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authorAlan Mishchenko <alanmi@berkeley.edu>2014-04-06 15:21:07 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2014-04-06 15:21:07 -0700
commita26d61f47d77d7174184c96cb5e8592ea4263dbc (patch)
treef4a35414089e50f6696bc2449b83f8fe6f483b9e /src/map/if/ifTime.c
parentd05f83b293df864f1e79ea60aeaf4ce521697437 (diff)
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Improvement in SOP balancing.
Diffstat (limited to 'src/map/if/ifTime.c')
-rw-r--r--src/map/if/ifTime.c670
1 files changed, 28 insertions, 642 deletions
diff --git a/src/map/if/ifTime.c b/src/map/if/ifTime.c
index 6d8a3805..f2c9c833 100644
--- a/src/map/if/ifTime.c
+++ b/src/map/if/ifTime.c
@@ -19,144 +19,20 @@
***********************************************************************/
#include "if.h"
-#include "bool/kit/kit.h"
ABC_NAMESPACE_IMPL_START
-
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
-//static float s_ExtraDel[2][3] = { {1.0, 1.0, (float)0.1}, {1.0, 1.0, (float)0.1} };
-
-static void If_CutSortInputPins( If_Man_t * p, If_Cut_t * pCut, int * pPinPerm, float * pPinDelays );
-
-int s_timeNew;
-int s_timeOld;
-
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
- Synopsis [Inserts the entry while sorting them by delay.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-word If_AndVerifyArray( Vec_Wrd_t * vAnds, int nVars )
-{
- Vec_Wrd_t * vTruths;
- If_And_t This;
- word Entry, Truth0, Truth1, TruthR = 0;
- int i;
- static word Truth[8] = {
- ABC_CONST(0xAAAAAAAAAAAAAAAA),
- ABC_CONST(0xCCCCCCCCCCCCCCCC),
- ABC_CONST(0xF0F0F0F0F0F0F0F0),
- ABC_CONST(0xFF00FF00FF00FF00),
- ABC_CONST(0xFFFF0000FFFF0000),
- ABC_CONST(0xFFFFFFFF00000000),
- ABC_CONST(0x0000000000000000),
- ABC_CONST(0xFFFFFFFFFFFFFFFF)
- };
- if ( Vec_WrdSize(vAnds) == 0 )
- return Truth[6];
- if ( Vec_WrdSize(vAnds) == 1 && Vec_WrdEntry(vAnds,0) == 0 )
- return Truth[7];
- vTruths = Vec_WrdAlloc( Vec_WrdSize(vAnds) );
- for ( i = 0; i < nVars; i++ )
- Vec_WrdPush( vTruths, Truth[i] );
- Vec_WrdForEachEntryStart( vAnds, Entry, i, nVars )
- {
- This = If_WrdToAnd(Entry);
- Truth0 = Vec_WrdEntry( vTruths, This.iFan0 );
- Truth0 = This.fCompl0 ? ~Truth0 : Truth0;
- Truth1 = Vec_WrdEntry( vTruths, This.iFan1 );
- Truth1 = This.fCompl1 ? ~Truth1 : Truth1;
- TruthR = Truth0 & Truth1;
- Vec_WrdPush( vTruths, TruthR );
- }
- Vec_WrdFree( vTruths );
- TruthR = This.fCompl ? ~TruthR : TruthR;
- return TruthR;
-}
-
-/**Function*************************************************************
-
- Synopsis [Inserts the entry while sorting them by delay.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void If_AndInsertSorted( Vec_Wrd_t * vAnds, If_And_t And )
-{
- If_And_t This, Prev;
- int i;
- Vec_WrdPush( vAnds, If_AndToWrd(And) );
- for ( i = Vec_WrdSize(vAnds) - 1; i > 0; i-- )
- {
- This = If_WrdToAnd( Vec_WrdEntry(vAnds, i) );
- Prev = If_WrdToAnd( Vec_WrdEntry(vAnds, i-1) );
- if ( This.Delay <= Prev.Delay )
- break;
- Vec_WrdWriteEntry( vAnds, i, If_AndToWrd(Prev) );
- Vec_WrdWriteEntry( vAnds, i-1, If_AndToWrd(This) );
- }
-}
-
-/**Function*************************************************************
-
- Synopsis [Decomposes the cube into a bunch of AND gates.]
