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authorAlan Mishchenko <alanmi@berkeley.edu>2010-11-01 01:35:04 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2010-11-01 01:35:04 -0700
commit6130e39b18b5f53902e4eab14f6d5cdde5219563 (patch)
tree0db0628479a1b750e9af1f66cb8379ebd0913d31 /src/map/if/ifTime.c
parentf0e77f6797c0504b0da25a56152b707d3357f386 (diff)
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initial commit of public abc
Diffstat (limited to 'src/map/if/ifTime.c')
-rw-r--r--src/map/if/ifTime.c374
1 files changed, 365 insertions, 9 deletions
diff --git a/src/map/if/ifTime.c b/src/map/if/ifTime.c
index 20521805..bfe0d969 100644
--- a/src/map/if/ifTime.c
+++ b/src/map/if/ifTime.c
@@ -19,6 +19,10 @@
***********************************************************************/
#include "if.h"
+#include "kit.h"
+
+ABC_NAMESPACE_IMPL_START
+
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
@@ -32,6 +36,363 @@ static void If_CutSortInputPins( If_Man_t * p, If_Cut_t * pCut, int * pPinPerm,
/**Function*************************************************************
+ Synopsis [Inserts the entry while sorting them by delay.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+word If_AndVerifyArray( Vec_Wrd_t * vAnds, int nVars )
+{
+ Vec_Wrd_t * vTruths;
+ If_And_t This;
+ word Entry, Truth0, Truth1, TruthR;
+ int i;
+ static word Truth[8] = {
+ 0xAAAAAAAAAAAAAAAA,
+ 0xCCCCCCCCCCCCCCCC,
+ 0xF0F0F0F0F0F0F0F0,
+ 0xFF00FF00FF00FF00,
+ 0xFFFF0000FFFF0000,
+ 0xFFFFFFFF00000000,
+ 0x0000000000000000,
+ 0xFFFFFFFFFFFFFFFF
+ };
+ if ( Vec_WrdSize(vAnds) == 0 )
+ return Truth[6];
+ if ( Vec_WrdSize(vAnds) == 1 && Vec_WrdEntry(vAnds,0) == 0 )
+ return Truth[7];
+ vTruths = Vec_WrdAlloc( Vec_WrdSize(vAnds) );
+ for ( i = 0; i < nVars; i++ )
+ Vec_WrdPush( vTruths, Truth[i] );
+ Vec_WrdForEachEntryStart( vAnds, Entry, i, nVars )
+ {
+ This = If_WrdToAnd(Entry);
+ Truth0 = Vec_WrdEntry( vTruths, This.iFan0 );
+ Truth0 = This.fCompl0 ? ~Truth0 : Truth0;
+ Truth1 = Vec_WrdEntry( vTruths, This.iFan1 );
+ Truth1 = This.fCompl1 ? ~Truth1 : Truth1;
+ TruthR = Truth0 & Truth1;
+ Vec_WrdPush( vTruths, TruthR );
+ }
+ Vec_WrdFree( vTruths );
+ TruthR = This.fCompl ? ~TruthR : TruthR;
+ return TruthR;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Inserts the entry while sorting them by delay.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void If_AndInsertSorted( Vec_Wrd_t * vAnds, If_And_t And )
+{
+ If_And_t This, Prev;
+ int i;
+ Vec_WrdPush( vAnds, If_AndToWrd(And) );
+ for ( i = Vec_WrdSize(vAnds) - 1; i > 0; i-- )
+ {
+ This = If_WrdToAnd( Vec_WrdEntry(vAnds, i) );
+ Prev = If_WrdToAnd( Vec_WrdEntry(vAnds, i-1) );
+ if ( This.Delay <= Prev.Delay )
+ break;
+ Vec_WrdWriteEntry( vAnds, i, If_AndToWrd(Prev) );
+ Vec_WrdWriteEntry( vAnds, i-1, If_AndToWrd(This) );
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Decomposes the cube into a bunch of AND gates.]
