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author | Mathias Soeken <mathias.soeken@gmail.com> | 2017-02-22 19:00:28 -0800 |
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committer | Mathias Soeken <mathias.soeken@gmail.com> | 2017-02-22 19:00:28 -0800 |
commit | 28e8e7f3e79d1391a2f3a31cefe3afe234aa3b8e (patch) | |
tree | 6b7962dc72653e3bf615c5901854774eca9d23c8 /src/proof/acec | |
parent | 5af44731bff0061c724912cf76e86dddbb4f2c7a (diff) | |
parent | dd8cc7e9a27e2bd962d612911c6fd9508c6c1e0d (diff) | |
download | abc-28e8e7f3e79d1391a2f3a31cefe3afe234aa3b8e.tar.gz abc-28e8e7f3e79d1391a2f3a31cefe3afe234aa3b8e.tar.bz2 abc-28e8e7f3e79d1391a2f3a31cefe3afe234aa3b8e.zip |
Merged alanmi/abc into default
Diffstat (limited to 'src/proof/acec')
-rw-r--r-- | src/proof/acec/acec.h | 27 | ||||
-rw-r--r-- | src/proof/acec/acecBo.c | 216 | ||||
-rw-r--r-- | src/proof/acec/acecCl.c | 390 | ||||
-rw-r--r-- | src/proof/acec/acecCo.c | 2 | ||||
-rw-r--r-- | src/proof/acec/acecCore.c | 509 | ||||
-rw-r--r-- | src/proof/acec/acecInt.h | 37 | ||||
-rw-r--r-- | src/proof/acec/acecMult.c | 617 | ||||
-rw-r--r-- | src/proof/acec/acecNorm.c | 226 | ||||
-rw-r--r-- | src/proof/acec/acecPa.c | 5 | ||||
-rw-r--r-- | src/proof/acec/acecPool.c | 17 | ||||
-rw-r--r-- | src/proof/acec/acecRe.c | 47 | ||||
-rw-r--r-- | src/proof/acec/acecSt.c | 2 | ||||
-rw-r--r-- | src/proof/acec/acecStruct.c | 271 | ||||
-rw-r--r-- | src/proof/acec/acecTree.c | 783 | ||||
-rw-r--r-- | src/proof/acec/acecUtil.c | 23 | ||||
-rw-r--r-- | src/proof/acec/acecXor.c | 434 | ||||
-rw-r--r-- | src/proof/acec/module.make | 7 |
17 files changed, 3567 insertions, 46 deletions
diff --git a/src/proof/acec/acec.h b/src/proof/acec/acec.h index c61b4485..fcbd32df 100644 --- a/src/proof/acec/acec.h +++ b/src/proof/acec/acec.h @@ -38,6 +38,22 @@ ABC_NAMESPACE_HEADER_START /// BASIC TYPES /// //////////////////////////////////////////////////////////////////////// +// combinational equivalence checking parameters +typedef struct Acec_ParCec_t_ Acec_ParCec_t; +struct Acec_ParCec_t_ +{ + int nBTLimit; // conflict limit at a node + int TimeLimit; // the runtime limit in seconds + int fMiter; // input circuit is a miter + int fDualOutput; // dual-output miter + int fTwoOutput; // two-output miter + int fBooth; // expecting Booth multiplier + int fSilent; // print no messages + int fVeryVerbose; // verbose stats + int fVerbose; // verbose stats + int iOutFail; // the number of failed output +}; + //////////////////////////////////////////////////////////////////////// /// MACRO DEFINITIONS /// //////////////////////////////////////////////////////////////////////// @@ -50,8 +66,11 @@ ABC_NAMESPACE_HEADER_START /// FUNCTION DECLARATIONS /// //////////////////////////////////////////////////////////////////////// +/*=== acecCl.c ========================================================*/ +extern Gia_Man_t * Acec_ManDecla( Gia_Man_t * pGia, int fBooth, int fVerbose ); /*=== acecCore.c ========================================================*/ -extern int Gia_PolynCec( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Cec_ParCec_t * pPars ); +extern void Acec_ManCecSetDefaultParams( Acec_ParCec_t * p ); +extern int Acec_Solve( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Acec_ParCec_t * pPars ); /*=== acecFadds.c ========================================================*/ extern Vec_Int_t * Gia_ManDetectFullAdders( Gia_Man_t * p, int fVerbose, Vec_Int_t ** vCutsXor2 ); extern Vec_Int_t * Gia_ManDetectHalfAdders( Gia_Man_t * p, int fVerbose ); @@ -60,6 +79,12 @@ extern Vec_Int_t * Gia_PolynReorder( Gia_Man_t * pGia, int fVerbose, int fVery extern Vec_Int_t * Gia_PolynFindOrder( Gia_Man_t * pGia, Vec_Int_t * vFadds, Vec_Int_t * vHadds, int fVerbose, int fVeryVerbose ); /*=== acecPolyn.c ========================================================*/ extern void Gia_PolynBuild( Gia_Man_t * pGia, Vec_Int_t * vOrder, int fSigned, int fVerbose, int fVeryVerbose ); +/*=== acecRe.c ========================================================*/ +extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose ); +extern int Ree_ManCountFadds( Vec_Int_t * vAdds ); +extern void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose ); +/*=== acecTree.c ========================================================*/ +extern Gia_Man_t * Acec_Normalize( Gia_Man_t * pGia, int fBooth, int fVerbose ); ABC_NAMESPACE_HEADER_END diff --git a/src/proof/acec/acecBo.c b/src/proof/acec/acecBo.c new file mode 100644 index 00000000..9cddcd13 --- /dev/null +++ b/src/proof/acec/acecBo.c @@ -0,0 +1,216 @@ +/**CFile**************************************************************** + + FileName [acecBo.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [CEC for arithmetic circuits.] + + Synopsis [Core procedures.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: acecBo.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "acecInt.h" +#include "misc/vec/vecWec.h" +#include "misc/extra/extra.h" + +ABC_NAMESPACE_IMPL_START + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Acec_DetectBoothXorMux( Gia_Man_t * p, Gia_Obj_t * pMux, Gia_Obj_t * pXor, int pIns[3] ) +{ + Gia_Obj_t * pFan0, * pFan1; + Gia_Obj_t * pDat0, * pDat1, * pCtrl; + if ( !Gia_ObjIsMuxType(pMux) || !Gia_ObjIsMuxType(pXor) ) + return 0; + if ( !Gia_ObjRecognizeExor( pXor, &pFan0, &pFan1 ) ) + return 0; + pFan0 = Gia_Regular(pFan0); + pFan1 = Gia_Regular(pFan1); + if ( Gia_ObjId(p, pFan0) > Gia_ObjId(p, pFan1) ) + ABC_SWAP( Gia_Obj_t *, pFan0, pFan1 ); + if ( !(pCtrl = Gia_ObjRecognizeMux( pMux, &pDat0, &pDat1 )) ) + return 0; + pDat0 = Gia_Regular(pDat0); + pDat1 = Gia_Regular(pDat1); + pCtrl = Gia_Regular(pCtrl); + if ( !Gia_ObjIsAnd(pDat0) || !Gia_ObjIsAnd(pDat1) ) + return 0; + if ( Gia_ObjFaninId0p(p, pDat0) != Gia_ObjFaninId0p(p, pDat1) || + Gia_ObjFaninId1p(p, pDat0) != Gia_ObjFaninId1p(p, pDat1) ) + return 0; + if ( Gia_ObjFaninId0p(p, pDat0) != Gia_ObjId(p, pFan0) || + Gia_ObjFaninId1p(p, pDat0) != Gia_ObjId(p, pFan1) ) + return 0; + pIns[0] = Gia_ObjId(p, pFan0); + pIns[1] = Gia_ObjId(p, pFan1); + pIns[2] = Gia_ObjId(p, pCtrl); + return 1; +} +int Acec_DetectBoothXorFanin( Gia_Man_t * p, Gia_Obj_t * pObj, int pIns[5] ) +{ + Gia_Obj_t * pFan0, * pFan1; + //int Id = Gia_ObjId(p, pObj); + if ( !Gia_ObjIsAnd(pObj) ) + return 0; + if ( !Gia_ObjFaninC0(pObj) || !Gia_ObjFaninC1(pObj) ) + return 0; + pFan0 = Gia_ObjFanin0(pObj); + pFan1 = Gia_ObjFanin1(pObj); + if ( !Gia_ObjIsAnd(pFan0) || !Gia_ObjIsAnd(pFan1) ) + return 0; + if ( Acec_DetectBoothXorMux(p, Gia_ObjFanin0(pFan0), Gia_ObjFanin0(pFan1), pIns) ) + { + pIns[3] = Gia_ObjId(p, Gia_ObjFanin1(pFan0)); + pIns[4] = Gia_ObjId(p, Gia_ObjFanin1(pFan1)); + return 1; + } + if ( Acec_DetectBoothXorMux(p, Gia_ObjFanin0(pFan0), Gia_ObjFanin1(pFan1), pIns) ) + { + pIns[3] = Gia_ObjId(p, Gia_ObjFanin1(pFan0)); + pIns[4] = Gia_ObjId(p, Gia_ObjFanin0(pFan1)); + return 1; + } + if ( Acec_DetectBoothXorMux(p, Gia_ObjFanin1(pFan0), Gia_ObjFanin0(pFan1), pIns) ) + { + pIns[3] = Gia_ObjId(p, Gia_ObjFanin0(pFan0)); + pIns[4] = Gia_ObjId(p, Gia_ObjFanin1(pFan1)); + return 1; + } + if ( Acec_DetectBoothXorMux(p, Gia_ObjFanin1(pFan0), Gia_ObjFanin1(pFan1), pIns) ) + { + pIns[3] = Gia_ObjId(p, Gia_ObjFanin0(pFan0)); + pIns[4] = Gia_ObjId(p, Gia_ObjFanin0(pFan1)); + return 1; + } + return 0; +} +int Acec_DetectBoothOne( Gia_Man_t * p, Gia_Obj_t * pObj, int pIns[5] ) +{ + Gia_Obj_t * pFan0, * pFan1; + if ( !Gia_ObjRecognizeExor( pObj, &pFan0, &pFan1 ) ) + return 0; + pFan0 = Gia_Regular(pFan0); + pFan1 = Gia_Regular(pFan1); + if ( Acec_DetectBoothXorFanin( p, pFan0, pIns ) && pIns[2] == Gia_ObjId(p, pFan1) ) + return 1; + if ( Acec_DetectBoothXorFanin( p, pFan1, pIns ) && pIns[2] == Gia_ObjId(p, pFan0) ) + return 1; + return 0; +} + + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Acec_DetectBoothTwoXor( Gia_Man_t * p, Gia_Obj_t * pObj, int pIns[5] ) +{ + Gia_Obj_t * pFan0, * pFan1; + if ( !Gia_ObjIsAnd(pObj) ) + return 0; + if ( Gia_ObjRecognizeExor( Gia_ObjFanin0(pObj), &pFan0, &pFan1 ) ) + { + pIns[0] = Gia_ObjId(p, Gia_Regular(pFan0)); + pIns[1] = Gia_ObjId(p, Gia_Regular(pFan1)); + pIns[2] = -1; + pIns[3] = 0; + pIns[4] = Gia_ObjId(p, Gia_ObjFanin1(pObj)); + return 1; + } + if ( Gia_ObjRecognizeExor( Gia_ObjFanin1(pObj), &pFan0, &pFan1 ) ) + { + pIns[0] = Gia_ObjId(p, Gia_Regular(pFan0)); + pIns[1] = Gia_ObjId(p, Gia_Regular(pFan1)); + pIns[2] = -1; + pIns[3] = 0; + pIns[4] = Gia_ObjId(p, Gia_ObjFanin0(pObj)); + return 1; + } + return 0; +} +int Acec_DetectBoothTwo( Gia_Man_t * p, Gia_Obj_t * pObj, int pIns[5] ) +{ + Gia_Obj_t * pFan0, * pFan1; + if ( !Gia_ObjRecognizeExor( pObj, &pFan0, &pFan1 ) ) + return 0; + pFan0 = Gia_Regular(pFan0); + pFan1 = Gia_Regular(pFan1); + if ( Acec_DetectBoothTwoXor( p, pFan0, pIns ) ) + { + pIns[2] = Gia_ObjId(p, pFan1); + return 1; + } + if ( Acec_DetectBoothTwoXor( p, pFan1, pIns ) ) + { + pIns[2] = Gia_ObjId(p, pFan0); + return 1; + } + return 0; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_DetectBoothTest( Gia_Man_t * p ) +{ + Gia_Obj_t * pObj; + int i, pIns[5]; + Gia_ManForEachAnd( p, pObj, i ) + { + if ( !Acec_DetectBoothOne(p, pObj, pIns) && !Acec_DetectBoothTwo(p, pObj, pIns) ) + continue; + printf( "obj = %4d : b0 = %4d b1 = %4d b2 = %4d a0 = %4d a1 = %4d\n", + i, pIns[0], pIns[1], pIns[2], pIns[3], pIns[4] ); + } +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/proof/acec/acecCl.c b/src/proof/acec/acecCl.c index 32be3b30..6185677b 100644 --- a/src/proof/acec/acecCl.c +++ b/src/proof/acec/acecCl.c @@ -45,6 +45,396 @@ ABC_NAMESPACE_IMPL_START SeeAlso [] ***********************************************************************/ +void Acec_ManDerive_rec( Gia_Man_t * pNew, Gia_Man_t * p, int Node, Vec_Int_t * vMirrors ) +{ + Gia_Obj_t * pObj; + int Obj = Node; + if ( Vec_IntEntry(vMirrors, Node) >= 0 ) + Obj = Abc_Lit2Var( Vec_IntEntry(vMirrors, Node) ); + pObj = Gia_ManObj( p, Obj ); + if ( !~pObj->Value ) + { + assert( Gia_ObjIsAnd(pObj) ); + Acec_ManDerive_rec( pNew, p, Gia_ObjFaninId0(pObj, Obj), vMirrors ); + Acec_ManDerive_rec( pNew, p, Gia_ObjFaninId1(pObj, Obj), vMirrors ); + if ( Gia_ObjIsXor(pObj) ) + pObj->Value = Gia_ManAppendXorReal( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + else + pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + } + // set the original node as well + if ( Obj != Node ) + Gia_ManObj(p, Node)->Value = Abc_LitNotCond( pObj->Value, Abc_LitIsCompl(Vec_IntEntry(vMirrors, Node)) ); +} +Gia_Man_t * Acec_ManDerive( Gia_Man_t * p, Vec_Int_t * vMirrors ) +{ + Gia_Man_t * pNew; + Gia_Obj_t * pObj; + int i; + assert( p->pMuxes == NULL ); + Gia_ManFillValue( p ); + pNew = Gia_ManStart( Gia_ManObjNum(p) ); + pNew->pName = Abc_UtilStrsav( p->pName ); + pNew->pSpec = Abc_UtilStrsav( p->pSpec ); + Gia_ManConst0(p)->Value = 0; + Gia_ManHashAlloc( pNew ); + Gia_ManForEachCi( p, pObj, i ) + pObj->Value = Gia_ManAppendCi(pNew); + Gia_ManForEachCo( p, pObj, i ) + Acec_ManDerive_rec( pNew, p, Gia_ObjFaninId0p(p, pObj), vMirrors ); + Gia_ManForEachCo( p, pObj, i ) + pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); + Gia_ManHashStop( pNew ); + Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); + return pNew; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_CollectXorTops( Gia_Man_t * p ) +{ + Vec_Int_t * vRootXorSet = Vec_IntAlloc( Gia_ManCoNum(p) ); + Gia_Obj_t * pObj, * pFan0, * pFan1, * pFan00, * pFan01, * pFan10, * pFan11; + int i, fXor0, fXor1, fFirstXor = 0; + Gia_ManForEachCoDriver( p, pObj, i ) + { + if ( !Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) ) + { + if ( fFirstXor ) + { + printf( "XORs do not form a continuous sequence\n" ); + Vec_IntFreeP( &vRootXorSet ); + break; + } + continue; + } + fFirstXor = 1; + fXor0 = Gia_ObjRecognizeExor(Gia_Regular(pFan0), &pFan00, &pFan01); + fXor1 = Gia_ObjRecognizeExor(Gia_Regular(pFan1), &pFan10, &pFan11); + if ( fXor0 == fXor1 ) + { + printf( "Both inputs of top level XOR have XOR/non-XOR\n" ); + Vec_IntFreeP( &vRootXorSet ); + break; + } + Vec_IntPush( vRootXorSet, Gia_ObjId(p, pObj) ); + Vec_IntPush( vRootXorSet, fXor1 ? Gia_ObjId(p, Gia_Regular(pFan0)) : Gia_ObjId(p, Gia_Regular(pFan1)) ); + Vec_IntPush( vRootXorSet, fXor1 ? Gia_ObjId(p, Gia_Regular(pFan10)) : Gia_ObjId(p, Gia_Regular(pFan00)) ); + Vec_IntPush( vRootXorSet, fXor1 ? Gia_ObjId(p, Gia_Regular(pFan11)) : Gia_ObjId(p, Gia_Regular(pFan01)) ); + } + for ( i = 0; 4*i < Vec_IntSize(vRootXorSet); i++ ) + { + printf( "%2d : ", i ); + printf( "%4d <- ", Vec_IntEntry(vRootXorSet, 4*i) ); + printf( "%4d ", Vec_IntEntry(vRootXorSet, 4*i+1) ); + printf( "%4d ", Vec_IntEntry(vRootXorSet, 4*i+2) ); + printf( "%4d ", Vec_IntEntry(vRootXorSet, 4*i+3) ); + printf( "\n" ); + } + return vRootXorSet; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Acec_DetectLitPolarity( Gia_Man_t * p, int Node, int Leaf ) +{ + Gia_Obj_t * pNode; + int Lit0, Lit1; + if ( Node < Leaf ) + return -1; + if ( Node == Leaf ) + return Abc_Var2Lit(Node, 0); + pNode = Gia_ManObj( p, Node ); + Lit0 = Acec_DetectLitPolarity( p, Gia_ObjFaninId0(pNode, Node), Leaf ); + Lit1 = Acec_DetectLitPolarity( p, Gia_ObjFaninId1(pNode, Node), Leaf ); + Lit0 = Lit0 == -1 ? Lit0 : Abc_LitNotCond( Lit0, Gia_ObjFaninC0(pNode) ); + Lit1 = Lit1 == -1 ? Lit1 : Abc_LitNotCond( Lit1, Gia_ObjFaninC1(pNode) ); + if ( Lit0 == -1 && Lit1 == -1 ) + return -1; + assert( Lit0 != -1 || Lit1 != -1 ); + if ( Lit0 != -1 && Lit1 != -1 ) + { + assert( Lit0 == Lit1 ); + printf( "Problem for leaf %d\n", Leaf ); + return Lit0; + } + return Lit0 != -1 ? Lit0 : Lit1; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_DetectComputeSuppOne_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vSupp, Vec_Int_t * vNods ) +{ + if ( Gia_ObjIsTravIdCurrent(p, pObj) ) + return; + Gia_ObjSetTravIdCurrent(p, pObj); + if ( pObj->fMark0 ) + { + Vec_IntPush( vSupp, Gia_ObjId(p, pObj) ); + return; + } + assert( Gia_ObjIsAnd(pObj) ); + Acec_DetectComputeSuppOne_rec( p, Gia_ObjFanin0(pObj), vSupp, vNods ); + Acec_DetectComputeSuppOne_rec( p, Gia_ObjFanin1(pObj), vSupp, vNods ); + Vec_IntPush( vNods, Gia_ObjId(p, pObj) ); +} +void Acec_DetectComputeSupports( Gia_Man_t * p, Vec_Int_t * vRootXorSet ) +{ + Vec_Int_t * vNods = Vec_IntAlloc( 100 ); + Vec_Int_t * vPols = Vec_IntAlloc( 100 ); + Vec_Int_t * vSupp = Vec_IntAlloc( 100 ); int i, k, Node, Pol; + for ( i = 0; 4*i < Vec_IntSize(vRootXorSet); i++ ) + { + Gia_ManObj( p, Vec_IntEntry(vRootXorSet, 4*i+1) )->fMark0 = 1; + Gia_ManObj( p, Vec_IntEntry(vRootXorSet, 4*i+2) )->fMark0 = 1; + Gia_ManObj( p, Vec_IntEntry(vRootXorSet, 4*i+3) )->fMark0 = 1; + } + for ( i = 1; 4*i < Vec_IntSize(vRootXorSet); i++ ) + { + Vec_IntClear( vSupp ); + Gia_ManIncrementTravId( p ); + + Gia_ManObj( p, Vec_IntEntry(vRootXorSet, 4*i+1) )->fMark0 = 0; + Acec_DetectComputeSuppOne_rec( p, Gia_ManObj( p, Vec_IntEntry(vRootXorSet, 4*i+1) ), vSupp, vNods ); + Gia_ManObj( p, Vec_IntEntry(vRootXorSet, 4*i+1) )->fMark0 = 1; + + Vec_IntSort( vSupp, 0 ); + + printf( "Out %4d : %4d \n", i, Vec_IntEntry(vRootXorSet, 4*i+1) ); + Vec_IntPrint( vSupp ); + + printf( "Cone:\n" ); + Vec_IntForEachEntry( vNods, Node, k ) + Gia_ObjPrint( p, Gia_ManObj(p, Node) ); + + + Vec_IntClear( vPols ); + Vec_IntForEachEntry( vSupp, Node, k ) + Vec_IntPush( vPols, Acec_DetectLitPolarity(p, Vec_IntEntry(vRootXorSet, 4*i+1), Node) ); + + Vec_IntForEachEntryTwo( vSupp, vPols, Node, Pol, k ) + printf( "%d(%d) ", Node, Abc_LitIsCompl(Pol) ); + + printf( "\n" ); + + Vec_IntPrint( vSupp ); + } + for ( i = 0; 4*i < Vec_IntSize(vRootXorSet); i++ ) + { + Gia_ManObj( p, Vec_IntEntry(vRootXorSet, 4*i+1) )->fMark0 = 0; + Gia_ManObj( p, Vec_IntEntry(vRootXorSet, 4*i+2) )->fMark0 = 0; + Gia_ManObj( p, Vec_IntEntry(vRootXorSet, 4*i+3) )->fMark0 = 0; + } + Vec_IntFree( vSupp ); + Vec_IntFree( vPols ); + Vec_IntFree( vNods ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man_t * Acec_DetectXorBuildNew( Gia_Man_t * p, Vec_Int_t * vRootXorSet ) +{ + Gia_Man_t * pNew; + int i, k, iOr1, iAnd1, iAnd2, pLits[3]; // carry, in1, in2 + Vec_Int_t * vMirrors = Vec_IntStart( Gia_ManObjNum(p) ); + for ( i = 0; 4*i < Vec_IntSize(vRootXorSet); i++ ) + { + pLits[0] = Acec_DetectLitPolarity( p, Vec_IntEntry(vRootXorSet, 4*i), Vec_IntEntry(vRootXorSet, 4*i+1) ); + // get polarity of two new ones + for ( k = 1; k < 3; k++ ) + pLits[k] = Acec_DetectLitPolarity( p, Vec_IntEntry(vRootXorSet, 4*i), Vec_IntEntry(vRootXorSet, 4*i+k+1) ); + // create the gate + iOr1 = Gia_ManAppendOr( p, pLits[1], pLits[2] ); + iAnd1 = Gia_ManAppendAnd( p, pLits[0], iOr1 ); + iAnd2 = Gia_ManAppendAnd( p, pLits[1], pLits[2] ); + pLits[0] = Gia_ManAppendOr( p, iAnd1, iAnd2 ); + Vec_IntWriteEntry( vMirrors, Vec_IntEntry(vRootXorSet, 4*i+1), pLits[0] ); + } + // remap the AIG using map + pNew = Acec_ManDerive( p, vMirrors ); + Vec_IntFree( vMirrors ); + return pNew; +} + + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man_t * Acec_DetectAdditional( Gia_Man_t * p, int fVerbose ) +{ + abctime clk = Abc_Clock(); + Gia_Man_t * pNew; + Vec_Int_t * vRootXorSet; +// Vec_Int_t * vXors, * vAdds = Ree_ManComputeCuts( p, &vXors, 0 ); + + //Ree_ManPrintAdders( vAdds, 1 ); +// printf( "Detected %d full-adders and %d half-adders. Found %d XOR-cuts. ", Ree_ManCountFadds(vAdds), Vec_IntSize(vAdds)/6-Ree_ManCountFadds(vAdds), Vec_IntSize(vXors)/4 ); +// Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + + clk = Abc_Clock(); + vRootXorSet = Acec_CollectXorTops( p ); + if ( vRootXorSet ) + { + Acec_DetectComputeSupports( p, vRootXorSet ); + + pNew = Acec_DetectXorBuildNew( p, vRootXorSet ); + Vec_IntFree( vRootXorSet ); + } + else + pNew = Gia_ManDup( p ); + + printf( "Detected %d top XORs. ", Vec_IntSize(vRootXorSet)/4 ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + +// Vec_IntFree( vXors ); +// Vec_IntFree( vAdds ); + return pNew; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_RewriteTop( Gia_Man_t * p, Acec_Box_t * pBox ) +{ + Vec_Int_t * vRes = Vec_IntAlloc( Gia_ManCoNum(p) + 1 ); + Vec_Int_t * vLevel; + int i, k, iStart, iLit, Driver, Count = 0; + // determine how much to shift + Driver = Gia_ObjFaninId0p( p, Gia_ManCo(p, 0) ); + Vec_WecForEachLevel( pBox->vRootLits, vLevel, iStart ) + if ( Abc_Lit2Var(Vec_IntEntry(vLevel,0)) == Driver ) + break; + assert( iStart < Gia_ManCoNum(p) ); + //Vec_WecPrintLits( pBox->vRootLits ); + Vec_WecForEachLevelStart( pBox->vRootLits, vLevel, i, iStart ) + { + int In[3] = {0}, Out[2]; + assert( Vec_IntSize(vLevel) > 0 ); + assert( Vec_IntSize(vLevel) <= 3 ); + if ( Vec_IntSize(vLevel) == 1 ) + { + Vec_IntPush( vRes, Vec_IntEntry(vLevel, 0) ); + continue; + } + Vec_IntForEachEntry( vLevel, iLit, k ) + In[k] = iLit; + Acec_InsertFadd( p, In, Out ); + Vec_IntPush( vRes, Out[0] ); + if ( i+1 < Vec_WecSize(pBox->vRootLits) ) + Vec_IntPush( Vec_WecEntry(pBox->vRootLits, i+1), Out[1] ); + else + Vec_IntPush( Vec_WecPushLevel(pBox->vRootLits), Out[1] ); + Count++; + } + assert( Vec_IntSize(vRes) >= Gia_ManCoNum(p) ); + Vec_IntShrink( vRes, Gia_ManCoNum(p) ); + printf( "Added %d adders for replace CLAs. ", Count ); + return vRes; +} +Gia_Man_t * Acec_RewriteReplace( Gia_Man_t * p, Vec_Int_t * vRes ) +{ + Gia_Man_t * pNew, * pTemp; + Gia_Obj_t * pObj; int i; + assert( Gia_ManCoNum(p) == Vec_IntSize(vRes) ); + // create new manager + pNew = Gia_ManStart( Gia_ManObjNum(p) ); + pNew->pName = Abc_UtilStrsav( p->pName ); + pNew->pSpec = Abc_UtilStrsav( p->pSpec ); + Gia_ManFillValue( p ); + Gia_ManConst0(p)->Value = 0; + Gia_ManForEachCi( p, pObj, i ) + pObj->Value = Gia_ManAppendCi(pNew); + Gia_ManForEachAnd( p, pObj, i ) + pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + Gia_ManForEachCo( p, pObj, i ) + { + int iLit = Vec_IntEntry( vRes, i ); + Gia_Obj_t * pRepr = Gia_ManObj( p, Abc_Lit2Var(iLit) ); + pObj->Value = Gia_ManAppendCo( pNew, pRepr->Value ); + } + // set correct phase + Gia_ManSetPhase( p ); + Gia_ManSetPhase( pNew ); + Gia_ManForEachCo( pNew, pObj, i ) + if ( Gia_ObjPhase(pObj) != Gia_ObjPhase(Gia_ManCo(p, i)) ) + Gia_ObjFlipFaninC0( pObj ); + // remove dangling nodes + pNew = Gia_ManCleanup( pTemp = pNew ); + Gia_ManStop( pTemp ); + return pNew; +} +Gia_Man_t * Acec_ManDecla( Gia_Man_t * pGia, int fBooth, int fVerbose ) +{ + abctime clk = Abc_Clock(); + Gia_Man_t * pNew = NULL; + Vec_Bit_t * vIgnore = fBooth ? Acec_BoothFindPPG(pGia) : NULL; + Acec_Box_t * pBox = Acec_DeriveBox( pGia, vIgnore, 0, 0, fVerbose ); + Vec_Int_t * vResult; + Vec_BitFreeP( &vIgnore ); + if ( pBox == NULL ) // cannot match + { + printf( "Cannot find arithmetic boxes.\n" ); + return Gia_ManDup( pGia ); + } + vResult = Acec_RewriteTop( pGia, pBox ); + Acec_BoxFreeP( &pBox ); + pNew = Acec_RewriteReplace( pGia, vResult ); + Vec_IntFree( vResult ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + return pNew; +} //////////////////////////////////////////////////////////////////////// /// END OF FILE /// diff --git a/src/proof/acec/acecCo.c b/src/proof/acec/acecCo.c index 1e8ed7bb..a997eb03 100644 --- a/src/proof/acec/acecCo.c +++ b/src/proof/acec/acecCo.c @@ -109,7 +109,7 @@ Vec_Int_t * Gia_PolynCoreOrder_int( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Wec { Vec_Int_t * vOrder = Vec_IntAlloc( 1000 ); Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(pGia) ); - int i, k, Index, Driver, Entry1, Entry2 = -1; + int i, k, Index = -1, Driver, Entry1, Entry2 = -1; // mark roots Vec_IntForEachEntry( vRoots, Driver, i ) Vec_BitWriteEntry( vIsRoot, Driver, 1 ); diff --git a/src/proof/acec/acecCore.c b/src/proof/acec/acecCore.c index ac7ee67b..1a575fbe 100644 --- a/src/proof/acec/acecCore.c +++ b/src/proof/acec/acecCore.c @@ -19,6 +19,9 @@ ***********************************************************************/ #include "acecInt.h" +#include "proof/cec/cec.h" +#include "misc/util/utilTruth.h" +#include "misc/extra/extra.h" ABC_NAMESPACE_IMPL_START @@ -27,12 +30,452 @@ ABC_NAMESPACE_IMPL_START /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// +#define TRUTH_UNUSED 0x1234567812345678 + //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* + Synopsis [This procedure sets default parameters.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_ManCecSetDefaultParams( Acec_ParCec_t * p ) +{ + memset( p, 0, sizeof(Acec_ParCec_t) ); + p->nBTLimit = 1000; // conflict limit at a node + p->TimeLimit = 0; // the runtime limit in seconds + p->fMiter = 0; // input circuit is a miter + p->fDualOutput = 0; // dual-output miter + p->fTwoOutput = 0; // two-output miter + p->fSilent = 0; // print no messages + p->fVeryVerbose = 0; // verbose stats + p->fVerbose = 0; // verbose stats + p->iOutFail = -1; // the number of failed output +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_VerifyClasses( Gia_Man_t * p, Vec_Wec_t * vLits, Vec_Wec_t * vReprs ) +{ + Vec_Ptr_t * vFunc = Vec_PtrAlloc( Vec_WecSize(vLits) ); + Vec_Int_t * vSupp = Vec_IntAlloc( 100 ); + Vec_Wrd_t * vTemp = Vec_WrdStart( Gia_ManObjNum(p) ); + Vec_Int_t * vLevel; + int i, j, k, Entry, Entry2, nOvers = 0, nErrors = 0; + Vec_WecForEachLevel( vLits, vLevel, i ) + { + Vec_Wrd_t * vTruths = Vec_WrdAlloc( Vec_IntSize(vLevel) ); + Vec_IntForEachEntry( vLevel, Entry, k ) + { + word Truth = Gia_ObjComputeTruth6Cis( p, Entry, vSupp, vTemp ); + if ( Vec_IntSize(vSupp) > 6 ) + { + nOvers++; + Vec_WrdPush( vTruths, TRUTH_UNUSED ); + continue; + } + vSupp->nSize = Abc_Tt6MinBase( &Truth, vSupp->pArray, vSupp->nSize ); + if ( Vec_IntSize(vSupp) > 5 ) + { + nOvers++; + Vec_WrdPush( vTruths, TRUTH_UNUSED ); + continue; + } + Vec_WrdPush( vTruths, Truth ); + } + Vec_PtrPush( vFunc, vTruths ); + } + if ( nOvers ) + printf( "Detected %d oversize support nodes.\n", nOvers ); + Vec_IntFree( vSupp ); + Vec_WrdFree( vTemp ); + // verify the classes + Vec_WecForEachLevel( vReprs, vLevel, i ) + { + Vec_Wrd_t * vTruths = (Vec_Wrd_t *)Vec_PtrEntry( vFunc, i ); + Vec_IntForEachEntry( vLevel, Entry, k ) + Vec_IntForEachEntryStart( vLevel, Entry2, j, k+1 ) + { + word Truth = Vec_WrdEntry( vTruths, k ); + word Truth2 = Vec_WrdEntry( vTruths, j ); + if ( Entry == Entry2 ) + { + nErrors++; + if ( Truth != Truth2 && Truth != TRUTH_UNUSED && Truth2 != TRUTH_UNUSED ) + printf( "Rank %d: Lit %d and %d do not pass verification.\n", i, k, j ); + } + if ( Entry == Abc_LitNot(Entry2) ) + { + nErrors++; + if ( Truth != ~Truth2 && Truth != TRUTH_UNUSED && Truth2 != TRUTH_UNUSED ) + printf( "Rank %d: Lit %d and %d do not pass verification.\n", i, k, j ); + } + } + } + if ( nErrors ) + printf( "Total errors in equivalence classes = %d.\n", nErrors ); + Vec_VecFree( (Vec_Vec_t *)vFunc ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man_t * Acec_CommonStart( Gia_Man_t * pBase, Gia_Man_t * pAdd ) +{ + Gia_Obj_t * pObj; + int i; + Gia_ManFillValue( pAdd ); + Gia_ManConst0(pAdd)->Value = 0; + if ( pBase == NULL ) + { + pBase = Gia_ManStart( Gia_ManObjNum(pAdd) ); + pBase->pName = Abc_UtilStrsav( pAdd->pName ); + pBase->pSpec = Abc_UtilStrsav( pAdd->pSpec ); + Gia_ManForEachCi( pAdd, pObj, i ) + pObj->Value = Gia_ManAppendCi(pBase); + Gia_ManHashAlloc( pBase ); + } + else + { + assert( Gia_ManCiNum(pBase) == Gia_ManCiNum(pAdd) ); + Gia_ManForEachCi( pAdd, pObj, i ) + pObj->Value = Gia_Obj2Lit( pBase, Gia_ManCi(pBase, i) ); + } + Gia_ManForEachAnd( pAdd, pObj, i ) + pObj->Value = Gia_ManHashAnd( pBase, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + return pBase; +} +void Acec_CommonFinish( Gia_Man_t * pBase ) +{ + int Id; + Gia_ManCreateRefs( pBase ); + Gia_ManForEachAndId( pBase, Id ) + if ( Gia_ObjRefNumId(pBase, Id) == 0 ) + Gia_ManAppendCo( pBase, Abc_Var2Lit(Id,0) ); +} +Vec_Int_t * Acec_CountRemap( Gia_Man_t * pAdd, Gia_Man_t * pBase ) +{ + Gia_Obj_t * pObj; int i; + Vec_Int_t * vMapNew = Vec_IntStartFull( Gia_ManObjNum(pAdd) ); + Gia_ManSetPhase( pAdd ); + Vec_IntWriteEntry( vMapNew, 0, 0 ); + Gia_ManForEachCand( pAdd, pObj, i ) + { + int iObjBase = Abc_Lit2Var(pObj->Value); + Gia_Obj_t * pObjBase = Gia_ManObj( pBase, iObjBase ); + int iObjRepr = Abc_Lit2Var(pObjBase->Value); + Vec_IntWriteEntry( vMapNew, i, Abc_Var2Lit(iObjRepr, Gia_ObjPhase(pObj)) ); + } + return vMapNew; +} +void Acec_ComputeEquivClasses( Gia_Man_t * pOne, Gia_Man_t * pTwo, Vec_Int_t ** pvMap1, Vec_Int_t ** pvMap2 ) +{ + abctime clk = Abc_Clock(); + Gia_Man_t * pBase, * pRepr; + pBase = Acec_CommonStart( NULL, pOne ); + pBase = Acec_CommonStart( pBase, pTwo ); + Acec_CommonFinish( pBase ); + //Gia_ManShow( pBase, NULL, 0, 0, 0 ); + pRepr = Gia_ManComputeGiaEquivs( pBase, 100, 0 ); + *pvMap1 = Acec_CountRemap( pOne, pBase ); + *pvMap2 = Acec_CountRemap( pTwo, pBase ); + Gia_ManStop( pBase ); + Gia_ManStop( pRepr ); + printf( "Finished computing equivalent nodes. " ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); +} +void Acec_MatchBoxesSort( int * pArray, int nSize, int * pCostLits ) +{ + int i, j, best_i; + for ( i = 0; i < nSize-1; i++ ) + { + best_i = i; + for ( j = i+1; j < nSize; j++ ) + if ( Abc_Lit2LitL(pCostLits, pArray[j]) > Abc_Lit2LitL(pCostLits, pArray[best_i]) ) + best_i = j; + ABC_SWAP( int, pArray[i], pArray[best_i] ); + } +} +void Acec_MatchPrintEquivLits( Gia_Man_t * p, Vec_Wec_t * vLits, int * pCostLits, int fVerbose ) +{ + Vec_Int_t * vSupp; + Vec_Wrd_t * vTemp; + Vec_Int_t * vLevel; + int i, k, Entry; + printf( "Leaf literals and their classes:\n" ); + Vec_WecForEachLevel( vLits, vLevel, i ) + { + if ( Vec_IntSize(vLevel) == 0 ) + continue; + printf( "Rank %2d : %2d ", i, Vec_IntSize(vLevel) ); + Vec_IntForEachEntry( vLevel, Entry, k ) + printf( "%s%d(%d) ", Abc_LitIsCompl(Entry) ? "-":"+", Abc_Lit2Var(Entry), Abc_Lit2LitL(pCostLits, Entry) ); + printf( "\n" ); + } + if ( !fVerbose ) + return; + vSupp = Vec_IntAlloc( 100 ); + vTemp = Vec_WrdStart( Gia_ManObjNum(p) ); + Vec_WecForEachLevel( vLits, vLevel, i ) + { + //if ( i != 20 ) + // continue; + if ( Vec_IntSize(vLevel) == 0 ) + continue; + Vec_IntForEachEntry( vLevel, Entry, k ) + { + word Truth = Gia_ObjComputeTruth6Cis( p, Entry, vSupp, vTemp ); +/* + { + int iObj = Abc_Lit2Var(Entry); + Gia_Man_t * pGia0 = Gia_ManDupAndCones( p, &iObj, 1, 1 ); + Gia_ManShow( pGia0, NULL, 0, 0, 0 ); + Gia_ManStop( pGia0 ); + } +*/ + printf( "Rank = %4d : ", i ); + printf( "Obj = %4d ", Abc_Lit2Var(Entry) ); + if ( Vec_IntSize(vSupp) > 6 ) + { + printf( "Supp = %d.