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authorAlan Mishchenko <alanmi@berkeley.edu>2016-05-08 19:01:46 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2016-05-08 19:01:46 -0700
commit652b2792345978c34ea614800b76996930a21a49 (patch)
tree5a793c54ab67aa7817ed37da4197760a9bc0a58a /src/proof/acec/acecOrder.c
parent4771b598c0fcba1e762aec28f9c561af5d214a96 (diff)
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Experiments with CEC for arithmetic circuits.
Diffstat (limited to 'src/proof/acec/acecOrder.c')
-rw-r--r--src/proof/acec/acecOrder.c172
1 files changed, 106 insertions, 66 deletions
diff --git a/src/proof/acec/acecOrder.c b/src/proof/acec/acecOrder.c
index 0cf686c8..fbce0835 100644
--- a/src/proof/acec/acecOrder.c
+++ b/src/proof/acec/acecOrder.c
@@ -42,44 +42,19 @@ ABC_NAMESPACE_IMPL_START
SeeAlso []
***********************************************************************/
-Vec_Int_t * Gia_PolynReorder( Gia_Man_t * pGia, int fVerbose )
+Vec_Int_t * Gia_PolynFindOrder( Gia_Man_t * pGia, Vec_Int_t * vFadds, Vec_Int_t * vHadds, int fVerbose, int fVeryVerbose )
{
- int fDumpLeftOver = 0;
- Vec_Int_t * vOrder, * vOrder2;
- Gia_Obj_t * pFan0, * pFan1;
- int i, k, iDriver, Iter, iXor, iMaj, Entry, fFound;
- Vec_Int_t * vFadds = Gia_ManDetectFullAdders( pGia, fVerbose );
- Vec_Int_t * vHadds = Gia_ManDetectHalfAdders( pGia, fVerbose );
+ int i, iXor, iMaj, iAnd, Entry, Iter, fFound, fFoundAll = 1;
Vec_Int_t * vRecord = Vec_IntAlloc( 100 );
-
Vec_Int_t * vMap = Vec_IntStart( Gia_ManObjNum(pGia) );
- Gia_ManForEachCoDriverId( pGia, iDriver, i )
- Vec_IntWriteEntry( vMap, iDriver, 1 );
-
- for ( Iter = 0; ; Iter++ )
+ Gia_ManForEachCoDriverId( pGia, iAnd, i )
+ Vec_IntWriteEntry( vMap, iAnd, 1 );
+ for ( Iter = 0; fFoundAll; Iter++ )
{
- int fFoundAll = 0;
- printf( "Iteration %d\n", Iter );
-
- // find the last one
- iDriver = -1;
- Vec_IntForEachEntryReverse( vMap, Entry, i )
- if ( Entry )
- {
- iDriver = i;
- break;
- }
-
- if ( iDriver > 0 && Gia_ObjRecognizeExor(Gia_ManObj(pGia, iDriver), &pFan0, &pFan1) && Vec_IntFind(vFadds, iDriver) == -1 && Vec_IntFind(vHadds, iDriver) == -1 )
- {
- Vec_IntWriteEntry( vMap, iDriver, 0 );
- Vec_IntWriteEntry( vMap, Gia_ObjId(pGia, pFan0), 1 );
- Vec_IntWriteEntry( vMap, Gia_ObjId(pGia, pFan1), 1 );
- Vec_IntPush( vRecord, iDriver );
- printf( "Recognizing %d => XOR(%d %d)\n", iDriver, Gia_ObjId(pGia, pFan0), Gia_ObjId(pGia, pFan1) );
- }
-
+ if ( fVeryVerbose )
+ printf( "Iteration %d\n", Iter );
// check if we can extract FADDs
+ fFoundAll = 0;
do {
fFound = 0;
for ( i = 0; i < Vec_IntSize(vFadds)/5; i++ )
@@ -93,19 +68,23 @@ Vec_Int_t * Gia_PolynReorder( Gia_Man_t * pGia, int fVerbose )
Vec_IntWriteEntry( vMap, Vec_IntEntry(vFadds, 5*i+0), 1 );
Vec_IntWriteEntry( vMap, Vec_IntEntry(vFadds, 5*i+1), 1 );