-
- Description [Records the result of decomposition into vLits. Returns
- the last AND gate of the decomposition.]
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-If_And_t If_CutDelaySopCube( Vec_Wrd_t * vCube, Vec_Wrd_t * vAnds, int fOrGate )
-{
- If_And_t This, Prev, Next;
- assert( Vec_WrdSize(vCube) > 0 );
- while ( Vec_WrdSize(vCube) > 1 )
- {
- // get last
- This = If_WrdToAnd( Vec_WrdPop(vCube) );
- Prev = If_WrdToAnd( Vec_WrdPop(vCube) );
- // create new
- If_AndClear( &Next );
- Next.iFan0 = Prev.Id;
- Next.fCompl0 = Prev.fCompl ^ fOrGate;
- Next.iFan1 = This.Id;
- Next.fCompl1 = This.fCompl ^ fOrGate;
- Next.Id = Vec_WrdSize(vAnds);
- Next.fCompl = fOrGate;
- Next.Delay = 1 + Abc_MaxInt( This.Delay, Prev.Delay );
- // add new
- If_AndInsertSorted( vCube, Next );
- Vec_WrdPush( vAnds, If_AndToWrd(Next) );
- }
- return If_WrdToAnd( Vec_WrdPop(vCube) );
-}
-
-
-
-/**Function*************************************************************
-
- Synopsis [Returns the well-balanced structure of AIG nodes.]
+ Synopsis [Sorts the pins in the decreasing order of delays.]
Description []
@@ -165,459 +41,42 @@ If_And_t If_CutDelaySopCube( Vec_Wrd_t * vCube, Vec_Wrd_t * vAnds, int fOrGate )
SeeAlso []
***********************************************************************/
-Vec_Wrd_t * If_CutDelaySopAnds( If_Man_t * p, If_Cut_t * pCut, Vec_Int_t * vCover, int fCompl )
+void If_CutSortInputPins( If_Man_t * p, If_Cut_t * pCut, int * pPinPerm, float * pPinDelays )
{
If_Obj_t * pLeaf;
- If_And_t Leaf;
- int i, k, Entry, Literal;
- Vec_WrdClear( p->vAnds );
- if ( Vec_IntSize(vCover) == 0 ) // const 0
- {
- assert( fCompl == 0 );
- return p->vAnds;
- }
- if ( Vec_IntSize(vCover) == 1 && Vec_IntEntry(vCover, 0) == 0 ) // const 1
- {
- assert( fCompl == 0 );
- Vec_WrdPush( p->vAnds, 0 );
- return p->vAnds;
- }
- If_CutForEachLeaf( p, pCut, pLeaf, k )
- {
- If_AndClear( &Leaf );
- Leaf.Id = k;
- Leaf.Delay = (int)If_ObjCutBest(pLeaf)->Delay;
- Vec_WrdPush( p->vAnds, If_AndToWrd(Leaf) );
- }
- // iterate through the cubes
- Vec_WrdClear( p->vOrGate );
- Vec_WrdClear( p->vAndGate );
- Vec_IntForEachEntry( vCover, Entry, i )
- {
- Vec_WrdClear( p->vAndGate );
- If_CutForEachLeaf( p, pCut, pLeaf, k )
- {
- Literal = 3 & (Entry >> (k << 1));
- if ( Literal == 1 ) // neg literal
- {
- If_AndClear( &Leaf );
- Leaf.fCompl = 1;
- Leaf.Id = k;
- Leaf.Delay = (int)If_ObjCutBest(pLeaf)->Delay;
- If_AndInsertSorted( p->vAndGate, Leaf );
- }
- else if ( Literal == 2 ) // pos literal
- {
- If_AndClear( &Leaf );
- Leaf.Id = k;
- Leaf.Delay = (int)If_ObjCutBest(pLeaf)->Delay;
- If_AndInsertSorted( p->vAndGate, Leaf );
- }
- else if ( Literal != 0 )
- assert( 0 );
- }
- Leaf = If_CutDelaySopCube( p->vAndGate, p->vAnds, 0 );
- If_AndInsertSorted( p->vOrGate, Leaf );
- }
- Leaf = If_CutDelaySopCube( p->vOrGate, p->vAnds, 1 );
- if ( Vec_WrdSize(p->vAnds) == (int)pCut->nLeaves )
- {
-// Extra_PrintBinary( stdout, If_CutTruth(pCut), 32 ); printf( "\n" );
- assert( Leaf.Id < pCut->nLeaves );
- Leaf.iFan0 = Leaf.iFan1 = Leaf.Id;
- Leaf.Id = Vec_WrdSize(p->vAnds);
- Vec_WrdPush( p->vAnds, If_AndToWrd(Leaf) );
- }
- if ( fCompl )
- {
- Leaf = If_WrdToAnd( Vec_WrdPop(p->vAnds) );
- Leaf.fCompl ^= 1;
- Vec_WrdPush( p->vAnds, If_AndToWrd(Leaf) );
- }
- return p->vAnds;
-}
-
-/**Function*************************************************************
-
- Synopsis [Computes balanced AND decomposition.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-Vec_Wrd_t * If_CutDelaySopArray( If_Man_t * p, If_Cut_t * pCut )
-{
- abctime clk;
- Vec_Wrd_t * vAnds;
- int RetValue;
- printf( "Running old code!!!\n" );
- if ( p->vCover == NULL )
- p->vCover = Vec_IntAlloc(0);
- if ( p->vAnds == NULL )
- p->vAnds = Vec_WrdAlloc(100);
- if ( p->vAndGate == NULL )
- p->vAndGate = Vec_WrdAlloc(100);
- if ( p->vOrGate == NULL )
- p->vOrGate = Vec_WrdAlloc(100);
- RetValue = Kit_TruthIsop( If_CutTruth(p, pCut), If_CutLeaveNum(pCut), p->vCover, 1 );
- if ( RetValue == -1 )
- return NULL;
- assert( RetValue == 0 || RetValue == 1 );
- clk = Abc_Clock();
- vAnds = If_CutDelaySopAnds( p, pCut, p->vCover, RetValue );
- s_timeOld += Abc_Clock() - clk;
- return vAnds;
-}
-
-
-/**Function*************************************************************
-
- Synopsis [Derives the maximum depth from the leaf to the root.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-int If_CutDelayLeafDepth_rec( Vec_Wrd_t * vAnds, If_And_t And, int iLeaf )
-{
- int Depth0, Depth1, Depth;
- if ( (int)And.Id == iLeaf )
- return 0;
- if ( And.iFan0 == And.iFan1 )
- return -IF_BIG_CHAR;
- Depth0 = If_CutDelayLeafDepth_rec( vAnds, If_WrdToAnd(Vec_WrdEntry(vAnds, And.iFan0)), iLeaf );
- Depth1 = If_CutDelayLeafDepth_rec( vAnds, If_WrdToAnd(Vec_WrdEntry(vAnds, And.iFan1)), iLeaf );
- Depth = Abc_MaxInt( Depth0, Depth1 );
- Depth = (Depth == -IF_BIG_CHAR) ? -IF_BIG_CHAR : Depth + 1;
- return Depth;
-}
-
-/**Function*************************************************************
-
- Synopsis [Derives the maximum depth from the leaf to the root.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-int If_CutDelayLeafDepth( Vec_Wrd_t * vAnds, int iLeaf )
-{
- If_And_t Leaf;
- if ( Vec_WrdSize(vAnds) == 0 ) // const 0
- return -IF_BIG_CHAR;
- if ( Vec_WrdSize(vAnds) == 1 && Vec_WrdEntry(vAnds, 0) == 0 ) // const 1
- return -IF_BIG_CHAR;
- Leaf = If_WrdToAnd(Vec_WrdEntryLast(vAnds));
- if ( Leaf.iFan0 == Leaf.iFan1 )
- {
- if ( (int)Leaf.iFan0 == iLeaf )
- return 0;
- return -IF_BIG_CHAR;
- }
- return If_CutDelayLeafDepth_rec( vAnds, Leaf, iLeaf );
-}
-
-
-/**Function*************************************************************
-
- Synopsis [Computes the SOP delay using balanced AND decomposition.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-int If_CutDelaySopCost( If_Man_t * p, If_Cut_t * pCut )
-{
- If_And_t Leaf;
- Vec_Wrd_t * vAnds;
- int i, Delay;
-// char pPerm[16];
-// int Delay2, TestArea;
- // mark cut as a user cut
- pCut->fUser = 1;
- vAnds = If_CutDelaySopArray( p, pCut );
- if ( vAnds == NULL )
+ int i, j, best_i, temp;
+ // start the trivial permutation and collect pin delays
+ If_CutForEachLeaf( p, pCut, pLeaf, i )
{
- assert( 0 );
- return ABC_INFINITY;
+ pPinPerm[i] = i;
+ pPinDelays[i] = If_ObjCutBest(pLeaf)->Delay;
}
- // get the cost
- If_AndClear( &Leaf );
- if ( Vec_WrdSize(vAnds) > 0 )
- Leaf = If_WrdToAnd( Vec_WrdEntryLast(vAnds) );
- else
- Leaf.Delay = 0;
- if ( pCut->nLeaves == 0 )
- pCut->Cost = 0;
- else if ( pCut->nLeaves == 1 )
- pCut->Cost = 0;
- else if ( Vec_WrdSize(vAnds) > (int)pCut->nLeaves )
- pCut->Cost = Vec_WrdSize(vAnds) - pCut->nLeaves;
- else assert( 0 );
- // get the permutation
- for ( i = 0; i < (int)pCut->nLeaves; i++ )
+ // selection sort the pins in the decreasible order of delays
+ // this order will match the increasing order of LUT input pins
+ for ( i = 0; i < (int)pCut->nLeaves-1; i++ )
{
- Delay = If_CutDelayLeafDepth( vAnds, i );
- pCut->pPerm[i] = (char)(Delay == -IF_BIG_CHAR ? IF_BIG_CHAR : Delay);
-//printf( "%d ", pCut->pPerm[i] );
+ best_i = i;
+ for ( j = i+1; j < (int)pCut->nLeaves; j++ )
+ if ( pPinDelays[pPinPerm[j]] > pPinDelays[pPinPerm[best_i]] )
+ best_i = j;
+ if ( best_i == i )
+ continue;
+ temp = pPinPerm[i];
+ pPinPerm[i] = pPinPerm[best_i];
+ pPinPerm[best_i] = temp;
}
-//printf( " (%d)\n", Leaf.Delay );
- // verify the delay
-// Delay = If_CutDelay( p, pObj, pCut );
-// assert( (int)Leaf.Delay == Delay );
/*
- TestArea = pCut->Cost;
- Delay = If_CutDelaySopArray3( p, pCut, NULL );
- if ( Delay != (int)Leaf.Delay || (int)pCut->Cost != TestArea )
- {
- int s = 0;
- Kit_DsdPrintFromTruth( If_CutTruth(p, pCut), pCut->nLeaves ); printf( "\n" );
- Delay = If_CutDelaySopArray3( p, pCut, NULL );
- }
- Delay2 = If_CutPinDelaysSopArray3( p, pCut, pPerm );
- assert( Delay == Delay2 );
- for ( i = 0; i < (int)pCut->nLeaves; i++ )
+ // verify
+ assert( pPinPerm[0] < (int)pCut->nLeaves );
+ for ( i = 1; i < (int)pCut->nLeaves; i++ )
{
- if ( pPerm[i] != pCut->pPerm[i] )
- {
- int s = 0;
- Kit_DsdPrintFromTruth( If_CutTruth(p, pCut), pCut->nLeaves ); printf( "\n" );
- Delay2 = If_CutPinDelaysSopArray3( p, pCut, pPerm );
- }
- assert( pPerm[i] == pCut->pPerm[i] );
+ assert( pPinPerm[i] < (int)pCut->nLeaves );
+ assert( pPinDelays[pPinPerm[i-1]] >= pPinDelays[pPinPerm[i]] );
}
- printf( "Corrrect\n" );
-// printf( "%d ", Delay );
*/
- return Leaf.Delay;
-}
-
-
-/**Function*************************************************************
-
- Synopsis [Alternative computation of delay.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-word If_CutDelayCountFormula( Vec_Int_t * vNums )
-{
- word Count = 0;
- int i, Entry;
- Vec_IntForEachEntry( vNums, Entry, i )
- {
- if ( Entry < 0 )
- continue;
- assert( Entry < 60 );
- Count += ((word)1) << Entry;
- }
- return Count;
-}
-int If_CutDelayUseFormula( Vec_Int_t * vNums )
-{
- int i, k, fChanges = 1;
-// word Count = If_CutDelayCountFormula( vNums );
-// Vec_IntPrint( vNums );
- while ( fChanges )
- {
- fChanges = 0;
- for ( i = Vec_IntSize(vNums) - 1; i > 0; i-- )
- if ( vNums->pArray[i] == vNums->pArray[i-1] )
- {
- vNums->pArray[i-1]++;
- for ( k = i; k < Vec_IntSize(vNums) - 1; k++ )
- vNums->pArray[k] = vNums->pArray[k+1];
- Vec_IntShrink( vNums, Vec_IntSize(vNums)-1 );
- fChanges = 1;
- }
- }
-// assert( Count == If_CutDelayCountFormula(vNums) );
-// Vec_IntPrint( vNums );
-// printf( "\n" );
- if ( Vec_IntSize(vNums) == 1 )
- return vNums->pArray[0];
- return Vec_IntEntryLast(vNums) + 1;
-}
-int If_CutDelaySopAnds2( If_Man_t * p, If_Cut_t * pCut, Vec_Int_t * vCover, int fCompl, int * pArea )
-{
- Vec_Int_t * vOrGate2 = (Vec_Int_t *)p->vOrGate;
- Vec_Int_t * vAndGate2 = (Vec_Int_t *)p->vAndGate;
- int Arrivals[16];
- If_Obj_t * pLeaf;
- int i, k, Entry, Literal;
- *pArea = 0;
- if ( Vec_IntSize(vCover) == 0 ) // const 0
- {
- assert( fCompl == 0 );
- return 0;
- }
- if ( Vec_IntSize(vCover) == 1 && Vec_IntEntry(vCover, 0) == 0 ) // const 1
- {
- assert( fCompl == 0 );
- return 0;
- }
- If_CutForEachLeaf( p, pCut, pLeaf, k )
- Arrivals[k] = (int)If_ObjCutBest(pLeaf)->Delay;
- // iterate through the cubes
- Vec_IntClear( vOrGate2 );
- Vec_IntForEachEntry( vCover, Entry, i )
- {
- Vec_IntClear( vAndGate2 );
- for ( k = 0; k < (int)pCut->nLeaves; k++ )
- {
- Literal = 3 & (Entry >> (k << 1));
- if ( Literal == 1 ) // neg literal
- Vec_IntPushOrder( vAndGate2, Arrivals[k] );
- else if ( Literal == 2 ) // pos literal
- Vec_IntPushOrder( vAndGate2, Arrivals[k] );
- else if ( Literal != 0 )
- assert( 0 );
- }
- *pArea += Vec_IntSize(vAndGate2) - 1;
- Vec_IntPushOrder( vOrGate2, If_CutDelayUseFormula(vAndGate2) );
- }
- *pArea += Vec_IntSize(vOrGate2) - 1;
- return If_CutDelayUseFormula(vOrGate2);
-}
-int If_CutDelaySopArray2( If_Man_t * p, If_Cut_t * pCut, int * pArea )
-{
- abctime clk;
- int RetValue;
- if ( p->vCover == NULL )
- p->vCover = Vec_IntAlloc(0);
- if ( p->vAndGate == NULL )
- p->vAndGate = Vec_WrdAlloc(100);
- if ( p->vOrGate == NULL )
- p->vOrGate = Vec_WrdAlloc(100);
- RetValue = Kit_TruthIsop( If_CutTruth(p, pCut), If_CutLeaveNum(pCut), p->vCover, 1 );
- if ( RetValue == -1 )
- return -1;
- assert( RetValue == 0 || RetValue == 1 );
-
- clk = Abc_Clock();
- RetValue = If_CutDelaySopAnds2( p, pCut, p->vCover, RetValue ^ pCut->fCompl, pArea );
-// RetValue = If_CutDelaySopAnds2_( p, pCut, p->vCover, RetValue ^ pCut->fCompl, pArea );
- s_timeNew += Abc_Clock() - clk;
- return RetValue;
-}
-int If_CutDelaySopCost2( If_Man_t * p, If_Cut_t * pCut )
-{
- If_Obj_t * pLeaf;
- int i, DelayMax, Area;
- // mark cut as a user cut
- pCut->fUser = 1;
- DelayMax = If_CutDelaySopArray2( p, pCut, &Area );
- if ( DelayMax == -1 )
- {
- assert( 0 );
- return ABC_INFINITY;
- }
- // get the cost
- if ( pCut->nLeaves > 2 )
- pCut->Cost = Area;
- else
- pCut->Cost = 1;
- // get the permutation
- If_CutForEachLeaf( p, pCut, pLeaf, i )
- {
- assert( DelayMax == 0 || DelayMax >= (int)If_ObjCutBest(pLeaf)->Delay );
- pCut->pPerm[i] = (char)(DelayMax - (int)If_ObjCutBest(pLeaf)->Delay);
-// printf( "%d ", pCut->pPerm[i] );
- }
-// printf( "(%d) ", DelayMax );
- // verify the delay
-// Delay = If_CutDelay( p, pObj, pCut );
-// assert( (int)Leaf.Delay == Delay );
- return DelayMax;
}
-
-/**Function*************************************************************
-
- Synopsis [Computes the SOP delay using balanced AND decomposition.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-static inline int If_CutMaxCubeSize( Vec_Int_t * vCover, int nVars )
-{
- int i, k, Entry, Literal, Count, CountMax = 0;
- Vec_IntForEachEntry( vCover, Entry, i )
- {
- Count = 0;
- for ( k = 0; k < nVars; k++ )
- {
- Literal = (3 & (Entry >> (k << 1)));
- if ( Literal == 1 || Literal == 2 )
- Count++;
- }
- CountMax = Abc_MaxInt( CountMax, Count );
- }
- return CountMax;
-}
-int If_CutDelaySop( If_Man_t * p, If_Cut_t * pCut )
-{
- // delay is calculated using 1+log2(NumFanins)
- static double GateDelays[20] = { 1.00, 1.00, 2.00, 2.58, 3.00, 3.32, 3.58, 3.81, 4.00, 4.17, 4.32, 4.46, 4.58, 4.70, 4.81, 4.91, 5.00, 5.09, 5.17, 5.25 };
- If_Obj_t * pLeaf;
- int Delay, DelayMax;
- int i, nLitMax, RetValue;
- // mark cut as a user cut
- pCut->fUser = 1;
- if ( p->vCover == NULL )
- p->vCover = Vec_IntAlloc(0);
- RetValue = Kit_TruthIsop( If_CutTruth(p, pCut), If_CutLeaveNum(pCut), p->vCover, 1 );
- if ( RetValue == -1 )
- return ABC_INFINITY;
- assert( RetValue == 0 || RetValue == 1 );
- // mark the output as complemented
-// vAnds = If_CutDelaySopAnds( p, pCut, p->vCover, RetValue ^ pCut->fCompl );
- if ( Vec_IntSize(p->vCover) > p->pPars->nGateSize )
- return ABC_INFINITY;
- // set the area cost
- assert( If_CutLeaveNum(pCut) >= 0 && If_CutLeaveNum(pCut) <= 16 );
- // compute the gate delay
- nLitMax = If_CutMaxCubeSize( p->vCover, If_CutLeaveNum(pCut) );
- if ( Vec_IntSize(p->vCover) < 2 )
- {
- pCut->Cost = Vec_IntSize(p->vCover);
- Delay = (int)(GateDelays[If_CutLeaveNum(pCut)] + 0.5);
- DelayMax = 0;
- If_CutForEachLeaf( p, pCut, pLeaf, i )
- DelayMax = Abc_MaxInt( DelayMax, If_ObjCutBest(pLeaf)->Delay + (pCut->pPerm[i] = (char)Delay) );
- }
- else
- {
- pCut->Cost = Vec_IntSize(p->vCover) + 1;
- Delay = (int)(GateDelays[If_CutLeaveNum(pCut)] + GateDelays[nLitMax] + 0.5);
- DelayMax = 0;
- If_CutForEachLeaf( p, pCut, pLeaf, i )
- DelayMax = Abc_MaxInt( DelayMax, If_ObjCutBest(pLeaf)->Delay + (pCut->pPerm[i] = (char)Delay) );
- }
- return DelayMax;
-}
-
/**Function*************************************************************
Synopsis [Computes delay.]
@@ -743,14 +202,13 @@ void If_CutPropagateRequired( If_Man_t * p, If_Obj_t * pObj, If_Cut_t * pCut, fl
{
if ( pCut->fUser )
{
+ char Perm[IF_MAX_FUNC_LUTSIZE];
+ char * pPerm = p->pPars->fDelayOpt ? Perm : pCut->pPerm;
if ( p->pPars->fDelayOpt )
- {
- int Del = If_CutPinDelaysSopArray3( p, pCut, pCut->pPerm );
- assert( Del == pCut->Delay );
- }
+ If_CutSopBalancePinDelays( p, pCut, pPerm );
If_CutForEachLeaf( p, pCut, pLeaf, i )
{
- Pin2PinDelay = pCut->pPerm ? (pCut->pPerm[i] == IF_BIG_CHAR ? -IF_BIG_CHAR : pCut->pPerm[i]) : 1;
+ Pin2PinDelay = pPerm ? (pPerm[i] == IF_BIG_CHAR ? -IF_BIG_CHAR : pPerm[i]) : 1;
Required = ObjRequired - (float)Pin2PinDelay;
pLeaf->Required = IF_MIN( pLeaf->Required, Required );
}
@@ -764,78 +222,6 @@ void If_CutPropagateRequired( If_Man_t * p, If_Obj_t * pObj, If_Cut_t * pCut, fl
}
}
-/**Function*************************************************************
-
- Synopsis [Sorts the pins in the decreasing order of delays.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-void If_CutSortInputPins( If_Man_t * p, If_Cut_t * pCut, int * pPinPerm, float * pPinDelays )
-{
- If_Obj_t * pLeaf;
- int i, j, best_i, temp;
- // start the trivial permutation and collect pin delays
- If_CutForEachLeaf( p, pCut, pLeaf, i )
- {
- pPinPerm[i] = i;
- pPinDelays[i] = If_ObjCutBest(pLeaf)->Delay;
- }
- // selection sort the pins in the decreasible order of delays
- // this order will match the increasing order of LUT input pins
- for ( i = 0; i < (int)pCut->nLeaves-1; i++ )
- {
- best_i = i;
- for ( j = i+1; j < (int)pCut->nLeaves; j++ )
- if ( pPinDelays[pPinPerm[j]] > pPinDelays[pPinPerm[best_i]] )
- best_i = j;
- if ( best_i == i )
- continue;
- temp = pPinPerm[i];
- pPinPerm[i] = pPinPerm[best_i];
- pPinPerm[best_i] = temp;
- }
-/*
- // verify
- assert( pPinPerm[0] < (int)pCut->nLeaves );
- for ( i = 1; i < (int)pCut->nLeaves; i++ )
- {
- assert( pPinPerm[i] < (int)pCut->nLeaves );
- assert( pPinDelays[pPinPerm[i-1]] >= pPinDelays[pPinPerm[i]] );
- }
-*/
-}
-
-/**Function*************************************************************
-
- Synopsis [Sorts the pins in the decreasing order of delays.]
-
- Description []
-
- SideEffects []
-
- SeeAlso []
-
-***********************************************************************/
-/*
-void If_CutRotatePins( If_Man_t * p, If_Cut_t * pCut )
-{
- If_Obj_t * pLeaf;
- float PinDelays[32];
-// int PinPerm[32];
- int i;
-// assert( p->pPars->pLutLib && p->pPars->pLutLib->fVarPinDelays && p->pPars->fTruth );
- If_CutForEachLeaf( p, pCut, pLeaf, i )
- PinDelays[i] = If_ObjCutBest(pLeaf)->Delay;
- If_CutTruthPermute( p->puTemp[0], If_CutTruth(p, pCut), If_CutLeaveNum(pCut), PinDelays, If_CutLeaves(pCut) );
-// If_CutSortInputPins( p, pCut, PinPerm, PinDelays );
-}
-*/
-
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////