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authorAlan Mishchenko <alanmi@berkeley.edu>2011-03-27 11:35:31 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2011-03-27 11:35:31 -0700
commit4dcf8cee2d466f51abb83d342837febd4e4ba6cb (patch)
treeacd169e65a285269a2051060bd886127555e05d8 /src/misc/vec/vecVec.h
parentd97e5d680391ee4346d86451594df746167698aa (diff)
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Improvements in Vec_Vec_t.
Diffstat (limited to 'src/misc/vec/vecVec.h')
-rw-r--r--src/misc/vec/vecVec.h138
1 files changed, 129 insertions, 9 deletions
diff --git a/src/misc/vec/vecVec.h b/src/misc/vec/vecVec.h
index 18f6d75c..e888e4cf 100644
--- a/src/misc/vec/vecVec.h
+++ b/src/misc/vec/vecVec.h
@@ -56,12 +56,28 @@ struct Vec_Vec_t_
for ( i = 0; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
#define Vec_VecForEachLevelStart( vGlob, vVec, i, LevelStart ) \
for ( i = LevelStart; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
+#define Vec_VecForEachLevelStop( vGlob, vVec, i, LevelStop ) \
+ for ( i = 0; (i < LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
#define Vec_VecForEachLevelStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \
- for ( i = LevelStart; (i <= LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
+ for ( i = LevelStart; (i < LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
#define Vec_VecForEachLevelReverse( vGlob, vVec, i ) \
- for ( i = Vec_VecSize(vGlob) - 1; (i >= 0) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
+ for ( i = Vec_VecSize(vGlob)-1; (i >= 0) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
#define Vec_VecForEachLevelReverseStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \
- for ( i = LevelStart; (i >= LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
+ for ( i = LevelStart-1; (i >= LevelStop) && (((vVec) = (Vec_Ptr_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
+
+// iterators through levels
+#define Vec_VecForEachLevelInt( vGlob, vVec, i ) \
+ for ( i = 0; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
+#define Vec_VecForEachLevelIntStart( vGlob, vVec, i, LevelStart ) \
+ for ( i = LevelStart; (i < Vec_VecSize(vGlob)) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
+#define Vec_VecForEachLevelIntStop( vGlob, vVec, i, LevelStop ) \
+ for ( i = 0; (i < LevelStop) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
+#define Vec_VecForEachLevelIntStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \
+ for ( i = LevelStart; (i < LevelStop) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i++ )
+#define Vec_VecForEachLevelIntReverse( vGlob, vVec, i ) \
+ for ( i = Vec_VecSize(vGlob)-1; (i >= 0) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
+#define Vec_VecForEachLevelIntReverseStartStop( vGlob, vVec, i, LevelStart, LevelStop ) \
+ for ( i = LevelStart-1; (i >= LevelStop) && (((vVec) = (Vec_Int_t*)Vec_VecEntry(vGlob, i)), 1); i-- )
// iteratores through entries
#define Vec_VecForEachEntry( Type, vGlob, pEntry, i, k ) \
@@ -73,7 +89,7 @@ struct Vec_Vec_t_
for ( i = LevelStart; i < Vec_VecSize(vGlob); i++ ) \
Vec_PtrForEachEntry( Type, (Vec_Ptr_t *)Vec_VecEntry(vGlob, i), pEntry, k )
#define Vec_VecForEachEntryStartStop( Type, vGlob, pEntry, i, k, LevelStart, LevelStop ) \
- for ( i = LevelStart; i <= LevelStop; i++ ) \
+ for ( i = LevelStart; i < LevelStop; i++ ) \
Vec_PtrForEachEntry( Type, (Vec_Ptr_t *)Vec_VecEntry(vGlob, i), pEntry, k )
#define Vec_VecForEachEntryReverse( Type, vGlob, pEntry, i, k ) \
for ( i = 0; i < Vec_VecSize(vGlob); i++ ) \
@@ -82,9 +98,31 @@ struct Vec_Vec_t_
for ( i = Vec_VecSize(vGlob) - 1; i >= 0; i-- ) \
Vec_PtrForEachEntryReverse( Type, (Vec_Ptr_t *)Vec_VecEntry(vGlob, i), pEntry, k )
#define Vec_VecForEachEntryReverseStart( Type, vGlob, pEntry, i, k, LevelStart ) \
- for ( i = LevelStart; i >= 0; i-- ) \
+ for ( i = LevelStart-1; i >= 0; i-- ) \
Vec_PtrForEachEntry( Type, (Vec_Ptr_t *)Vec_VecEntry(vGlob, i), pEntry, k )
+// iteratores through entries
+#define Vec_VecForEachEntryInt( Type, vGlob, Entry, i, k ) \
+ for ( i = 0; i < Vec_VecSize(vGlob); i++ ) \
+ Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
+#define Vec_VecForEachEntryIntLevel( Type, vGlob, Entry, i, Level ) \
+ Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, Level), Entry, i )
+#define Vec_VecForEachEntryIntStart( Type, vGlob, Entry, i, k, LevelStart ) \
+ for ( i = LevelStart; i < Vec_VecSize(vGlob); i++ ) \
+ Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
+#define Vec_VecForEachEntryIntStartStop( Type, vGlob, Entry, i, k, LevelStart, LevelStop ) \
+ for ( i = LevelStart; i < LevelStop; i++ ) \
+ Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
+#define Vec_VecForEachEntryIntReverse( Type, vGlob, Entry, i, k ) \
+ for ( i = 0; i < Vec_VecSize(vGlob); i++ ) \
+ Vec_IntForEachEntryReverse( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
+#define Vec_VecForEachEntryIntReverseReverse( Type, vGlob, Entry, i, k ) \
+ for ( i = Vec_VecSize(vGlob) - 1; i >= 0; i-- ) \
+ Vec_IntForEachEntryReverse( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
+#define Vec_VecForEachEntryIntReverseStart( Type, vGlob, Entry, i, k, LevelStart ) \
+ for ( i = LevelStart-1; i >= 0; i-- ) \
+ Vec_IntForEachEntry( Type, (Vec_Int_t *)Vec_VecEntry(vGlob, i), Entry, k )
+
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
@@ -158,6 +196,28 @@ static inline void Vec_VecExpand( Vec_Vec_t * p, int Level )
/**Function*************************************************************
+ Synopsis [Allocates a vector with the given capacity.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_VecExpandInt( Vec_Vec_t * p, int Level )
+{
+ int i;
+ if ( p->nSize >= Level + 1 )
+ return;
+ Vec_IntGrow( (Vec_Int_t *)p, Level + 1 );
+ for ( i = p->nSize; i <= Level; i++ )
+ p->pArray[i] = Vec_PtrAlloc( 0 );
+ p->nSize = Level + 1;
+}
+
+/**Function*************************************************************
+
Synopsis []
Description []
@@ -183,6 +243,22 @@ static inline int Vec_VecSize( Vec_Vec_t * p )
SeeAlso []
***********************************************************************/
+static inline int Vec_VecLevelSize( Vec_Vec_t * p, int i )
+{
+ return Vec_PtrSize( (Vec_Ptr_t *)p->pArray[i] );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
static inline void * Vec_VecEntry( Vec_Vec_t * p, int i )
{
assert( i >= 0 && i < p->nSize );
@@ -239,7 +315,7 @@ static inline void Vec_VecFreeP( Vec_Vec_t ** p )
SeeAlso []
***********************************************************************/
-static inline Vec_Vec_t * Vec_VecDupPtr( Vec_Vec_t * p )
+static inline Vec_Vec_t * Vec_VecDup( Vec_Vec_t * p )
{
Vec_Ptr_t * vNew, * vVec;
int i;
@@ -262,11 +338,12 @@ static inline Vec_Vec_t * Vec_VecDupPtr( Vec_Vec_t * p )
***********************************************************************/
static inline Vec_Vec_t * Vec_VecDupInt( Vec_Vec_t * p )
{
- Vec_Ptr_t * vNew, * vVec;
+ Vec_Ptr_t * vNew;
+ Vec_Int_t * vVec;
int i;
vNew = Vec_PtrAlloc( Vec_VecSize(p) );
- Vec_VecForEachLevel( p, vVec, i )
- Vec_PtrPush( vNew, Vec_IntDup((Vec_Int_t *)vVec) );
+ Vec_VecForEachLevelInt( p, vVec, i )
+ Vec_PtrPush( vNew, Vec_IntDup(vVec) );
return (Vec_Vec_t *)vNew;
}
@@ -344,6 +421,30 @@ static inline void Vec_VecPush( Vec_Vec_t * p, int Level, void * Entry )
SeeAlso []
***********************************************************************/
+static inline void Vec_VecPushInt( Vec_Vec_t * p, int Level, int Entry )
+{
+ if ( p->nSize < Level + 1 )
+ {
+ int i;
+ Vec_PtrGrow( (Vec_Ptr_t *)p, Level + 1 );
+ for ( i = p->nSize; i < Level + 1; i++ )
+ p->pArray[i] = Vec_PtrAlloc( 0 );
+ p->nSize = Level + 1;
+ }
+ Vec_IntPush( (Vec_Int_t*)p->pArray[Level], Entry );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
static inline void Vec_VecPushUnique( Vec_Vec_t * p, int Level, void * Entry )
{
if ( p->nSize < Level + 1 )
@@ -354,6 +455,25 @@ static inline void Vec_VecPushUnique( Vec_Vec_t * p, int Level, void * Entry )
/**Function*************************************************************
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline void Vec_VecPushUniqueInt( Vec_Vec_t * p, int Level, int Entry )
+{
+ if ( p->nSize < Level + 1 )
+ Vec_VecPushInt( p, Level, Entry );
+ else
+ Vec_IntPushUnique( (Vec_Int_t*)p->pArray[Level], Entry );
+}
+
+/**Function*************************************************************
+
Synopsis [Comparison procedure for two arrays.]
Description []