+
+ Description [Records the result of decomposition into vLits. Returns
+ the last AND gate of the decomposition.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+If_And_t If_CutDelaySopCube( Vec_Wrd_t * vCube, Vec_Wrd_t * vAnds, int fOrGate )
+{
+ If_And_t This, Prev, Next;
+ assert( Vec_WrdSize(vCube) > 0 );
+ while ( Vec_WrdSize(vCube) > 1 )
+ {
+ // get last
+ This = If_WrdToAnd( Vec_WrdPop(vCube) );
+ Prev = If_WrdToAnd( Vec_WrdPop(vCube) );
+ // create new
+ If_AndClear( &Next );
+ Next.iFan0 = Prev.Id;
+ Next.fCompl0 = Prev.fCompl ^ fOrGate;
+ Next.iFan1 = This.Id;
+ Next.fCompl1 = This.fCompl ^ fOrGate;
+ Next.Id = Vec_WrdSize(vAnds);
+ Next.fCompl = fOrGate;
+ Next.Delay = 1 + ABC_MAX( This.Delay, Prev.Delay );
+ // add new
+ If_AndInsertSorted( vCube, Next );
+ Vec_WrdPush( vAnds, If_AndToWrd(Next) );
+ }
+ return If_WrdToAnd( Vec_WrdPop(vCube) );
+}
+
+
+
+/**Function*************************************************************
+
+ Synopsis [Returns the well-balanced structure of AIG nodes.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Wrd_t * If_CutDelaySopAnds( If_Man_t * p, If_Cut_t * pCut, Vec_Int_t * vCover, int fCompl )
+{
+ Vec_Wrd_t * vAnds, * vAndGate, * vOrGate;
+ If_Obj_t * pLeaf;
+ If_And_t Leaf;
+ int i, k, Entry, Literal;
+ vAnds = Vec_WrdAlloc( 32 );
+ if ( Vec_IntSize(vCover) == 0 ) // const 0
+ {
+ assert( fCompl == 0 );
+ return vAnds;
+ }
+ if ( Vec_IntSize(vCover) == 1 && Vec_IntEntry(vCover, 0) == 0 ) // const 1
+ {
+ assert( fCompl == 0 );
+ Vec_WrdPush( vAnds, 0 );
+ return vAnds;
+ }
+ If_CutForEachLeaf( p, pCut, pLeaf, k )
+ {
+ If_AndClear( &Leaf );
+ Leaf.Id = k;
+ Leaf.Delay = (int)If_ObjCutBest(pLeaf)->Delay;
+ Vec_WrdPush( vAnds, If_AndToWrd(Leaf) );
+ }
+ // iterate through the cubes
+ vOrGate = Vec_WrdAlloc( 16 );
+ vAndGate = Vec_WrdAlloc( 16 );
+ Vec_IntForEachEntry( vCover, Entry, i )
+ {
+ Vec_WrdClear( vAndGate );
+ If_CutForEachLeaf( p, pCut, pLeaf, k )
+ {
+ Literal = 3 & (Entry >> (k << 1));
+ if ( Literal == 1 ) // neg literal
+ {
+ If_AndClear( &Leaf );
+ Leaf.fCompl = 1;
+ Leaf.Id = k;
+ Leaf.Delay = (int)If_ObjCutBest(pLeaf)->Delay;
+ If_AndInsertSorted( vAndGate, Leaf );
+ }
+ else if ( Literal == 2 ) // pos literal
+ {
+ If_AndClear( &Leaf );
+ Leaf.Id = k;
+ Leaf.Delay = (int)If_ObjCutBest(pLeaf)->Delay;
+ If_AndInsertSorted( vAndGate, Leaf );
+ }
+ else if ( Literal != 0 )
+ assert( 0 );
+ }
+ Leaf = If_CutDelaySopCube( vAndGate, vAnds, 0 );
+ If_AndInsertSorted( vOrGate, Leaf );
+ }
+ Leaf = If_CutDelaySopCube( vOrGate, vAnds, 1 );
+ Vec_WrdFree( vAndGate );
+ Vec_WrdFree( vOrGate );
+ if ( Vec_WrdSize(vAnds) == (int)pCut->nLeaves )
+ {
+// Extra_PrintBinary( stdout, If_CutTruth(pCut), 32 ); printf( "\n" );
+ assert( Leaf.Id < pCut->nLeaves );
+ Leaf.iFan0 = Leaf.iFan1 = Leaf.Id;
+ Leaf.Id = Vec_WrdSize(vAnds);
+ Vec_WrdPush( vAnds, If_AndToWrd(Leaf) );
+ }
+ if ( fCompl )
+ {
+ Leaf = If_WrdToAnd( Vec_WrdPop(vAnds) );
+ Leaf.fCompl ^= 1;
+ Vec_WrdPush( vAnds, If_AndToWrd(Leaf) );
+ }
+ return vAnds;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Computes balanced AND decomposition.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Wrd_t * If_CutDelaySopArray( If_Man_t * p, If_Cut_t * pCut )
+{
+ Vec_Int_t * vCover;
+ Vec_Wrd_t * vAnds;
+ int RetValue;
+ vCover = Vec_IntAlloc(0);
+ RetValue = Kit_TruthIsop( If_CutTruth(pCut), If_CutLeaveNum(pCut), vCover, 1 );
+ if ( RetValue == -1 )
+ {
+ Vec_IntFree( vCover );
+ return NULL;
+ }
+ assert( RetValue == 0 || RetValue == 1 );
+ vAnds = If_CutDelaySopAnds( p, pCut, vCover, RetValue ^ pCut->fCompl );
+/*
+ if ( pCut->nLeaves <= 5 )
+ {
+ if ( *If_CutTruth(pCut) != (unsigned)If_AndVerifyArray(vAnds, pCut->nLeaves) )
+ {
+ unsigned Truth0 = *If_CutTruth(pCut);
+ unsigned Truth1 = (unsigned)If_AndVerifyArray(vAnds, pCut->nLeaves);
+
+ printf( "\n" );
+ Extra_PrintBinary( stdout, &Truth0, 32 ); printf( "\n" );
+ Extra_PrintBinary( stdout, &Truth1, 32 ); printf( "\n" );
+
+ printf( "Verification failed for %d vars.\n", pCut->nLeaves );
+ }
+// else
+// printf( "Verification passed for %d vars.\n", pCut->nLeaves );
+ }
+ else if ( pCut->nLeaves == 6 )
+ {
+ if ( *((word *)If_CutTruth(pCut)) != If_AndVerifyArray(vAnds, pCut->nLeaves) )
+ printf( "Verification failed for %d vars.\n", pCut->nLeaves );
+// else
+// printf( "Verification passed for %d vars.\n", pCut->nLeaves );
+ }
+*/
+ Vec_IntFree( vCover );
+ return vAnds;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Derives the maximum depth from the leaf to the root.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int If_CutDelayLeafDepth_rec( Vec_Wrd_t * vAnds, If_And_t And, int iLeaf )
+{
+ int Depth0, Depth1, Depth;
+ if ( (int)And.Id == iLeaf )
+ return 0;
+ if ( And.iFan0 == And.iFan1 )
+ return -100;
+ Depth0 = If_CutDelayLeafDepth_rec( vAnds, If_WrdToAnd(Vec_WrdEntry(vAnds, And.iFan0)), iLeaf );
+ Depth1 = If_CutDelayLeafDepth_rec( vAnds, If_WrdToAnd(Vec_WrdEntry(vAnds, And.iFan1)), iLeaf );
+ Depth = ABC_MAX( Depth0, Depth1 );
+ Depth = (Depth == -100) ? -100 : Depth + 1;
+ return Depth;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Derives the maximum depth from the leaf to the root.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int If_CutDelayLeafDepth( Vec_Wrd_t * vAnds, int iLeaf )
+{
+ If_And_t Leaf;
+ if ( Vec_WrdSize(vAnds) == 0 ) // const 0
+ return -100;
+ if ( Vec_WrdSize(vAnds) == 1 && Vec_WrdEntry(vAnds, 0) == 0 ) // const 1
+ return -100;
+ Leaf = If_WrdToAnd(Vec_WrdEntryLast(vAnds));
+ if ( Leaf.iFan0 == Leaf.iFan1 )
+ {
+ if ( (int)Leaf.iFan0 == iLeaf )
+ return 0;
+ return -100;
+ }
+ return If_CutDelayLeafDepth_rec( vAnds, Leaf, iLeaf );
+}
+
+
+/**Function*************************************************************
+
+ Synopsis [Computes the SOP delay using balanced AND decomposition.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int If_CutDelaySopCost( If_Man_t * p, If_Cut_t * pCut )
+{
+ If_And_t Leaf;
+ Vec_Wrd_t * vAnds;
+ int i;//, Delay;
+ // mark cut as a user cut
+ pCut->fUser = 1;
+ vAnds = If_CutDelaySopArray( p, pCut );
+ if ( vAnds == NULL )
+ {
+ assert( 0 );
+ return ABC_INFINITY;
+ }
+ // get the cost
+ If_AndClear( &Leaf );
+ if ( Vec_WrdSize(vAnds) )
+ Leaf = If_WrdToAnd( Vec_WrdEntryLast(vAnds) );
+ if ( pCut->nLeaves > 2 && Vec_WrdSize(vAnds) > (int)pCut->nLeaves )
+ pCut->Cost = Vec_WrdSize(vAnds) - pCut->nLeaves;
+ else
+ pCut->Cost = 1;
+ // get the permutation
+ for ( i = 0; i < (int)pCut->nLeaves; i++ )
+ pCut->pPerm[i] = If_CutDelayLeafDepth( vAnds, i );
+ Vec_WrdFree( vAnds );
+ // verify the delay
+// Delay = If_CutDelay( p, pCut );
+// assert( (int)Leaf.Delay == Delay );
+ return Leaf.Delay;
+}
+
+
+
+
+
+
+/**Function*************************************************************
+
Synopsis [Computes delay.]
Description []
@@ -81,7 +442,7 @@ float If_CutDelay( If_Man_t * p, If_Cut_t * pCut )
assert( !p->pPars->fLiftLeaves );
If_CutForEachLeaf( p, pCut, pLeaf, i )
{
- DelayCur = If_ObjCutBest(pLeaf)->Delay + (float)pCut->pPerm[i];
+ DelayCur = If_ObjCutBest(pLeaf)->Delay + (float)(pCut->pPerm ? pCut->pPerm[i] : 1.0);
Delay = IF_MAX( Delay, DelayCur );
}
}
@@ -99,13 +460,6 @@ float If_CutDelay( If_Man_t * p, If_Cut_t * pCut )
{
If_CutForEachLeaf( p, pCut, pLeaf, i )
{
-/*
- if ( pLeaf->IdPio > 2000 )
- {
- int x = 0;
- printf( "-%d %6.3f ", pLeaf->IdPio, If_ObjCutBest(pLeaf)->Delay );
- }
-*/
DelayCur = If_ObjCutBest(pLeaf)->Delay;
Delay = IF_MAX( Delay, DelayCur );
}
@@ -164,7 +518,7 @@ void If_CutPropagateRequired( If_Man_t * p, If_Cut_t * pCut, float ObjRequired )
{
If_CutForEachLeaf( p, pCut, pLeaf, i )
{
- Required = ObjRequired - (float)pCut->pPerm[i];
+ Required = ObjRequired - (float)(pCut->pPerm ? pCut->pPerm[i] : 1.0);
pLeaf->Required = IF_MIN( pLeaf->Required, Required );
}
}
@@ -252,3 +606,5 @@ void If_CutRotatePins( If_Man_t * p, If_Cut_t * pCut )
////////////////////////////////////////////////////////////////////////
+ABC_NAMESPACE_IMPL_END
+