Vec_IntWriteEntry( vMap, Vec_IntEntry(vFadds, 5*i+2), 1 );
- Vec_IntPush( vRecord, iXor );
- Vec_IntPush( vRecord, iMaj );
+ //Vec_IntPush( vRecord, iXor );
+ //Vec_IntPush( vRecord, iMaj );
+ Vec_IntPush( vRecord, Abc_Var2Lit2(i, 2) );
fFound = 1;
fFoundAll = 1;
- printf( "Recognizing (%d %d) => FA(%d %d %d)\n", iXor, iMaj, Vec_IntEntry(vFadds, 5*i+0), Vec_IntEntry(vFadds, 5*i+1), Vec_IntEntry(vFadds, 5*i+2) );
+ if ( fVeryVerbose )
+ printf( "Recognizing (%d %d) => FA(%d %d %d)\n", iXor, iMaj, Vec_IntEntry(vFadds, 5*i+0), Vec_IntEntry(vFadds, 5*i+1), Vec_IntEntry(vFadds, 5*i+2) );
}
}
} while ( fFound );
// check if we can extract HADDs
do {
- fFound = 0;
- Vec_IntForEachEntryDouble( vHadds, iXor, iMaj, i )
+ fFound = 0;
+ for ( i = 0; i < Vec_IntSize(vHadds)/2; i++ )
{
+ iXor = Vec_IntEntry(vHadds, 2*i+0);
+ iMaj = Vec_IntEntry(vHadds, 2*i+1);
if ( Vec_IntEntry(vMap, iXor) && Vec_IntEntry(vMap, iMaj) )
{
Gia_Obj_t * pAnd = Gia_ManObj( pGia, iMaj );
@@ -113,32 +92,52 @@ Vec_Int_t * Gia_PolynReorder( Gia_Man_t * pGia, int fVerbose )
Vec_IntWriteEntry( vMap, iMaj, 0 );
Vec_IntWriteEntry( vMap, Gia_ObjFaninId0(pAnd, iMaj), 1 );
Vec_IntWriteEntry( vMap, Gia_ObjFaninId1(pAnd, iMaj), 1 );
- Vec_IntPush( vRecord, iXor );
- Vec_IntPush( vRecord, iMaj );
+ //Vec_IntPush( vRecord, iXor );
+ //Vec_IntPush( vRecord, iMaj );
+ Vec_IntPush( vRecord, Abc_Var2Lit2(i, 1) );
fFound = 1;
fFoundAll = 1;
- printf( "Recognizing (%d %d) => HA(%d %d)\n", iXor, iMaj, Gia_ObjFaninId0(pAnd, iMaj), Gia_ObjFaninId1(pAnd, iMaj) );
+ if ( fVeryVerbose )
+ printf( "Recognizing (%d %d) => HA(%d %d)\n", iXor, iMaj, Gia_ObjFaninId0(pAnd, iMaj), Gia_ObjFaninId1(pAnd, iMaj) );
}
}
+ break; // only one iter!
} while ( fFound );
- if ( fFoundAll == 0 )
- break;
+ if ( fFoundAll )
+ continue;
+ // find the last one
+ Vec_IntForEachEntryReverse( vMap, Entry, iAnd )
+ if ( Entry && Gia_ObjIsAnd(Gia_ManObj(pGia, iAnd)) )//&& Vec_IntFind(vFadds, iAnd) == -1 )//&& Vec_IntFind(vHadds, iAnd) == -1 )
+ {
+ Gia_Obj_t * pFan0, * pFan1, * pAnd = Gia_ManObj( pGia, iAnd );
+ if ( !Gia_ObjRecognizeExor(pAnd, &pFan0, &pFan1) )
+ {
+ Vec_IntWriteEntry( vMap, iAnd, 0 );
+ Vec_IntWriteEntry( vMap, Gia_ObjFaninId0(pAnd, iAnd), 1 );
+ Vec_IntWriteEntry( vMap, Gia_ObjFaninId1(pAnd, iAnd), 1 );
+ //Vec_IntPush( vRecord, iAnd );
+ Vec_IntPush( vRecord, Abc_Var2Lit2(iAnd, 0) );
+ }
+ else
+ {
+ Vec_IntWriteEntry( vMap, iAnd, 0 );
+ Vec_IntWriteEntry( vMap, Gia_ObjId(pGia, pFan0), 1 );
+ Vec_IntWriteEntry( vMap, Gia_ObjId(pGia, pFan1), 1 );
+ //Vec_IntPush( vRecord, iAnd );
+ Vec_IntPush( vRecord, Abc_Var2Lit2(iAnd, 0) );
+ Vec_IntPush( vRecord, Abc_Var2Lit2(Gia_ObjFaninId0(pAnd, iAnd), 0) );
+ Vec_IntPush( vRecord, Abc_Var2Lit2(Gia_ObjFaninId1(pAnd, iAnd), 0) );
+ printf( "Recognizing %d => XOR(%d %d)\n", iAnd, Gia_ObjId(pGia, pFan0), Gia_ObjId(pGia, pFan1) );
+ }
+ fFoundAll = 1;
+ if ( fVeryVerbose )
+ printf( "Recognizing %d => AND(%d %d)\n", iAnd, Gia_ObjFaninId0(pAnd, iAnd), Gia_ObjFaninId1(pAnd, iAnd) );
+ break;
+ }
}
+ //Vec_IntPrint( vMap );
- //Vec_IntPrint( vRecord );
- printf( "Remaining: " );
- Vec_IntForEachEntry( vMap, Entry, i )
- if ( Entry )
- printf( "%d ", i );
- printf( "\n" );
-
- // collect remaining nodes
- k = 0;
- Vec_IntForEachEntry( vMap, Entry, i )
- if ( Entry && Gia_ObjIsAnd(Gia_ManObj(pGia, i)) )
- Vec_IntWriteEntry( vMap, k++, i );
- Vec_IntShrink( vMap, k );
-
+/*
// dump remaining nodes as an AIG
if ( fDumpLeftOver )
{
@@ -146,25 +145,66 @@ Vec_Int_t * Gia_PolynReorder( Gia_Man_t * pGia, int fVerbose )
Gia_AigerWrite( pNew, "leftover.aig", 0, 0 );
Gia_ManStop( pNew );
}
+*/
+ Vec_IntFree( vMap );
+ Vec_IntReverseOrder( vRecord );
+ return vRecord;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Gia_PolynReorder( Gia_Man_t * pGia, int fVerbose, int fVeryVerbose )
+{
+ Vec_Int_t * vFadds = Gia_ManDetectFullAdders( pGia, fVeryVerbose );
+ Vec_Int_t * vHadds = Gia_ManDetectHalfAdders( pGia, fVeryVerbose );
+ Vec_Int_t * vRecord = Gia_PolynFindOrder( pGia, vFadds, vHadds, fVerbose, fVeryVerbose );
+ Vec_Int_t * vOrder = Vec_IntAlloc( Gia_ManAndNum(pGia) );
+ Vec_Int_t * vOrder2 = Vec_IntStart( Gia_ManObjNum(pGia) );
+ int i, k, Entry;
// collect nodes
- vOrder = Vec_IntAlloc( Gia_ManAndNum(pGia) );
Gia_ManIncrementTravId( pGia );
- Gia_ManCollectAnds( pGia, Vec_IntArray(vMap), Vec_IntSize(vMap), vOrder, NULL );
- Vec_IntForEachEntryReverse( vRecord, Entry, i )
- Gia_ManCollectAnds_rec( pGia, Entry, vOrder );
- assert( Vec_IntSize(vOrder) == Gia_ManAndNum(pGia) );
+ Vec_IntForEachEntry( vRecord, Entry, i )
+ {
+ int Node = Abc_Lit2Var2(Entry);
+ int Attr = Abc_Lit2Att2(Entry);
+ if ( Attr == 2 )
+ {
+ int * pFanins = Vec_IntEntryP( vFadds, 5*Node );
+ for ( k = 3; k < 5; k++ )
+ Gia_ManCollectAnds_rec( pGia, pFanins[k], vOrder );
+ }
+ else if ( Attr == 1 )
+ {
+ int * pFanins = Vec_IntEntryP( vHadds, 2*Node );
+ for ( k = 0; k < 2; k++ )
+ Gia_ManCollectAnds_rec( pGia, pFanins[k], vOrder );
+ }
+ else
+ Gia_ManCollectAnds_rec( pGia, Node, vOrder );
+ }
+ //assert( Vec_IntSize(vOrder) == Gia_ManAndNum(pGia) );
// remap order
- vOrder2 = Vec_IntStart( Gia_ManObjNum(pGia) );
+ Gia_ManForEachCiId( pGia, Entry, i )
+ Vec_IntWriteEntry( vOrder2, Entry, 1+i );
Vec_IntForEachEntry( vOrder, Entry, i )
- Vec_IntWriteEntry( vOrder2, Entry, i+1 );
- Vec_IntFree( vOrder );
+ Vec_IntWriteEntry( vOrder2, Entry, 1+Gia_ManCiNum(pGia)+i );
+ //Vec_IntPrint( vOrder );
- Vec_IntFree( vMap );
Vec_IntFree( vRecord );
Vec_IntFree( vFadds );
Vec_IntFree( vHadds );
+ Vec_IntFree( vOrder );
return vOrder2;
}