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author | Mathias Soeken <mathias.soeken@gmail.com> | 2017-02-22 19:00:28 -0800 |
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committer | Mathias Soeken <mathias.soeken@gmail.com> | 2017-02-22 19:00:28 -0800 |
commit | 28e8e7f3e79d1391a2f3a31cefe3afe234aa3b8e (patch) | |
tree | 6b7962dc72653e3bf615c5901854774eca9d23c8 /src/proof/acec/acecStruct.c | |
parent | 5af44731bff0061c724912cf76e86dddbb4f2c7a (diff) | |
parent | dd8cc7e9a27e2bd962d612911c6fd9508c6c1e0d (diff) | |
download | abc-28e8e7f3e79d1391a2f3a31cefe3afe234aa3b8e.tar.gz abc-28e8e7f3e79d1391a2f3a31cefe3afe234aa3b8e.tar.bz2 abc-28e8e7f3e79d1391a2f3a31cefe3afe234aa3b8e.zip |
Merged alanmi/abc into default
Diffstat (limited to 'src/proof/acec/acecStruct.c')
-rw-r--r-- | src/proof/acec/acecStruct.c | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/src/proof/acec/acecStruct.c b/src/proof/acec/acecStruct.c new file mode 100644 index 00000000..6702e13b --- /dev/null +++ b/src/proof/acec/acecStruct.c @@ -0,0 +1,271 @@ +/**CFile**************************************************************** + + FileName [acecStruct.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [CEC for arithmetic circuits.] + + Synopsis [Core procedures.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: acecStruct.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "acecInt.h" +#include "misc/vec/vecWec.h" +#include "misc/extra/extra.h" + +ABC_NAMESPACE_IMPL_START + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_StructDetectXorRoots( Gia_Man_t * p ) +{ + Vec_Int_t * vXors = Vec_IntAlloc( 100 ); + Vec_Bit_t * vXorIns = Vec_BitStart( Gia_ManObjNum(p) ); + Gia_Obj_t * pFan0, * pFan1, * pObj; + int i, k = 0, Entry; + Gia_ManForEachAnd( p, pObj, i ) + { + if ( !Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) ) + continue; + Vec_IntPush( vXors, i ); + Vec_BitWriteEntry( vXorIns, Gia_ObjId(p, Gia_Regular(pFan0)), 1 ); + Vec_BitWriteEntry( vXorIns, Gia_ObjId(p, Gia_Regular(pFan1)), 1 ); + } + // collect XORs that not inputs of other XORs + Vec_IntForEachEntry( vXors, Entry, i ) + if ( !Vec_BitEntry(vXorIns, Entry) ) + Vec_IntWriteEntry( vXors, k++, Entry ); + Vec_IntShrink( vXors, k ); + Vec_BitFree( vXorIns ); + return vXors; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_StructAssignRanks( Gia_Man_t * p, Vec_Int_t * vXorRoots ) +{ + Vec_Int_t * vDoubles = Vec_IntAlloc( 100 ); + Gia_Obj_t * pFan0, * pFan1, * pObj; + int i, k, Fanins[2], Entry, Rank; + // map roots into their ranks + Vec_Int_t * vRanks = Vec_IntStartFull( Gia_ManObjNum(p) ); + Vec_IntForEachEntry( vXorRoots, Entry, i ) + Vec_IntWriteEntry( vRanks, Entry, i ); + // map nodes into their ranks + Gia_ManForEachAndReverse( p, pObj, i ) + { + if ( !Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) ) + continue; + Rank = Vec_IntEntry( vRanks, i ); + // skip XORs that are not part of any tree + if ( Rank == -1 ) + continue; + // iterate through XOR inputs + Fanins[0] = Gia_ObjId(p, Gia_Regular(pFan0)); + Fanins[1] = Gia_ObjId(p, Gia_Regular(pFan1)); + for ( k = 0; k < 2; k++ ) + { + Entry = Vec_IntEntry( vRanks, Fanins[k] ); + if ( Entry == Rank ) // the same tree -- allow fanout in this tree + continue; + if ( Entry == -1 ) + Vec_IntWriteEntry( vRanks, Fanins[k], Rank ); + else + Vec_IntPush( vDoubles, Fanins[k] ); + if ( Entry != -1 && Gia_ObjIsAnd(Gia_ManObj(p, Fanins[k]))) + printf( "Xor node %d belongs to Tree %d and Tree %d.\n", Fanins[k], Entry, Rank ); + } + } + // remove duplicated entries + Vec_IntForEachEntry( vDoubles, Entry, i ) + Vec_IntWriteEntry( vRanks, Entry, -1 ); + Vec_IntFree( vDoubles ); + return vRanks; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Wec_t * Acec_FindTreeLeaves( Gia_Man_t * p, Vec_Int_t * vXorRoots, Vec_Int_t * vRanks ) +{ + Vec_Bit_t * vMapXors = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Wec_t * vTreeLeaves = Vec_WecStart( Vec_IntSize(vXorRoots) ); + Gia_Obj_t * pFan0, * pFan1, * pObj; + int i, k, Fanins[2], Rank; + Gia_ManForEachAnd( p, pObj, i ) + { + if ( !Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) ) + continue; + Vec_BitWriteEntry( vMapXors, i, 1 ); + Rank = Vec_IntEntry( vRanks, i ); + // skip XORs that are not part of any tree + if ( Rank == -1 ) + continue; + // iterate through XOR inputs + Fanins[0] = Gia_ObjId(p, Gia_Regular(pFan0)); + Fanins[1] = Gia_ObjId(p, Gia_Regular(pFan1)); + for ( k = 0; k < 2; k++ ) + { + if ( Vec_BitEntry(vMapXors, Fanins[k]) ) + { + assert( Rank == Vec_IntEntry(vRanks, Fanins[k]) ); + continue; + } + Vec_WecPush( vTreeLeaves, Rank, Fanins[k] ); + } + } + Vec_BitFree( vMapXors ); + return vTreeLeaves; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_FindShadows( Gia_Man_t * p, Vec_Int_t * vRanks ) +{ + Vec_Int_t * vShadows = Vec_IntDup( vRanks ); + Gia_Obj_t * pObj; int i, Shad0, Shad1; + Gia_ManForEachCi( p, pObj, i ) + Vec_IntWriteEntry( vShadows, Gia_ObjId(p, pObj), -1 ); + Gia_ManForEachAnd( p, pObj, i ) + { + if ( Vec_IntEntry(vShadows, i) >= 0 ) + continue; + Shad0 = Vec_IntEntry(vShadows, Gia_ObjFaninId0(pObj, i)); + Shad1 = Vec_IntEntry(vShadows, Gia_ObjFaninId1(pObj, i)); + if ( Shad0 == Shad1 && Shad0 != -1 ) + Vec_IntWriteEntry(vShadows, i, Shad0); + } + return vShadows; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Acec_CollectSupp_rec( Gia_Man_t * p, int iNode, int Rank, Vec_Int_t * vRanks ) +{ + Gia_Obj_t * pObj; + int nSize; + if ( Gia_ObjIsTravIdCurrentId(p, iNode) ) + return 0; + Gia_ObjSetTravIdCurrentId(p, iNode); + pObj = Gia_ManObj(p, iNode); + assert( Gia_ObjIsAnd(pObj) ); + if ( Vec_IntEntry(vRanks, iNode) == Rank ) + return 1; + nSize = Acec_CollectSupp_rec( p, Gia_ObjFaninId0(pObj, iNode), Rank, vRanks ); + nSize += Acec_CollectSupp_rec( p, Gia_ObjFaninId1(pObj, iNode), Rank, vRanks ); + return nSize; +} +Vec_Wec_t * Acec_FindNexts( Gia_Man_t * p, Vec_Int_t * vRanks, Vec_Int_t * vShadows, Vec_Wec_t * vTreeLeaves ) +{ + Vec_Wec_t * vNexts = Vec_WecStart( Vec_WecSize(vTreeLeaves) ); + Vec_Int_t * vTree; + int i, k, Node, Fanins[2], Shad0, Shad1, Rank, nSupp; + Vec_WecForEachLevel( vTreeLeaves, vTree, i ) + Vec_IntForEachEntry( vTree, Node, k ) + { + Gia_Obj_t * pObj = Gia_ManObj(p, Node); + if ( !Gia_ObjIsAnd(pObj) ) + continue; + Fanins[0] = Gia_ObjFaninId0(pObj, Node); + Fanins[1] = Gia_ObjFaninId1(pObj, Node); + Shad0 = Vec_IntEntry(vShadows, Fanins[0]); + Shad1 = Vec_IntEntry(vShadows, Fanins[1]); + if ( Shad0 != Shad1 || Shad0 == -1 ) + continue; + // check support size of Node in terms of the shadow of its fanins + Rank = Vec_IntEntry( vRanks, Node ); + assert( Rank != Shad0 ); + Gia_ManIncrementTravId( p ); + nSupp = Acec_CollectSupp_rec( p, Node, Shad0, vRanks ); + assert( nSupp > 1 ); + if ( nSupp > 3 ) + continue; + Vec_IntPushUniqueOrder( Vec_WecEntry(vNexts, Shad0), Rank ); + } + return vNexts; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_StructTest( Gia_Man_t * p ) +{ +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + |