * vOrder, * vFirst, * vCount, * vVisit, * vCube;
+ int i, iFanin, nNodeMax = -1;
+ // find the largest index
+ Vec_WecForEachLevel( vCubes, vCube, i )
+ nNodeMax = Abc_MaxInt( nNodeMax, Vec_IntEntry(vCube, 0) );
+ nNodeMax++;
+ // quit if there is no new nodes
+ if ( nNodeMax == nStart )
+ {
+ printf( "The network is unchanged by fast extract.\n" );
+ return NULL;
+ }
+ // find first cube and how many cubes
+ vFirst = Vec_IntStart( nNodeMax );
+ vCount = Vec_IntStart( nNodeMax );
+ Vec_WecForEachLevel( vCubes, vCube, i )
+ {
+ iFanin = Vec_IntEntry( vCube, 0 );
+ assert( iFanin >= nInputs );
+ if ( Vec_IntEntry(vCount, iFanin) == 0 )
+ Vec_IntWriteEntry( vFirst, iFanin, i );
+ Vec_IntAddToEntry( vCount, iFanin, 1 );
+ }
+ // put all of them in a topo order
+ vOrder = Vec_IntStart( nInputs );
+ vVisit = Vec_IntStart( nNodeMax );
+ for ( i = 0; i < nInputs; i++ )
+ Vec_IntWriteEntry( vVisit, i, 1 );
+ for ( i = nInputs; i < nNodeMax; i++ )
+ if ( !Vec_IntEntry( vVisit, i ) )
+ Gia_ManFxTopoOrder_rec( vCubes, vFirst, vCount, vVisit, vOrder, i );
+ assert( Vec_IntSize(vOrder) == nNodeMax );
+ Vec_IntFree( vVisit );
+ // return topological order of new nodes
+ *pvFirst = vFirst;
+ *pvCount = vCount;
+ return vOrder;
+}
+Gia_Man_t * Gia_ManFxInsert( Gia_Man_t * p, Vec_Wec_t * vCubes, Vec_Str_t * vCompls )
+{
+ Gia_Man_t * pNew, * pTemp;
+ Gia_Obj_t * pObj; Vec_Str_t * vSop;
+ Vec_Int_t * vOrder, * vFirst, * vCount, * vFanins;
+ Vec_Int_t * vCopies, * vCube, * vMap;
+ int k, c, v, Lit, Var, iItem;
+ abctime clk = Abc_Clock();
+ // prepare the cubes
+ vOrder = Gia_ManFxTopoOrder( vCubes, Gia_ManCiNum(p), Vec_StrSize(vCompls), &vFirst, &vCount );
+ if ( vOrder == NULL )
+ return Gia_ManDup( p );
+ assert( Vec_IntSize(vOrder) > Vec_StrSize(vCompls) );
+ // create new manager
+ pNew = Gia_ManStart( Gia_ManObjNum(p) );
+ pNew->pName = Abc_UtilStrsav( p->pName );
+ pNew->pSpec = Abc_UtilStrsav( p->pSpec );
+ Gia_ManHashStart( pNew );
+ // create primary inputs
+ vMap = Vec_IntStartFull( Vec_IntSize(vOrder) );
+ vCopies = Vec_IntAlloc( Vec_IntSize(vOrder) );
+ Gia_ManForEachCi( p, pObj, k )
+ Vec_IntPush( vCopies, Gia_ManAppendCi(pNew) );
+ Vec_IntFillExtra( vCopies, Vec_IntSize(vOrder), -1 );
+ // add AIG nodes in the topological order
+ vSop = Vec_StrAlloc( 1000 );
+ vFanins = Vec_IntAlloc( 100 );
+ Vec_IntForEachEntryStart( vOrder, iItem, k, Gia_ManCiNum(p) )
+ {
+ int iFirst = Vec_IntEntry( vFirst, iItem );
+ int nCubes = Vec_IntEntry( vCount, iItem );
+ // collect fanins
+ Vec_IntClear( vFanins );
+ for ( c = 0; c < nCubes; c++ )
+ {
+ vCube = Vec_WecEntry( vCubes, iFirst + c );
+ Vec_IntForEachEntryStart( vCube, Lit, v, 1 )
+ if ( Vec_IntEntry(vMap, Abc_Lit2Var(Lit)) == -1 )
+ {
+ Vec_IntWriteEntry( vMap, Abc_Lit2Var(Lit), Vec_IntSize(vFanins) );
+ Vec_IntPush( vFanins, Abc_Lit2Var(Lit) );
+ }
+ }
+ // create SOPs
+ Vec_StrClear( vSop );
+ for ( c = 0; c < nCubes; c++ )
+ {
+ for ( v = 0; v < Vec_IntSize(vFanins); v++ )
+ Vec_StrPush( vSop, '-' );
+ vCube = Vec_WecEntry( vCubes, iFirst + c );
+ Vec_IntForEachEntryStart( vCube, Lit, v, 1 )
+ {
+ Lit = Abc_Lit2LitV( Vec_IntArray(vMap), Lit );
+ assert( Lit >= 0 && Abc_Lit2Var(Lit) < Vec_IntSize(vFanins) );
+ Vec_StrWriteEntry( vSop, Vec_StrSize(vSop) - Vec_IntSize(vFanins) + Abc_Lit2Var(Lit), (char)(Abc_LitIsCompl(Lit)? '0' : '1') );
+ }
+ Vec_StrPush( vSop, ' ' );
+ Vec_StrPush( vSop, '1' );
+ Vec_StrPush( vSop, '\n' );
+ }
+ Vec_StrPush( vSop, '\0' );
+ // collect fanins
+ Vec_IntForEachEntry( vFanins, Var, v )
+ {
+ Vec_IntWriteEntry( vMap, Var, -1 );
+ Vec_IntWriteEntry( vFanins, v, Vec_IntEntry(vCopies, Var) );
+ }
+ // derive new AIG
+ Lit = Gia_ManFactorNode( pNew, Vec_StrArray(vSop), vFanins );
+ Lit = Abc_LitNotCond( Lit, (iItem < Vec_StrSize(vCompls)) && (Vec_StrEntry(vCompls, iItem) > 0) );
+ // remeber this literal
+ assert( Vec_IntEntry(vCopies, iItem) == -1 );
+ Vec_IntWriteEntry( vCopies, iItem, Lit );
+ }
+ Gia_ManHashStop( pNew );
+ // create primary outputs
+ Gia_ManForEachCo( p, pObj, k )
+ {
+ Lit = Gia_ObjFaninId0p(p, pObj) ? Vec_IntEntry(vCopies, Gia_ObjFanin0(pObj)->Value) : 0;
+ Gia_ManAppendCo( pNew, Abc_LitNotCond( Lit, Gia_ObjFaninC0(pObj) ) );
+ }
+ Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) );
+ // cleanup
+ Vec_IntFree( vOrder );
+ Vec_IntFree( vFirst );
+ Vec_IntFree( vCount );
+ Vec_IntFree( vFanins );
+ Vec_IntFree( vCopies );
+ Vec_IntFree( vMap );
+ Vec_StrFree( vSop );
+ // remove dangling nodes
+ pNew = Gia_ManCleanup( pTemp = pNew );
+ Gia_ManStop( pTemp );
+ Abc_PrintTime( 1, "Setdn time", Abc_Clock() - clk );
+ return pNew;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Performs classical fast_extract on logic functions.]
+
+ Description []
+
+ SideEffects [Sorts the fanins of each cut in the increasing order.]
+
+ SeeAlso []
+
+***********************************************************************/
+Gia_Man_t * Gia_ManPerformFx( Gia_Man_t * p, int nNewNodesMax, int LitCountMax, int fVerbose, int fVeryVerbose )
+{
+ extern int Fx_FastExtract( Vec_Wec_t * vCubes, int ObjIdMax, int nNewNodesMax, int LitCountMax, int fVerbose, int fVeryVerbose );
+ Gia_Man_t * pNew = NULL;
+ Vec_Wec_t * vCubes;
+ Vec_Str_t * vCompl;
+ abctime clk;
+ assert( Gia_ManHasMapping(p) );
+ // collect information
+ vCubes = Gia_ManFxRetrieve( p, &vCompl );
+ // call the fast extract procedure
+ clk = Abc_Clock();
+ Fx_FastExtract( vCubes, Vec_StrSize(vCompl), nNewNodesMax, LitCountMax, fVerbose, fVeryVerbose );
+ Abc_PrintTime( 1, "Fx runtime", Abc_Clock() - clk );
+ // insert information
+ pNew = Gia_ManFxInsert( p, vCubes, vCompl );
+ // cleanup
+ Vec_WecFree( vCubes );
+ Vec_StrFree( vCompl );
+ return pNew;
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+
diff --git a/src/aig/gia/giaMan.c b/src/aig/gia/giaMan.c
index 5df2faa5..e57fe27d 100644
--- a/src/aig/gia/giaMan.c
+++ b/src/aig/gia/giaMan.c
@@ -95,7 +95,7 @@ void Gia_ManStop( Gia_Man_t * p )
Vec_IntFreeP( &p->vDoms );
Vec_IntFreeP( &p->vLevels );
Vec_IntFreeP( &p->vTruths );
- Vec_StrFreeP( &p->vTtNums );
+ Vec_IntFreeP( &p->vTtNums );
Vec_IntFreeP( &p->vTtNodes );
Vec_WrdFreeP( &p->vTtMemory );
Vec_PtrFreeP( &p->vTtInputs );
diff --git a/src/aig/gia/giaTruth.c b/src/aig/gia/giaTruth.c
index 0ba2f244..043e4c5f 100644
--- a/src/aig/gia/giaTruth.c
+++ b/src/aig/gia/giaTruth.c
@@ -38,8 +38,8 @@ static word s_Truth6[6] = {
static inline word * Gla_ObjTruthElem( Gia_Man_t * p, int i ) { return (word *)Vec_PtrEntry( p->vTtInputs, i ); }
static inline word * Gla_ObjTruthNode( Gia_Man_t * p, Gia_Obj_t * pObj ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * Gia_ObjNum(p, pObj); }
-static inline word * Gla_ObjTruthFree1( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * 254; }
-static inline word * Gla_ObjTruthFree2( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + p->nTtWords * 255; }
+static inline word * Gla_ObjTruthFree1( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + Vec_WrdSize(p->vTtMemory) - p->nTtWords * 1; }
+static inline word * Gla_ObjTruthFree2( Gia_Man_t * p ) { return Vec_WrdArray(p->vTtMemory) + Vec_WrdSize(p->vTtMemory) - p->nTtWords * 2; }
static inline word * Gla_ObjTruthConst0( Gia_Man_t * p, word * pDst ) { int w; for ( w = 0; w < p->nTtWords; w++ ) pDst[w] = 0; return pDst; }
static inline word * Gla_ObjTruthDup( Gia_Man_t * p, word * pDst, word * pSrc, int c ) { int w; for ( w = 0; w < p->nTtWords; w++ ) pDst[w] = c ? ~pSrc[w] : pSrc[w]; return pDst; }
@@ -143,28 +143,22 @@ word Gia_ObjComputeTruthTable6( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vSu
SeeAlso []
