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authorAlan Mishchenko <alanmi@berkeley.edu>2008-01-30 20:01:00 -0800
committerAlan Mishchenko <alanmi@berkeley.edu>2008-01-30 20:01:00 -0800
commit0c6505a26a537dc911b6566f82d759521e527c08 (patch)
treef2687995efd4943fe3b1307fce7ef5942d0a57b3 /src/base/io/ioWriteDot.c
parent4d30a1e4f1edecff86d5066ce4653a370e59e5e1 (diff)
downloadabc-0c6505a26a537dc911b6566f82d759521e527c08.tar.gz
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Version abc80130_2
Diffstat (limited to 'src/base/io/ioWriteDot.c')
-rw-r--r--src/base/io/ioWriteDot.c572
1 files changed, 527 insertions, 45 deletions
diff --git a/src/base/io/ioWriteDot.c b/src/base/io/ioWriteDot.c
index 97258c81..8ae3cc42 100644
--- a/src/base/io/ioWriteDot.c
+++ b/src/base/io/ioWriteDot.c
@@ -19,18 +19,23 @@
***********************************************************************/
#include "io.h"
+#include "main.h"
+#include "mio.h"
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
+static char * Abc_NtkPrintSop( char * pSop );
+static int Abc_NtkCountLogicNodes( Vec_Ptr_t * vNodes );
+
////////////////////////////////////////////////////////////////////////
-/// FUNCTION DEFITIONS ///
+/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
- Synopsis [Writes the graph structure of AIG in DOT.]
+ Synopsis [Writes the graph structure of network for DOT.]
Description [Useful for graph visualization using tools such as GraphViz:
http://www.graphviz.org/]
@@ -40,13 +45,36 @@
SeeAlso []
***********************************************************************/
-void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName )
+void Io_WriteDot( Abc_Ntk_t * pNtk, char * FileName )
+{
+ Vec_Ptr_t * vNodes;
+ vNodes = Abc_NtkCollectObjects( pNtk );
+ Io_WriteDotNtk( pNtk, vNodes, NULL, FileName, 0, 0 );
+ Vec_PtrFree( vNodes );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Writes the graph structure of network for DOT.]
+
+ Description [Useful for graph visualization using tools such as GraphViz:
+ http://www.graphviz.org/]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName, int fGateNames, int fUseReverse )
{
FILE * pFile;
- Abc_Obj_t * pNode, * pTemp, * pPrev;
- int LevelMin, LevelMax, fHasCos, Level, i;
+ Abc_Obj_t * pNode, * pFanin;
+ char * pSopString;
+ int LevelMin, LevelMax, fHasCos, Level, i, k, fHasBdds, fCompl;
int Limit = 300;
+ assert( Abc_NtkIsStrash(pNtk) || Abc_NtkIsLogic(pNtk) );
+
if ( vNodes->nSize < 1 )
{
printf( "The set has no nodes. DOT file is not written.\n" );
@@ -66,6 +94,16 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
return;
}
+ // transform logic functions from BDD to SOP
+ if ( fHasBdds = Abc_NtkIsBddLogic(pNtk) )
+ {
+ if ( !Abc_NtkBddToSop(pNtk, 0) )
+ {
+ printf( "Io_WriteDotNtk(): Converting to SOPs has failed.\n" );
+ return;
+ }
+ }
+
// mark the nodes from the set
Vec_PtrForEachEntry( vNodes, pNode, i )
pNode->fMarkC = 1;
@@ -73,6 +111,17 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
Vec_PtrForEachEntry( vNodesShow, pNode, i )
pNode->fMarkB = 1;
+ // get the levels of nodes
+ LevelMax = Abc_NtkLevel( pNtk );
+ if ( fUseReverse )
+ {
+ LevelMin = Abc_NtkLevelReverse( pNtk );
+ assert( LevelMax == LevelMin );
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ if ( Abc_ObjIsNode(pNode) )
+ pNode->Level = LevelMax - pNode->Level + 1;
+ }
+
// find the largest and the smallest levels
LevelMin = 10000;
LevelMax = -1;
