diff options
author | Alan Mishchenko <alanmi@berkeley.edu> | 2005-08-06 08:01:00 -0700 |
---|---|---|
committer | Alan Mishchenko <alanmi@berkeley.edu> | 2005-08-06 08:01:00 -0700 |
commit | d0e834d1a615f8e0e9d04c2ac97811f63562bd0b (patch) | |
tree | 0973181bfb5ee7d556cc95bd640de16fee771e89 /src/opt/fxu/fxuUpdate.c | |
parent | 888e5bed5d7f56a5d86d91a6e8e88f3e5a3454dc (diff) | |
download | abc-d0e834d1a615f8e0e9d04c2ac97811f63562bd0b.tar.gz abc-d0e834d1a615f8e0e9d04c2ac97811f63562bd0b.tar.bz2 abc-d0e834d1a615f8e0e9d04c2ac97811f63562bd0b.zip |
Version abc50806
Diffstat (limited to 'src/opt/fxu/fxuUpdate.c')
-rw-r--r-- | src/opt/fxu/fxuUpdate.c | 802 |
1 files changed, 802 insertions, 0 deletions
diff --git a/src/opt/fxu/fxuUpdate.c b/src/opt/fxu/fxuUpdate.c new file mode 100644 index 00000000..b781e0b1 --- /dev/null +++ b/src/opt/fxu/fxuUpdate.c @@ -0,0 +1,802 @@ +/**CFile**************************************************************** + + FileName [fxuUpdate.c] + + PackageName [MVSIS 2.0: Multi-valued logic synthesis system.] + + Synopsis [Updating the sparse matrix when divisors are accepted.] + + Author [MVSIS Group] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - February 1, 2003.] + + Revision [$Id: fxuUpdate.c,v 1.0 2003/02/01 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "fxuInt.h" + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +static void Fxu_UpdateDoublePairs( Fxu_Matrix * p, Fxu_Double * pDouble, Fxu_Var * pVar ); +static void Fxu_UpdateMatrixDoubleCreateCubes( Fxu_Matrix * p, Fxu_Cube * pCube1, Fxu_Cube * pCube2, Fxu_Double * pDiv ); +static void Fxu_UpdateMatrixDoubleClean( Fxu_Matrix * p, Fxu_Cube * pCubeUse, Fxu_Cube * pCubeRem ); +static void Fxu_UpdateMatrixSingleClean( Fxu_Matrix * p, Fxu_Var * pVar1, Fxu_Var * pVar2, Fxu_Var * pVarNew ); + +static void Fxu_UpdateCreateNewVars( Fxu_Matrix * p, Fxu_Var ** ppVarC, Fxu_Var ** ppVarD, int nCubes ); +static int Fxu_UpdatePairCompare( Fxu_Pair ** ppP1, Fxu_Pair ** ppP2 ); +static void Fxu_UpdatePairsSort( Fxu_Matrix * p, Fxu_Double * pDouble ); + +static void Fxu_UpdateCleanOldDoubles( Fxu_Matrix * p, Fxu_Double * pDiv, Fxu_Cube * pCube ); +static void Fxu_UpdateAddNewDoubles( Fxu_Matrix * p, Fxu_Cube * pCube ); +static void Fxu_UpdateCleanOldSingles( Fxu_Matrix * p ); +static void Fxu_UpdateAddNewSingles( Fxu_Matrix * p, Fxu_Var * pVar ); + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [Updates the matrix after selecting two divisors.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_Update( Fxu_Matrix * p, Fxu_Single * pSingle, Fxu_Double * pDouble ) +{ + Fxu_Cube * pCube, * pCubeNew; + Fxu_Var * pVarC, * pVarD; + Fxu_Var * pVar1, * pVar2; + + // consider trivial cases + if ( pSingle == NULL ) + { + assert( pDouble->Weight == Fxu_HeapDoubleReadMaxWeight( p->pHeapDouble ) ); + Fxu_UpdateDouble( p ); + return; + } + if ( pDouble == NULL ) + { + assert( pSingle->Weight == Fxu_HeapSingleReadMaxWeight( p->pHeapSingle ) ); + Fxu_UpdateSingle( p ); + return; + } + + // get the variables of the single + pVar1 = pSingle->pVar1; + pVar2 = pSingle->pVar2; + + // remove the best double from the heap + Fxu_HeapDoubleDelete( p->pHeapDouble, pDouble ); + // remove