***********************************************************************/
-int Gia_ObjCollectInternal_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
+void Gia_ObjCollectInternal_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( !Gia_ObjIsAnd(pObj) )
- return 0;
+ return;
if ( pObj->fMark0 )
- return 0;
+ return;
pObj->fMark0 = 1;
Gia_ObjCollectInternal_rec( p, Gia_ObjFanin0(pObj) );
Gia_ObjCollectInternal_rec( p, Gia_ObjFanin1(pObj) );
- if ( Vec_IntSize(p->vTtNodes) > 253 )
- return 1;
Gia_ObjSetNum( p, pObj, Vec_IntSize(p->vTtNodes) );
Vec_IntPush( p->vTtNodes, Gia_ObjId(p, pObj) );
- return 0;
}
-int Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj )
+void Gia_ObjCollectInternal( Gia_Man_t * p, Gia_Obj_t * pObj )
{
- int RetValue;
Vec_IntClear( p->vTtNodes );
- RetValue = Gia_ObjCollectInternal_rec( p, pObj );
- assert( Vec_IntSize(p->vTtNodes) < 254 );
- return RetValue;
+ Gia_ObjCollectInternal_rec( p, pObj );
}
/**Function*************************************************************
@@ -188,7 +182,7 @@ word * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj )
{
p->nTtVars = Gia_ManPiNum( p );
p->nTtWords = (p->nTtVars <= 6 ? 1 : (1 << (p->nTtVars - 6)));
- p->vTtNums = Vec_StrAlloc( Gia_ManObjNum(p) + 1000 );
+ p->vTtNums = Vec_IntAlloc( Gia_ManObjNum(p) + 1000 );
p->vTtNodes = Vec_IntAlloc( 256 );
p->vTtInputs = Vec_PtrAllocTruthTables( p->nTtVars );
p->vTtMemory = Vec_WrdStart( p->nTtWords * 256 );
@@ -201,13 +195,10 @@ word * Gia_ObjComputeTruthTable( Gia_Man_t * p, Gia_Obj_t * pObj )
}
// collect internal nodes
pRoot = Gia_ObjIsCo(pObj) ? Gia_ObjFanin0(pObj) : pObj;
- if ( Gia_ObjCollectInternal( p, pRoot ) )
- {
- Gia_ManForEachObjVec( p->vTtNodes, p, pTemp, i )
- pTemp->fMark0 = 0;
- return NULL;
- }
+ Gia_ObjCollectInternal( p, pRoot );
// compute the truth table for internal nodes
+ if ( Vec_WrdSize(p->vTtMemory) < p->nTtWords * (Vec_IntSize(p->vTtNodes) + 2) )
+ Vec_WrdFillExtra( p->vTtMemory, p->nTtWords * (Vec_IntSize(p->vTtNodes) + 2), 0 );
Gia_ManForEachObjVec( p->vTtNodes, p, pTemp, i )
{
pTemp->fMark0 = 0; // unmark nodes marked by Gia_ObjCollectInternal()
@@ -283,21 +274,18 @@ void Gia_ObjComputeTruthTableTest( Gia_Man_t * p )
SeeAlso []
***********************************************************************/
-int Gia_ObjCollectInternalCut_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
+void Gia_ObjCollectInternalCut_rec( Gia_Man_t * p, Gia_Obj_t * pObj )
{
if ( pObj->fMark0 )
- return 0;
- assert( Gia_ObjIsAnd(pObj) );
- if ( Gia_ObjCollectInternalCut_rec( p, Gia_ObjFanin0(pObj) ) )
- return 1;
- if ( Gia_ObjCollectInternalCut_rec( p, Gia_ObjFanin1(pObj) ) )
- return 1;
+ return;
pObj->fMark0 = 1;
+ assert( Gia_ObjIsAnd(pObj) );
+ Gia_ObjCollectInternalCut_rec( p, Gia_ObjFanin0(pObj) );
+ Gia_ObjCollectInternalCut_rec( p, Gia_ObjFanin1(pObj) );
Gia_ObjSetNum( p, pObj, Vec_IntSize(p->vTtNodes) );