@@ -102,14 +151,17 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
}
// write the DOT header
- fprintf( pFile, "# %s\n", "AIG generated by ABC" );
+ fprintf( pFile, "# %s\n", "Network structure generated by ABC" );
fprintf( pFile, "\n" );
- fprintf( pFile, "digraph AIG {\n" );
+ fprintf( pFile, "digraph network {\n" );
fprintf( pFile, "size = \"7.5,10\";\n" );
+// fprintf( pFile, "size = \"10,8.5\";\n" );
+// fprintf( pFile, "size = \"14,11\";\n" );
+// fprintf( pFile, "page = \"8,11\";\n" );
// fprintf( pFile, "ranksep = 0.5;\n" );
// fprintf( pFile, "nodesep = 0.5;\n" );
fprintf( pFile, "center = true;\n" );
-// fprintf( pFile, "orientation = landscape;\n" );
+// fprintf( pFile, "orientation = landscape;\n" );
// fprintf( pFile, "edge [fontsize = 10];\n" );
// fprintf( pFile, "edge [dir = none];\n" );
fprintf( pFile, "edge [dir = back];\n" );
@@ -158,7 +210,7 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
fprintf( pFile, " fontsize=20,\n" );
fprintf( pFile, " fontname = \"Times-Roman\",\n" );
fprintf( pFile, " label=\"" );
- fprintf( pFile, "%s", "AIG generated by ABC" );
+ fprintf( pFile, "%s", "Network structure visualized by ABC" );
fprintf( pFile, "\\n" );
fprintf( pFile, "Benchmark \\\"%s\\\". ", pNtk->pName );
fprintf( pFile, "Time was %s. ", Extra_TimeStamp() );
@@ -176,7 +228,10 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
fprintf( pFile, " fontsize=18,\n" );
fprintf( pFile, " fontname = \"Times-Roman\",\n" );
fprintf( pFile, " label=\"" );
- fprintf( pFile, "The set contains %d nodes and spans %d levels.", vNodes->nSize, LevelMax - LevelMin );
+ if ( Abc_NtkObjNum(pNtk) == Vec_PtrSize(vNodes) )
+ fprintf( pFile, "The network contains %d logic nodes and %d latches.", Abc_NtkNodeNum(pNtk), Abc_NtkLatchNum(pNtk) );
+ else
+ fprintf( pFile, "The set contains %d logic nodes and spans %d levels.", Abc_NtkCountLogicNodes(vNodes), LevelMax - LevelMin + 1 );
fprintf( pFile, "\\n" );
fprintf( pFile, "\"\n" );
fprintf( pFile, " ];\n" );
@@ -191,14 +246,16 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
fprintf( pFile, " rank = same;\n" );
// the labeling node of this level
fprintf( pFile, " Level%d;\n", LevelMax );
- // generat the PO nodes
+ // generate the PO nodes
Vec_PtrForEachEntry( vNodes, pNode, i )
{
if ( !Abc_ObjIsCo(pNode) )
continue;
- fprintf( pFile, " Node%d%s [label = \"%s%s\"", pNode->Id,
- (Abc_ObjIsLatch(pNode)? "_in":""), Abc_ObjName(pNode), (Abc_ObjIsLatch(pNode)? "_in":"") );
- fprintf( pFile, ", shape = %s", (Abc_ObjIsLatch(pNode)? "box":"invtriangle") );
+ fprintf( pFile, " Node%d [label = \"%s%s\"",
+ pNode->Id,
+ (Abc_ObjIsBi(pNode)? Abc_ObjName(Abc_ObjFanout0(pNode)):Abc_ObjName(pNode)),
+ (Abc_ObjIsBi(pNode)? "_in":"") );
+ fprintf( pFile, ", shape = %s", (Abc_ObjIsBi(pNode)? "box":"invtriangle") );
if ( pNode->fMarkB )
fprintf( pFile, ", style = filled" );
fprintf( pFile, ", color = coral, fillcolor = coral" );
@@ -220,7 +277,19 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
{
if ( (int)pNode->Level != Level )
continue;
- fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id );
+ if ( Abc_ObjFaninNum(pNode) == 0 )
+ continue;
+// fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id );
+ if ( Abc_NtkIsStrash(pNtk) )
+ pSopString = "";
+ else if ( Abc_NtkHasMapping(pNtk) && fGateNames )
+ pSopString = Mio_GateReadName(pNode->pData);
+ else if ( Abc_NtkHasMapping(pNtk) )
+ pSopString = Abc_NtkPrintSop(Mio_GateReadSop(pNode->pData));
+ else
+ pSopString = Abc_NtkPrintSop(pNode->pData);
+ fprintf( pFile, " Node%d [label = \"%d\\n%s\"", pNode->Id, pNode->Id, pSopString );
+
fprintf( pFile, ", shape = ellipse" );
if ( pNode->fMarkB )
fprintf( pFile, ", style = filled" );
@@ -238,14 +307,27 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
fprintf( pFile, " rank = same;\n" );
// the labeling node of this level
fprintf( pFile, " Level%d;\n", LevelMin );
- // generat the PO nodes
+ // generate the PO nodes
Vec_PtrForEachEntry( vNodes, pNode, i )
{
if ( !Abc_ObjIsCi(pNode) )
+ {
+ // check if the costant node is present
+ if ( Abc_ObjFaninNum(pNode) == 0 && Abc_ObjFanoutNum(pNode) > 0 )
+ {
+ fprintf( pFile, " Node%d [label = \"Const%d\"", pNode->Id, Abc_NtkIsStrash(pNode->pNtk) || Abc_NodeIsConst1(pNode) );
+ fprintf( pFile, ", shape = ellipse" );
+ if ( pNode->fMarkB )
+ fprintf( pFile, ", style = filled" );
+ fprintf( pFile, ", color = coral, fillcolor = coral" );
+ fprintf( pFile, "];\n" );
+ }
continue;
- fprintf( pFile, " Node%d%s [label = \"%s%s\"", pNode->Id,
- (Abc_ObjIsLatch(pNode)? "_out":""), Abc_ObjName(pNode), (Abc_ObjIsLatch(pNode)? "_out":"") );
- fprintf( pFile, ", shape = %s", (Abc_ObjIsLatch(pNode)? "box":"triangle") );
+ }
+ fprintf( pFile, " Node%d [label = \"%s\"",
+ pNode->Id,
+ (Abc_ObjIsBo(pNode)? Abc_ObjName(Abc_ObjFanin0(pNode)):Abc_ObjName(pNode)) );
+ fprintf( pFile, ", shape = %s", (Abc_ObjIsBo(pNode)? "box":"triangle") );
if ( pNode->fMarkB )
fprintf( pFile, ", style = filled" );
fprintf( pFile, ", color = coral, fillcolor = coral" );
@@ -262,48 +344,387 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
{
if ( (int)pNode->Level != LevelMax )
continue;
- fprintf( pFile, "title2 -> Node%d%s [style = invis];\n", pNode->Id,
- (Abc_ObjIsLatch(pNode)? "_in":"") );
+ fprintf( pFile, "title2 -> Node%d [style = invis];\n", pNode->Id );
}
// generate edges
Vec_PtrForEachEntry( vNodes, pNode, i )
{
- if ( Abc_ObjFaninNum(pNode) == 0 )
+ if ( Abc_ObjIsLatch(pNode) )
continue;
- // generate the edge from this node to the next
- if ( Abc_ObjFanin0(pNode)->fMarkC )
+ Abc_ObjForEachFanin( pNode, pFanin, k )
{
- fprintf( pFile, "Node%d%s", pNode->Id, (Abc_ObjIsLatch(pNode)? "_in":"") );
+ if ( Abc_ObjIsLatch(pFanin) )
+ continue;
+ fCompl = 0;
+ if ( Abc_NtkIsStrash(pNtk) )
+ fCompl = Abc_ObjFaninC(pNode, k);
+ // generate the edge from this node to the next
+ fprintf( pFile, "Node%d", pNode->Id );
fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d%s", Abc_ObjFaninId0(pNode), (Abc_ObjIsLatch(Abc_ObjFanin0(pNode))? "_out":"") );
- fprintf( pFile, " [style = %s]", Abc_ObjFaninC0(pNode)? "dotted" : "bold" );
+ fprintf( pFile, "Node%d", pFanin->Id );
+ fprintf( pFile, " [style = %s", fCompl? "dotted" : "bold" );
+// fprintf( pFile, ", label = \"%c\"", 'a' + k );
+ fprintf( pFile, "]" );
fprintf( pFile, ";\n" );
}
- if ( Abc_ObjFaninNum(pNode) == 1 )
+ }
+
+ fprintf( pFile, "}" );
+ fprintf( pFile, "\n" );
+ fprintf( pFile, "\n" );
+ fclose( pFile );
+
+ // unmark the nodes from the set
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ pNode->fMarkC = 0;
+ if ( vNodesShow )
+ Vec_PtrForEachEntry( vNodesShow, pNode, i )
+ pNode->fMarkB = 0;
+
+ // convert the network back into BDDs if this is how it was
+ if ( fHasBdds )
+ Abc_NtkSopToBdd(pNtk);
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Writes the graph structure of network for DOT.]
+
+ Description [Useful for graph visualization using tools such as GraphViz:
+ http://www.graphviz.org/]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Io_WriteDotSeq( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName, int fGateNames, int fUseReverse )
+{
+ FILE * pFile;
+ Abc_Obj_t * pNode, * pFanin;
+ char * pSopString;
+ int LevelMin, LevelMax, fHasCos, Level, i, k, fHasBdds, fCompl;
+ int Limit = 300;
+
+ assert( Abc_NtkIsStrash(pNtk) || Abc_NtkIsLogic(pNtk) );
+
+ if ( vNodes->nSize < 1 )
+ {
+ printf( "The set has no nodes. DOT file is not written.\n" );
+ return;
+ }
+
+ if ( vNodes->nSize > Limit )
+ {
+ printf( "The set has more than %d nodes. DOT file is not written.\n", Limit );
+ return;
+ }
+
+ // start the stream
+ if ( (pFile = fopen( pFileName, "w" )) == NULL )
+ {
+ fprintf( stdout, "Cannot open the intermediate file \"%s\".\n", pFileName );
+ return;
+ }
+
+ // transform logic functions from BDD to SOP
+ if ( fHasBdds = Abc_NtkIsBddLogic(pNtk) )
+ {
+ if ( !Abc_NtkBddToSop(pNtk, 0) )
+ {
+ printf( "Io_WriteDotNtk(): Converting to SOPs has failed.\n" );
+ return;
+ }
+ }
+
+ // mark the nodes from the set
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ pNode->fMarkC = 1;
+ if ( vNodesShow )
+ Vec_PtrForEachEntry( vNodesShow, pNode, i )
+ pNode->fMarkB = 1;
+
+ // get the levels of nodes
+ LevelMax = Abc_NtkLevel( pNtk );
+ if ( fUseReverse )
+ {
+ LevelMin = Abc_NtkLevelReverse( pNtk );
+ assert( LevelMax == LevelMin );
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ if ( Abc_ObjIsNode(pNode) )
+ pNode->Level = LevelMax - pNode->Level + 1;
+ }
+
+ // find the largest and the smallest levels
+ LevelMin = 10000;
+ LevelMax = -1;
+ fHasCos = 0;
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ {
+ if ( Abc_ObjIsCo(pNode) )
+ {
+ fHasCos = 1;
continue;
- // generate the edge from this node to the next
- if ( Abc_ObjFanin1(pNode)->fMarkC )
+ }
+ if ( LevelMin > (int)pNode->Level )
+ LevelMin = pNode->Level;
+ if ( LevelMax < (int)pNode->Level )
+ LevelMax = pNode->Level;
+ }
+
+ // set the level of the CO nodes
+ if ( fHasCos )
+ {
+ LevelMax++;
+ Vec_PtrForEachEntry( vNodes, pNode, i )
{
- fprintf( pFile, "Node%d", pNode->Id );
- fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d%s", Abc_ObjFaninId1(pNode), (Abc_ObjIsLatch(Abc_ObjFanin1(pNode))? "_out":"") );
- fprintf( pFile, " [style = %s]", Abc_ObjFaninC1(pNode)? "dotted" : "bold" );
- fprintf( pFile, ";\n" );
+ if ( Abc_ObjIsCo(pNode) )
+ pNode->Level = LevelMax;
+ }
+ }
+
+ // write the DOT header
+ fprintf( pFile, "# %s\n", "Network structure generated by ABC" );
+ fprintf( pFile, "\n" );
+ fprintf( pFile, "digraph network {\n" );
+ fprintf( pFile, "size = \"7.5,10\";\n" );
+// fprintf( pFile, "size = \"10,8.5\";\n" );
+// fprintf( pFile, "size = \"14,11\";\n" );
+// fprintf( pFile, "page = \"8,11\";\n" );
+// fprintf( pFile, "ranksep = 0.5;\n" );
+// fprintf( pFile, "nodesep = 0.5;\n" );
+ fprintf( pFile, "center = true;\n" );
+// fprintf( pFile, "orientation = landscape;\n" );
+// fprintf( pFile, "edge [fontsize = 10];\n" );
+// fprintf( pFile, "edge [dir = none];\n" );
+ fprintf( pFile, "edge [dir = back];\n" );
+ fprintf( pFile, "\n" );
+
+ // labels on the left of the picture
+ fprintf( pFile, "{\n" );
+ fprintf( pFile, " node [shape = plaintext];\n" );
+ fprintf( pFile, " edge [style = invis];\n" );
+ fprintf( pFile, " LevelTitle1 [label=\"\"];\n" );
+ fprintf( pFile, " LevelTitle2 [label=\"\"];\n" );
+ // generate node names with labels
+ for ( Level = LevelMax; Level >= LevelMin; Level-- )
+ {
+ // the visible node name
+ fprintf( pFile, " Level%d", Level );
+ fprintf( pFile, " [label = " );
+ // label name
+ fprintf( pFile, "\"" );
+ fprintf( pFile, "\"" );
+ fprintf( pFile, "];\n" );
+ }
+
+ // genetate the sequence of visible/invisible nodes to mark levels
+ fprintf( pFile, " LevelTitle1 -> LevelTitle2 ->" );
+ for ( Level = LevelMax; Level >= LevelMin; Level-- )
+ {
+ // the visible node name
+ fprintf( pFile, " Level%d", Level );
+ // the connector
+ if ( Level != LevelMin )
+ fprintf( pFile, " ->" );
+ else
+ fprintf( pFile, ";" );
+ }
+ fprintf( pFile, "\n" );
+ fprintf( pFile, "}" );
+ fprintf( pFile, "\n" );
+ fprintf( pFile, "\n" );
+
+ // generate title box on top
+ fprintf( pFile, "{\n" );
+ fprintf( pFile, " rank = same;\n" );
+ fprintf( pFile, " LevelTitle1;\n" );
+ fprintf( pFile, " title1 [shape=plaintext,\n" );
+ fprintf( pFile, " fontsize=20,\n" );
+ fprintf( pFile, " fontname = \"Times-Roman\",\n" );
+ fprintf( pFile, " label=\"" );
+ fprintf( pFile, "%s", "Network structure visualized by ABC" );
+ fprintf( pFile, "\\n" );
+ fprintf( pFile, "Benchmark \\\"%s\\\". ", pNtk->pName );
+ fprintf( pFile, "Time was %s. ", Extra_TimeStamp() );
+ fprintf( pFile, "\"\n" );
+ fprintf( pFile, " ];\n" );
+ fprintf( pFile, "}" );
+ fprintf( pFile, "\n" );
+ fprintf( pFile, "\n" );
+
+ // generate statistics box
+ fprintf( pFile, "{\n" );
+ fprintf( pFile, " rank = same;\n" );
+ fprintf( pFile, " LevelTitle2;\n" );
+ fprintf( pFile, " title2 [shape=plaintext,\n" );
+ fprintf( pFile, " fontsize=18,\n" );
+ fprintf( pFile, " fontname = \"Times-Roman\",\n" );
+ fprintf( pFile, " label=\"" );
+ if ( Abc_NtkObjNum(pNtk) == Vec_PtrSize(vNodes) )
+ fprintf( pFile, "The network contains %d logic nodes and %d latches.", Abc_NtkNodeNum(pNtk), Abc_NtkLatchNum(pNtk) );
+ else
+ fprintf( pFile, "The set contains %d logic nodes and spans %d levels.", Abc_NtkCountLogicNodes(vNodes), LevelMax - LevelMin + 1 );
+ fprintf( pFile, "\\n" );
+ fprintf( pFile, "\"\n" );
+ fprintf( pFile, " ];\n" );
+ fprintf( pFile, "}" );
+ fprintf( pFile, "\n" );
+ fprintf( pFile, "\n" );
+
+ // generate the POs
+ if ( fHasCos )
+ {
+ fprintf( pFile, "{\n" );
+ fprintf( pFile, " rank = same;\n" );
+ // the labeling node of this level
+ fprintf( pFile, " Level%d;\n", LevelMax );
+ // generate the PO nodes
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ {
+ if ( !Abc_ObjIsPo(pNode) )
+ continue;
+ fprintf( pFile, " Node%d [label = \"%s\"", pNode->Id, Abc_ObjName(pNode) );
+ fprintf( pFile, ", shape = %s", "invtriangle" );
+ if ( pNode->fMarkB )
+ fprintf( pFile, ", style = filled" );
+ fprintf( pFile, ", color = coral, fillcolor = coral" );
+ fprintf( pFile, "];\n" );
+ }
+ fprintf( pFile, "}" );
+ fprintf( pFile, "\n" );
+ fprintf( pFile, "\n" );
+ }
+
+ // generate nodes of each rank
+ for ( Level = LevelMax - fHasCos; Level >= LevelMin && Level > 0; Level-- )
+ {
+ fprintf( pFile, "{\n" );
+ fprintf( pFile, " rank = same;\n" );
+ // the labeling node of this level
+ fprintf( pFile, " Level%d;\n", Level );
+ Abc_NtkForEachNode( pNtk, pNode, i )
+ {
+ if ( (int)pNode->Level != Level )
+ continue;
+// fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id );
+ if ( Abc_NtkIsStrash(pNtk) )
+ pSopString = "";
+ else if ( Abc_NtkHasMapping(pNtk) && fGateNames )
+ pSopString = Mio_GateReadName(pNode->pData);
+ else if ( Abc_NtkHasMapping(pNtk) )
+ pSopString = Abc_NtkPrintSop(Mio_GateReadSop(pNode->pData));
+ else
+ pSopString = Abc_NtkPrintSop(pNode->pData);
+ fprintf( pFile, " Node%d [label = \"%d\\n%s\"", pNode->Id, pNode->Id, pSopString );
+
+ fprintf( pFile, ", shape = ellipse" );
+ if ( pNode->fMarkB )
+ fprintf( pFile, ", style = filled" );
+ fprintf( pFile, "];\n" );
+ }
+ fprintf( pFile, "}" );
+ fprintf( pFile, "\n" );
+ fprintf( pFile, "\n" );
+ }
+
+ // generate the PI nodes if any
+ if ( LevelMin == 0 )
+ {
+ fprintf( pFile, "{\n" );
+ fprintf( pFile, " rank = same;\n" );
+ // the labeling node of this level
+ fprintf( pFile, " Level%d;\n", LevelMin );
+ // generate the PO nodes
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ {
+ if ( pNode->Level > 0 )
+ continue;
+ if ( !Abc_ObjIsPi(pNode) )
+ {
+ // check if the costant node is present
+ if ( Abc_ObjFaninNum(pNode) == 0 && Abc_ObjFanoutNum(pNode) > 0 )
+ {
+ fprintf( pFile, " Node%d [label = \"Const1\"", pNode->Id );
+ fprintf( pFile, ", shape = ellipse" );
+ if ( pNode->fMarkB )
+ fprintf( pFile, ", style = filled" );
+ fprintf( pFile, ", color = coral, fillcolor = coral" );
+ fprintf( pFile, "];\n" );
+ }
+ continue;
+ }
+ fprintf( pFile, " Node%d [label = \"%s\"", pNode->Id, Abc_ObjName(pNode) );
+ fprintf( pFile, ", shape = %s", "triangle" );
+ if ( pNode->fMarkB )
+ fprintf( pFile, ", style = filled" );
+ fprintf( pFile, ", color = coral, fillcolor = coral" );
+ fprintf( pFile, "];\n" );
}
- // generate the edges between the equivalent nodes
- pPrev = pNode;
- for ( pTemp = pNode->pData; pTemp; pTemp = pTemp->pData )
+ fprintf( pFile, "}" );
+ fprintf( pFile, "\n" );
+ fprintf( pFile, "\n" );
+ }
+
+// fprintf( pFile, "{\n" );
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ {
+ if ( !Abc_ObjIsLatch(pNode) )
+ continue;
+ fprintf( pFile, "Node%d [label = \"%s\"", pNode->Id, Abc_ObjName(pNode) );
+ fprintf( pFile, ", shape = box" );
+ if ( pNode->fMarkB )
+ fprintf( pFile, ", style = filled" );
+ fprintf( pFile, ", color = coral, fillcolor = coral" );
+ fprintf( pFile, "];\n" );
+ }
+// fprintf( pFile, "}" );
+// fprintf( pFile, "\n" );
+ fprintf( pFile, "\n" );
+
+ // generate invisible edges from the square down
+ fprintf( pFile, "title1 -> title2 [style = invis];\n" );
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ {
+ if ( (int)pNode->Level != LevelMax )
+ continue;
+ if ( !Abc_ObjIsPo(pNode) )
+ continue;
+ fprintf( pFile, "title2 -> Node%d [style = invis];\n", pNode->Id );
+ }
+
+ // generate edges
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ {
+ if ( Abc_ObjIsBi(pNode) || Abc_ObjIsBo(pNode) )
+ continue;
+ Abc_ObjForEachFanin( pNode, pFanin, k )
{
- if ( pTemp->fMarkC )
+ fCompl = 0;
+ if ( Abc_NtkIsStrash(pNtk) )
{
- fprintf( pFile, "Node%d", pPrev->Id );
- fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d", pTemp->Id );
- fprintf( pFile, " [style = %s]", (pPrev->fPhase ^ pTemp->fPhase)? "dotted" : "bold" );
- fprintf( pFile, ";\n" );
- pPrev = pTemp;
+ if ( Abc_ObjIsBi(pFanin) )
+ fCompl = Abc_ObjFaninC(pFanin, k);
+ else
+ fCompl = Abc_ObjFaninC(pNode, k);
}
+ if ( Abc_ObjIsBi(pFanin) || Abc_ObjIsBo(pFanin) )
+ pFanin = Abc_ObjFanin0(pFanin);
+ if ( Abc_ObjIsBi(pFanin) || Abc_ObjIsBo(pFanin) )
+ pFanin = Abc_ObjFanin0(pFanin);
+ if ( !pFanin->fMarkC )
+ continue;
+
+ // generate the edge from this node to the next
+ fprintf( pFile, "Node%d", pNode->Id );
+ fprintf( pFile, " -> " );
+ fprintf( pFile, "Node%d", pFanin->Id );
+ fprintf( pFile, " [style = %s", fCompl? "dotted" : "bold" );
+// fprintf( pFile, ", label = \"%c\"", 'a' + k );
+ fprintf( pFile, "]" );
+ fprintf( pFile, ";\n" );
}
}
@@ -318,6 +739,67 @@ void Io_WriteDot( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow,
if ( vNodesShow )
Vec_PtrForEachEntry( vNodesShow, pNode, i )
pNode->fMarkB = 0;
+
+ // convert the network back into BDDs if this is how it was
+ if ( fHasBdds )
+ Abc_NtkSopToBdd(pNtk);
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Computes the printable SOP form.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+char * Abc_NtkPrintSop( char * pSop )
+{
+ static char Buffer[1000];
+ char * pGet, * pSet;
+ pSet = Buffer;
+ for ( pGet = pSop; *pGet; pGet++ )
+ {
+ if ( *pGet == '\n' )
+ {
+ *pSet++ = '\\';
+ *pSet++ = 'n';
+ }
+ else
+ *pSet++ = *pGet;
+ }
+ *(pSet-2) = 0;
+ return Buffer;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Computes the printable SOP form.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_NtkCountLogicNodes( Vec_Ptr_t * vNodes )
+{
+ Abc_Obj_t * pObj;
+ int i, Counter = 0;
+ Vec_PtrForEachEntry( vNodes, pObj, i )
+ {
+ if ( !Abc_ObjIsNode(pObj) )
+ continue;
+ if ( Abc_ObjFaninNum(pObj) == 0 && Abc_ObjFanoutNum(pObj) == 0 )
+ continue;
+ Counter ++;
+ }
+ return Counter;
}
////////////////////////////////////////////////////////////////////////