the best divisor from the table + Fxu_ListTableDelDivisor( p, pDouble ); + + // create two new columns (vars) + Fxu_UpdateCreateNewVars( p, &pVarC, &pVarD, 1 ); + // create one new row (cube) + pCubeNew = Fxu_MatrixAddCube( p, pVarD, 0 ); + pCubeNew->pFirst = pCubeNew; + // set the first cube of the positive var + pVarD->pFirst = pCubeNew; + + // start collecting the affected vars and cubes + Fxu_MatrixRingCubesStart( p ); + Fxu_MatrixRingVarsStart( p ); + // add the vars + Fxu_MatrixRingVarsAdd( p, pVar1 ); + Fxu_MatrixRingVarsAdd( p, pVar2 ); + // remove the literals and collect the affected cubes + // remove the divisors associated with this cube + // add to the affected cube the literal corresponding to the new column + Fxu_UpdateMatrixSingleClean( p, pVar1, pVar2, pVarD ); + // replace each two cubes of the pair by one new cube + // the new cube contains the base and the new literal + Fxu_UpdateDoublePairs( p, pDouble, pVarC ); + // stop collecting the affected vars and cubes + Fxu_MatrixRingCubesStop( p ); + Fxu_MatrixRingVarsStop( p ); + + // add the literals to the new cube + assert( pVar1->iVar < pVar2->iVar ); + assert( Fxu_SingleCountCoincidence( p, pVar1, pVar2 ) == 0 ); + Fxu_MatrixAddLiteral( p, pCubeNew, pVar1 ); + Fxu_MatrixAddLiteral( p, pCubeNew, pVar2 ); + + // create new doubles; we cannot add them in the same loop + // because we first have to create *all* new cubes for each node + Fxu_MatrixForEachCubeInRing( p, pCube ) + Fxu_UpdateAddNewDoubles( p, pCube ); + // update the singles after removing some literals + Fxu_UpdateCleanOldSingles( p ); + + // undo the temporary rings with cubes and vars + Fxu_MatrixRingCubesUnmark( p ); + Fxu_MatrixRingVarsUnmark( p ); + // we should undo the rings before creating new singles + + // create new singles + Fxu_UpdateAddNewSingles( p, pVarC ); + Fxu_UpdateAddNewSingles( p, pVarD ); + + // recycle the divisor + MEM_FREE_FXU( p, Fxu_Double, 1, pDouble ); + p->nDivs3++; +} + +/**Function************************************************************* + + Synopsis [Updates after accepting single cube divisor.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateSingle( Fxu_Matrix * p ) +{ + Fxu_Single * pSingle; + Fxu_Cube * pCube, * pCubeNew; + Fxu_Var * pVarC, * pVarD; + Fxu_Var * pVar1, * pVar2; + + // read the best divisor from the heap + pSingle = Fxu_HeapSingleReadMax( p->pHeapSingle ); + // get the variables of this single-cube divisor + pVar1 = pSingle->pVar1; + pVar2 = pSingle->pVar2; + + // create two new columns (vars) + Fxu_UpdateCreateNewVars( p, &pVarC, &pVarD, 1 ); + // create one new row (cube) + pCubeNew = Fxu_MatrixAddCube( p, pVarD, 0 ); + pCubeNew->pFirst = pCubeNew; + // set the first cube + pVarD->pFirst = pCubeNew; + + // start collecting the affected vars and cubes + Fxu_MatrixRingCubesStart( p ); + Fxu_MatrixRingVarsStart( p ); + // add the vars + Fxu_MatrixRingVarsAdd( p, pVar1 ); + Fxu_MatrixRingVarsAdd( p, pVar2 ); + // remove the literals and collect the affected cubes + // remove the divisors associated with this cube + // add to the affected cube the literal corresponding to the new column + Fxu_UpdateMatrixSingleClean( p, pVar1, pVar2, pVarD ); + // stop collecting the affected vars and cubes + Fxu_MatrixRingCubesStop( p ); + Fxu_MatrixRingVarsStop( p ); + + // add the literals to the new cube + assert( pVar1->iVar < pVar2->iVar ); + assert( Fxu_SingleCountCoincidence( p, pVar1, pVar2 ) == 0 ); + Fxu_MatrixAddLiteral( p, pCubeNew, pVar1 ); + Fxu_MatrixAddLiteral( p, pCubeNew, pVar2 ); + + // create new doubles; we cannot add them in the same loop + // because we first have to create *all* new cubes for each node + Fxu_MatrixForEachCubeInRing( p, pCube ) + Fxu_UpdateAddNewDoubles( p, pCube ); + // update the singles after removing some literals + Fxu_UpdateCleanOldSingles( p ); + // we should undo the rings before creating new singles + + // unmark the cubes + Fxu_MatrixRingCubesUnmark( p ); + Fxu_MatrixRingVarsUnmark( p ); + + // create new singles + Fxu_UpdateAddNewSingles( p, pVarC ); + Fxu_UpdateAddNewSingles( p, pVarD ); + p->nDivs1++; +} + +/**Function************************************************************* + + Synopsis [Updates the matrix after accepting a double cube divisor.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateDouble( Fxu_Matrix * p ) +{ + Fxu_Double * pDiv; + Fxu_Cube * pCube, * pCubeNew1, * pCubeNew2; + Fxu_Var * pVarC, * pVarD; + + // remove the best divisor from the heap + pDiv = Fxu_HeapDoubleGetMax( p->pHeapDouble ); + // remove the best divisor from the table + Fxu_ListTableDelDivisor( p, pDiv ); + + // create two new columns (vars) + Fxu_UpdateCreateNewVars( p, &pVarC, &pVarD, 2 ); + // create two new rows (cubes) + pCubeNew1 = Fxu_MatrixAddCube( p, pVarD, 0 ); + pCubeNew1->pFirst = pCubeNew1; + pCubeNew2 = Fxu_MatrixAddCube( p, pVarD, 1 ); + pCubeNew2->pFirst = pCubeNew1; + // set the first cube + pVarD->pFirst = pCubeNew1; + + // add the literals to the new cubes + Fxu_UpdateMatrixDoubleCreateCubes( p, pCubeNew1, pCubeNew2, pDiv ); + + // start collecting the affected cubes and vars + Fxu_MatrixRingCubesStart( p ); + Fxu_MatrixRingVarsStart( p ); + // replace each two cubes of the pair by one new cube + // the new cube contains the base and the new literal + Fxu_UpdateDoublePairs( p, pDiv, pVarD ); + // stop collecting the affected cubes and vars + Fxu_MatrixRingCubesStop( p ); + Fxu_MatrixRingVarsStop( p ); + + // create new doubles; we cannot add them in the same loop + // because we first have to create *all* new cubes for each node + Fxu_MatrixForEachCubeInRing( p, pCube ) + Fxu_UpdateAddNewDoubles( p, pCube ); + // update the singles after removing some literals + Fxu_UpdateCleanOldSingles( p ); + + // undo the temporary rings with cubes and vars + Fxu_MatrixRingCubesUnmark( p ); + Fxu_MatrixRingVarsUnmark( p ); + // we should undo the rings before creating new singles + + // create new singles + Fxu_UpdateAddNewSingles( p, pVarC ); + Fxu_UpdateAddNewSingles( p, pVarD ); + + // recycle the divisor + MEM_FREE_FXU( p, Fxu_Double, 1, pDiv ); + p->nDivs2++; +} + +/**Function************************************************************* + + Synopsis [Update the pairs.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateDoublePairs( Fxu_Matrix * p, Fxu_Double * pDouble, Fxu_Var * pVar ) +{ + Fxu_Pair * pPair; + Fxu_Cube * pCubeUse, * pCubeRem; + int i; + + // collect and sort the pairs + Fxu_UpdatePairsSort( p, pDouble ); + for ( i = 0; i < p->nPairsTemp; i++ ) + { + // get the pair + pPair = p->pPairsTemp[i]; + // out of the two cubes, select the one which comes earlier + pCubeUse = Fxu_PairMinCube( pPair ); + pCubeRem = Fxu_PairMaxCube( pPair ); + // collect the affected cube + assert( pCubeUse->pOrder == NULL ); + Fxu_MatrixRingCubesAdd( p, pCubeUse ); + + // remove some literals from pCubeUse and all literals from pCubeRem + Fxu_UpdateMatrixDoubleClean( p, pCubeUse, pCubeRem ); + // add a literal that depends on the new variable + Fxu_MatrixAddLiteral( p, pCubeUse, pVar ); + // check the literal count + assert( pCubeUse->lLits.nItems == pPair->nBase + 1 ); + assert( pCubeRem->lLits.nItems == 0 ); + + // update the divisors by removing useless pairs + Fxu_UpdateCleanOldDoubles( p, pDouble, pCubeUse ); + Fxu_UpdateCleanOldDoubles( p, pDouble, pCubeRem ); + // remove the pair + MEM_FREE_FXU( p, Fxu_Pair, 1, pPair ); + } + p->nPairsTemp = 0; +} + +/**Function************************************************************* + + Synopsis [Add two cubes corresponding to the given double-cube divisor.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateMatrixDoubleCreateCubes( Fxu_Matrix * p, Fxu_Cube * pCube1, Fxu_Cube * pCube2, Fxu_Double * pDiv ) +{ + Fxu_Lit * pLit1, * pLit2; + Fxu_Pair * pPair; + int nBase, nLits1, nLits2; + + // fill in the SOP and copy the fanins + nBase = nLits1 = nLits2 = 0; + pPair = pDiv->lPairs.pHead; + pLit1 = pPair->pCube1->lLits.pHead; + pLit2 = pPair->pCube2->lLits.pHead; + while ( 1 ) + { + if ( pLit1 && pLit2 ) + { + if ( pLit1->iVar == pLit2->iVar ) + { // skip the cube free part + pLit1 = pLit1->pHNext; + pLit2 = pLit2->pHNext; + nBase++; + } + else if ( pLit1->iVar < pLit2->iVar ) + { // add literal to the first cube + Fxu_MatrixAddLiteral( p, pCube1, pLit1->pVar ); + // move to the next literal in this cube + pLit1 = pLit1->pHNext; + nLits1++; + } + else + { // add literal to the second cube + Fxu_MatrixAddLiteral( p, pCube2, pLit2->pVar ); + // move to the next literal in this cube + pLit2 = pLit2->pHNext; + nLits2++; + } + } + else if ( pLit1 && !pLit2 ) + { // add literal to the first cube + Fxu_MatrixAddLiteral( p, pCube1, pLit1->pVar ); + // move to the next literal in this cube + pLit1 = pLit1->pHNext; + nLits1++; + } + else if ( !pLit1 && pLit2 ) + { // add literal to the second cube + Fxu_MatrixAddLiteral( p, pCube2, pLit2->pVar ); + // move to the next literal in this cube + pLit2 = pLit2->pHNext; + nLits2++; + } + else + break; + } + assert( pPair->nLits1 == nLits1 ); + assert( pPair->nLits2 == nLits2 ); + assert( pPair->nBase == nBase ); +} + + +/**Function************************************************************* + + Synopsis [Create the node equal to double-cube divisor.