Vec_IntPush( p->vTtNodes, Gia_ObjId(p, pObj) );
- return (Vec_IntSize(p->vTtNodes) >= 254);
}
-int Gia_ObjCollectInternalCut( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vLeaves )
+void Gia_ObjCollectInternalCut( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vLeaves )
{
Gia_Obj_t * pObj;
int i;
@@ -311,7 +299,7 @@ int Gia_ObjCollectInternalCut( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t * vLe
}
assert( pRoot->fMark0 == 0 ); // the root cannot be one of the leaves
Vec_IntClear( p->vTtNodes );
- return Gia_ObjCollectInternalCut_rec( p, pRoot );
+ Gia_ObjCollectInternalCut_rec( p, pRoot );
}
/**Function*************************************************************
@@ -329,17 +317,17 @@ void Gia_ObjComputeTruthTableStart( Gia_Man_t * p, int nVarsMax )
{
assert( p->vTtMemory == NULL );
p->nTtVars = nVarsMax;
- p->nTtWords = (p->nTtVars <= 6 ? 1 : (1 << (p->nTtVars - 6)));
- p->vTtNums = Vec_StrAlloc( Gia_ManObjNum(p) + 1000 );
+ p->nTtWords = Abc_Truth6WordNum( p->nTtVars );
+ p->vTtNums = Vec_IntAlloc( Gia_ManObjNum(p) + 1000 );
p->vTtNodes = Vec_IntAlloc( 256 );
p->vTtInputs = Vec_PtrAllocTruthTables( p->nTtVars );
- p->vTtMemory = Vec_WrdStart( p->nTtWords * 256 );
+ p->vTtMemory = Vec_WrdStart( p->nTtWords * 64 );
}
void Gia_ObjComputeTruthTableStop( Gia_Man_t * p )
{
p->nTtVars = 0;
p->nTtWords = 0;
- Vec_StrFreeP( &p->vTtNums );
+ Vec_IntFreeP( &p->vTtNums );
Vec_IntFreeP( &p->vTtNodes );
Vec_PtrFreeP( &p->vTtInputs );
Vec_WrdFreeP( &p->vTtMemory );
@@ -364,21 +352,10 @@ word * Gia_ObjComputeTruthTableCut( Gia_Man_t * p, Gia_Obj_t * pRoot, Vec_Int_t
assert( p->vTtMemory != NULL );
assert( Vec_IntSize(vLeaves) <= p->nTtVars );
// collect internal nodes
- if ( Gia_ObjCollectInternalCut( p, pRoot, vLeaves ) )
- {
- // unmark nodes makred by Gia_ObjCollectInternal()
- Gia_ManForEachObjVec( p->vTtNodes, p, pTemp, i )
- pTemp->fMark0 = 0;
- // unmark leaves marked by Gia_ObjCollectInternal()
- Gia_ManForEachObjVec( vLeaves, p, pTemp, i )
- {
- assert( pTemp->fMark0 == 1 );
- pTemp->fMark0 = 0;
- }
- return NULL;
- }
+ Gia_ObjCollectInternalCut( p, pRoot, vLeaves );
// compute the truth table for internal nodes
- assert( Vec_IntSize(p->vTtNodes) < 254 );
+ if ( Vec_WrdSize(p->vTtMemory) < p->nTtWords * (Vec_IntSize(p->vTtNodes) + 2) )
+ Vec_WrdFillExtra( p->vTtMemory, p->nTtWords * (Vec_IntSize(p->vTtNodes) + 2), 0 );
Gia_ManForEachObjVec( p->vTtNodes, p, pTemp, i )
{
pTemp->fMark0 = 0; // unmark nodes marked by Gia_ObjCollectInternal()
diff --git a/src/aig/gia/module.make b/src/aig/gia/module.make
index 1bac1d4b..cf12b835 100644
--- a/src/aig/gia/module.make
+++ b/src/aig/gia/module.make
@@ -21,6 +21,7 @@ SRC += src/aig/gia/giaAig.c \
src/aig/gia/giaForce.c \
src/aig/gia/giaFrames.c \
src/aig/gia/giaFront.c \
+ src/aig/gia/giaFx.c \
src/aig/gia/giaGlitch.c \
src/aig/gia/giaHash.c \
src/aig/gia/giaIf.c \