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authorAlan Mishchenko <alanmi@berkeley.edu>2007-10-01 08:01:00 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2007-10-01 08:01:00 -0700
commit4812c90424dfc40d26725244723887a2d16ddfd9 (patch)
treeb32ace96e7e2d84d586e09ba605463b6f49c3271 /src/base/abci/abcRr.c
parente54d9691616b9a0326e2fdb3156bb4eeb8abfcd7 (diff)
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Version abc71001
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diff --git a/src/base/abci/abcRr.c b/src/base/abci/abcRr.c
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+/**CFile****************************************************************
+
+ FileName [abcRr.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Network and node package.]
+
+ Synopsis [Redundancy removal.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: abcRr.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "abc.h"
+#include "fraig.h"
+#include "sim.h"
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+typedef struct Abc_RRMan_t_ Abc_RRMan_t;
+struct Abc_RRMan_t_
+{
+ // the parameters
+ Abc_Ntk_t * pNtk; // the network
+ int nFaninLevels; // the number of fanin levels
+ int nFanoutLevels; // the number of fanout levels
+ // the node/fanin/fanout
+ Abc_Obj_t * pNode; // the node
+ Abc_Obj_t * pFanin; // the fanin
+ Abc_Obj_t * pFanout; // the fanout
+ // the intermediate cones
+ Vec_Ptr_t * vFaninLeaves; // the leaves of the fanin cone
+ Vec_Ptr_t * vFanoutRoots; // the roots of the fanout cone
+ // the window
+ Vec_Ptr_t * vLeaves; // the leaves of the window
+ Vec_Ptr_t * vCone; // the internal nodes of the window
+ Vec_Ptr_t * vRoots; // the roots of the window
+ Abc_Ntk_t * pWnd; // the window derived for the edge
+ // the miter
+ Abc_Ntk_t * pMiter; // the miter derived from the window
+ Prove_Params_t * pParams; // the miter proving parameters
+ // statistical variables
+ int nNodesOld; // the old number of nodes
+ int nLevelsOld; // the old number of levels
+ int nEdgesTried; // the number of nodes tried
+ int nEdgesRemoved; // the number of nodes proved
+ int timeWindow; // the time to construct the window
+ int timeMiter; // the time to construct the miter
+ int timeProve; // the time to prove the miter
+ int timeUpdate; // the network update time
+ int timeTotal; // the total runtime
+};
+
+static Abc_RRMan_t * Abc_RRManStart();
+static void Abc_RRManStop( Abc_RRMan_t * p );
+static void Abc_RRManPrintStats( Abc_RRMan_t * p );
+static void Abc_RRManClean( Abc_RRMan_t * p );
+static int Abc_NtkRRProve( Abc_RRMan_t * p );
+static int Abc_NtkRRUpdate( Abc_Ntk_t * pNtk, Abc_Obj_t * pNode, Abc_Obj_t * pFanin, Abc_Obj_t * pFanout );
+static int Abc_NtkRRWindow( Abc_RRMan_t * p );
+
+static int Abc_NtkRRTfi_int( Vec_Ptr_t * vLeaves, int LevelLimit );
+static int Abc_NtkRRTfo_int( Vec_Ptr_t * vLeaves, Vec_Ptr_t * vRoots, int LevelLimit, Abc_Obj_t * pEdgeFanin, Abc_Obj_t * pEdgeFanout );
+static int Abc_NtkRRTfo_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vRoots, int LevelLimit );
+static void Abc_NtkRRTfi_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vCone, int LevelLimit );
+static Abc_Ntk_t * Abc_NtkWindow( Abc_Ntk_t * pNtk, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vCone, Vec_Ptr_t * vRoots );
+
+static void Abc_NtkRRSimulateStart( Abc_Ntk_t * pNtk );
+static void Abc_NtkRRSimulateStop( Abc_Ntk_t * pNtk );
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Removes stuck-at redundancies.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NtkRR( Abc_Ntk_t * pNtk, int nFaninLevels, int nFanoutLevels, int fUseFanouts, int fVerbose )
+{
+ ProgressBar * pProgress;
+ Abc_RRMan_t * p;
+ Abc_Obj_t * pNode, * pFanin, * pFanout;
+ int i, k, m, nNodes, RetValue, clk, clkTotal = clock();
+ // start the manager
+ p = Abc_RRManStart( nFaninLevels, nFanoutLevels );
+ p->pNtk = pNtk;
+ p->nFaninLevels = nFaninLevels;
+ p->nFanoutLevels = nFanoutLevels;
+ p->nNodesOld = Abc_NtkNodeNum(pNtk);
+ p->nLevelsOld = Abc_AigLevel(pNtk);
+ // remember latch values
+// Abc_NtkForEachLatch( pNtk, pNode, i )
+// pNode->pNext = pNode->pData;
+ // go through the nodes
+ Abc_NtkCleanCopy(pNtk);
+ nNodes = Abc_NtkObjNumMax(pNtk);
+ Abc_NtkRRSimulateStart(pNtk);
+ pProgress = Extra_ProgressBarStart( stdout, nNodes );
+ Abc_NtkForEachNode( pNtk, pNode, i )
+ {
+ Extra_ProgressBarUpdate( pProgress, i, NULL );
+ // stop if all nodes have been tried once
+ if ( i >= nNodes )
+ break;
+ // skip the constant node
+// if ( Abc_NodeIsConst(pNode) )
+// continue;
+ // skip persistant nodes
+ if ( Abc_NodeIsPersistant(pNode) )
+ continue;
+ // skip the nodes with many fanouts
+ if ( Abc_ObjFanoutNum(pNode) > 1000 )
+ continue;
+ // construct the window
+ if ( !fUseFanouts )
+ {
+ Abc_ObjForEachFanin( pNode, pFanin, k )
+ {
+ // skip the nodes with only one fanout (tree nodes)
+ if ( Abc_ObjFanoutNum(pFanin) == 1 )
+ continue;
+/*
+ if ( pFanin->Id == 228 && pNode->Id == 2649 )
+ {
+ int k = 0;
+ }
+*/
+ p->nEdgesTried++;
+ Abc_RRManClean( p );
+ p->pNode = pNode;
+ p->pFanin = pFanin;
+ p->pFanout = NULL;
+
+ clk = clock();
+ RetValue = Abc_NtkRRWindow( p );
+ p->timeWindow += clock() - clk;
+ if ( !RetValue )
+ continue;
+/*
+ if ( pFanin->Id == 228 && pNode->Id == 2649 )
+ {
+ Abc_NtkShowAig( p->pWnd, 0 );
+ }
+*/
+ clk = clock();
+ RetValue = Abc_NtkRRProve( p );
+ p->timeMiter += clock() - clk;
+ if ( !RetValue )
+ continue;
+//printf( "%d -> %d (%d)\n", pFanin->Id, pNode->Id, k );
+
+ clk = clock();
+ Abc_NtkRRUpdate( pNtk, p->pNode, p->pFanin, p->pFanout );
+ p->timeUpdate += clock() - clk;
+
+ p->nEdgesRemoved++;
+ break;
+ }
+ continue;
+ }
+ // use the fanouts
+ Abc_ObjForEachFanin( pNode, pFanin, k )
+ Abc_ObjForEachFanout( pNode, pFanout, m )
+ {
+ // skip the nodes with only one fanout (tree nodes)
+// if ( Abc_ObjFanoutNum(pFanin) == 1 && Abc_ObjFanoutNum(pNode) == 1 )
+// continue;
+
+ p->nEdgesTried++;
+ Abc_RRManClean( p );
+ p->pNode = pNode;
+ p->pFanin = pFanin;
+ p->pFanout = pFanout;
+
+ clk = clock();
+ RetValue = Abc_NtkRRWindow( p );
+ p->timeWindow += clock() - clk;
+ if ( !RetValue )
+ continue;
+
+ clk = clock();
+ RetValue = Abc_NtkRRProve( p );
+ p->timeMiter += clock() - clk;
+ if ( !RetValue )
+ continue;
+
+ clk = clock();
+ Abc_NtkRRUpdate( pNtk, p->pNode, p->pFanin, p->pFanout );
+ p->timeUpdate += clock() - clk;
+
+ p->nEdgesRemoved++;
+ break;
+ }
+ }
+ Abc_NtkRRSimulateStop(pNtk);
+ Extra_ProgressBarStop( pProgress );
+ p->timeTotal = clock() - clkTotal;
+ if ( fVerbose )
+ Abc_RRManPrintStats( p );
+ Abc_RRManStop( p );
+ // restore latch values
+// Abc_NtkForEachLatch( pNtk, pNode, i )
+// pNode->pData = pNode->pNext, pNode->pNext = NULL;
+ // put the nodes into the DFS order and reassign their IDs
+ Abc_NtkReassignIds( pNtk );
+ Abc_NtkLevel( pNtk );
+ // check
+ if ( !Abc_NtkCheck( pNtk ) )
+ {
+ printf( "Abc_NtkRR: The network check has failed.\n" );
+ return 0;
+ }
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Start the manager.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Abc_RRMan_t * Abc_RRManStart()
+{
+ Abc_RRMan_t * p;
+ p = ALLOC( Abc_RRMan_t, 1 );
+ memset( p, 0, sizeof(Abc_RRMan_t) );
+ p->vFaninLeaves = Vec_PtrAlloc( 100 ); // the leaves of the fanin cone
+ p->vFanoutRoots = Vec_PtrAlloc( 100 ); // the roots of the fanout cone
+ p->vLeaves = Vec_PtrAlloc( 100 ); // the leaves of the window
+ p->vCone = Vec_PtrAlloc( 100 ); // the internal nodes of the window
+ p->vRoots = Vec_PtrAlloc( 100 ); // the roots of the window
+ p->pParams = ALLOC( Prove_Params_t, 1 );
+ memset( p->pParams, 0, sizeof(Prove_Params_t) );
+ Prove_ParamsSetDefault( p->pParams );
+ return p;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Stop the manager.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_RRManStop( Abc_RRMan_t * p )
+{
+ Abc_RRManClean( p );
+ Vec_PtrFree( p->vFaninLeaves );
+ Vec_PtrFree( p->vFanoutRoots );
+ Vec_PtrFree( p->vLeaves );
+ Vec_PtrFree( p->vCone );
+ Vec_PtrFree( p->vRoots );
+ free( p->pParams );
+ free( p );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Stop the manager.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_RRManPrintStats( Abc_RRMan_t * p )
+{
+ double Ratio = 100.0*(p->nNodesOld - Abc_NtkNodeNum(p->pNtk))/p->nNodesOld;
+ printf( "Redundancy removal statistics:\n" );
+ printf( "Edges tried = %6d.\n", p->nEdgesTried );
+ printf( "Edges removed = %6d. (%5.2f %%)\n", p->nEdgesRemoved, 100.0*p->nEdgesRemoved/p->nEdgesTried );
+ printf( "Node gain = %6d. (%5.2f %%)\n", p->nNodesOld - Abc_NtkNodeNum(p->pNtk), Ratio );
+ printf( "Level gain = %6d.\n", p->nLevelsOld - Abc_AigLevel(p->pNtk) );
+ PRT( "Windowing ", p->timeWindow );
+ PRT( "Miter ", p->timeMiter );
+ PRT( " Construct ", p->timeMiter - p->timeProve );
+ PRT( " Prove ", p->timeProve );
+ PRT( "Update ", p->timeUpdate );
+ PRT( "TOTAL ", p->timeTotal );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Clean the manager.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_RRManClean( Abc_RRMan_t * p )
+{
+ p->pNode = NULL;
+ p->pFanin = NULL;
+ p->pFanout = NULL;
+ Vec_PtrClear( p->vFaninLeaves );
+ Vec_PtrClear( p->vFanoutRoots );
+ Vec_PtrClear( p->vLeaves );
+ Vec_PtrClear( p->vCone );
+ Vec_PtrClear( p->vRoots );
+ if ( p->pWnd ) Abc_NtkDelete( p->pWnd );
+ if ( p->pMiter ) Abc_NtkDelete( p->pMiter );
+ p->pWnd = NULL;
+ p->pMiter = NULL;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Returns 1 if the miter is constant 0.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NtkRRProve( Abc_RRMan_t * p )
+{
+ Abc_Ntk_t * pWndCopy;
+ int RetValue, clk;
+// Abc_NtkShowAig( p->pWnd, 0 );
+ pWndCopy = Abc_NtkDup( p->pWnd );
+ Abc_NtkRRUpdate( pWndCopy, p->pNode->pCopy->pCopy, p->pFanin->pCopy->pCopy, p->pFanout? p->pFanout->pCopy->pCopy : NULL );
+ if ( !Abc_NtkIsDfsOrdered(pWndCopy) )
+ Abc_NtkReassignIds(pWndCopy);
+ p->pMiter = Abc_NtkMiter( p->pWnd, pWndCopy, 1, 0 );
+ Abc_NtkDelete( pWndCopy );
+clk = clock();
+ RetValue = Abc_NtkMiterProve( &p->pMiter, p->pParams );
+p->timeProve += clock() - clk;
+ if ( RetValue == 1 )
+ return 1;
+ return 0;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Updates the network after redundancy removal.]
+
+ Description [This procedure assumes that non-control value of the fanin
+ was proved redundant. It is okay to concentrate on non-control values
+ because the control values can be seen as redundancy of the fanout edge.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NtkRRUpdate( Abc_Ntk_t * pNtk, Abc_Obj_t * pNode, Abc_Obj_t * pFanin, Abc_Obj_t * pFanout )
+{
+ Abc_Obj_t * pNodeNew, * pFanoutNew;
+ assert( pFanout == NULL );
+ assert( !Abc_ObjIsComplement(pNode) );
+ assert( !Abc_ObjIsComplement(pFanin) );
+ assert( !Abc_ObjIsComplement(pFanout) );
+ // find the node after redundancy removal
+ if ( pFanin == Abc_ObjFanin0(pNode) )
+ pNodeNew = Abc_ObjChild1(pNode);
+ else if ( pFanin == Abc_ObjFanin1(pNode) )
+ pNodeNew = Abc_ObjChild0(pNode);
+ else assert( 0 );
+ // replace
+ if ( pFanout == NULL )
+ {
+ Abc_AigReplace( pNtk->pManFunc, pNode, pNodeNew, 1 );
+ return 1;
+ }
+ // find the fanout after redundancy removal
+ if ( pNode == Abc_ObjFanin0(pFanout) )
+ pFanoutNew = Abc_AigAnd( pNtk->pManFunc, Abc_ObjNotCond(pNodeNew,Abc_ObjFaninC0(pFanout)), Abc_ObjChild1(pFanout) );
+ else if ( pNode == Abc_ObjFanin1(pFanout) )
+ pFanoutNew = Abc_AigAnd( pNtk->pManFunc, Abc_ObjNotCond(pNodeNew,Abc_ObjFaninC1(pFanout)), Abc_ObjChild0(pFanout) );
+ else assert( 0 );
+ // replace
+ Abc_AigReplace( pNtk->pManFunc, pFanout, pFanoutNew, 1 );
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Constructs window for checking RR.]
+
+ Description [If the window (p->pWnd) with the given scope (p->nFaninLevels,
+ p->nFanoutLevels) cannot be constructed, returns 0. Otherwise, returns 1.
+ The levels are measured from the fanin node (pFanin) and the fanout node
+ (pEdgeFanout), respectively.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NtkRRWindow( Abc_RRMan_t * p )
+{
+ Abc_Obj_t * pObj, * pEdgeFanin, * pEdgeFanout;
+ int i, LevelMin, LevelMax, RetValue;
+
+ // get the edge
+ pEdgeFanout = p->pFanout? p->pFanout : p->pNode;
+ pEdgeFanin = p->pFanout? p->pNode : p->pFanin;
+ // get the minimum and maximum levels of the window
+ LevelMin = ABC_MAX( 0, ((int)p->pFanin->Level) - p->nFaninLevels );
+ LevelMax = (int)pEdgeFanout->Level + p->nFanoutLevels;
+
+ // start the TFI leaves with the fanin
+ Abc_NtkIncrementTravId( p->pNtk );
+ Abc_NodeSetTravIdCurrent( p->pFanin );
+ Vec_PtrPush( p->vFaninLeaves, p->pFanin );
+ // mark the TFI cone and collect the leaves down to the given level
+ while ( Abc_NtkRRTfi_int(p->vFaninLeaves, LevelMin) );
+
+ // mark the leaves with the new TravId
+ Abc_NtkIncrementTravId( p->pNtk );
+ Vec_PtrForEachEntry( p->vFaninLeaves, pObj, i )
+ Abc_NodeSetTravIdCurrent( pObj );
+ // traverse the TFO cone of the leaves (while skipping the edge)
+ // (a) mark the nodes in the cone using the current TravId
+ // (b) collect the nodes that have external fanouts into p->vFanoutRoots
+ while ( Abc_NtkRRTfo_int(p->vFaninLeaves, p->vFanoutRoots, LevelMax, pEdgeFanin, pEdgeFanout) );
+
+ // mark the fanout roots
+ Vec_PtrForEachEntry( p->vFanoutRoots, pObj, i )
+ pObj->fMarkA = 1;
+ // collect roots reachable from the fanout (p->vRoots)
+ RetValue = Abc_NtkRRTfo_rec( pEdgeFanout, p->vRoots, LevelMax + 1 );
+ // unmark the fanout roots
+ Vec_PtrForEachEntry( p->vFanoutRoots, pObj, i )
+ pObj->fMarkA = 0;
+
+ // return if the window is infeasible
+ if ( RetValue == 0 )
+ return 0;
+
+ // collect the DFS-ordered new cone (p->vCone) and new leaves (p->vLeaves)
+ // using the previous marks coming from the TFO cone
+ Abc_NtkIncrementTravId( p->pNtk );
+ Vec_PtrForEachEntry( p->vRoots, pObj, i )
+ Abc_NtkRRTfi_rec( pObj, p->vLeaves, p->vCone, LevelMin );
+
+ // create a new network
+ p->pWnd = Abc_NtkWindow( p->pNtk, p->vLeaves, p->vCone, p->vRoots );
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Marks the nodes in the TFI and collects their leaves.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NtkRRTfi_int( Vec_Ptr_t * vLeaves, int LevelLimit )
+{
+ Abc_Obj_t * pObj, * pNext;
+ int i, k, LevelMax, nSize;
+ assert( LevelLimit >= 0 );
+ // find the maximum level of leaves
+ LevelMax = 0;
+ Vec_PtrForEachEntry( vLeaves, pObj, i )
+ if ( LevelMax < (int)pObj->Level )
+ LevelMax = pObj->Level;
+ // if the nodes are all PIs, LevelMax == 0
+ if ( LevelMax <= LevelLimit )
+ return 0;
+ // expand the nodes with the minimum level
+ nSize = Vec_PtrSize(vLeaves);
+ Vec_PtrForEachEntryStop( vLeaves, pObj, i, nSize )
+ {
+ if ( LevelMax != (int)pObj->Level )
+ continue;
+ Abc_ObjForEachFanin( pObj, pNext, k )
+ {
+ if ( Abc_NodeIsTravIdCurrent(pNext) )
+ continue;
+ Abc_NodeSetTravIdCurrent( pNext );
+ Vec_PtrPush( vLeaves, pNext );
+ }
+ }
+ // remove old nodes (cannot remove a PI)
+ k = 0;
+ Vec_PtrForEachEntry( vLeaves, pObj, i )
+ {
+ if ( LevelMax == (int)pObj->Level )
+ continue;
+ Vec_PtrWriteEntry( vLeaves, k++, pObj );
+ }
+ Vec_PtrShrink( vLeaves, k );
+ if ( Vec_PtrSize(vLeaves) > 2000 )
+ return 0;
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Marks the nodes in the TFO and collects their roots.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NtkRRTfo_int( Vec_Ptr_t * vLeaves, Vec_Ptr_t * vRoots, int LevelLimit, Abc_Obj_t * pEdgeFanin, Abc_Obj_t * pEdgeFanout )
+{
+ Abc_Obj_t * pObj, * pNext;
+ int i, k, LevelMin, nSize, fObjIsRoot;
+ // find the minimum level of leaves
+ LevelMin = ABC_INFINITY;
+ Vec_PtrForEachEntry( vLeaves, pObj, i )
+ if ( LevelMin > (int)pObj->Level )
+ LevelMin = pObj->Level;
+ // if the minimum level exceed the limit, we are done
+ if ( LevelMin > LevelLimit )
+ return 0;
+ // expand the nodes with the minimum level
+ nSize = Vec_PtrSize(vLeaves);
+ Vec_PtrForEachEntryStop( vLeaves, pObj, i, nSize )
+ {
+ if ( LevelMin != (int)pObj->Level )
+ continue;
+ fObjIsRoot = 0;
+ Abc_ObjForEachFanout( pObj, pNext, k )
+ {
+ // check if the fanout is outside of the cone
+ if ( Abc_ObjIsCo(pNext) || pNext->Level > (unsigned)LevelLimit )
+ {
+ fObjIsRoot = 1;
+ continue;
+ }
+ // skip the edge under check
+ if ( pObj == pEdgeFanin && pNext == pEdgeFanout )
+ continue;
+ // skip the visited fanouts
+ if ( Abc_NodeIsTravIdCurrent(pNext) )
+ continue;
+ Abc_NodeSetTravIdCurrent( pNext );
+ Vec_PtrPush( vLeaves, pNext );
+ }
+ if ( fObjIsRoot )
+ Vec_PtrPush( vRoots, pObj );
+ }
+ // remove old nodes
+ k = 0;
+ Vec_PtrForEachEntry( vLeaves, pObj, i )
+ {
+ if ( LevelMin == (int)pObj->Level )
+ continue;
+ Vec_PtrWriteEntry( vLeaves, k++, pObj );
+ }
+ Vec_PtrShrink( vLeaves, k );
+ if ( Vec_PtrSize(vLeaves) > 2000 )
+ return 0;
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Collects the roots in the TFO of the node.]
+
+ Description [Note that this procedure can be improved by
+ marking and skipping the visited nodes.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NtkRRTfo_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vRoots, int LevelLimit )
+{
+ Abc_Obj_t * pFanout;
+ int i;
+ // if we encountered a node outside of the TFO cone of the fanins, quit
+ if ( Abc_ObjIsCo(pNode) || pNode->Level > (unsigned)LevelLimit )
+ return 0;
+ // if we encountered a node on the boundary, add it to the roots
+ if ( pNode->fMarkA )
+ {
+ Vec_PtrPushUnique( vRoots, pNode );
+ return 1;
+ }
+ // mark the node with the current TravId (needed to have all internal nodes marked)
+ Abc_NodeSetTravIdCurrent( pNode );
+ // traverse the fanouts
+ Abc_ObjForEachFanout( pNode, pFanout, i )
+ if ( !Abc_NtkRRTfo_rec( pFanout, vRoots, LevelLimit ) )
+ return 0;
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Collects the leaves and cone of the roots.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_NtkRRTfi_rec( Abc_Obj_t * pNode, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vCone, int LevelLimit )
+{
+ Abc_Obj_t * pFanin;
+ int i;
+ // skip visited nodes
+ if ( Abc_NodeIsTravIdCurrent(pNode) )
+ return;
+ // add node to leaves if it is not in TFI cone of the leaves (marked before) or below the limit
+ if ( !Abc_NodeIsTravIdPrevious(pNode) || (int)pNode->Level <= LevelLimit )
+ {
+ Abc_NodeSetTravIdCurrent( pNode );
+ Vec_PtrPush( vLeaves, pNode );
+ return;
+ }
+ // mark the node as visited
+ Abc_NodeSetTravIdCurrent( pNode );
+ // call for the node's fanins
+ Abc_ObjForEachFanin( pNode, pFanin, i )
+ Abc_NtkRRTfi_rec( pFanin, vLeaves, vCone, LevelLimit );
+ // add the node to the cone in topological order
+ Vec_PtrPush( vCone, pNode );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Abc_Ntk_t * Abc_NtkWindow( Abc_Ntk_t * pNtk, Vec_Ptr_t * vLeaves, Vec_Ptr_t * vCone, Vec_Ptr_t * vRoots )
+{
+ Abc_Ntk_t * pNtkNew;
+ Abc_Obj_t * pObj;
+ int fCheck = 1;
+ int i;
+ assert( Abc_NtkIsStrash(pNtk) );
+ // start the network
+ pNtkNew = Abc_NtkAlloc( pNtk->ntkType, pNtk->ntkFunc, 1 );
+ // duplicate the name and the spec
+ pNtkNew->pName = Extra_UtilStrsav( "temp" );
+ // map the constant nodes
+ Abc_AigConst1(pNtk)->pCopy = Abc_AigConst1(pNtkNew);
+ // create and map the PIs
+ Vec_PtrForEachEntry( vLeaves, pObj, i )
+ pObj->pCopy = Abc_NtkCreatePi(pNtkNew);
+ // copy the AND gates
+ Vec_PtrForEachEntry( vCone, pObj, i )
+ pObj->pCopy = Abc_AigAnd( pNtkNew->pManFunc, Abc_ObjChild0Copy(pObj), Abc_ObjChild1Copy(pObj) );
+ // compare the number of nodes before and after
+ if ( Vec_PtrSize(vCone) != Abc_NtkNodeNum(pNtkNew) )
+ printf( "Warning: Structural hashing during windowing reduced %d nodes (this is a bug).\n",
+ Vec_PtrSize(vCone) - Abc_NtkNodeNum(pNtkNew) );
+ // create the POs
+ Vec_PtrForEachEntry( vRoots, pObj, i )
+ {
+ assert( !Abc_ObjIsComplement(pObj->pCopy) );
+ Abc_ObjAddFanin( Abc_NtkCreatePo(pNtkNew), pObj->pCopy );
+ }
+ // add the PI/PO names
+ Abc_NtkAddDummyPiNames( pNtkNew );
+ Abc_NtkAddDummyPoNames( pNtkNew );
+ Abc_NtkAddDummyAssertNames( pNtkNew );
+ // check
+ if ( fCheck && !Abc_NtkCheck( pNtkNew ) )
+ {
+ printf( "Abc_NtkWindow: The network check has failed.\n" );
+ return NULL;
+ }
+ return pNtkNew;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Starts simulation to detect non-redundant edges.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_NtkRRSimulateStart( Abc_Ntk_t * pNtk )
+{
+ Abc_Obj_t * pObj;
+ unsigned uData, uData0, uData1;
+ int i;
+ Abc_AigConst1(pNtk)->pData = (void *)~((unsigned)0);
+ Abc_NtkForEachCi( pNtk, pObj, i )
+ pObj->pData = (void *)SIM_RANDOM_UNSIGNED;
+ Abc_NtkForEachNode( pNtk, pObj, i )
+ {
+ if ( i == 0 ) continue;
+ uData0 = (unsigned)Abc_ObjFanin0(pObj)->pData;
+ uData1 = (unsigned)Abc_ObjFanin1(pObj)->pData;
+ uData = Abc_ObjFaninC0(pObj)? ~uData0 : uData0;
+ uData &= Abc_ObjFaninC1(pObj)? ~uData1 : uData1;
+ assert( pObj->pData == NULL );
+ pObj->pData = (void *)uData;
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Stops simulation to detect non-redundant edges.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_NtkRRSimulateStop( Abc_Ntk_t * pNtk )
+{
+ Abc_Obj_t * pObj;
+ int i;
+ Abc_NtkForEachObj( pNtk, pObj, i )
+ pObj->pData = NULL;
+}
+
+
+
+
+
+
+
+static void Sim_TraverseNodes_rec( Abc_Obj_t * pRoot, Vec_Str_t * vTargets, Vec_Ptr_t * vNodes );
+static void Sim_CollectNodes_rec( Abc_Obj_t * pRoot, Vec_Ptr_t * vField );
+static void Sim_SimulateCollected( Vec_Str_t * vTargets, Vec_Ptr_t * vNodes, Vec_Ptr_t * vField );
+
+/**Function*************************************************************
+
+ Synopsis [Simulation to detect non-redundant edges.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Str_t * Abc_NtkRRSimulate( Abc_Ntk_t * pNtk )
+{
+ Vec_Ptr_t * vNodes, * vField;
+ Vec_Str_t * vTargets;
+ Abc_Obj_t * pObj;
+ unsigned uData, uData0, uData1;
+ int PrevCi, Phase, i, k;
+
+ // start the candidates
+ vTargets = Vec_StrStart( Abc_NtkObjNumMax(pNtk) + 1 );
+ Abc_NtkForEachNode( pNtk, pObj, i )
+ {
+ Phase = ((Abc_ObjFanoutNum(Abc_ObjFanin1(pObj)) > 1) << 1);
+ Phase |= (Abc_ObjFanoutNum(Abc_ObjFanin0(pObj)) > 1);
+ Vec_StrWriteEntry( vTargets, pObj->Id, (char)Phase );
+ }
+
+ // simulate patters and store them in copy
+ Abc_AigConst1(pNtk)->pCopy = (Abc_Obj_t *)~((unsigned)0);
+ Abc_NtkForEachCi( pNtk, pObj, i )
+ pObj->pCopy = (Abc_Obj_t *)SIM_RANDOM_UNSIGNED;
+ Abc_NtkForEachNode( pNtk, pObj, i )
+ {
+ if ( i == 0 ) continue;
+ uData0 = (unsigned)Abc_ObjFanin0(pObj)->pData;
+ uData1 = (unsigned)Abc_ObjFanin1(pObj)->pData;
+ uData = Abc_ObjFaninC0(pObj)? ~uData0 : uData0;
+ uData &= Abc_ObjFaninC1(pObj)? ~uData1 : uData1;
+ pObj->pCopy = (Abc_Obj_t *)uData;
+ }
+ // store the result in data
+ Abc_NtkForEachCo( pNtk, pObj, i )
+ {
+ uData0 = (unsigned)Abc_ObjFanin0(pObj)->pData;
+ if ( Abc_ObjFaninC0(pObj) )
+ pObj->pData = (void *)~uData0;
+ else
+ pObj->pData = (void *)uData0;
+ }
+
+ // refine the candidates
+ for ( PrevCi = 0; PrevCi < Abc_NtkCiNum(pNtk); PrevCi = i )
+ {
+ vNodes = Vec_PtrAlloc( 10 );
+ Abc_NtkIncrementTravId( pNtk );
+ for ( i = PrevCi; i < Abc_NtkCiNum(pNtk); i++ )
+ {
+ Sim_TraverseNodes_rec( Abc_NtkCi(pNtk, i), vTargets, vNodes );
+ if ( Vec_PtrSize(vNodes) > 128 )
+ break;
+ }
+ // collect the marked nodes in the topological order
+ vField = Vec_PtrAlloc( 10 );
+ Abc_NtkIncrementTravId( pNtk );
+ Abc_NtkForEachCo( pNtk, pObj, k )
+ Sim_CollectNodes_rec( pObj, vField );
+
+ // simulate these nodes
+ Sim_SimulateCollected( vTargets, vNodes, vField );
+ // prepare for the next loop
+ Vec_PtrFree( vNodes );
+ }
+
+ // clean
+ Abc_NtkForEachObj( pNtk, pObj, i )
+ pObj->pData = NULL;
+ return vTargets;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Collects nodes starting from the given node.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Sim_TraverseNodes_rec( Abc_Obj_t * pRoot, Vec_Str_t * vTargets, Vec_Ptr_t * vNodes )
+{
+ Abc_Obj_t * pFanout;
+ char Entry;
+ int k;
+ if ( Abc_NodeIsTravIdCurrent(pRoot) )
+ return;
+ Abc_NodeSetTravIdCurrent( pRoot );
+ // save the reached targets
+ Entry = Vec_StrEntry(vTargets, pRoot->Id);
+ if ( Entry & 1 )
+ Vec_PtrPush( vNodes, Abc_ObjNot(pRoot) );
+ if ( Entry & 2 )
+ Vec_PtrPush( vNodes, pRoot );
+ // explore the fanouts
+ Abc_ObjForEachFanout( pRoot, pFanout, k )
+ Sim_TraverseNodes_rec( pFanout, vTargets, vNodes );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Collects nodes starting from the given node.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Sim_CollectNodes_rec( Abc_Obj_t * pRoot, Vec_Ptr_t * vField )
+{
+ Abc_Obj_t * pFanin;
+ int i;
+ if ( Abc_NodeIsTravIdCurrent(pRoot) )
+ return;
+ if ( !Abc_NodeIsTravIdPrevious(pRoot) )
+ return;
+ Abc_NodeSetTravIdCurrent( pRoot );
+ Abc_ObjForEachFanin( pRoot, pFanin, i )
+ Sim_CollectNodes_rec( pFanin, vField );
+ if ( !Abc_ObjIsCo(pRoot) )
+ pRoot->pData = (void *)Vec_PtrSize(vField);
+ Vec_PtrPush( vField, pRoot );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Simulate the given nodes.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Sim_SimulateCollected( Vec_Str_t * vTargets, Vec_Ptr_t * vNodes, Vec_Ptr_t * vField )
+{
+ Abc_Obj_t * pObj, * pFanin0, * pFanin1, * pDisproved;
+ Vec_Ptr_t * vSims;
+ unsigned * pUnsigned, * pUnsignedF;
+ int i, k, Phase, fCompl;
+ // get simulation info
+ vSims = Sim_UtilInfoAlloc( Vec_PtrSize(vField), Vec_PtrSize(vNodes), 0 );
+ // simulate the nodes
+ Vec_PtrForEachEntry( vField, pObj, i )
+ {
+ if ( Abc_ObjIsCi(pObj) )
+ {
+ pUnsigned = Vec_PtrEntry( vSims, i );
+ for ( k = 0; k < Vec_PtrSize(vNodes); k++ )
+ pUnsigned[k] = (unsigned)pObj->pCopy;
+ continue;
+ }
+ if ( Abc_ObjIsCo(pObj) )
+ {
+ pUnsigned = Vec_PtrEntry( vSims, i );
+ pUnsignedF = Vec_PtrEntry( vSims, (int)Abc_ObjFanin0(pObj)->pData );
+ if ( Abc_ObjFaninC0(pObj) )
+ for ( k = 0; k < Vec_PtrSize(vNodes); k++ )
+ pUnsigned[k] = ~pUnsignedF[k];
+ else
+ for ( k = 0; k < Vec_PtrSize(vNodes); k++ )
+ pUnsigned[k] = pUnsignedF[k];
+ // update targets
+ for ( k = 0; k < Vec_PtrSize(vNodes); k++ )
+ {
+ if ( pUnsigned[k] == (unsigned)pObj->pData )
+ continue;
+ pDisproved = Vec_PtrEntry( vNodes, k );
+ fCompl = Abc_ObjIsComplement(pDisproved);
+ pDisproved = Abc_ObjRegular(pDisproved);
+ Phase = Vec_StrEntry( vTargets, pDisproved->Id );
+ if ( fCompl )
+ Phase = (Phase & 2);
+ else
+ Phase = (Phase & 1);
+ Vec_StrWriteEntry( vTargets, pDisproved->Id, (char)Phase );
+ }
+ continue;
+ }
+ // simulate the node
+ pFanin0 = Abc_ObjFanin0(pObj);
+ pFanin1 = Abc_ObjFanin1(pObj);
+ }
+}
+
+
+
+/*
+ {
+ unsigned uData;
+ if ( pFanin == Abc_ObjFanin0(pNode) )
+ {
+ uData = (unsigned)Abc_ObjFanin1(pNode)->pData;
+ uData = Abc_ObjFaninC1(pNode)? ~uData : uData;
+ }
+ else if ( pFanin == Abc_ObjFanin1(pNode) )
+ {
+ uData = (unsigned)Abc_ObjFanin0(pNode)->pData;
+ uData = Abc_ObjFaninC0(pNode)? ~uData : uData;
+ }
+ uData ^= (unsigned)pNode->pData;
+// Extra_PrintBinary( stdout, &uData, 32 ); printf( "\n" );
+ if ( Extra_WordCountOnes(uData) > 8 )
+ continue;
+ }
+*/
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+