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateMatrixDoubleClean( Fxu_Matrix * p, Fxu_Cube * pCubeUse, Fxu_Cube * pCubeRem ) +{ + Fxu_Lit * pLit1, * bLit1Next; + Fxu_Lit * pLit2, * bLit2Next; + + // initialize the starting literals + pLit1 = pCubeUse->lLits.pHead; + pLit2 = pCubeRem->lLits.pHead; + bLit1Next = pLit1? pLit1->pHNext: NULL; + bLit2Next = pLit2? pLit2->pHNext: NULL; + // go through the pair and remove the literals in the base + // from the first cube and all literals from the second cube + while ( 1 ) + { + if ( pLit1 && pLit2 ) + { + if ( pLit1->iVar == pLit2->iVar ) + { // this literal is present in both cubes - it belongs to the base + // mark the affected var + if ( pLit1->pVar->pOrder == NULL ) + Fxu_MatrixRingVarsAdd( p, pLit1->pVar ); + // leave the base in pCubeUse; delete it from pCubeRem + Fxu_MatrixDelLiteral( p, pLit2 ); + // step to the next literals + pLit1 = bLit1Next; + pLit2 = bLit2Next; + bLit1Next = pLit1? pLit1->pHNext: NULL; + bLit2Next = pLit2? pLit2->pHNext: NULL; + } + else if ( pLit1->iVar < pLit2->iVar ) + { // this literal is present in pCubeUse - remove it + // mark the affected var + if ( pLit1->pVar->pOrder == NULL ) + Fxu_MatrixRingVarsAdd( p, pLit1->pVar ); + // delete this literal + Fxu_MatrixDelLiteral( p, pLit1 ); + // step to the next literals + pLit1 = bLit1Next; + bLit1Next = pLit1? pLit1->pHNext: NULL; + } + else + { // this literal is present in pCubeRem - remove it + // mark the affected var + if ( pLit2->pVar->pOrder == NULL ) + Fxu_MatrixRingVarsAdd( p, pLit2->pVar ); + // delete this literal + Fxu_MatrixDelLiteral( p, pLit2 ); + // step to the next literals + pLit2 = bLit2Next; + bLit2Next = pLit2? pLit2->pHNext: NULL; + } + } + else if ( pLit1 && !pLit2 ) + { // this literal is present in pCubeUse - leave it + // mark the affected var + if ( pLit1->pVar->pOrder == NULL ) + Fxu_MatrixRingVarsAdd( p, pLit1->pVar ); + // delete this literal + Fxu_MatrixDelLiteral( p, pLit1 ); + // step to the next literals + pLit1 = bLit1Next; + bLit1Next = pLit1? pLit1->pHNext: NULL; + } + else if ( !pLit1 && pLit2 ) + { // this literal is present in pCubeRem - remove it + // mark the affected var + if ( pLit2->pVar->pOrder == NULL ) + Fxu_MatrixRingVarsAdd( p, pLit2->pVar ); + // delete this literal + Fxu_MatrixDelLiteral( p, pLit2 ); + // step to the next literals + pLit2 = bLit2Next; + bLit2Next = pLit2? pLit2->pHNext: NULL; + } + else + break; + } +} + +/**Function************************************************************* + + Synopsis [Updates the matrix after selecting a single cube divisor.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateMatrixSingleClean( Fxu_Matrix * p, Fxu_Var * pVar1, Fxu_Var * pVar2, Fxu_Var * pVarNew ) +{ + Fxu_Lit * pLit1, * bLit1Next; + Fxu_Lit * pLit2, * bLit2Next; + + // initialize the starting literals + pLit1 = pVar1->lLits.pHead; + pLit2 = pVar2->lLits.pHead; + bLit1Next = pLit1? pLit1->pVNext: NULL; + bLit2Next = pLit2? pLit2->pVNext: NULL; + while ( 1 ) + { + if ( pLit1 && pLit2 ) + { + if ( pLit1->pCube->pVar->iVar == pLit2->pCube->pVar->iVar ) + { // these literals coincide + if ( pLit1->iCube == pLit2->iCube ) + { // these literals coincide + + // collect the affected cube + assert( pLit1->pCube->pOrder == NULL ); + Fxu_MatrixRingCubesAdd( p, pLit1->pCube ); + + // add the literal to this cube corresponding to the new column + Fxu_MatrixAddLiteral( p, pLit1->pCube, pVarNew ); + // clean the old cubes + Fxu_UpdateCleanOldDoubles( p, NULL, pLit1->pCube ); + + // remove the literals + Fxu_MatrixDelLiteral( p, pLit1 ); + Fxu_MatrixDelLiteral( p, pLit2 ); + + // go to the next literals + pLit1 = bLit1Next; + pLit2 = bLit2Next; + bLit1Next = pLit1? pLit1->pVNext: NULL; + bLit2Next = pLit2? pLit2->pVNext: NULL; + } + else if ( pLit1->iCube < pLit2->iCube ) + { + pLit1 = bLit1Next; + bLit1Next = pLit1? pLit1->pVNext: NULL; + } + else + { + pLit2 = bLit2Next; + bLit2Next = pLit2? pLit2->pVNext: NULL; + } + } + else if ( pLit1->pCube->pVar->iVar < pLit2->pCube->pVar->iVar ) + { + pLit1 = bLit1Next; + bLit1Next = pLit1? pLit1->pVNext: NULL; + } + else + { + pLit2 = bLit2Next; + bLit2Next = pLit2? pLit2->pVNext: NULL; + } + } + else if ( pLit1 && !pLit2 ) + { + pLit1 = bLit1Next; + bLit1Next = pLit1? pLit1->pVNext: NULL; + } + else if ( !pLit1 && pLit2 ) + { + pLit2 = bLit2Next; + bLit2Next = pLit2? pLit2->pVNext: NULL; + } + else + break; + } +} + +/**Function************************************************************* + + Synopsis [Sort the pairs.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdatePairsSort( Fxu_Matrix * p, Fxu_Double * pDouble ) +{ + Fxu_Pair * pPair; + // order the pairs by the first cube to ensure that + // new literals are added to the matrix from top to bottom + // collect pairs into the array + p->nPairsTemp = 0; + Fxu_DoubleForEachPair( pDouble, pPair ) + p->pPairsTemp[ p->nPairsTemp++ ] = pPair; + if ( p->nPairsTemp > 1 ) + { // sort + qsort( (void *)p->pPairsTemp, p->nPairsTemp, sizeof(Fxu_Pair *), + (int (*)(const void *, const void *)) Fxu_UpdatePairCompare ); + assert( Fxu_UpdatePairCompare( p->pPairsTemp, p->pPairsTemp + p->nPairsTemp - 1 ) < 0 ); + } +} + +/**Function************************************************************* + + Synopsis [Compares the vars by their number.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Fxu_UpdatePairCompare( Fxu_Pair ** ppP1, Fxu_Pair ** ppP2 ) +{ + Fxu_Cube * pC1 = (*ppP1)->pCube1; + Fxu_Cube * pC2 = (*ppP2)->pCube1; + int iP1CubeMin, iP2CubeMin; + if ( pC1->pVar->iVar < pC2->pVar->iVar ) + return -1; + if ( pC1->pVar->iVar > pC2->pVar->iVar ) + return 1; + iP1CubeMin = Fxu_PairMinCubeInt( *ppP1 ); + iP2CubeMin = Fxu_PairMinCubeInt( *ppP2 ); + if ( iP1CubeMin < iP2CubeMin ) + return -1; + if ( iP1CubeMin > iP2CubeMin ) + return 1; + assert( 0 ); + return 0; +} + + +/**Function************************************************************* + + Synopsis [Create new variables.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateCreateNewVars( Fxu_Matrix * p, Fxu_Var ** ppVarC, Fxu_Var ** ppVarD, int nCubes ) +{ + Fxu_Var * pVarC, * pVarD; + + // add a new column for the complement + pVarC = Fxu_MatrixAddVar( p ); + pVarC->nCubes = 0; + // add a new column for the divisor + pVarD = Fxu_MatrixAddVar( p ); + pVarD->nCubes = nCubes; + + // mark this entry in the Value2Node array +// assert( p->pValue2Node[pVarC->iVar] > 0 ); +// p->pValue2Node[pVarD->iVar ] = p->pValue2Node[pVarC->iVar]; +// p->pValue2Node[pVarD->iVar+1] = p->pValue2Node[pVarC->iVar]+1; + + *ppVarC = pVarC; + *ppVarD = pVarD; +} + + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateCleanOldDoubles( Fxu_Matrix * p, Fxu_Double * pDiv, Fxu_Cube * pCube ) +{ + Fxu_Double * pDivCur; + Fxu_Pair * pPair; + int i; + + // if the cube is a recently introduced one + // it does not have pairs allocated + // in this case, there is nothing to update + if ( pCube->pVar->ppPairs == NULL ) + return; + + // go through all the pairs of this cube + Fxu_CubeForEachPair( pCube, pPair, i ) + { + // get the divisor of this pair + pDivCur = pPair->pDiv; + // skip the current divisor + if ( pDivCur == pDiv ) + continue; + // remove this pair + Fxu_ListDoubleDelPair( pDivCur, pPair ); + // the divisor may have become useless by now + if ( pDivCur->lPairs.nItems == 0 ) + { + assert( pDivCur->Weight == pPair->nBase - 1 ); + Fxu_HeapDoubleDelete( p->pHeapDouble, pDivCur ); + Fxu_MatrixDelDivisor( p, pDivCur ); + } + else + { + // update the divisor's weight + pDivCur->Weight -= pPair->nLits1 + pPair->nLits2 - 1 + pPair->nBase; + Fxu_HeapDoubleUpdate( p->pHeapDouble, pDivCur ); + } + MEM_FREE_FXU( p, Fxu_Pair, 1, pPair ); + } + // finally erase all the pair info associated with this cube + Fxu_PairClearStorage( pCube ); +} + +/**Function************************************************************* + + Synopsis [Adds the new divisors that depend on the cube.] + + Description [Go through all the non-empty cubes of this cover + (except the given cube) and, for each of them, add the new divisor + with the given cube.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateAddNewDoubles( Fxu_Matrix * p, Fxu_Cube * pCube ) +{ + Fxu_Cube * pTemp; + assert( pCube->pOrder ); + + // if the cube is a recently introduced one + // it does not have pairs allocated + // in this case, there is nothing to update + if ( pCube->pVar->ppPairs == NULL ) + return; + + for ( pTemp = pCube->pFirst; pTemp->pVar == pCube->pVar; pTemp = pTemp->pNext ) + { + // do not add pairs with the empty cubes + if ( pTemp->lLits.nItems == 0 ) + continue; + // to prevent adding duplicated pairs of the new cubes + // do not add the pair, if the current cube is marked + if ( pTemp->pOrder && pTemp >= pCube ) + continue; + Fxu_MatrixAddDivisor( p, pTemp, pCube ); + } +} + +/**Function************************************************************* + + Synopsis [Removes old single cube divisors.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateCleanOldSingles( Fxu_Matrix * p ) +{ + Fxu_Single * pSingle, * pSingle2; + int WeightNew; + + Fxu_MatrixForEachSingleSafe( p, pSingle, pSingle2 ) + { + // if at least one of the variables is marked, recalculate + if ( pSingle->pVar1->pOrder || pSingle->pVar2->pOrder ) + { + // get the new weight + WeightNew = -2 + Fxu_SingleCountCoincidence( p, pSingle->pVar1, pSingle->pVar2 ); + if ( WeightNew >= 0 ) + { + pSingle->Weight = WeightNew; + Fxu_HeapSingleUpdate( p->pHeapSingle, pSingle ); + } + else + { + Fxu_HeapSingleDelete( p->pHeapSingle, pSingle ); + Fxu_ListMatrixDelSingle( p, pSingle ); + MEM_FREE_FXU( p, Fxu_Single, 1, pSingle ); + } + } + } +} + +/**Function************************************************************* + + Synopsis [Updates the single cube divisors.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Fxu_UpdateAddNewSingles( Fxu_Matrix * p, Fxu_Var * pVar ) +{ + Fxu_MatrixComputeSinglesOne( p, pVar ); +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + |