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authorAlan Mishchenko <alanmi@berkeley.edu>2012-09-20 14:13:59 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2012-09-20 14:13:59 -0700
commitd21c0be44a0447a5e59c16a93486baaa16f69a05 (patch)
tree2f07655a09e21e276874f2bcfc8bc73f4eb556a3 /src/map/scl
parent266af4938673cc1574cfdbca9f9b019f320fd1b3 (diff)
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Added slack computation to 'stime'.
Diffstat (limited to 'src/map/scl')
-rw-r--r--src/map/scl/sclMan.h25
-rw-r--r--src/map/scl/sclTime.c46
2 files changed, 52 insertions, 19 deletions
diff --git a/src/map/scl/sclMan.h b/src/map/scl/sclMan.h
index 23de9809..700dc2bc 100644
--- a/src/map/scl/sclMan.h
+++ b/src/map/scl/sclMan.h
@@ -53,6 +53,7 @@ struct SC_Man_
int nObjs; // allocated size
Vec_Int_t * vGates; // mapping of objId into gateId
SC_Pair * pLoads; // loads for each gate
+ SC_Pair * pDepts; // departures for each gate
SC_Pair * pTimes; // arrivals for each gate
SC_Pair * pSlews; // slews for each gate
SC_Pair * pTimes2; // arrivals for each gate
@@ -73,19 +74,22 @@ struct SC_Man_
/// MACRO DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
-static inline SC_Cell * Abc_SclObjCell( SC_Man * p, Abc_Obj_t * pObj ) { return SC_LibCell( p->pLib, Vec_IntEntry(p->vGates, Abc_ObjId(pObj)) ); }
+static inline SC_Cell * Abc_SclObjCell( SC_Man * p, Abc_Obj_t * pObj ) { return SC_LibCell( p->pLib, Vec_IntEntry(p->vGates, Abc_ObjId(pObj)) ); }
static inline void Abc_SclObjSetCell( SC_Man * p, Abc_Obj_t * pObj, SC_Cell * pCell ) { Vec_IntWriteEntry( p->vGates, Abc_ObjId(pObj), pCell->Id ); }
-static inline SC_Pair * Abc_SclObjLoad( SC_Man * p, Abc_Obj_t * pObj ) { return p->pLoads + Abc_ObjId(pObj); }
-static inline SC_Pair * Abc_SclObjTime( SC_Man * p, Abc_Obj_t * pObj ) { return p->pTimes + Abc_ObjId(pObj); }
-static inline SC_Pair * Abc_SclObjSlew( SC_Man * p, Abc_Obj_t * pObj ) { return p->pSlews + Abc_ObjId(pObj); }
-static inline SC_Pair * Abc_SclObjTime2( SC_Man * p, Abc_Obj_t * pObj ) { return p->pTimes2 + Abc_ObjId(pObj); }
-static inline SC_Pair * Abc_SclObjSlew2( SC_Man * p, Abc_Obj_t * pObj ) { return p->pSlews2 + Abc_ObjId(pObj); }
+static inline SC_Pair * Abc_SclObjLoad( SC_Man * p, Abc_Obj_t * pObj ) { return p->pLoads + Abc_ObjId(pObj); }
+static inline SC_Pair * Abc_SclObjDept( SC_Man * p, Abc_Obj_t * pObj ) { return p->pDepts + Abc_ObjId(pObj); }
+static inline SC_Pair * Abc_SclObjTime( SC_Man * p, Abc_Obj_t * pObj ) { return p->pTimes + Abc_ObjId(pObj); }
+static inline SC_Pair * Abc_SclObjSlew( SC_Man * p, Abc_Obj_t * pObj ) { return p->pSlews + Abc_ObjId(pObj); }
+static inline SC_Pair * Abc_SclObjTime2( SC_Man * p, Abc_Obj_t * pObj ) { return p->pTimes2 + Abc_ObjId(pObj); }
+static inline SC_Pair * Abc_SclObjSlew2( SC_Man * p, Abc_Obj_t * pObj ) { return p->pSlews2 + Abc_ObjId(pObj); }
-static inline float Abc_SclObjTimeMax( SC_Man * p, Abc_Obj_t * pObj ) { return Abc_MaxFloat(Abc_SclObjTime(p, pObj)->rise, Abc_SclObjTime(p, pObj)->fall); }
+static inline float Abc_SclObjTimeMax( SC_Man * p, Abc_Obj_t * pObj ) { return Abc_MaxFloat(Abc_SclObjTime(p, pObj)->rise, Abc_SclObjTime(p, pObj)->fall); }
+static inline float Abc_SclObjDepthMax( SC_Man * p, Abc_Obj_t * pObj ) { return Abc_MaxFloat(Abc_SclObjDept(p, pObj)->rise, Abc_SclObjDept(p, pObj)->fall); }
+static inline float Abc_SclObjSlack( SC_Man * p, Abc_Obj_t * pObj, float D ) { return D - Abc_MaxFloat(Abc_SclObjTime(p, pObj)->rise + Abc_SclObjDept(p, pObj)->rise, Abc_SclObjTime(p, pObj)->fall + Abc_SclObjDept(p, pObj)->fall); }
-static inline void Abc_SclObjDupFanin( SC_Man * p, Abc_Obj_t * pObj ) { assert( Abc_ObjIsCo(pObj) ); *Abc_SclObjTime(p, pObj) = *Abc_SclObjTime(p, Abc_ObjFanin0(pObj)); }
-static inline float Abc_SclObjGain( SC_Man * p, Abc_Obj_t * pObj ) { return (Abc_SclObjTime2(p, pObj)->rise - Abc_SclObjTime(p, pObj)->rise) + (Abc_SclObjTime2(p, pObj)->fall - Abc_SclObjTime(p, pObj)->fall); }
+static inline void Abc_SclObjDupFanin( SC_Man * p, Abc_Obj_t * pObj ) { assert( Abc_ObjIsCo(pObj) ); *Abc_SclObjTime(p, pObj) = *Abc_SclObjTime(p, Abc_ObjFanin0(pObj)); }
+static inline float Abc_SclObjGain( SC_Man * p, Abc_Obj_t * pObj ) { return (Abc_SclObjTime2(p, pObj)->rise - Abc_SclObjTime(p, pObj)->rise) + (Abc_SclObjTime2(p, pObj)->fall - Abc_SclObjTime(p, pObj)->fall); }
static inline double Abc_SclObjLoadFf( SC_Man * p, Abc_Obj_t * pObj, int fRise ) { return SC_LibCapFf( p->pLib, fRise ? Abc_SclObjLoad(p, pObj)->rise : Abc_SclObjLoad(p, pObj)->fall); }
static inline double Abc_SclObjTimePs( SC_Man * p, Abc_Obj_t * pObj, int fRise ) { return SC_LibTimePs(p->pLib, fRise ? Abc_SclObjTime(p, pObj)->rise : Abc_SclObjTime(p, pObj)->fall); }
@@ -115,6 +119,7 @@ static inline SC_Man * Abc_SclManAlloc( SC_Lib * pLib, Abc_Ntk_t * pNtk )
p->pNtk = pNtk;
p->nObjs = Abc_NtkObjNumMax(pNtk);
p->pLoads = ABC_CALLOC( SC_Pair, p->nObjs );
+ p->pDepts = ABC_CALLOC( SC_Pair, p->nObjs );
p->pTimes = ABC_CALLOC( SC_Pair, p->nObjs );
p->pSlews = ABC_CALLOC( SC_Pair, p->nObjs );
p->pTimes2 = ABC_CALLOC( SC_Pair, p->nObjs );
@@ -126,6 +131,7 @@ static inline void Abc_SclManFree( SC_Man * p )
{
Vec_IntFreeP( &p->vGates );
ABC_FREE( p->pLoads );
+ ABC_FREE( p->pDepts );
ABC_FREE( p->pTimes );
ABC_FREE( p->pSlews );
ABC_FREE( p->pTimes2 );
@@ -134,6 +140,7 @@ static inline void Abc_SclManFree( SC_Man * p )
}
static inline void Abc_SclManCleanTime( SC_Man * p )
{
+ memset( p->pDepts, 0, sizeof(SC_Pair) * p->nObjs );
memset( p->pTimes, 0, sizeof(SC_Pair) * p->nObjs );
memset( p->pSlews, 0, sizeof(SC_Pair) * p->nObjs );
}
diff --git a/src/map/scl/sclTime.c b/src/map/scl/sclTime.c
index 5d45a911..1b091b9a 100644
--- a/src/map/scl/sclTime.c
+++ b/src/map/scl/sclTime.c
@@ -82,7 +82,7 @@ Abc_Obj_t * Abc_SclFindMostCriticalFanin( SC_Man * p, int * pfRise, Abc_Obj_t *
SeeAlso []
***********************************************************************/
-static inline void Abc_SclTimeGatePrint( SC_Man * p, Abc_Obj_t * pObj, int fRise, int Length )
+static inline void Abc_SclTimeGatePrint( SC_Man * p, Abc_Obj_t * pObj, int fRise, int Length, float maxDelay )
{
printf( "%7d : ", Abc_ObjId(pObj) );
printf( "%d ", Abc_ObjFaninNum(pObj) );
@@ -94,17 +94,19 @@ static inline void Abc_SclTimeGatePrint( SC_Man * p, Abc_Obj_t * pObj, int fRise
printf( "%7.1f ps ) ", Abc_SclObjTimePs(p, pObj, 0) );
printf( "load =%6.2f ff ", Abc_SclObjLoadFf(p, pObj, fRise >= 0 ? fRise : 0 ) );
printf( "slew =%6.1f ps ", Abc_SclObjSlewPs(p, pObj, fRise >= 0 ? fRise : 0 ) );
+ printf( "slack =%6.1f ps", Abc_SclObjSlack(p, pObj, maxDelay) );
printf( "\n" );
}
void Abc_SclTimeNtkPrint( SC_Man * p, int fShowAll, int fShort )
{
int i, nLength = 0, fRise = 0;
- Abc_Obj_t * pObj, * pPivot = Abc_SclFindCriticalCo( p, &fRise );
+ Abc_Obj_t * pObj, * pPivot = Abc_SclFindCriticalCo( p, &fRise );
+ float maxDelay = Abc_SclObjTimePs(p, pPivot, fRise);
printf( "WireLoad model = \"%s\". ", p->pWLoadUsed ? p->pWLoadUsed : "none" );
printf( "Gates = %d. ", Abc_NtkNodeNum(p->pNtk) );
printf( "Area = %.2f. ", Abc_SclGetTotalArea( p ) );
- printf( "Critical delay = %.1f ps\n", Abc_SclObjTimePs(p, pPivot, fRise) );
+ printf( "Critical delay = %.1f ps\n", maxDelay );
if ( fShort )
return;
@@ -118,7 +120,7 @@ void Abc_SclTimeNtkPrint( SC_Man * p, int fShowAll, int fShort )
// print timing
Abc_NtkForEachNodeReverse( p->pNtk, pObj, i )
if ( Abc_ObjFaninNum(pObj) > 0 )
- Abc_SclTimeGatePrint( p, pObj, -1, nLength );
+ Abc_SclTimeGatePrint( p, pObj, -1, nLength, maxDelay );
}
else
{
@@ -135,7 +137,7 @@ void Abc_SclTimeNtkPrint( SC_Man * p, int fShowAll, int fShort )
while ( pObj && Abc_ObjIsNode(pObj) )
{
printf( "Critical path -- " );
- Abc_SclTimeGatePrint( p, pObj, fRise, nLength );
+ Abc_SclTimeGatePrint( p, pObj, fRise, nLength, maxDelay );
pObj = Abc_SclFindMostCriticalFanin( p, &fRise, pObj );
}
}
@@ -206,7 +208,25 @@ void Abc_SclTimePin( SC_Man * p, SC_Timing * pTime, Abc_Obj_t * pObj, Abc_Obj_t
pSlewOut->fall = Abc_MaxFloat( pSlewOut->fall, Abc_SclLookup(pTime->pFallTrans, pSlewIn->rise, pLoad->fall) );
}
}
-void Abc_SclTimeGate( SC_Man * p, Abc_Obj_t * pObj )
+void Abc_SclDeptPin( SC_Man * p, SC_Timing * pTime, Abc_Obj_t * pObj, Abc_Obj_t * pFanin )
+{
+ SC_Pair * pDepIn = Abc_SclObjDept( p, pFanin ); // modified
+ SC_Pair * pSlewIn = Abc_SclObjSlew( p, pFanin );
+ SC_Pair * pLoad = Abc_SclObjLoad( p, pObj );
+ SC_Pair * pDepOut = Abc_SclObjDept( p, pObj );
+
+ if (pTime->tsense == sc_ts_Pos || pTime->tsense == sc_ts_Non)
+ {
+ pDepIn->rise = Abc_MaxFloat( pDepIn->rise, pDepOut->rise + Abc_SclLookup(pTime->pCellRise, pSlewIn->rise, pLoad->rise) );
+ pDepIn->fall = Abc_MaxFloat( pDepIn->fall, pDepOut->fall + Abc_SclLookup(pTime->pCellFall, pSlewIn->fall, pLoad->fall) );
+ }
+ if (pTime->tsense == sc_ts_Neg || pTime->tsense == sc_ts_Non)
+ {
+ pDepIn->fall = Abc_MaxFloat( pDepIn->fall, pDepOut->rise + Abc_SclLookup(pTime->pCellRise, pSlewIn->fall, pLoad->rise) );
+ pDepIn->rise = Abc_MaxFloat( pDepIn->rise, pDepOut->fall + Abc_SclLookup(pTime->pCellFall, pSlewIn->rise, pLoad->fall) );
+ }
+}
+void Abc_SclTimeGate( SC_Man * p, Abc_Obj_t * pObj, int fDept )
{
SC_Timings * pRTime;
SC_Timing * pTime;
@@ -215,7 +235,8 @@ void Abc_SclTimeGate( SC_Man * p, Abc_Obj_t * pObj )
int k;
if ( Abc_ObjIsCo(pObj) )
{
- Abc_SclObjDupFanin( p, pObj );
+ if ( !fDept )
+ Abc_SclObjDupFanin( p, pObj );
return;
}
assert( Abc_ObjIsNode(pObj) );
@@ -230,7 +251,10 @@ void Abc_SclTimeGate( SC_Man * p, Abc_Obj_t * pObj )
{
assert( Vec_PtrSize(pRTime->vTimings) == 1 );
pTime = (SC_Timing *)Vec_PtrEntry( pRTime->vTimings, 0 );
- Abc_SclTimePin( p, pTime, pObj, Abc_ObjFanin(pObj, k) );
+ if ( fDept )
+ Abc_SclDeptPin( p, pTime, pObj, Abc_ObjFanin(pObj, k) );
+ else
+ Abc_SclTimePin( p, pTime, pObj, Abc_ObjFanin(pObj, k) );
}
}
void Abc_SclTimeCone( SC_Man * p, Vec_Int_t * vCone )
@@ -246,7 +270,7 @@ void Abc_SclTimeCone( SC_Man * p, Vec_Int_t * vCone )
if ( fVerbose && Abc_ObjIsNode(pObj) )
printf( " before (%6.1f ps %6.1f ps) ", Abc_SclObjTimePs(p, pObj, 1), Abc_SclObjTimePs(p, pObj, 0) );
- Abc_SclTimeGate( p, pObj );
+ Abc_SclTimeGate( p, pObj, 0 );
if ( fVerbose && Abc_ObjIsNode(pObj) )
printf( "after (%6.1f ps %6.1f ps)\n", Abc_SclObjTimePs(p, pObj, 1), Abc_SclObjTimePs(p, pObj, 0) );
@@ -259,7 +283,9 @@ void Abc_SclTimeNtkRecompute( SC_Man * p, float * pArea, float * pDelay )
Abc_SclComputeLoad( p );
Abc_SclManCleanTime( p );
Abc_NtkForEachNode1( p->pNtk, pObj, i )
- Abc_SclTimeGate( p, pObj );
+ Abc_SclTimeGate( p, pObj, 0 );
+ Abc_NtkForEachNodeReverse1( p->pNtk, pObj, i )
+ Abc_SclTimeGate( p, pObj, 1 );
Abc_NtkForEachCo( p->pNtk, pObj, i )
Abc_SclObjDupFanin( p, pObj );
if ( pArea )