\n", Vec_IntSize(vSupp) ); + continue; + } + vSupp->nSize = Abc_Tt6MinBase( &Truth, vSupp->pArray, vSupp->nSize ); + if ( Vec_IntSize(vSupp) > 5 ) + { + printf( "Supp = %d.\n", Vec_IntSize(vSupp) ); + continue; + } + Extra_PrintHex( stdout, (unsigned*)&Truth, Vec_IntSize(vSupp) ); + if ( Vec_IntSize(vSupp) == 4 ) printf( " " ); + if ( Vec_IntSize(vSupp) == 3 ) printf( " " ); + if ( Vec_IntSize(vSupp) <= 2 ) printf( " " ); + printf( " " ); + Vec_IntPrint( vSupp ); + } + printf( "\n" ); + } + Vec_IntFree( vSupp ); + Vec_WrdFree( vTemp ); +} +Vec_Wec_t * Acec_MatchCopy( Vec_Wec_t * vLits, Vec_Int_t * vMap ) +{ + Vec_Wec_t * vRes = Vec_WecStart( Vec_WecSize(vLits) ); + Vec_Int_t * vLevel; int i, k, iLit; + Vec_WecForEachLevel( vLits, vLevel, i ) + Vec_IntForEachEntry( vLevel, iLit, k ) + Vec_WecPush( vRes, i, Abc_Lit2LitL(Vec_IntArray(vMap), iLit) ); + return vRes; +} +int Acec_MatchCountCommon( Vec_Wec_t * vLits1, Vec_Wec_t * vLits2, int Shift ) +{ + Vec_Int_t * vRes = Vec_IntAlloc( 100 ); + Vec_Int_t * vLevel1, * vLevel2; + int i, nCommon = 0; + Vec_WecForEachLevel( vLits1, vLevel1, i ) + { + if ( i+Shift < 0 || i+Shift >= Vec_WecSize(vLits2) ) + continue; + vLevel2 = Vec_WecEntry( vLits2, i+Shift ); + nCommon += Vec_IntTwoFindCommonReverse( vLevel1, vLevel2, vRes ); + } + Vec_IntFree( vRes ); + return nCommon; +} +void Vec_IntInsertOrder( Vec_Int_t * vLits, Vec_Int_t * vClasses, int Lit, int Class ) +{ + int i; + for ( i = Vec_IntSize(vClasses)-1; i >= 0; i-- ) + if ( Vec_IntEntry(vClasses,i) >= Class ) + break; + Vec_IntInsert( vLits, i+1, Lit ); + Vec_IntInsert( vClasses, i+1, Class ); +} +void Acec_MoveDuplicates( Vec_Wec_t * vLits, Vec_Wec_t * vClasses ) +{ + Vec_Int_t * vLevel1, * vLevel2; + int i, k, Prev, This, Entry, Counter = 0; + Vec_WecForEachLevel( vLits, vLevel1, i ) + { + if ( i == Vec_WecSize(vLits) - 1 ) + break; + vLevel2 = Vec_WecEntry(vClasses, i); + assert( Vec_IntSize(vLevel1) == Vec_IntSize(vLevel2) ); + Prev = -1; + Vec_IntForEachEntry( vLevel2, This, k ) + { + if ( Prev != This ) + { + Prev = This; + continue; + } + Prev = -1; + Entry = Vec_IntEntry( vLevel1, k ); + + Vec_IntDrop( vLevel1, k ); + Vec_IntDrop( vLevel2, k-- ); + + Vec_IntDrop( vLevel1, k ); + Vec_IntDrop( vLevel2, k-- ); + + Vec_IntInsertOrder( Vec_WecEntry(vLits, i+1), Vec_WecEntry(vClasses, i+1), Entry, This ); + + assert( Vec_IntSize(vLevel1) == Vec_IntSize(vLevel2) ); + assert( Vec_IntSize(Vec_WecEntry(vLits, i+1)) == Vec_IntSize(Vec_WecEntry(vClasses, i+1)) ); + Counter++; + } + } + printf( "Moved %d pairs of PPs to normalize the matrix.\n", Counter ); +} + +void Acec_MatchCheckShift( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Vec_Wec_t * vLits0, Vec_Wec_t * vLits1, Vec_Int_t * vMap0, Vec_Int_t * vMap1, Vec_Wec_t * vRoots0, Vec_Wec_t * vRoots1 ) +{ + Vec_Wec_t * vRes0 = Acec_MatchCopy( vLits0, vMap0 ); + Vec_Wec_t * vRes1 = Acec_MatchCopy( vLits1, vMap1 ); + int nCommon = Acec_MatchCountCommon( vRes0, vRes1, 0 ); + int nCommonPlus = Acec_MatchCountCommon( vRes0, vRes1, 1 ); + int nCommonMinus = Acec_MatchCountCommon( vRes0, vRes1, -1 ); + if ( nCommonPlus >= nCommonMinus && nCommonPlus > nCommon ) + { + Vec_WecInsertLevel( vLits0, 0 ); + Vec_WecInsertLevel( vRoots0, 0 ); + Vec_WecInsertLevel( vRes0, 0 ); + printf( "Shifted one level up.\n" ); + } + else if ( nCommonMinus > nCommonPlus && nCommonMinus > nCommon ) + { + Vec_WecInsertLevel( vLits1, 0 ); + Vec_WecInsertLevel( vRoots1, 0 ); + Vec_WecInsertLevel( vRes1, 0 ); + printf( "Shifted one level down.\n" ); + } + Acec_MoveDuplicates( vLits0, vRes0 ); + Acec_MoveDuplicates( vLits1, vRes1 ); + + //Vec_WecPrintLits( vLits1 ); + //printf( "Input literals:\n" ); + //Vec_WecPrintLits( vLits0 ); + //printf( "Equiv classes:\n" ); + //Vec_WecPrintLits( vRes0 ); + //printf( "Input literals:\n" ); + //Vec_WecPrintLits( vLits1 ); + //printf( "Equiv classes:\n" ); + //Vec_WecPrintLits( vRes1 ); + //Acec_VerifyClasses( pGia0, vLits0, vRes0 ); + //Acec_VerifyClasses( pGia1, vLits1, vRes1 ); + Vec_WecFree( vRes0 ); + Vec_WecFree( vRes1 ); +} +int Acec_MatchBoxes( Acec_Box_t * pBox0, Acec_Box_t * pBox1 ) +{ + Vec_Int_t * vMap0, * vMap1, * vLevel; + int i, nSize, nTotal; + Acec_ComputeEquivClasses( pBox0->pGia, pBox1->pGia, &vMap0, &vMap1 ); + // sort nodes in the classes by their equivalences + Vec_WecForEachLevel( pBox0->vLeafLits, vLevel, i ) + Acec_MatchBoxesSort( Vec_IntArray(vLevel), Vec_IntSize(vLevel), Vec_IntArray(vMap0) ); + Vec_WecForEachLevel( pBox1->vLeafLits, vLevel, i ) + Acec_MatchBoxesSort( Vec_IntArray(vLevel), Vec_IntSize(vLevel), Vec_IntArray(vMap1) ); + Acec_MatchCheckShift( pBox0->pGia, pBox1->pGia, pBox0->vLeafLits, pBox1->vLeafLits, vMap0, vMap1, pBox0->vRootLits, pBox1->vRootLits ); + + //Acec_MatchPrintEquivLits( pBox0->pGia, pBox0->vLeafLits, Vec_IntArray(vMap0), 0 ); + //Acec_MatchPrintEquivLits( pBox1->pGia, pBox1->vLeafLits, Vec_IntArray(vMap1), 0 ); + //printf( "Outputs:\n" ); + //Vec_WecPrintLits( pBox0->vRootLits ); + //printf( "Outputs:\n" ); + //Vec_WecPrintLits( pBox1->vRootLits ); + + // reorder nodes to have the same order + assert( pBox0->vShared == NULL ); + assert( pBox1->vShared == NULL ); + pBox0->vShared = Vec_WecStart( Vec_WecSize(pBox0->vLeafLits) ); + pBox1->vShared = Vec_WecStart( Vec_WecSize(pBox1->vLeafLits) ); + pBox0->vUnique = Vec_WecStart( Vec_WecSize(pBox0->vLeafLits) ); + pBox1->vUnique = Vec_WecStart( Vec_WecSize(pBox1->vLeafLits) ); + nSize = Abc_MinInt( Vec_WecSize(pBox0->vLeafLits), Vec_WecSize(pBox1->vLeafLits) ); + Vec_WecForEachLevelStart( pBox0->vLeafLits, vLevel, i, nSize ) + Vec_IntAppend( Vec_WecEntry(pBox0->vUnique, i), vLevel ); + Vec_WecForEachLevelStart( pBox1->vLeafLits, vLevel, i, nSize ) + Vec_IntAppend( Vec_WecEntry(pBox1->vUnique, i), vLevel ); + for ( i = 0; i < nSize; i++ ) + { + Vec_Int_t * vShared0 = Vec_WecEntry( pBox0->vShared, i ); + Vec_Int_t * vShared1 = Vec_WecEntry( pBox1->vShared, i ); + Vec_Int_t * vUnique0 = Vec_WecEntry( pBox0->vUnique, i ); + Vec_Int_t * vUnique1 = Vec_WecEntry( pBox1->vUnique, i ); + + Vec_Int_t * vLevel0 = Vec_WecEntry( pBox0->vLeafLits, i ); + Vec_Int_t * vLevel1 = Vec_WecEntry( pBox1->vLeafLits, i ); + int * pBeg0 = Vec_IntArray(vLevel0); + int * pBeg1 = Vec_IntArray(vLevel1); + int * pEnd0 = Vec_IntLimit(vLevel0); + int * pEnd1 = Vec_IntLimit(vLevel1); + while ( pBeg0 < pEnd0 && pBeg1 < pEnd1 ) + { + int Entry0 = Abc_Lit2LitL( Vec_IntArray(vMap0), *pBeg0 ); + int Entry1 = Abc_Lit2LitL( Vec_IntArray(vMap1), *pBeg1 ); + assert( *pBeg0 && *pBeg1 ); + if ( Entry0 == Entry1 ) + { + Vec_IntPush( vShared0, *pBeg0++ ); + Vec_IntPush( vShared1, *pBeg1++ ); + } + else if ( Entry0 > Entry1 ) + Vec_IntPush( vUnique0, *pBeg0++ ); + else + Vec_IntPush( vUnique1, *pBeg1++ ); + } + while ( pBeg0 < pEnd0 ) + Vec_IntPush( vUnique0, *pBeg0++ ); + while ( pBeg1 < pEnd1 ) + Vec_IntPush( vUnique1, *pBeg1++ ); + assert( Vec_IntSize(vShared0) == Vec_IntSize(vShared1) ); + assert( Vec_IntSize(vShared0) + Vec_IntSize(vUnique0) == Vec_IntSize(vLevel0) ); + assert( Vec_IntSize(vShared1) + Vec_IntSize(vUnique1) == Vec_IntSize(vLevel1) ); + } + nTotal = Vec_WecSizeSize(pBox0->vShared); + printf( "Box0: Matched %d entries out of %d.\n", nTotal, Vec_WecSizeSize(pBox0->vLeafLits) ); + printf( "Box1: Matched %d entries out of %d.\n", nTotal, Vec_WecSizeSize(pBox1->vLeafLits) ); + + //Acec_MatchPrintEquivLits( pBox0->pGia, pBox0->vShared, Vec_IntArray(vMap0), 0 ); + //Acec_MatchPrintEquivLits( pBox1->pGia, pBox1->vShared, Vec_IntArray(vMap1), 0 ); + //printf( "\n" ); + + //Acec_MatchPrintEquivLits( pBox0->pGia, pBox0->vUnique, Vec_IntArray(vMap0), 0 ); + //Acec_MatchPrintEquivLits( pBox1->pGia, pBox1->vUnique, Vec_IntArray(vMap1), 0 ); + + Vec_IntFree( vMap0 ); + Vec_IntFree( vMap1 ); + return nTotal; +} + +/**Function************************************************************* + Synopsis [] Description [] @@ -42,15 +485,63 @@ ABC_NAMESPACE_IMPL_START SeeAlso [] ***********************************************************************/ -int Gia_PolynCec( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Cec_ParCec_t * pPars ) -{ - Vec_Int_t * vOrder0 = Gia_PolynReorder( pGia0, pPars->fVerbose, pPars->fVeryVerbose ); - Vec_Int_t * vOrder1 = Gia_PolynReorder( pGia1, pPars->fVerbose, pPars->fVeryVerbose ); - Gia_PolynBuild( pGia0, vOrder0, 0, pPars->fVerbose, pPars->fVeryVerbose ); - Gia_PolynBuild( pGia1, vOrder1, 0, pPars->fVerbose, pPars->fVeryVerbose ); - Vec_IntFree( vOrder0 ); - Vec_IntFree( vOrder1 ); - return 1; +int Acec_Solve( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Acec_ParCec_t * pPars ) +{ + int status = -1; + abctime clk = Abc_Clock(); + Gia_Man_t * pMiter; + Gia_Man_t * pGia0n = pGia0, * pGia1n = pGia1; + Cec_ParCec_t ParsCec, * pCecPars = &ParsCec; +// Vec_Bit_t * vIgnore0 = pPars->fBooth ? Acec_BoothFindPPG(pGia0) : NULL; +// Vec_Bit_t * vIgnore1 = pPars->fBooth ? Acec_BoothFindPPG(pGia1) : NULL; +// Acec_Box_t * pBox0 = Acec_DeriveBox( pGia0, vIgnore0, 0, 0, pPars->fVerbose ); +// Acec_Box_t * pBox1 = Acec_DeriveBox( pGia1, vIgnore1, 0, 0, pPars->fVerbose ); +// Vec_BitFreeP( &vIgnore0 ); +// Vec_BitFreeP( &vIgnore1 ); + Acec_Box_t * pBox0 = Acec_ProduceBox( pGia0, pPars->fVerbose ); + Acec_Box_t * pBox1 = Acec_ProduceBox( pGia1, pPars->fVerbose ); + if ( pBox0 == NULL || pBox1 == NULL ) // cannot match + printf( "Cannot find arithmetic boxes in both LHS and RHS. Trying regular CEC.\n" ); + else if ( !Acec_MatchBoxes( pBox0, pBox1 ) ) // cannot find matching + printf( "Cannot match arithmetic boxes in LHS and RHS. Trying regular CEC.\n" ); + else + { + pGia0n = Acec_InsertBox( pBox0, 0 ); + pGia1n = Acec_InsertBox( pBox1, 0 ); + printf( "Matching of adder trees in LHS and RHS succeeded. " ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + // remove the last output + Gia_ManPatchCoDriver( pGia0n, Gia_ManCoNum(pGia0n)-1, 0 ); + Gia_ManPatchCoDriver( pGia1n, Gia_ManCoNum(pGia1n)-1, 0 ); + + Gia_ManPatchCoDriver( pGia0n, Gia_ManCoNum(pGia0n)-2, 0 ); + Gia_ManPatchCoDriver( pGia1n, Gia_ManCoNum(pGia1n)-2, 0 ); + } + // solve regular CEC problem + Cec_ManCecSetDefaultParams( pCecPars ); + pCecPars->nBTLimit = pPars->nBTLimit; + pMiter = Gia_ManMiter( pGia0n, pGia1n, 0, 1, 0, 0, pPars->fVerbose ); + if ( pMiter ) + { + int fDumpMiter = 0; + if ( fDumpMiter ) + { + Abc_Print( 0, "The verification miter is written into file \"%s\".\n", "acec_miter.aig" ); + Gia_AigerWrite( pMiter, "acec_miter.aig", 0, 0 ); + } + status = Cec_ManVerify( pMiter, pCecPars ); + ABC_SWAP( Abc_Cex_t *, pGia0->pCexComb, pMiter->pCexComb ); + Gia_ManStop( pMiter ); + } + else + printf( "Miter computation has failed.\n" ); + if ( pGia0n != pGia0 ) + Gia_ManStop( pGia0n ); + if ( pGia1n != pGia1 ) + Gia_ManStop( pGia1n ); + Acec_BoxFreeP( &pBox0 ); + Acec_BoxFreeP( &pBox1 ); + return status; } //////////////////////////////////////////////////////////////////////// diff --git a/src/proof/acec/acecInt.h b/src/proof/acec/acecInt.h index e761e56e..c4c8061e 100644 --- a/src/proof/acec/acecInt.h +++ b/src/proof/acec/acecInt.h @@ -27,7 +27,6 @@ //////////////////////////////////////////////////////////////////////// #include "aig/gia/gia.h" -#include "proof/cec/cec.h" #include "acec.h" //////////////////////////////////////////////////////////////////////// @@ -38,6 +37,17 @@ ABC_NAMESPACE_HEADER_START +typedef struct Acec_Box_t_ Acec_Box_t; +struct Acec_Box_t_ +{ + Gia_Man_t * pGia; // AIG manager + Vec_Wec_t * vAdds; // adders by rank + Vec_Wec_t * vLeafLits; // leaf literals by rank + Vec_Wec_t * vRootLits; // root literals by rank + Vec_Wec_t * vShared; // shared leaves + Vec_Wec_t * vUnique; // unique leaves +}; + //////////////////////////////////////////////////////////////////////// /// BASIC TYPES /// //////////////////////////////////////////////////////////////////////// @@ -46,6 +56,12 @@ ABC_NAMESPACE_HEADER_START /// MACRO DEFINITIONS /// //////////////////////////////////////////////////////////////////////// +static inline int Acec_SignBit( Vec_Int_t * vAdds, int iBox, int b ) { return (Vec_IntEntry(vAdds, 6*iBox+5) >> b) & 1; } +static inline int Acec_SignBit2( Vec_Int_t * vAdds, int iBox, int b ) { return (Vec_IntEntry(vAdds, 6*iBox+5) >> (16+b)) & 1; } + +static inline void Acec_SignSetBit( Vec_Int_t * vAdds, int iBox, int b, int v ) { if ( v ) *Vec_IntEntryP(vAdds, 6*iBox+5) |= (1 << b); } +static inline void Acec_SignSetBit2( Vec_Int_t * vAdds, int iBox, int b, int v ) { if ( v ) *Vec_IntEntryP(vAdds, 6*iBox+5) |= (1 << (16+b)); } + //////////////////////////////////////////////////////////////////////// /// ITERATORS /// //////////////////////////////////////////////////////////////////////// @@ -54,9 +70,28 @@ ABC_NAMESPACE_HEADER_START /// FUNCTION DECLARATIONS /// //////////////////////////////////////////////////////////////////////// +/*=== acecCo.c ========================================================*/ +extern Vec_Int_t * Gia_PolynCoreOrder( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vAddCos, Vec_Int_t ** pvIns, Vec_Int_t ** pvOuts ); +extern Vec_Wec_t * Gia_PolynCoreOrderArray( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vRootBoxes ); +/*=== acecMult.c ========================================================*/ +extern Vec_Int_t * Acec_MultDetectInputs( Gia_Man_t * p, Vec_Wec_t * vLeafLits, Vec_Wec_t * vRootLits ); +extern Vec_Bit_t * Acec_BoothFindPPG( Gia_Man_t * p ); +extern Vec_Bit_t * Acec_MultMarkPPs( Gia_Man_t * p ); +/*=== acecNorm.c ========================================================*/ +extern void Acec_InsertFadd( Gia_Man_t * pNew, int In[3], int Out[2] ); +extern Gia_Man_t * Acec_InsertBox( Acec_Box_t * pBox, int fAll ); +/*=== acecTree.c ========================================================*/ +extern void Acec_PrintAdders( Vec_Wec_t * vBoxes, Vec_Int_t * vAdds ); +extern void Acec_TreePrintBox( Acec_Box_t * pBox, Vec_Int_t * vAdds ); +extern Acec_Box_t * Acec_DeriveBox( Gia_Man_t * p, Vec_Bit_t * vIgnore, int fFilterIn, int fFilterOut, int fVerbose ); +extern void Acec_BoxFreeP( Acec_Box_t ** ppBox ); /*=== acecUtil.c ========================================================*/ extern void Gia_PolynAnalyzeXors( Gia_Man_t * pGia, int fVerbose ); extern Vec_Int_t * Gia_PolynCollectLastXor( Gia_Man_t * pGia, int fVerbose ); +/*=== acecUtil.c ========================================================*/ +extern Acec_Box_t * Acec_ProduceBox( Gia_Man_t * p, int fVerbose ); + + ABC_NAMESPACE_HEADER_END diff --git a/src/proof/acec/acecMult.c b/src/proof/acec/acecMult.c new file mode 100644 index 00000000..c63fdde2 --- /dev/null +++ b/src/proof/acec/acecMult.c @@ -0,0 +1,617 @@ +/**CFile**************************************************************** + + FileName [acecMult.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [CEC for arithmetic circuits.] + + Synopsis [Multiplier.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: acecMult.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "acecInt.h" +#include "misc/extra/extra.h" +#include "misc/util/utilTruth.h" + +ABC_NAMESPACE_IMPL_START + + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +unsigned s_Classes4a[96] = { + 0xD728, 0xB748, 0x9F60, 0xD278, 0xB478, 0x96F0, 0xC66C, 0x96CC, 0x9C6C, 0x96AA, 0xA66A, 0x9A6A, + 0x28D7, 0x48B7, 0x609F, 0x2D87, 0x4B87, 0x690F, 0x3993, 0x6933, 0x6393, 0x6955, 0x5995, 0x6595, + 0xEB14, 0xED12, 0xF906, 0xE1B4, 0xE1D2, 0xF096, 0xC99C, 0xCC96, 0xC9C6, 0xAA96, 0xA99A, 0xA9A6, + 0x14EB, 0x12ED, 0x06F9, 0x1E4B, 0x1E2D, 0x0F69, 0x3663, 0x3369, 0x3639, 0x5569, 0x5665, 0x5659, + 0x7D82, 0x7B84, 0x6F90, 0x78D2, 0x78B4, 0x69F0, 0x6CC6, 0x69CC, 0x6C9C, 0x69AA, 0x6AA6, 0x6A9A, + 0x827D, 0x847B, 0x906F, 0x872D, 0x874B, 0x960F, 0x9339, 0x9633, 0x9363, 0x9655, 0x9559, 0x9565, + 0xBE41, 0xDE21, 0xF609, 0xB4E1, 0xD2E1, 0xF069, 0x9CC9, 0xCC69, 0xC6C9, 0xAA69, 0x9AA9, 0xA6A9, + 0x41BE, 0x21DE, 0x09F6, 0x4B1E, 0x2D1E, 0x0F96, 0x6336, 0x3396, 0x3936, 0x5596, 0x6556, 0x5956 +}; + +unsigned s_Classes4b[384] = { + 0x35C0, 0x53A0, 0x1DC0, 0x4788, 0x2788, 0x1BA0, 0x3C50, 0x5A30, 0x1CD0, 0x4878, 0x2878, 0x1AB0, + 0x34C4, 0x606C, 0x3C44, 0x660C, 0x268C, 0x286C, 0x606A, 0x52A2, 0x486A, 0x468A, 0x660A, 0x5A22, + 0x3AC0, 0x5CA0, 0x2EC0, 0x7488, 0x7288, 0x4EA0, 0x3CA0, 0x5AC0, 0x2CE0, 0x7848, 0x7828, 0x4AE0, + 0x38C8, 0x6C60, 0x3C88, 0x66C0, 0x62C8, 0x6C28, 0x6A60, 0x58A8, 0x6A48, 0x64A8, 0x66A0, 0x5A88, + 0xC530, 0xA350, 0xD10C, 0x8B44, 0x8D22, 0xB10A, 0xC350, 0xA530, 0xD01C, 0x84B4, 0x82D2, 0xB01A, + 0xC434, 0x909C, 0xC344, 0x990C, 0x8C26, 0x82C6, 0x909A, 0xA252, 0x84A6, 0x8A46, 0x990A, 0xA522, + 0xCA30, 0xAC50, 0xE20C, 0xB844, 0xD822, 0xE40A, 0xC3A0, 0xA5C0, 0xE02C, 0xB484, 0xD282, 0xE04A, + 0xC838, 0x9C90, 0xC388, 0x99C0, 0xC862, 0xC682, 0x9A90, 0xA858, 0xA684, 0xA864, 0x99A0, 0xA588, + 0x530C, 0x350A, 0x4730, 0x1D22, 0x1B44, 0x2750, 0x503C, 0x305A, 0x4370, 0x12D2, 0x14B4, 0x2570, + 0x434C, 0x06C6, 0x443C, 0x0C66, 0x194C, 0x149C, 0x06A6, 0x252A, 0x129A, 0x192A, 0x0A66, 0x225A, + 0xA30C, 0xC50A, 0x8B30, 0xD122, 0xB144, 0x8D50, 0xA03C, 0xC05A, 0x83B0, 0xD212, 0xB414, 0x85D0, + 0x838C, 0xC606, 0x883C, 0xC066, 0x91C4, 0x9C14, 0xA606, 0x858A, 0x9A12, 0x91A2, 0xA066, 0x885A, + 0x5C03, 0x3A05, 0x7403, 0x2E11, 0x4E11, 0x7205, 0x50C3, 0x30A5, 0x7043, 0x21E1, 0x41E1, 0x7025, + 0x4C43, 0x09C9, 0x44C3, 0x0C99, 0x4C19, 0x41C9, 0x09A9, 0x2A25, 0x21A9, 0x2A19, 0x0A99, 0x22A5, + 0xAC03, 0xCA05, 0xB803, 0xE211, 0xE411, 0xD805, 0xA0C3, 0xC0A5, 0xB083, 0xE121, 0xE141, 0xD085, + 0x8C83, 0xC909, 0x88C3, 0xC099, 0xC491, 0xC941, 0xA909, 0x8A85, 0xA921, 0xA291, 0xA099, 0x88A5, + 0xC035, 0xA053, 0xC01D, 0x8847, 0x8827, 0xA01B, 0xC305, 0xA503, 0xC10D, 0x8487, 0x8287, 0xA10B, + 0xC131, 0x9093, 0xC311, 0x9903, 0x8923, 0x8293, 0x9095, 0xA151, 0x8495, 0x8945, 0x9905, 0xA511, + 0xC03A, 0xA05C, 0xC02E, 0x8874, 0x8872, 0xA04E, 0xC30A, 0xA50C, 0xC20E, 0x8784, 0x8782, 0xA40E, + 0xC232, 0x9390, 0xC322, 0x9930, 0x9832, 0x9382, 0x9590, 0xA454, 0x9584, 0x9854, 0x9950, 0xA544, + 0x30C5, 0x50A3, 0x0CD1, 0x448B, 0x228D, 0x0AB1, 0x3C05, 0x5A03, 0x0DC1, 0x484B, 0x282D, 0x0BA1, + 0x31C1, 0x6063, 0x3C11, 0x6603, 0x2389, 0x2839, 0x6065, 0x51A1, 0x4859, 0x4589, 0x6605, 0x5A11, + 0x30CA, 0x50AC, 0x0CE2, 0x44B8, 0x22D8, 0x0AE4, 0x3C0A, 0x5A0C, 0x0EC2, 0x4B48, 0x2D28, 0x0EA4, + 0x32C2, 0x6360, 0x3C22, 0x6630, 0x3298, 0x3928, 0x6560, 0x54A4, 0x5948, 0x5498, 0x6650, 0x5A44, + 0x0C53, 0x0A35, 0x3047, 0x221D, 0x441B, 0x5027, 0x05C3, 0x03A5, 0x3407, 0x212D, 0x414B, 0x5207, + 0x1C13, 0x0939, 0x11C3, 0x0399, 0x4613, 0x4163, 0x0959, 0x1A15, 0x2165, 0x2615, 0x0599, 0x11A5, + 0x0CA3, 0x0AC5, 0x308B, 0x22D1, 0x44B1, 0x508D, 0x0AC3, 0x0CA5, 0x380B, 0x2D21, 0x4B41, 0x580D, + 0x2C23, 0x3909, 0x22C3, 0x3099, 0x6431, 0x6341, 0x5909, 0x4A45, 0x6521, 0x6251, 0x5099, 0x44A5, + 0x035C, 0x053A, 0x0374, 0x112E, 0x114E, 0x0572, 0x053C, 0x035A, 0x0734, 0x121E, 0x141E, 0x0752, + 0x131C, 0x0636, 0x113C, 0x0366, 0x1346, 0x1436, 0x0656, 0x151A, 0x1256, 0x1526, 0x0566, 0x115A, + 0x03AC, 0x05CA, 0x03B8, 0x11E2, 0x11E4, 0x05D8, 0x0A3C, 0x0C5A, 0x0B38, 0x1E12, 0x1E14, 0x0D58, + 0x232C, 0x3606, 0x223C, 0x3066, 0x3164, 0x3614, 0x5606, 0x454A, 0x5612, 0x5162, 0x5066, 0x445A +}; + +unsigned s_Classes4c[768] = { + 0x35C0, 0x53A0, 0x1DC0, 0x4788, 0x2788, 0x1BA0, 0x3C50, 0x5A30, 0x1CD0, 0x4878, 0x2878, 0x1AB0, + 0x34C4, 0x606C, 0x3C44, 0x660C, 0x268C, 0x286C, 0x606A, 0x52A2, 0x486A, 0x468A, 0x660A, 0x5A22, + 0xCA3F, 0xAC5F, 0xE23F, 0xB877, 0xD877, 0xE45F, 0xC3AF, 0xA5CF, 0xE32F, 0xB787, 0xD787, 0xE54F, + 0xCB3B, 0x9F93, 0xC3BB, 0x99F3, 0xD973, 0xD793, 0x9F95, 0xAD5D, 0xB795, 0xB975, 0x99F5, 0xA5DD, + 0x3AC0, 0x5CA0, 0x2EC0, 0x7488, 0x7288, 0x4EA0, 0x3CA0, 0x5AC0, 0x2CE0, 0x7848, 0x7828, 0x4AE0, + 0x38C8, 0x6C60, 0x3C88, 0x66C0, 0x62C8, 0x6C28, 0x6A60, 0x58A8, 0x6A48, 0x64A8, 0x66A0, 0x5A88, + 0xC53F, 0xA35F, 0xD13F, 0x8B77, 0x8D77, 0xB15F, 0xC35F, 0xA53F, 0xD31F, 0x87B7, 0x87D7, 0xB51F, + 0xC737, 0x939F, 0xC377, 0x993F, 0x9D37, 0x93D7, 0x959F, 0xA757, 0x95B7, 0x9B57, 0x995F, 0xA577, + 0xC530, 0xA350, 0xD10C, 0x8B44, 0x8D22, 0xB10A, 0xC350, 0xA530, 0xD01C, 0x84B4, 0x82D2, 0xB01A, + 0xC434, 0x909C, 0xC344, 0x990C, 0x8C26, 0x82C6, 0x909A, 0xA252, 0x84A6, 0x8A46, 0x990A, 0xA522, + 0x3ACF, 0x5CAF, 0x2EF3, 0x74BB, 0x72DD, 0x4EF5, 0x3CAF, 0x5ACF, 0x2FE3, 0x7B4B, 0x7D2D, 0x4FE5, + 0x3BCB, 0x6F63, 0x3CBB, 0x66F3, 0x73D9, 0x7D39, 0x6F65, 0x5DAD, 0x7B59, 0x75B9, 0x66F5, 0x5ADD, + 0xCA30, 0xAC50, 0xE20C, 0xB844, 0xD822, 0xE40A, 0xC3A0, 0xA5C0, 0xE02C, 0xB484, 0xD282, 0xE04A, + 0xC838, 0x9C90, 0xC388, 0x99C0, 0xC862, 0xC682, 0x9A90, 0xA858, 0xA684, 0xA864, 0x99A0, 0xA588, + 0x35CF, 0x53AF, 0x1DF3, 0x47BB, 0x27DD, 0x1BF5, 0x3C5F, 0x5A3F, 0x1FD3, 0x4B7B, 0x2D7D, 0x1FB5, + 0x37C7, 0x636F, 0x3C77, 0x663F, 0x379D, 0x397D, 0x656F, 0x57A7, 0x597B, 0x579B, 0x665F, 0x5A77, + 0x530C, 0x350A, 0x4730, 0x1D22, 0x1B44, 0x2750, 0x503C, 0x305A, 0x4370, 0x12D2, 0x14B4, 0x2570, + 0x434C, 0x06C6, 0x443C, 0x0C66, 0x194C, 0x149C, 0x06A6, 0x252A, 0x129A, 0x192A, 0x0A66, 0x225A, + 0xACF3, 0xCAF5, 0xB8CF, 0xE2DD, 0xE4BB, 0xD8AF, 0xAFC3, 0xCFA5, 0xBC8F, 0xED2D, 0xEB4B, 0xDA8F, + 0xBCB3, 0xF939, 0xBBC3, 0xF399, 0xE6B3, 0xEB63, 0xF959, 0xDAD5, 0xED65, 0xE6D5, 0xF599, 0xDDA5, + 0xA30C, 0xC50A, 0x8B30, 0xD122, 0xB144, 0x8D50, 0xA03C, 0xC05A, 0x83B0, 0xD212, 0xB414, 0x85D0, + 0x838C, 0xC606, 0x883C, 0xC066, 0x91C4, 0x9C14, 0xA606, 0x858A, 0x9A12, 0x91A2, 0xA066, 0x885A, + 0x5CF3, 0x3AF5, 0x74CF, 0x2EDD, 0x4EBB, 0x72AF, 0x5FC3, 0x3FA5, 0x7C4F, 0x2DED, 0x4BEB, 0x7A2F, + 0x7C73, 0x39F9, 0x77C3, 0x3F99, 0x6E3B, 0x63EB, 0x59F9, 0x7A75, 0x65ED, 0x6E5D, 0x5F99, 0x77A5, + 0x5C03, 0x3A05, 0x7403, 0x2E11, 0x4E11, 0x7205, 0x50C3, 0x30A5, 0x7043, 0x21E1, 0x41E1, 0x7025, + 0x4C43, 0x09C9, 0x44C3, 0x0C99, 0x4C19, 0x41C9, 0x09A9, 0x2A25, 0x21A9, 0x2A19, 0x0A99, 0x22A5, + 0xA3FC, 0xC5FA, 0x8BFC, 0xD1EE, 0xB1EE, 0x8DFA, 0xAF3C, 0xCF5A, 0x8FBC, 0xDE1E, 0xBE1E, 0x8FDA, + 0xB3BC, 0xF636, 0xBB3C, 0xF366, 0xB3E6, 0xBE36, 0xF656, 0xD5DA, 0xDE56, 0xD5E6, 0xF566, 0xDD5A, + 0xAC03, 0xCA05, 0xB803, 0xE211, 0xE411, 0xD805, 0xA0C3, 0xC0A5, 0xB083, 0xE121, 0xE141, 0xD085, + 0x8C83, 0xC909, 0x88C3, 0xC099, 0xC491, 0xC941, 0xA909, 0x8A85, 0xA921, 0xA291, 0xA099, 0x88A5, + 0x53FC, 0x35FA, 0x47FC, 0x1DEE, 0x1BEE, 0x27FA, 0x5F3C, 0x3F5A, 0x4F7C, 0x1EDE, 0x1EBE, 0x2F7A, + 0x737C, 0x36F6, 0x773C, 0x3F66, 0x3B6E, 0x36BE, 0x56F6, 0x757A, 0x56DE, 0x5D6E, 0x5F66, 0x775A, + 0xC035, 0xA053, 0xC01D, 0x8847, 0x8827, 0xA01B, 0xC305, 0xA503, 0xC10D, 0x8487, 0x8287, 0xA10B, + 0xC131, 0x9093, 0xC311, 0x9903, 0x8923, 0x8293, 0x9095, 0xA151, 0x8495, 0x8945, 0x9905, 0xA511, + 0x3FCA, 0x5FAC, 0x3FE2, 0x77B8, 0x77D8, 0x5FE4, 0x3CFA, 0x5AFC, 0x3EF2, 0x7B78, 0x7D78, 0x5EF4, + 0x3ECE, 0x6F6C, 0x3CEE, 0x66FC, 0x76DC, 0x7D6C, 0x6F6A, 0x5EAE, 0x7B6A, 0x76BA, 0x66FA, 0x5AEE, + 0xC03A, 0xA05C, 0xC02E, 0x8874, 0x8872, 0xA04E, 0xC30A, 0xA50C, 0xC20E, 0x8784, 0x8782, 0xA40E, + 0xC232, 0x9390, 0xC322, 0x9930, 0x9832, 0x9382, 0x9590, 0xA454, 0x9584, 0x9854, 0x9950, 0xA544, + 0x3FC5, 0x5FA3, 0x3FD1, 0x778B, 0x778D, 0x5FB1, 0x3CF5, 0x5AF3, 0x3DF1, 0x787B, 0x787D, 0x5BF1, + 0x3DCD, 0x6C6F, 0x3CDD, 0x66CF, 0x67CD, 0x6C7D, 0x6A6F, 0x5BAB, 0x6A7B, 0x67AB, 0x66AF, 0x5ABB, + 0x30C5, 0x50A3, 0x0CD1, 0x448B, 0x228D, 0x0AB1, 0x3C05, 0x5A03, 0x0DC1, 0x484B, 0x282D, 0x0BA1, + 0x31C1, 0x6063, 0x3C11, 0x6603, 0x2389, 0x2839, 0x6065, 0x51A1, 0x4859, 0x4589, 0x6605, 0x5A11, + 0xCF3A, 0xAF5C, 0xF32E, 0xBB74, 0xDD72, 0xF54E, 0xC3FA, 0xA5FC, 0xF23E, 0xB7B4, 0xD7D2, 0xF45E, + 0xCE3E, 0x9F9C, 0xC3EE, 0x99FC, 0xDC76, 0xD7C6, 0x9F9A, 0xAE5E, 0xB7A6, 0xBA76, 0x99FA, 0xA5EE, + 0x30CA, 0x50AC, 0x0CE2, 0x44B8, 0x22D8, 0x0AE4, 0x3C0A, 0x5A0C, 0x0EC2, 0x4B48, 0x2D28, 0x0EA4, + 0x32C2, 0x6360, 0x3C22, 0x6630, 0x3298, 0x3928, 0x6560, 0x54A4, 0x5948, 0x5498, 0x6650, 0x5A44, + 0xCF35, 0xAF53, 0xF31D, 0xBB47, 0xDD27, 0xF51B, 0xC3F5, 0xA5F3, 0xF13D, 0xB4B7, 0xD2D7, 0xF15B, + 0xCD3D, 0x9C9F, 0xC3DD, 0x99CF, 0xCD67, 0xC6D7, 0x9A9F, 0xAB5B, 0xA6B7, 0xAB67, 0x99AF, 0xA5BB, + 0x0C53, 0x0A35, 0x3047, 0x221D, 0x441B, 0x5027, 0x05C3, 0x03A5, 0x3407, 0x212D, 0x414B, 0x5207, + 0x1C13, 0x0939, 0x11C3, 0x0399, 0x4613, 0x4163, 0x0959, 0x1A15, 0x2165, 0x2615, 0x0599, 0x11A5, + 0xF3AC, 0xF5CA, 0xCFB8, 0xDDE2, 0xBBE4, 0xAFD8, 0xFA3C, 0xFC5A, 0xCBF8, 0xDED2, 0xBEB4, 0xADF8, + 0xE3EC, 0xF6C6, 0xEE3C, 0xFC66, 0xB9EC, 0xBE9C, 0xF6A6, 0xE5EA, 0xDE9A, 0xD9EA, 0xFA66, 0xEE5A, + 0x0CA3, 0x0AC5, 0x308B, 0x22D1, 0x44B1, 0x508D, 0x0AC3, 0x0CA5, 0x380B, 0x2D21, 0x4B41, 0x580D, + 0x2C23, 0x3909, 0x22C3, 0x3099, 0x6431, 0x6341, 0x5909, 0x4A45, 0x6521, 0x6251, 0x5099, 0x44A5, + 0xF35C, 0xF53A, 0xCF74, 0xDD2E, 0xBB4E, 0xAF72, 0xF53C, 0xF35A, 0xC7F4, 0xD2DE, 0xB4BE, 0xA7F2, + 0xD3DC, 0xC6F6, 0xDD3C, 0xCF66, 0x9BCE, 0x9CBE, 0xA6F6, 0xB5BA, 0x9ADE, 0x9DAE, 0xAF66, 0xBB5A, + 0x035C, 0x053A, 0x0374, 0x112E, 0x114E, 0x0572, 0x053C, 0x035A, 0x0734, 0x121E, 0x141E, 0x0752, + 0x131C, 0x0636, 0x113C, 0x0366, 0x1346, 0x1436, 0x0656, 0x151A, 0x1256, 0x1526, 0x0566, 0x115A, + 0xFCA3, 0xFAC5, 0xFC8B, 0xEED1, 0xEEB1, 0xFA8D, 0xFAC3, 0xFCA5, 0xF8CB, 0xEDE1, 0xEBE1, 0xF8AD, + 0xECE3, 0xF9C9, 0xEEC3, 0xFC99, 0xECB9, 0xEBC9, 0xF9A9, 0xEAE5, 0xEDA9, 0xEAD9, 0xFA99, 0xEEA5, + 0x03AC, 0x05CA, 0x03B8, 0x11E2, 0x11E4, 0x05D8, 0x0A3C, 0x0C5A, 0x0B38, 0x1E12, 0x1E14, 0x0D58, + 0x232C, 0x3606, 0x223C, 0x3066, 0x3164, 0x3614, 0x5606, 0x454A, 0x5612, 0x5162, 0x5066, 0x445A, + 0xFC53, 0xFA35, 0xFC47, 0xEE1D, 0xEE1B, 0xFA27, 0xF5C3, 0xF3A5, 0xF4C7, 0xE1ED, 0xE1EB, 0xF2A7, + 0xDCD3, 0xC9F9, 0xDDC3, 0xCF99, 0xCE9B, 0xC9EB, 0xA9F9, 0xBAB5, 0xA9ED, 0xAE9D, 0xAF99, 0xBBA5 +}; + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + + +/**Function************************************************************* + + Synopsis [Computes NPN-canonical form using brute-force methods.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +unsigned Extra_TruthCanonNPN2( unsigned uTruth, int nVars, Vec_Int_t * vRes ) +{ + static int nVarsOld, nPerms; + static char ** pPerms = NULL; + + unsigned uTruthMin, uTruthC, uPhase, uPerm; + int nMints, k, i; + + if ( pPerms == NULL ) + { + nPerms = Extra_Factorial( nVars ); + pPerms = Extra_Permutations( nVars ); + nVarsOld = nVars; + } + else if ( nVarsOld != nVars ) + { + ABC_FREE( pPerms ); + nPerms = Extra_Factorial( nVars ); + pPerms = Extra_Permutations( nVars ); + nVarsOld = nVars; + } + + nMints = (1 << nVars); + uTruthC = (unsigned)( (~uTruth) & ((~((unsigned)0)) >> (32-nMints)) ); + uTruthMin = 0xFFFFFFFF; + for ( i = 0; i < nMints; i++ ) + { + uPhase = Extra_TruthPolarize( uTruth, i, nVars ); + for ( k = 0; k < nPerms; k++ ) + { + uPerm = Extra_TruthPermute( uPhase, pPerms[k], nVars, 0 ); + Vec_IntPushUnique( vRes, uPerm ); + if ( uTruthMin > uPerm ) + uTruthMin = uPerm; + } + uPhase = Extra_TruthPolarize( uTruthC, i, nVars ); + for ( k = 0; k < nPerms; k++ ) + { + uPerm = Extra_TruthPermute( uPhase, pPerms[k], nVars, 0 ); + Vec_IntPushUnique( vRes, uPerm ); + if ( uTruthMin > uPerm ) + uTruthMin = uPerm; + } + } + return uTruthMin; +} + +void Acec_MultFuncTest5() +{ + Vec_Int_t * vRes = Vec_IntAlloc( 1000 ); + int i, Entry; + + unsigned Truth = 0xF335ACC0; + unsigned Canon = Extra_TruthCanonNPN2( Truth, 5, vRes ); + + Extra_PrintHex( stdout, (unsigned*)&Truth, 5 ); printf( "\n" ); + Extra_PrintHex( stdout, (unsigned*)&Canon, 5 ); printf( "\n" ); + + printf( "Members = %d.\n", Vec_IntSize(vRes) ); + Vec_IntForEachEntry( vRes, Entry, i ) + { + Extra_PrintHex( stdout, (unsigned*)&Entry, 5 ); + printf( ", " ); + if ( i % 8 == 7 ) + printf( "\n" ); + } + + Vec_IntFree( vRes ); +} + +void Acec_MultFuncTest4() +{ + Vec_Int_t * vRes = Vec_IntAlloc( 1000 ); + int i, Entry; + + unsigned Truth = 0x35C0; + //unsigned Truth = 0xD728; + unsigned Canon = Extra_TruthCanonNPN2( Truth, 4, vRes ); + + Extra_PrintHex( stdout, (unsigned*)&Truth, 4 ); printf( "\n" ); + Extra_PrintHex( stdout, (unsigned*)&Canon, 4 ); printf( "\n" ); + + printf( "Members = %d.\n", Vec_IntSize(vRes) ); + Vec_IntForEachEntry( vRes, Entry, i ) + { + Extra_PrintHex( stdout, (unsigned*)&Entry, 4 ); + printf( ", " ); + if ( i % 12 == 11 ) + printf( "\n" ); + } + + Vec_IntFree( vRes ); +} + + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_MultCollectInputs( Vec_Int_t * vPairs, Vec_Int_t * vRanks, int iObj ) +{ + Vec_Int_t * vItems = Vec_IntAlloc( 100 ); + int k, iObj1, iObj2; + // collect all those appearing with this one + Vec_IntForEachEntryDouble( vPairs, iObj1, iObj2, k ) + if ( iObj == iObj1 ) + Vec_IntPushUnique( vItems, iObj2 ); + else if ( iObj == iObj2 ) + Vec_IntPushUnique( vItems, iObj1 ); + // sort items by rank cost + Vec_IntSelectSortCost( Vec_IntArray(vItems), Vec_IntSize(vItems), vRanks ); + return vItems; +} +Vec_Int_t * Acec_MultDetectInputs1( Gia_Man_t * p, Vec_Wec_t * vLeafLits, Vec_Wec_t * vRootLits ) +{ + Vec_Int_t * vInputs = Vec_IntAlloc( 100 ); + Vec_Int_t * vCounts = Vec_IntStart( Gia_ManObjNum(p) ); + Vec_Int_t * vRanks = Vec_IntStart( Gia_ManObjNum(p) ); + Vec_Int_t * vPairs = Vec_IntAlloc( 100 ); + Vec_Int_t * vItems = Vec_IntAlloc( 100 ); + Vec_Int_t * vItems0; + Vec_Int_t * vItems1; + Vec_Int_t * vLevel; + int i, k, iLit, iObj, Count; + // count how many times each input appears + Vec_WecForEachLevel( vLeafLits, vLevel, i ) + Vec_IntForEachEntry( vLevel, iLit, k ) + { + iObj = Abc_Lit2Var(iLit); + Vec_IntAddToEntry( vCounts, Gia_ObjFaninId0(Gia_ManObj(p, iObj), iObj), 1 ); + Vec_IntAddToEntry( vCounts, Gia_ObjFaninId1(Gia_ManObj(p, iObj), iObj), 1 ); +/* + printf( "Rank %2d : Leaf = %4d : (%2d, %2d)\n", i, iObj, + Gia_ObjFaninId0(Gia_ManObj(p, iObj), iObj), Gia_ObjFaninId1(Gia_ManObj(p, iObj), iObj) ); + if ( k == Vec_IntSize(vLevel) - 1 ) + printf( "\n" ); +*/ + } + // count ranks for each one + Vec_WecForEachLevel( vLeafLits, vLevel, i ) + Vec_IntForEachEntry( vLevel, iLit, k ) + { + iObj = Abc_Lit2Var(iLit); + if ( Vec_IntEntry(vCounts, Gia_ObjFaninId0(Gia_ManObj(p, iObj), iObj)) < 2 ) + { + printf( "Skipping %d.\n", iObj ); + continue; + } + if ( Vec_IntEntry(vCounts, Gia_ObjFaninId1(Gia_ManObj(p, iObj), iObj)) < 2 ) + { + printf( "Skipping %d.\n", iObj ); + continue; + } + Vec_IntAddToEntry( vRanks, Gia_ObjFaninId0(Gia_ManObj(p, iObj), iObj), i ); + Vec_IntAddToEntry( vRanks, Gia_ObjFaninId1(Gia_ManObj(p, iObj), iObj), i ); + + Vec_IntPushTwo( vPairs, Gia_ObjFaninId0(Gia_ManObj(p, iObj), iObj), Gia_ObjFaninId1(Gia_ManObj(p, iObj), iObj) ); + } + + // print statistics + Vec_IntForEachEntry( vCounts, Count, i ) + { + if ( !Count ) + continue; + if ( !Vec_IntEntry(vRanks, i) ) + continue; + Vec_IntPush( vItems, i ); + printf( "Obj = %3d Occurs = %3d Ranks = %3d\n", i, Count, Vec_IntEntry(vRanks, i) ); + } + // sort items by rank cost + Vec_IntSelectSortCost( Vec_IntArray(vItems), Vec_IntSize(vItems), vRanks ); + // collect all those appearing with the last one + vItems0 = Acec_MultCollectInputs( vPairs, vRanks, Vec_IntEntryLast(vItems) ); + Vec_IntAppend( vInputs, vItems0 ); + // collect all those appearing with the last one + vItems1 = Acec_MultCollectInputs( vPairs, vRanks, Vec_IntEntryLast(vItems0) ); + Vec_IntAppend( vInputs, vItems1 ); + + Vec_IntPrint( vItems0 ); + Vec_IntPrint( vItems1 ); + + Vec_IntFree( vCounts ); + Vec_IntFree( vRanks ); + Vec_IntFree( vPairs ); + Vec_IntFree( vItems ); + Vec_IntFree( vItems0 ); + Vec_IntFree( vItems1 ); + return vInputs; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_MultDetectInputs( Gia_Man_t * p, Vec_Wec_t * vLeafLits, Vec_Wec_t * vRootLits ) +{ + Vec_Int_t * vInputs = Vec_IntAlloc( 100 ); + Vec_Int_t * vSupp = Vec_IntAlloc( 100 ); + Vec_Wrd_t * vTemp = Vec_WrdStart( Gia_ManObjNum(p) ); + Vec_Int_t * vRanks = Vec_IntStart( Gia_ManObjNum(p) ); + Vec_Int_t * vCounts = Vec_IntStart( Gia_ManObjNum(p) ); + Vec_Int_t * vLevel; + int i, k, iLit, iObj, j, Entry; + + ABC_FREE( p->pRefs ); + Gia_ManCreateRefs( p ); + Gia_ManForEachCiId( p, iObj, i ) + printf( "%d=%d ", iObj, Gia_ObjRefNumId(p, iObj) ); + printf( "\n" ); + Gia_ManForEachAndId( p, iObj ) + if ( Gia_ObjRefNumId(p, iObj) >= 4 ) + printf( "%d=%d ", iObj, Gia_ObjRefNumId(p, iObj) ); + printf( "\n" ); + + Vec_WecForEachLevel( vLeafLits, vLevel, i ) + Vec_IntForEachEntry( vLevel, iLit, k ) + { + word Truth = Gia_ObjComputeTruth6Cis( p, iLit, vSupp, vTemp ); + if ( Vec_IntSize(vSupp) >= 0 ) + { + printf( "Leaf = %4d : ", Abc_Lit2Var(iLit) ); + printf( "Rank = %2d ", i ); + printf( "Supp = %2d ", Vec_IntSize(vSupp) ); + Extra_PrintHex( stdout, (unsigned*)&Truth, Vec_IntSize(vSupp) ); + if ( Vec_IntSize(vSupp) == 4 ) printf( " " ); + if ( Vec_IntSize(vSupp) == 3 ) printf( " " ); + if ( Vec_IntSize(vSupp) <= 2 ) printf( " " ); + printf( " " ); + Vec_IntPrint( vSupp ); + /* + if ( Truth == 0xF335ACC0F335ACC0 ) + { + int iObj = Abc_Lit2Var(iLit); + Gia_Man_t * pGia0 = Gia_ManDupAndCones( p, &iObj, 1, 1 ); + Gia_ManShow( pGia0, NULL, 0, 0, 0 ); + Gia_ManStop( pGia0 ); + } + */ + } + // support rank counts + Vec_IntForEachEntry( vSupp, Entry, j ) + { + Vec_IntAddToEntry( vRanks, Entry, i ); + Vec_IntAddToEntry( vCounts, Entry, 1 ); + } + if ( k == Vec_IntSize(vLevel)-1 ) + printf( "\n" ); + } + + Vec_IntForEachEntry( vCounts, Entry, j ) + if ( Entry ) + printf( "%d=%d(%.2f) ", j, Entry, 1.0*Vec_IntEntry(vRanks, j)/Entry ); + printf( "\n" ); + + Vec_IntFree( vSupp ); + Vec_WrdFree( vTemp ); + Vec_IntFree( vRanks ); + Vec_IntFree( vCounts ); + return vInputs; +} + +/**Function************************************************************* + + Synopsis [Mark nodes whose function is exactly that of a Booth PP.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Bit_t * Acec_MultMarkPPs( Gia_Man_t * p ) +{ + word Saved[32] = { + ABC_CONST(0xF335ACC0F335ACC0), + ABC_CONST(0x35C035C035C035C0), + ABC_CONST(0xD728D728D728D728), + ABC_CONST(0xFD80FD80FD80FD80), + ABC_CONST(0xACC0ACC0ACC0ACC0), + ABC_CONST(0x7878787878787878), + ABC_CONST(0x2828282828282828), + ABC_CONST(0xD0D0D0D0D0D0D0D0), + ABC_CONST(0x8080808080808080), + ABC_CONST(0x8888888888888888), + ABC_CONST(0xAAAAAAAAAAAAAAAA), + ABC_CONST(0x5555555555555555), + + ABC_CONST(0xD5A8D5A8D5A8D5A8), + ABC_CONST(0x2A572A572A572A57), + ABC_CONST(0xF3C0F3C0F3C0F3C0), + ABC_CONST(0x5858585858585858), + ABC_CONST(0xA7A7A7A7A7A7A7A7), + ABC_CONST(0x2727272727272727), + ABC_CONST(0xD8D8D8D8D8D8D8D8) + }; + + Vec_Bit_t * vRes = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Wrd_t * vTemp = Vec_WrdStart( Gia_ManObjNum(p) ); + Vec_Int_t * vSupp = Vec_IntAlloc( 100 ); + int i, iObj, nProds = 0; + Gia_ManCleanMark0(p); + Gia_ManForEachAndId( p, iObj ) + { + word Truth = Gia_ObjComputeTruth6Cis( p, Abc_Var2Lit(iObj, 0), vSupp, vTemp ); + if ( Vec_IntSize(vSupp) > 6 ) + continue; + vSupp->nSize = Abc_Tt6MinBase( &Truth, vSupp->pArray, vSupp->nSize ); + if ( Vec_IntSize(vSupp) > 5 ) + continue; + for ( i = 0; i < 32 && Saved[i]; i++ ) + { + if ( Truth == Saved[i] || Truth == ~Saved[i] ) + { + Vec_BitWriteEntry( vRes, iObj, 1 ); + nProds++; + break; + } + } + } + Gia_ManCleanMark0(p); + printf( "Collected %d pps.\n", nProds ); + Vec_IntFree( vSupp ); + Vec_WrdFree( vTemp ); + return vRes; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_MultFindPPs_rec( Gia_Man_t * p, int iObj, Vec_Int_t * vBold ) +{ + Gia_Obj_t * pObj; + pObj = Gia_ManObj( p, iObj ); + if ( pObj->fMark0 ) + return; + pObj->fMark0 = 1; + if ( !Gia_ObjIsAnd(pObj) ) + return; + Acec_MultFindPPs_rec( p, Gia_ObjFaninId0(pObj, iObj), vBold ); + Acec_MultFindPPs_rec( p, Gia_ObjFaninId1(pObj, iObj), vBold ); + Vec_IntPush( vBold, iObj ); +} +Vec_Int_t * Acec_MultFindPPs( Gia_Man_t * p ) +{ + word Saved[32] = { + ABC_CONST(0xF335ACC0F335ACC0), + ABC_CONST(0x35C035C035C035C0), + ABC_CONST(0xD728D728D728D728), + ABC_CONST(0xFD80FD80FD80FD80), + ABC_CONST(0xACC0ACC0ACC0ACC0), + ABC_CONST(0x7878787878787878), + ABC_CONST(0x2828282828282828), + ABC_CONST(0xD0D0D0D0D0D0D0D0), + ABC_CONST(0x8080808080808080), + ABC_CONST(0x8888888888888888), + ABC_CONST(0xAAAAAAAAAAAAAAAA), + ABC_CONST(0x5555555555555555), + + ABC_CONST(0xD5A8D5A8D5A8D5A8), + ABC_CONST(0x2A572A572A572A57), + ABC_CONST(0xF3C0F3C0F3C0F3C0), + ABC_CONST(0x5858585858585858), + ABC_CONST(0xA7A7A7A7A7A7A7A7), + ABC_CONST(0x2727272727272727), + ABC_CONST(0xD8D8D8D8D8D8D8D8) + }; + + Vec_Int_t * vBold = Vec_IntAlloc( 100 ); + Vec_Int_t * vSupp = Vec_IntAlloc( 100 ); + Vec_Wrd_t * vTemp = Vec_WrdStart( Gia_ManObjNum(p) ); + int i, iObj, nProds = 0; + Gia_ManCleanMark0(p); + Gia_ManForEachAndId( p, iObj ) + { + word Truth = Gia_ObjComputeTruth6Cis( p, Abc_Var2Lit(iObj, 0), vSupp, vTemp ); + if ( Vec_IntSize(vSupp) > 6 ) + continue; + vSupp->nSize = Abc_Tt6MinBase( &Truth, vSupp->pArray, vSupp->nSize ); + if ( Vec_IntSize(vSupp) > 5 ) + continue; + for ( i = 0; i < 32 && Saved[i]; i++ ) + { + if ( Truth == Saved[i] || Truth == ~Saved[i] ) + { + //printf( "*** Node %d is PP with support %d.\n", iObj, Vec_IntSize(vSupp) ); + Acec_MultFindPPs_rec( p, iObj, vBold ); + nProds++; + break; + } + } + /* + if ( Saved[i] ) + { + printf( "Obj = %4d ", iObj ); + Extra_PrintHex( stdout, (unsigned*)&Truth, Vec_IntSize(vSupp) ); + if ( Vec_IntSize(vSupp) == 4 ) printf( " " ); + if ( Vec_IntSize(vSupp) == 3 ) printf( " " ); + if ( Vec_IntSize(vSupp) <= 2 ) printf( " " ); + printf( " " ); + Vec_IntPrint( vSupp ); + } + */ + } + Gia_ManCleanMark0(p); + printf( "Collected %d pps and %d nodes.\n", nProds, Vec_IntSize(vBold) ); + + Vec_IntFree( vSupp ); + Vec_WrdFree( vTemp ); + return vBold; +} +Vec_Bit_t * Acec_BoothFindPPG( Gia_Man_t * p ) +{ + Vec_Bit_t * vIgnore = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Int_t * vMap = Acec_MultFindPPs( p ); + int i, Entry; + Vec_IntForEachEntry( vMap, Entry, i ) + Vec_BitWriteEntry( vIgnore, Entry, 1 ); + Vec_IntFree( vMap ); + return vIgnore; +} +void Acec_MultFindPPsTest( Gia_Man_t * p ) +{ + Vec_Int_t * vBold = Acec_MultFindPPs( p ); + Gia_ManShow( p, vBold, 1, 0, 0 ); + Vec_IntFree( vBold ); +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/proof/acec/acecNorm.c b/src/proof/acec/acecNorm.c new file mode 100644 index 00000000..f2acb37b --- /dev/null +++ b/src/proof/acec/acecNorm.c @@ -0,0 +1,226 @@ +/**CFile**************************************************************** + + FileName [acecNorm.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [CEC for arithmetic circuits.] + + Synopsis [Adder tree normalization.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: acecNorm.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "acecInt.h" + +ABC_NAMESPACE_IMPL_START + + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_InsertHadd( Gia_Man_t * pNew, int In[2], int Out[2] ) +{ + int And, Or; + Out[1] = Gia_ManAppendAnd2( pNew, In[0], In[1] ); + And = Gia_ManAppendAnd2( pNew, Abc_LitNot(In[0]), Abc_LitNot(In[1]) ); + Or = Gia_ManAppendOr2( pNew, Out[1], And ); + Out[0] = Abc_LitNot( Or ); +} +void Acec_InsertFadd( Gia_Man_t * pNew, int In[3], int Out[2] ) +{ + int In2[2], Out1[2], Out2[2]; + Acec_InsertHadd( pNew, In, Out1 ); + In2[0] = Out1[0]; + In2[1] = In[2]; + Acec_InsertHadd( pNew, In2, Out2 ); + Out[0] = Out2[0]; + Out[1] = Gia_ManAppendOr2( pNew, Out1[1], Out2[1] ); +} +Vec_Int_t * Acec_InsertTree( Gia_Man_t * pNew, Vec_Wec_t * vLeafMap ) +{ + Vec_Int_t * vRootRanks = Vec_IntAlloc( Vec_WecSize(vLeafMap) + 5 ); + Vec_Int_t * vLevel; + int i, In[3], Out[2]; + Vec_WecForEachLevel( vLeafMap, vLevel, i ) + { + if ( Vec_IntSize(vLevel) == 0 ) + { + Vec_IntPush( vRootRanks, 0 ); + continue; + } + while ( Vec_IntSize(vLevel) > 1 ) + { + if ( Vec_IntSize(vLevel) == 2 ) + Vec_IntPush( vLevel, 0 ); + //In[2] = Vec_IntPop( vLevel ); + //In[1] = Vec_IntPop( vLevel ); + //In[0] = Vec_IntPop( vLevel ); + + In[0] = Vec_IntEntry( vLevel, 0 ); + Vec_IntDrop( vLevel, 0 ); + + In[1] = Vec_IntEntry( vLevel, 0 ); + Vec_IntDrop( vLevel, 0 ); + + In[2] = Vec_IntEntry( vLevel, 0 ); + Vec_IntDrop( vLevel, 0 ); + + Acec_InsertFadd( pNew, In, Out ); + Vec_IntPush( vLevel, Out[0] ); + if ( i+1 < Vec_WecSize(vLeafMap) ) + vLevel = Vec_WecEntry(vLeafMap, i+1); + else + vLevel = Vec_WecPushLevel(vLeafMap); + Vec_IntPush( vLevel, Out[1] ); + vLevel = Vec_WecEntry(vLeafMap, i); + } + assert( Vec_IntSize(vLevel) == 1 ); + Vec_IntPush( vRootRanks, Vec_IntEntry(vLevel, 0) ); + } + return vRootRanks; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Acec_InsertBox_rec( Gia_Man_t * pNew, Gia_Man_t * p, Gia_Obj_t * pObj ) +{ + if ( ~pObj->Value ) + return pObj->Value; + assert( Gia_ObjIsAnd(pObj) ); + Acec_InsertBox_rec( pNew, p, Gia_ObjFanin0(pObj) ); + Acec_InsertBox_rec( pNew, p, Gia_ObjFanin1(pObj) ); + return (pObj->Value = Gia_ManAppendAnd2( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) )); +} +Vec_Int_t * Acec_BuildTree( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Wec_t * vLeafLits, Vec_Int_t * vRootLits ) +{ + Vec_Wec_t * vLeafMap = Vec_WecStart( Vec_WecSize(vLeafLits) ); + Vec_Int_t * vLevel, * vRootRanks; + int i, k, iLit, iLitNew; + // add roo literals + if ( vRootLits ) + Vec_IntForEachEntry( vRootLits, iLit, i ) + { + if ( i < Vec_WecSize(vLeafMap) ) + vLevel = Vec_WecEntry(vLeafMap, i); + else + vLevel = Vec_WecPushLevel(vLeafMap); + Vec_IntPush( vLevel, iLit ); + } + // add other literals + Vec_WecForEachLevel( vLeafLits, vLevel, i ) + Vec_IntForEachEntry( vLevel, iLit, k ) + { + Gia_Obj_t * pObj = Gia_ManObj( p, Abc_Lit2Var(iLit) ); + iLitNew = Acec_InsertBox_rec( pNew, p, pObj ); + iLitNew = Abc_LitNotCond( iLitNew, Abc_LitIsCompl(iLit) ); + Vec_WecPush( vLeafMap, i, iLitNew ); + } + // construct map of root literals + vRootRanks = Acec_InsertTree( pNew, vLeafMap ); + Vec_WecFree( vLeafMap ); + return vRootRanks; +} +Gia_Man_t * Acec_InsertBox( Acec_Box_t * pBox, int fAll ) +{ + Gia_Man_t * p = pBox->pGia; + Gia_Man_t * pNew; + Gia_Obj_t * pObj; + Vec_Int_t * vRootRanks, * vLevel, * vTemp; + int i, k, iLit, iLitNew; + pNew = Gia_ManStart( Gia_ManObjNum(p) ); + pNew->pName = Abc_UtilStrsav( p->pName ); + pNew->pSpec = Abc_UtilStrsav( p->pSpec ); + Gia_ManFillValue(p); + Gia_ManConst0(p)->Value = 0; + Gia_ManForEachCi( p, pObj, i ) + pObj->Value = Gia_ManAppendCi( pNew ); + // implement tree + if ( fAll ) + vRootRanks = Acec_BuildTree( pNew, p, pBox->vLeafLits, NULL ); + else + { + assert( pBox->vShared != NULL ); + assert( pBox->vUnique != NULL ); + vRootRanks = Acec_BuildTree( pNew, p, pBox->vShared, NULL ); + vRootRanks = Acec_BuildTree( pNew, p, pBox->vUnique, vTemp = vRootRanks ); + Vec_IntFree( vTemp ); + } + // update polarity of literals + Vec_WecForEachLevel( pBox->vRootLits, vLevel, i ) + Vec_IntForEachEntry( vLevel, iLit, k ) + { + pObj = Gia_ManObj( p, Abc_Lit2Var(iLit) ); + iLitNew = k ? 0 : Vec_IntEntry( vRootRanks, i ); + pObj->Value = Abc_LitNotCond( iLitNew, Abc_LitIsCompl(iLit) ); + } + Vec_IntFree( vRootRanks ); + // construct the outputs + Gia_ManForEachCo( p, pObj, i ) + Acec_InsertBox_rec( pNew, p, Gia_ObjFanin0(pObj) ); + Gia_ManForEachCo( p, pObj, i ) + pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); + Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); + return pNew; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man_t * Acec_Normalize( Gia_Man_t * pGia, int fBooth, int fVerbose ) +{ + Vec_Bit_t * vIgnore = fBooth ? Acec_BoothFindPPG( pGia ) : NULL; + Acec_Box_t * pBox = Acec_DeriveBox( pGia, vIgnore, 0, 0, fVerbose ); + Gia_Man_t * pNew = Acec_InsertBox( pBox, 1 ); + Acec_BoxFreeP( &pBox ); + Vec_BitFreeP( &vIgnore ); + return pNew; +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/proof/acec/acecPa.c b/src/proof/acec/acecPa.c index ecaf2047..6b382d91 100644 --- a/src/proof/acec/acecPa.c +++ b/src/proof/acec/acecPa.c @@ -248,11 +248,6 @@ int Pas_ManComputeCuts( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vOrder, Ve ***********************************************************************/ void Pas_ManComputeCutsTest( Gia_Man_t * p ) { - extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose ); - extern Vec_Int_t * Gia_PolynCoreOrder( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vAddCos, Vec_Int_t ** pvIns, Vec_Int_t ** pvOuts ); - - extern int Ree_ManCountFadds( Vec_Int_t * vAdds ); - extern void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose ); abctime clk = Abc_Clock(); Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 ); Vec_Int_t * vIns, * vOuts; diff --git a/src/proof/acec/acecPool.c b/src/proof/acec/acecPool.c index 08ee37f2..0868545e 100644 --- a/src/proof/acec/acecPool.c +++ b/src/proof/acec/acecPool.c @@ -303,17 +303,9 @@ void Acec_ManPrintRanks( Vec_Int_t * vPairs ) ***********************************************************************/ void Acec_ManProfile( Gia_Man_t * p, int fVerbose ) { - extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose ); - extern void Ree_ManRemoveTrivial( Gia_Man_t * p, Vec_Int_t * vAdds ); - extern void Ree_ManRemoveContained( Gia_Man_t * p, Vec_Int_t * vAdds ); - extern int Ree_ManCountFadds( Vec_Int_t * vAdds ); - extern void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose ); - abctime clk = Abc_Clock(); Vec_Wec_t * vBoxes; int i; Vec_Int_t * vXors, * vAdds = Ree_ManComputeCuts( p, &vXors, fVerbose ); - Ree_ManRemoveTrivial( p, vAdds ); - Ree_ManRemoveContained( p, vAdds ); //Ree_ManPrintAdders( vAdds, 1 ); printf( "Detected %d full-adders and %d half-adders. Found %d XOR-cuts. ", Ree_ManCountFadds(vAdds), Vec_IntSize(vAdds)/6-Ree_ManCountFadds(vAdds), Vec_IntSize(vXors)/4 ); @@ -396,13 +388,6 @@ Vec_Int_t * Acec_ManPoolTopMost( Gia_Man_t * p, Vec_Int_t * vAdds ) } void Acec_ManPool( Gia_Man_t * p ) { - extern Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose ); - extern Vec_Wec_t * Gia_PolynCoreOrderArray( Gia_Man_t * pGia, Vec_Int_t * vAdds, Vec_Int_t * vRootBoxes ); - - extern int Ree_ManCountFadds( Vec_Int_t * vAdds ); - extern void Ree_ManPrintAdders( Vec_Int_t * vAdds, int fVerbose ); - extern void Ree_ManRemoveTrivial( Gia_Man_t * p, Vec_Int_t * vAdds ); - extern void Ree_ManRemoveContained( Gia_Man_t * p, Vec_Int_t * vAdds ); Vec_Int_t * vTops, * vTree; Vec_Wec_t * vTrees; @@ -413,8 +398,6 @@ void Acec_ManPool( Gia_Man_t * p ) Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); clk = Abc_Clock(); - Ree_ManRemoveTrivial( p, vAdds ); - Ree_ManRemoveContained( p, vAdds ); nFadds = Ree_ManCountFadds( vAdds ); printf( "Detected %d FAs and %d HAs. ", nFadds, Vec_IntSize(vAdds)/6-nFadds ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); diff --git a/src/proof/acec/acecRe.c b/src/proof/acec/acecRe.c index 26faad00..5e5ca688 100644 --- a/src/proof/acec/acecRe.c +++ b/src/proof/acec/acecRe.c @@ -147,6 +147,7 @@ static inline int Ree_ManCutFind( int iObj, int * pCut ) } static inline int Ree_ManCutNotFind( int iObj1, int iObj2, int * pCut ) { + assert( pCut[0] == 3 ); if ( pCut[3] != iObj1 && pCut[3] != iObj2 ) return 0; if ( pCut[2] != iObj1 && pCut[2] != iObj2 ) return 1; if ( pCut[1] != iObj1 && pCut[1] != iObj2 ) return 2; @@ -162,13 +163,19 @@ static inline int Ree_ManCutTruthOne( int * pCut0, int * pCut ) Truth0 = fComp0 ? ~Truth0 : Truth0; if ( pCut0[0] == 2 ) { - int Truths[3][8] = { - { 0x00, 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77 }, // {0,1,-} - { 0x00, 0x05, 0x0A, 0x0F, 0x50, 0x55, 0x5A, 0x5F }, // {0,-,1} - { 0x00, 0x03, 0x0C, 0x0F, 0x30, 0x33, 0x3C, 0x3F } // {-,0,1} - }; - int Truth = Truths[Ree_ManCutNotFind(pCut0[1], pCut0[2], pCut)][Truth0 & 0x7]; - return 0xFF & (fComp0 ? ~Truth : Truth); + if ( pCut[0] == 3 ) + { + int Truths[3][8] = { + { 0x00, 0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77 }, // {0,1,-} + { 0x00, 0x05, 0x0A, 0x0F, 0x50, 0x55, 0x5A, 0x5F }, // {0,-,1} + { 0x00, 0x03, 0x0C, 0x0F, 0x30, 0x33, 0x3C, 0x3F } // {-,0,1} + }; + int Truth = Truths[Ree_ManCutNotFind(pCut0[1], pCut0[2], pCut)][Truth0 & 0x7]; + return 0xFF & (fComp0 ? ~Truth : Truth); + } + assert( pCut[0] == 2 ); + assert( pCut[1] == pCut0[1] && pCut[2] == pCut0[2] ); + return pCut0[pCut0[0]+1]; } if ( pCut0[0] == 1 ) { @@ -236,10 +243,10 @@ int Ree_ObjComputeTruth( Gia_Man_t * p, int iObj, int * pCut ) SeeAlso [] ***********************************************************************/ -void Ree_ManCutPrint( int * pCut, int Count, word Truth ) +void Ree_ManCutPrint( int * pCut, int Count, word Truth, int iObj ) { int c; - printf( "%d : ", Count ); + printf( "%d : %d : ", Count, iObj ); for ( c = 1; c <= pCut[0]; c++ ) printf( "%3d ", pCut[c] ); for ( ; c <= 4; c++ ) @@ -290,7 +297,7 @@ void Ree_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_I Vec_IntPushThree( vData, iObj, Value, TruthC ); } if ( fVerbose ) - Ree_ManCutPrint( pCut, ++Count, TruthC ); + Ree_ManCutPrint( pCut, ++Count, TruthC, iObj ); } if ( !vXors ) return; @@ -370,7 +377,7 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData, int fVerbos Vec_IntForEachEntryDouble( vXorOne, iObj, Truth, j ) Vec_IntForEachEntryDouble( vMajOne, iObj2, Truth2, k ) { - int SignAnd[8] = {0x88, 0x44, 0x22, 0x11, 0xEE, 0xDD, 0xBB, 0x77}; + int SignAnd[8] = {0x88, 0x44, 0x22, 0x11, 0x77, 0xBB, 0xDD, 0xEE}; int SignMaj[8] = {0xE8, 0xD4, 0xB2, 0x71, 0x8E, 0x4D, 0x2B, 0x17}; int n, SignXor = (Truth == 0x99 || Truth == 0x69) << 3; for ( n = 0; n < 8; n++ ) @@ -390,8 +397,18 @@ Vec_Int_t * Ree_ManDeriveAdds( Hash_IntMan_t * p, Vec_Int_t * vData, int fVerbos Vec_WecFree( vMajMap ); return vAdds; } +int Ree_ManCompare( int * pCut0, int * pCut1 ) +{ + if ( pCut0[3] < pCut1[3] ) return -1; + if ( pCut0[3] > pCut1[3] ) return 1; + if ( pCut0[4] < pCut1[4] ) return -1; + if ( pCut0[4] > pCut1[4] ) return 1; + return 0; +} Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose ) { + extern void Ree_ManRemoveTrivial( Gia_Man_t * p, Vec_Int_t * vAdds ); + extern void Ree_ManRemoveContained( Gia_Man_t * p, Vec_Int_t * vAdds ); Gia_Obj_t * pObj; int * pList0, * pList1, i, nCuts = 0; Hash_IntMan_t * pHash = Hash_IntManStart( 1000 ); @@ -425,11 +442,15 @@ Vec_Int_t * Ree_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvXors, int fVerbose Vec_IntFree( vTemp ); Vec_IntFree( vCuts ); vAdds = Ree_ManDeriveAdds( pHash, vData, fVerbose ); + qsort( Vec_IntArray(vAdds), Vec_IntSize(vAdds)/6, 24, (int (*)(const void *, const void *))Ree_ManCompare ); if ( fVerbose ) printf( "Adders = %d. Total cuts = %d. Hashed cuts = %d. Hashed/Adders = %.2f.\n", Vec_IntSize(vAdds)/6, Vec_IntSize(vData)/3, Hash_IntManEntryNum(pHash), 6.0*Hash_IntManEntryNum(pHash)/Vec_IntSize(vAdds) ); Vec_IntFree( vData ); Hash_IntManStop( pHash ); + Ree_ManRemoveTrivial( p, vAdds ); + Ree_ManRemoveContained( p, vAdds ); + //Ree_ManPrintAdders( vAdds, 1 ); return vAdds; } @@ -503,6 +524,10 @@ void Ree_ManRemoveTrivial( Gia_Man_t * p, Vec_Int_t * vAdds ) { pObjX = Gia_ManObj( p, Vec_IntEntry(vAdds, 6*i+3) ); pObjM = Gia_ManObj( p, Vec_IntEntry(vAdds, 6*i+4) ); + // rule out if MAJ is a fanout of XOR + //if ( pObjX == Gia_ObjFanin0(pObjM) || pObjX == Gia_ObjFanin1(pObjM) ) + // continue; + // rule out if MAJ is a fanin of XOR and has no other fanouts if ( (pObjM == Gia_ObjFanin0(pObjX) || pObjM == Gia_ObjFanin1(pObjX)) && Gia_ObjRefNum(p, pObjM) == 1 ) continue; } diff --git a/src/proof/acec/acecSt.c b/src/proof/acec/acecSt.c index 63aa8131..d97dadc9 100644 --- a/src/proof/acec/acecSt.c +++ b/src/proof/acec/acecSt.c @@ -21,6 +21,8 @@ #include "acecInt.h" #include "misc/vec/vecWec.h" #include "misc/extra/extra.h" +#include "aig/aig/aig.h" +#include "opt/dar/dar.h" ABC_NAMESPACE_IMPL_START diff --git a/src/proof/acec/acecStruct.c b/src/proof/acec/acecStruct.c new file mode 100644 index 00000000..6702e13b --- /dev/null +++ b/src/proof/acec/acecStruct.c @@ -0,0 +1,271 @@ +/**CFile**************************************************************** + + FileName [acecStruct.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [CEC for arithmetic circuits.] + + Synopsis [Core procedures.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: acecStruct.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "acecInt.h" +#include "misc/vec/vecWec.h" +#include "misc/extra/extra.h" + +ABC_NAMESPACE_IMPL_START + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_StructDetectXorRoots( Gia_Man_t * p ) +{ + Vec_Int_t * vXors = Vec_IntAlloc( 100 ); + Vec_Bit_t * vXorIns = Vec_BitStart( Gia_ManObjNum(p) ); + Gia_Obj_t * pFan0, * pFan1, * pObj; + int i, k = 0, Entry; + Gia_ManForEachAnd( p, pObj, i ) + { + if ( !Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) ) + continue; + Vec_IntPush( vXors, i ); + Vec_BitWriteEntry( vXorIns, Gia_ObjId(p, Gia_Regular(pFan0)), 1 ); + Vec_BitWriteEntry( vXorIns, Gia_ObjId(p, Gia_Regular(pFan1)), 1 ); + } + // collect XORs that not inputs of other XORs + Vec_IntForEachEntry( vXors, Entry, i ) + if ( !Vec_BitEntry(vXorIns, Entry) ) + Vec_IntWriteEntry( vXors, k++, Entry ); + Vec_IntShrink( vXors, k ); + Vec_BitFree( vXorIns ); + return vXors; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_StructAssignRanks( Gia_Man_t * p, Vec_Int_t * vXorRoots ) +{ + Vec_Int_t * vDoubles = Vec_IntAlloc( 100 ); + Gia_Obj_t * pFan0, * pFan1, * pObj; + int i, k, Fanins[2], Entry, Rank; + // map roots into their ranks + Vec_Int_t * vRanks = Vec_IntStartFull( Gia_ManObjNum(p) ); + Vec_IntForEachEntry( vXorRoots, Entry, i ) + Vec_IntWriteEntry( vRanks, Entry, i ); + // map nodes into their ranks + Gia_ManForEachAndReverse( p, pObj, i ) + { + if ( !Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) ) + continue; + Rank = Vec_IntEntry( vRanks, i ); + // skip XORs that are not part of any tree + if ( Rank == -1 ) + continue; + // iterate through XOR inputs + Fanins[0] = Gia_ObjId(p, Gia_Regular(pFan0)); + Fanins[1] = Gia_ObjId(p, Gia_Regular(pFan1)); + for ( k = 0; k < 2; k++ ) + { + Entry = Vec_IntEntry( vRanks, Fanins[k] ); + if ( Entry == Rank ) // the same tree -- allow fanout in this tree + continue; + if ( Entry == -1 ) + Vec_IntWriteEntry( vRanks, Fanins[k], Rank ); + else + Vec_IntPush( vDoubles, Fanins[k] ); + if ( Entry != -1 && Gia_ObjIsAnd(Gia_ManObj(p, Fanins[k]))) + printf( "Xor node %d belongs to Tree %d and Tree %d.\n", Fanins[k], Entry, Rank ); + } + } + // remove duplicated entries + Vec_IntForEachEntry( vDoubles, Entry, i ) + Vec_IntWriteEntry( vRanks, Entry, -1 ); + Vec_IntFree( vDoubles ); + return vRanks; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Wec_t * Acec_FindTreeLeaves( Gia_Man_t * p, Vec_Int_t * vXorRoots, Vec_Int_t * vRanks ) +{ + Vec_Bit_t * vMapXors = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Wec_t * vTreeLeaves = Vec_WecStart( Vec_IntSize(vXorRoots) ); + Gia_Obj_t * pFan0, * pFan1, * pObj; + int i, k, Fanins[2], Rank; + Gia_ManForEachAnd( p, pObj, i ) + { + if ( !Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) ) + continue; + Vec_BitWriteEntry( vMapXors, i, 1 ); + Rank = Vec_IntEntry( vRanks, i ); + // skip XORs that are not part of any tree + if ( Rank == -1 ) + continue; + // iterate through XOR inputs + Fanins[0] = Gia_ObjId(p, Gia_Regular(pFan0)); + Fanins[1] = Gia_ObjId(p, Gia_Regular(pFan1)); + for ( k = 0; k < 2; k++ ) + { + if ( Vec_BitEntry(vMapXors, Fanins[k]) ) + { + assert( Rank == Vec_IntEntry(vRanks, Fanins[k]) ); + continue; + } + Vec_WecPush( vTreeLeaves, Rank, Fanins[k] ); + } + } + Vec_BitFree( vMapXors ); + return vTreeLeaves; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_FindShadows( Gia_Man_t * p, Vec_Int_t * vRanks ) +{ + Vec_Int_t * vShadows = Vec_IntDup( vRanks ); + Gia_Obj_t * pObj; int i, Shad0, Shad1; + Gia_ManForEachCi( p, pObj, i ) + Vec_IntWriteEntry( vShadows, Gia_ObjId(p, pObj), -1 ); + Gia_ManForEachAnd( p, pObj, i ) + { + if ( Vec_IntEntry(vShadows, i) >= 0 ) + continue; + Shad0 = Vec_IntEntry(vShadows, Gia_ObjFaninId0(pObj, i)); + Shad1 = Vec_IntEntry(vShadows, Gia_ObjFaninId1(pObj, i)); + if ( Shad0 == Shad1 && Shad0 != -1 ) + Vec_IntWriteEntry(vShadows, i, Shad0); + } + return vShadows; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Acec_CollectSupp_rec( Gia_Man_t * p, int iNode, int Rank, Vec_Int_t * vRanks ) +{ + Gia_Obj_t * pObj; + int nSize; + if ( Gia_ObjIsTravIdCurrentId(p, iNode) ) + return 0; + Gia_ObjSetTravIdCurrentId(p, iNode); + pObj = Gia_ManObj(p, iNode); + assert( Gia_ObjIsAnd(pObj) ); + if ( Vec_IntEntry(vRanks, iNode) == Rank ) + return 1; + nSize = Acec_CollectSupp_rec( p, Gia_ObjFaninId0(pObj, iNode), Rank, vRanks ); + nSize += Acec_CollectSupp_rec( p, Gia_ObjFaninId1(pObj, iNode), Rank, vRanks ); + return nSize; +} +Vec_Wec_t * Acec_FindNexts( Gia_Man_t * p, Vec_Int_t * vRanks, Vec_Int_t * vShadows, Vec_Wec_t * vTreeLeaves ) +{ + Vec_Wec_t * vNexts = Vec_WecStart( Vec_WecSize(vTreeLeaves) ); + Vec_Int_t * vTree; + int i, k, Node, Fanins[2], Shad0, Shad1, Rank, nSupp; + Vec_WecForEachLevel( vTreeLeaves, vTree, i ) + Vec_IntForEachEntry( vTree, Node, k ) + { + Gia_Obj_t * pObj = Gia_ManObj(p, Node); + if ( !Gia_ObjIsAnd(pObj) ) + continue; + Fanins[0] = Gia_ObjFaninId0(pObj, Node); + Fanins[1] = Gia_ObjFaninId1(pObj, Node); + Shad0 = Vec_IntEntry(vShadows, Fanins[0]); + Shad1 = Vec_IntEntry(vShadows, Fanins[1]); + if ( Shad0 != Shad1 || Shad0 == -1 ) + continue; + // check support size of Node in terms of the shadow of its fanins + Rank = Vec_IntEntry( vRanks, Node ); + assert( Rank != Shad0 ); + Gia_ManIncrementTravId( p ); + nSupp = Acec_CollectSupp_rec( p, Node, Shad0, vRanks ); + assert( nSupp > 1 ); + if ( nSupp > 3 ) + continue; + Vec_IntPushUniqueOrder( Vec_WecEntry(vNexts, Shad0), Rank ); + } + return vNexts; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_StructTest( Gia_Man_t * p ) +{ +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/proof/acec/acecTree.c b/src/proof/acec/acecTree.c new file mode 100644 index 00000000..ab17d7b9 --- /dev/null +++ b/src/proof/acec/acecTree.c @@ -0,0 +1,783 @@ +/**CFile**************************************************************** + + FileName [acecTree.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [CEC for arithmetic circuits.] + + Synopsis [Adder tree construction.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: acecTree.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "acecInt.h" + +ABC_NAMESPACE_IMPL_START + + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_BoxFree( Acec_Box_t * pBox ) +{ + Vec_WecFreeP( &pBox->vAdds ); + Vec_WecFreeP( &pBox->vLeafLits ); + Vec_WecFreeP( &pBox->vRootLits ); + Vec_WecFreeP( &pBox->vUnique ); + Vec_WecFreeP( &pBox->vShared ); + ABC_FREE( pBox ); +} +void Acec_BoxFreeP( Acec_Box_t ** ppBox ) +{ + if ( *ppBox ) + Acec_BoxFree( *ppBox ); + *ppBox = NULL; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_VerifyBoxLeaves( Acec_Box_t * pBox, Vec_Bit_t * vIgnore ) +{ + Vec_Int_t * vLevel; + int i, k, iLit, Count = 0; + if ( vIgnore == NULL ) + return; + Vec_WecForEachLevel( pBox->vLeafLits, vLevel, i ) + Vec_IntForEachEntry( vLevel, iLit, k ) + if ( Gia_ObjIsAnd(Gia_ManObj(pBox->pGia, Abc_Lit2Var(iLit))) && !Vec_BitEntry(vIgnore, Abc_Lit2Var(iLit)) ) + printf( "Internal node %d of rank %d is not part of PPG.\n", Abc_Lit2Var(iLit), i ), Count++; + printf( "Detected %d suspicious leaves.\n", Count ); +} + +/**Function************************************************************* + + Synopsis [Filters trees by removing TFO of roots.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_TreeFilterOne( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree ) +{ + Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Bit_t * vMarked = Vec_BitStart( Gia_ManObjNum(p) ) ; + Gia_Obj_t * pObj; + int i, k = 0, Box, Rank; + // mark roots + Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) + { + Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+3), 1 ); + Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+4), 1 ); + } + Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) + { + Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+0), 0 ); + Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+1), 0 ); + Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+2), 0 ); + } + // iterate through nodes to detect TFO of roots + Gia_ManForEachAnd( p, pObj, i ) + { + if ( Vec_BitEntry(vIsRoot, Gia_ObjFaninId0(pObj,i)) || Vec_BitEntry(vIsRoot, Gia_ObjFaninId1(pObj,i)) || + Vec_BitEntry(vMarked, Gia_ObjFaninId0(pObj,i)) || Vec_BitEntry(vMarked, Gia_ObjFaninId1(pObj,i)) ) + Vec_BitWriteEntry( vMarked, i, 1 ); + } + // remove those that overlap with roots + Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) + { + // special case of the first bit +// if ( i == 0 ) +// continue; + +/* + if ( Vec_IntEntry(vAdds, 6*Box+3) == 24 && Vec_IntEntry(vAdds, 6*Box+4) == 22 ) + { + printf( "**** removing special one \n" ); + continue; + } + if ( Vec_IntEntry(vAdds, 6*Box+3) == 48 && Vec_IntEntry(vAdds, 6*Box+4) == 49 ) + { + printf( "**** removing special one \n" ); + continue; + } +*/ + if ( Vec_BitEntry(vMarked, Vec_IntEntry(vAdds, 6*Box+3)) || Vec_BitEntry(vMarked, Vec_IntEntry(vAdds, 6*Box+4)) ) + { + printf( "Removing box %d=(%d,%d) of rank %d.\n", Box, Vec_IntEntry(vAdds, 6*Box+3), Vec_IntEntry(vAdds, 6*Box+4), Rank ); + continue; + } + Vec_IntWriteEntry( vTree, k++, Box ); + Vec_IntWriteEntry( vTree, k++, Rank ); + } + Vec_IntShrink( vTree, k ); + Vec_BitFree( vIsRoot ); + Vec_BitFree( vMarked ); +} +void Acec_TreeFilterTrees( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vTrees ) +{ + Vec_Int_t * vLevel; + int i; + Vec_WecForEachLevel( vTrees, vLevel, i ) + Acec_TreeFilterOne( p, vAdds, vLevel ); +} + +/**Function************************************************************* + + Synopsis [Filters trees by removing TFO of roots.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_TreeMarkTFI_rec( Gia_Man_t * p, int Id, Vec_Bit_t * vMarked ) +{ + Gia_Obj_t * pObj = Gia_ManObj(p, Id); + if ( Vec_BitEntry(vMarked, Id) ) + return; + Vec_BitWriteEntry( vMarked, Id, 1 ); + if ( !Gia_ObjIsAnd(pObj) ) + return; + Acec_TreeMarkTFI_rec( p, Gia_ObjFaninId0(pObj, Id), vMarked ); + Acec_TreeMarkTFI_rec( p, Gia_ObjFaninId1(pObj, Id), vMarked ); +} +void Acec_TreeFilterOne2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree ) +{ + Vec_Bit_t * vIsLeaf = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Bit_t * vMarked = Vec_BitStart( Gia_ManObjNum(p) ) ; + Gia_Obj_t * pObj; + int i, k = 0, Box, Rank; + // mark leaves + Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) + { + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+0), 1 ); + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+1), 1 ); + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+2), 1 ); + } + Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) + { + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+3), 0 ); + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+4), 0 ); + } + // mark TFI of leaves + Gia_ManForEachAnd( p, pObj, i ) + if ( Vec_BitEntry(vIsLeaf, i) ) + Acec_TreeMarkTFI_rec( p, i, vMarked ); + // additional one +//if ( 10942 < Gia_ManObjNum(p) ) +// Acec_TreeMarkTFI_rec( p, 10942, vMarked ); + // remove those that overlap with the marked TFI + Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) + { + if ( Vec_BitEntry(vMarked, Vec_IntEntry(vAdds, 6*Box+3)) || Vec_BitEntry(vMarked, Vec_IntEntry(vAdds, 6*Box+4)) ) + { + printf( "Removing box %d=(%d,%d) of rank %d.\n", Box, Vec_IntEntry(vAdds, 6*Box+3), Vec_IntEntry(vAdds, 6*Box+4), Rank ); + continue; + } + Vec_IntWriteEntry( vTree, k++, Box ); + Vec_IntWriteEntry( vTree, k++, Rank ); + } + Vec_IntShrink( vTree, k ); + Vec_BitFree( vIsLeaf ); + Vec_BitFree( vMarked ); +} +void Acec_TreeFilterTrees2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vTrees ) +{ + Vec_Int_t * vLevel; + int i; + Vec_WecForEachLevel( vTrees, vLevel, i ) + Acec_TreeFilterOne2( p, vAdds, vLevel ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Acec_TreeVerifyPhaseOne_rec( Gia_Man_t * p, Gia_Obj_t * pObj ) +{ + int Truth0, Truth1; + if ( Gia_ObjIsTravIdCurrent(p, pObj) ) + return pObj->Value; + Gia_ObjSetTravIdCurrent(p, pObj); + assert( Gia_ObjIsAnd(pObj) ); + assert( !Gia_ObjIsXor(pObj) ); + Truth0 = Acec_TreeVerifyPhaseOne_rec( p, Gia_ObjFanin0(pObj) ); + Truth1 = Acec_TreeVerifyPhaseOne_rec( p, Gia_ObjFanin1(pObj) ); + Truth0 = Gia_ObjFaninC0(pObj) ? 0xFF & ~Truth0 : Truth0; + Truth1 = Gia_ObjFaninC1(pObj) ? 0xFF & ~Truth1 : Truth1; + return (pObj->Value = Truth0 & Truth1); +} +void Acec_TreeVerifyPhaseOne( Gia_Man_t * p, Vec_Int_t * vAdds, int iBox ) +{ + Gia_Obj_t * pObj; + unsigned TruthXor, TruthMaj, Truths[3] = { 0xAA, 0xCC, 0xF0 }; + int k, iObj, fFadd = Vec_IntEntry(vAdds, 6*iBox+2) > 0; + int fFlip = !fFadd && Acec_SignBit2(vAdds, iBox, 2); + + Gia_ManIncrementTravId( p ); + for ( k = 0; k < 3; k++ ) + { + iObj = Vec_IntEntry( vAdds, 6*iBox+k ); + if ( iObj == 0 ) + continue; + pObj = Gia_ManObj( p, iObj ); + pObj->Value = (Acec_SignBit2(vAdds, iBox, k) ^ fFlip) ? 0xFF & ~Truths[k] : Truths[k]; + Gia_ObjSetTravIdCurrent( p, pObj ); + } + + iObj = Vec_IntEntry( vAdds, 6*iBox+3 ); + TruthXor = Acec_TreeVerifyPhaseOne_rec( p, Gia_ManObj(p, iObj) ); + TruthXor = (Acec_SignBit2(vAdds, iBox, 3) ^ fFlip) ? 0xFF & ~TruthXor : TruthXor; + + iObj = Vec_IntEntry( vAdds, 6*iBox+4 ); + TruthMaj = Acec_TreeVerifyPhaseOne_rec( p, Gia_ManObj(p, iObj) ); + TruthMaj = (Acec_SignBit2(vAdds, iBox, 4) ^ fFlip) ? 0xFF & ~TruthMaj : TruthMaj; + + if ( fFadd ) // FADD + { + if ( TruthXor != 0x96 ) + printf( "Fadd %d sum %d is wrong.\n", iBox, Vec_IntEntry( vAdds, 6*iBox+3 ) ); + if ( TruthMaj != 0xE8 ) + printf( "Fadd %d carry %d is wrong.\n", iBox, Vec_IntEntry( vAdds, 6*iBox+4 ) ); + } + else + { + //printf( "Sign1 = %d%d%d %d\n", Acec_SignBit(vAdds, iBox, 0), Acec_SignBit(vAdds, iBox, 1), Acec_SignBit(vAdds, iBox, 2), Acec_SignBit(vAdds, iBox, 3) ); + //printf( "Sign2 = %d%d%d %d%d\n", Acec_SignBit2(vAdds, iBox, 0), Acec_SignBit2(vAdds, iBox, 1), Acec_SignBit2(vAdds, iBox, 2), Acec_SignBit2(vAdds, iBox, 3), Acec_SignBit2(vAdds, iBox, 4) ); + if ( TruthXor != 0x66 ) + printf( "Hadd %d sum %d is wrong.\n", iBox, Vec_IntEntry( vAdds, 6*iBox+3 ) ); + if ( TruthMaj != 0x88 ) + printf( "Hadd %d carry %d is wrong.\n", iBox, Vec_IntEntry( vAdds, 6*iBox+4 ) ); + } +} +void Acec_TreeVerifyPhases( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ) +{ + Vec_Int_t * vLevel; + int i, k, Box; + Vec_WecForEachLevel( vBoxes, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, k ) + Acec_TreeVerifyPhaseOne( p, vAdds, Box ); +} +void Acec_TreeVerifyPhases2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ) +{ + Vec_Bit_t * vPhase = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Bit_t * vRoots = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Int_t * vLevel; + int i, k, n, Box; + // mark all output points and their values + Vec_WecForEachLevel( vBoxes, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, k ) + { + Vec_BitWriteEntry( vRoots, Vec_IntEntry( vAdds, 6*Box+3 ), 1 ); + Vec_BitWriteEntry( vRoots, Vec_IntEntry( vAdds, 6*Box+4 ), 1 ); + Vec_BitWriteEntry( vPhase, Vec_IntEntry( vAdds, 6*Box+3 ), Acec_SignBit2(vAdds, Box, 3) ); + Vec_BitWriteEntry( vPhase, Vec_IntEntry( vAdds, 6*Box+4 ), Acec_SignBit2(vAdds, Box, 4) ); + } + // compare with input points + Vec_WecForEachLevel( vBoxes, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, k ) + for ( n = 0; n < 3; n++ ) + { + if ( !Vec_BitEntry(vRoots, Vec_IntEntry(vAdds, 6*Box+n)) ) + continue; + if ( Vec_BitEntry(vPhase, Vec_IntEntry(vAdds, 6*Box+n)) == Acec_SignBit2(vAdds, Box, n) ) + continue; + printf( "Phase of input %d=%d is mismatched in box %d=(%d,%d).\n", + n, Vec_IntEntry(vAdds, 6*Box+n), Box, Vec_IntEntry(vAdds, 6*Box+3), Vec_IntEntry(vAdds, 6*Box+4) ); + } + Vec_BitFree( vPhase ); + Vec_BitFree( vRoots ); +} +void Acec_TreeVerifyConnections( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ) +{ + Vec_Int_t * vCounts = Vec_IntStartFull( Gia_ManObjNum(p) ); + Vec_Int_t * vLevel; + int i, k, n, Box; + // mark outputs + Vec_WecForEachLevel( vBoxes, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, k ) + { + Vec_IntWriteEntry( vCounts, Vec_IntEntry( vAdds, 6*Box+3 ), 0 ); + Vec_IntWriteEntry( vCounts, Vec_IntEntry( vAdds, 6*Box+4 ), 0 ); + } + // count fanouts + Vec_WecForEachLevel( vBoxes, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, k ) + for ( n = 0; n < 3; n++ ) + if ( Vec_IntEntry( vCounts, Vec_IntEntry(vAdds, 6*Box+n) ) != -1 ) + Vec_IntAddToEntry( vCounts, Vec_IntEntry(vAdds, 6*Box+n), 1 ); + // print out + printf( "The adder tree has %d internal cut points. ", Vec_IntCountLarger(vCounts, -1) ); + if ( Vec_IntCountLarger(vCounts, 1) == 0 ) + printf( "There is no internal fanouts.\n" ); + else + { + printf( "These %d points have more than one fanout:\n", Vec_IntCountLarger(vCounts, 1) ); + Vec_IntForEachEntry( vCounts, Box, i ) + if ( Box > 1 ) + printf( "Node %d(lev %d) has fanout %d.\n", i, Gia_ObjLevelId(p, i), Box ); + } + Vec_IntFree( vCounts ); +} + +/**Function************************************************************* + + Synopsis [Creates polarity.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_TreeCarryMap( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ) +{ + Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); + Vec_Int_t * vLevel; + int i, k, Box; + Vec_WecForEachLevel( vBoxes, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, k ) + Vec_IntWriteEntry( vMap, Vec_IntEntry(vAdds, 6*Box+4), Box ); + return vMap; +} +void Acec_TreePhases_rec( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vMap, int Node, int fPhase, Vec_Bit_t * vVisit ) +{ + int k, iBox, iXor, fXorPhase, fPhaseThis; + assert( Node != 0 ); + iBox = Vec_IntEntry( vMap, Node ); + if ( iBox == -1 ) + return; + assert( Node == Vec_IntEntry( vAdds, 6*iBox+4 ) ); + if ( Vec_BitEntry(vVisit, iBox) ) + return; + Vec_BitWriteEntry( vVisit, iBox, 1 ); + iXor = Vec_IntEntry( vAdds, 6*iBox+3 ); + fXorPhase = Acec_SignBit(vAdds, iBox, 3); + if ( Vec_IntEntry(vAdds, 6*iBox+2) == 0 ) + { + //fPhaseThis = Acec_SignBit( vAdds, iBox, 2 ) ^ fPhase; + //fXorPhase ^= fPhaseThis; + //Acec_SignSetBit2( vAdds, iBox, 2, fPhaseThis ); // complemented HADD -- create const1 input + fPhase ^= Acec_SignBit( vAdds, iBox, 2 ); + fXorPhase ^= fPhase; + Acec_SignSetBit2( vAdds, iBox, 2, fPhase ); // complemented HADD -- create const1 input + } + for ( k = 0; k < 3; k++ ) + { + int iObj = Vec_IntEntry( vAdds, 6*iBox+k ); + if ( iObj == 0 ) + continue; + fPhaseThis = Acec_SignBit(vAdds, iBox, k) ^ fPhase; + fXorPhase ^= fPhaseThis; + Acec_TreePhases_rec( p, vAdds, vMap, iObj, fPhaseThis, vVisit ); + Acec_SignSetBit2( vAdds, iBox, k, fPhaseThis ); + } + Acec_SignSetBit2( vAdds, iBox, 3, fXorPhase ); + Acec_SignSetBit2( vAdds, iBox, 4, fPhase ); +} + +/**Function************************************************************* + + Synopsis [Find internal cut points with exactly one adder fanin/fanout.] + + Description [Returns a map of point into its input/output adder.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_TreeAddInOutPoint( Vec_Int_t * vMap, int iObj, int iAdd, int fOut ) +{ + int * pPlace = Vec_IntEntryP( vMap, Abc_Var2Lit(iObj, fOut) ); + if ( *pPlace == -1 ) + *pPlace = iAdd; + else if ( *pPlace >= 0 ) + *pPlace = -2; +} +Vec_Int_t * Acec_TreeFindPoints( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Bit_t * vIgnore ) +{ + Vec_Int_t * vMap = Vec_IntStartFull( 2*Gia_ManObjNum(p) ); + int i; + for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ ) + { + if ( vIgnore && (Vec_BitEntry(vIgnore, Vec_IntEntry(vAdds, 6*i+3)) || Vec_BitEntry(vIgnore, Vec_IntEntry(vAdds, 6*i+4))) ) + continue; + Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+0), i, 0 ); + Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+1), i, 0 ); + Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+2), i, 0 ); + Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+3), i, 1 ); + Acec_TreeAddInOutPoint( vMap, Vec_IntEntry(vAdds, 6*i+4), i, 1 ); + } + return vMap; +} + +/**Function************************************************************* + + Synopsis [Find adder trees as groups of adders connected vis cut-points.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int Acec_TreeWhichPoint( Vec_Int_t * vAdds, int iAdd, int iObj ) +{ + int k; + for ( k = 0; k < 5; k++ ) + if ( Vec_IntEntry(vAdds, 6*iAdd+k) == iObj ) + return k; + assert( 0 ); + return -1; +} +void Acec_TreeFindTrees2_rec( Vec_Int_t * vAdds, Vec_Int_t * vMap, int iAdd, int Rank, Vec_Int_t * vTree, Vec_Bit_t * vFound ) +{ + extern void Acec_TreeFindTrees_rec( Vec_Int_t * vAdds, Vec_Int_t * vMap, int iObj, int Rank, Vec_Int_t * vTree, Vec_Bit_t * vFound ); + int k; + if ( Vec_BitEntry(vFound, iAdd) ) + return; + Vec_BitWriteEntry( vFound, iAdd, 1 ); + Vec_IntPush( vTree, iAdd ); + Vec_IntPush( vTree, Rank ); + //printf( "Assigning rank %d to (%d:%d).\n", Rank, Vec_IntEntry(vAdds, 6*iAdd+3), Vec_IntEntry(vAdds, 6*iAdd+4) ); + for ( k = 0; k < 5; k++ ) + Acec_TreeFindTrees_rec( vAdds, vMap, Vec_IntEntry(vAdds, 6*iAdd+k), k == 4 ? Rank + 1 : Rank, vTree, vFound ); +} +void Acec_TreeFindTrees_rec( Vec_Int_t * vAdds, Vec_Int_t * vMap, int iObj, int Rank, Vec_Int_t * vTree, Vec_Bit_t * vFound ) +{ + int In = Vec_IntEntry( vMap, Abc_Var2Lit(iObj, 1) ); + int Out = Vec_IntEntry( vMap, Abc_Var2Lit(iObj, 0) ); + if ( In < 0 || Out < 0 ) + return; + Acec_TreeFindTrees2_rec( vAdds, vMap, In, Acec_TreeWhichPoint(vAdds, In, iObj) == 4 ? Rank-1 : Rank, vTree, vFound ); + Acec_TreeFindTrees2_rec( vAdds, vMap, Out, Rank, vTree, vFound ); +} +Vec_Wec_t * Acec_TreeFindTrees( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Bit_t * vIgnore, int fFilterIn, int fFilterOut ) +{ + Vec_Wec_t * vTrees = Vec_WecAlloc( 10 ); + Vec_Int_t * vMap = Acec_TreeFindPoints( p, vAdds, vIgnore ); + Vec_Bit_t * vFound = Vec_BitStart( Vec_IntSize(vAdds)/6 ); + Vec_Int_t * vTree; + int i, k, In, Out, Box, Rank, MinRank; + // go through the cut-points + Vec_IntForEachEntryDouble( vMap, In, Out, i ) + { + if ( In < 0 || Out < 0 ) + continue; + assert( Vec_BitEntry(vFound, In) == Vec_BitEntry(vFound, Out) ); + if ( Vec_BitEntry(vFound, In) ) + continue; + vTree = Vec_WecPushLevel( vTrees ); + Acec_TreeFindTrees_rec( vAdds, vMap, i/2, 0, vTree, vFound ); + // normalize rank + MinRank = ABC_INFINITY; + Vec_IntForEachEntryDouble( vTree, Box, Rank, k ) + MinRank = Abc_MinInt( MinRank, Rank ); + Vec_IntForEachEntryDouble( vTree, Box, Rank, k ) + Vec_IntWriteEntry( vTree, k+1, Rank - MinRank ); + } + Vec_BitFree( vFound ); + Vec_IntFree( vMap ); + // filter trees + if ( fFilterIn ) + Acec_TreeFilterTrees2( p, vAdds, vTrees ); + else if ( fFilterOut ) + Acec_TreeFilterTrees( p, vAdds, vTrees ); + // sort by size + Vec_WecSort( vTrees, 1 ); + return vTrees; +} +void Acec_TreeFindTreesTest( Gia_Man_t * p ) +{ + Vec_Wec_t * vTrees; + + abctime clk = Abc_Clock(); + Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 ); + int nFadds = Ree_ManCountFadds( vAdds ); + printf( "Detected %d adders (%d FAs and %d HAs). ", Vec_IntSize(vAdds)/6, nFadds, Vec_IntSize(vAdds)/6-nFadds ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + + clk = Abc_Clock(); + vTrees = Acec_TreeFindTrees( p, vAdds, NULL, 0, 0 ); + printf( "Collected %d trees with %d adders in them. ", Vec_WecSize(vTrees), Vec_WecSizeSize(vTrees)/2 ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + Vec_WecPrint( vTrees, 0 ); + + Vec_WecFree( vTrees ); + Vec_IntFree( vAdds ); +} + + +/**Function************************************************************* + + Synopsis [Derives one adder tree.] + + Description [] + + SideEffects [] + + SeeAlso [] +` +***********************************************************************/ +void Acec_PrintAdders( Vec_Wec_t * vBoxes, Vec_Int_t * vAdds ) +{ + Vec_Int_t * vLevel; + int i, k, iBox; + Vec_WecForEachLevel( vBoxes, vLevel, i ) + { + printf( " %4d : %2d {", i, Vec_IntSize(vLevel) ); + Vec_IntForEachEntry( vLevel, iBox, k ) + { + printf( " %s%d=(%d,%d)", Vec_IntEntry(vAdds, 6*iBox+2) == 0 ? "*":"", iBox, + Vec_IntEntry(vAdds, 6*iBox+3), Vec_IntEntry(vAdds, 6*iBox+4) ); + //printf( "(%d,%d,%d)", Vec_IntEntry(vAdds, 6*iBox+0), Vec_IntEntry(vAdds, 6*iBox+1), Vec_IntEntry(vAdds, 6*iBox+2) ); + } + printf( " }\n" ); + } +} +void Acec_TreePrintBox( Acec_Box_t * pBox, Vec_Int_t * vAdds ) +{ + printf( "Adders:\n" ); + Acec_PrintAdders( pBox->vAdds, vAdds ); + printf( "Inputs:\n" ); + Vec_WecPrintLits( pBox->vLeafLits ); + printf( "Outputs:\n" ); + Vec_WecPrintLits( pBox->vRootLits ); +// printf( "Node %d has level %d.\n", 3715, Gia_ObjLevelId(pBox->pGia, 3715) ); +// printf( "Node %d has level %d.\n", 167, Gia_ObjLevelId(pBox->pGia, 167) ); +// printf( "Node %d has level %d.\n", 278, Gia_ObjLevelId(pBox->pGia, 278) ); +// printf( "Node %d has level %d.\n", 597, Gia_ObjLevelId(pBox->pGia, 597) ); +} + +int Acec_CreateBoxMaxRank( Vec_Int_t * vTree ) +{ + int k, Box, Rank, MaxRank = 0; + Vec_IntForEachEntryDouble( vTree, Box, Rank, k ) + MaxRank = Abc_MaxInt( MaxRank, Rank ); + return MaxRank; +} +Acec_Box_t * Acec_CreateBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vTree ) +{ + int MaxRank = Acec_CreateBoxMaxRank(vTree); + Vec_Bit_t * vVisit = Vec_BitStart( Vec_IntSize(vAdds)/6 ); + Vec_Bit_t * vIsLeaf = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Int_t * vLevel, * vMap; + int i, j, k, Box, Rank;//, Count = 0; + + Acec_Box_t * pBox = ABC_CALLOC( Acec_Box_t, 1 ); + pBox->pGia = p; + pBox->vAdds = Vec_WecStart( MaxRank + 1 ); + pBox->vLeafLits = Vec_WecStart( MaxRank + 1 ); + pBox->vRootLits = Vec_WecStart( MaxRank + 2 ); + + // collect boxes; mark inputs/outputs + Vec_IntForEachEntryDouble( vTree, Box, Rank, i ) + { +// if ( 37 == Box && 6 == Rank ) +// { +// printf( "Skipping one adder...\n" ); +// continue; +// } + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+0), 1 ); + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+1), 1 ); + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+2), 1 ); + Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+3), 1 ); + Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+4), 1 ); + Vec_WecPush( pBox->vAdds, Rank, Box ); + } + // sort each level + Vec_WecForEachLevel( pBox->vAdds, vLevel, i ) + Vec_IntSort( vLevel, 0 ); + + // set phases starting from roots + vMap = Acec_TreeCarryMap( p, vAdds, pBox->vAdds ); + Vec_WecForEachLevelReverse( pBox->vAdds, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, k ) + if ( !Vec_BitEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+4) ) ) + { + //printf( "Pushing phase of output %d of box %d\n", Vec_IntEntry(vAdds, 6*Box+4), Box ); + Acec_TreePhases_rec( p, vAdds, vMap, Vec_IntEntry(vAdds, 6*Box+4), Vec_IntEntry(vAdds, 6*Box+2) != 0, vVisit ); + } + Acec_TreeVerifyPhases( p, vAdds, pBox->vAdds ); + Acec_TreeVerifyPhases2( p, vAdds, pBox->vAdds ); + Vec_BitFree( vVisit ); + Vec_IntFree( vMap ); + + // collect inputs/outputs + Vec_BitWriteEntry( vIsRoot, 0, 1 ); + Vec_WecForEachLevel( pBox->vAdds, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, j ) + { + for ( k = 0; k < 3; k++ ) + if ( !Vec_BitEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+k) ) ) + Vec_WecPush( pBox->vLeafLits, i, Abc_Var2Lit(Vec_IntEntry(vAdds, 6*Box+k), Acec_SignBit2(vAdds, Box, k)) ); + for ( k = 3; k < 5; k++ ) + if ( !Vec_BitEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+k) ) ) + { + //if ( Vec_IntEntry(vAdds, 6*Box+k) == 10942 ) + //{ + // printf( "++++++++++++ Skipping special\n" ); + // continue; + //} + Vec_WecPush( pBox->vRootLits, k == 4 ? i + 1 : i, Abc_Var2Lit(Vec_IntEntry(vAdds, 6*Box+k), Acec_SignBit2(vAdds, Box, k)) ); + } + if ( Vec_IntEntry(vAdds, 6*Box+2) == 0 && Acec_SignBit2(vAdds, Box, 2) ) + Vec_WecPush( pBox->vLeafLits, i, 1 ); + } + Vec_BitFree( vIsLeaf ); + Vec_BitFree( vIsRoot ); + // sort each level + Vec_WecForEachLevel( pBox->vLeafLits, vLevel, i ) + Vec_IntSort( vLevel, 0 ); + Vec_WecForEachLevel( pBox->vRootLits, vLevel, i ) + Vec_IntSort( vLevel, 1 ); + //return pBox; +/* + // push literals forward + //Vec_WecPrint( pBox->vLeafLits, 0 ); + Vec_WecForEachLevel( pBox->vLeafLits, vLevel, i ) + { + int This, Prev = Vec_IntEntry(vLevel, 0); + Vec_IntForEachEntryStart( vLevel, This, j, 1 ) + { + if ( Prev != This ) + { + Prev = This; + continue; + } + if ( i+1 >= Vec_WecSize(pBox->vLeafLits) ) + continue; + Vec_IntPushOrder( Vec_WecEntry(pBox->vLeafLits, i+1), This ); + Vec_IntDrop( vLevel, j-- ); + Vec_IntDrop( vLevel, j-- ); + Prev = -1; + Count++; + } + } + printf( "Pushed forward %d input literals.\n", Count ); +*/ + //Vec_WecPrint( pBox->vLeafLits, 0 ); + return pBox; +} +void Acec_CreateBoxTest( Gia_Man_t * p ) +{ + Acec_Box_t * pBox; + Vec_Wec_t * vTrees; + Vec_Int_t * vTree; + + abctime clk = Abc_Clock(); + Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, 1 ); + int i, nFadds = Ree_ManCountFadds( vAdds ); + printf( "Detected %d adders (%d FAs and %d HAs). ", Vec_IntSize(vAdds)/6, nFadds, Vec_IntSize(vAdds)/6-nFadds ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + + clk = Abc_Clock(); + vTrees = Acec_TreeFindTrees( p, vAdds, NULL, 0, 0 ); + printf( "Collected %d trees with %d adders in them. ", Vec_WecSize(vTrees), Vec_WecSizeSize(vTrees)/2 ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + //Vec_WecPrint( vTrees, 0 ); + + Vec_WecForEachLevel( vTrees, vTree, i ) + { + pBox = Acec_CreateBox( p, vAdds, Vec_WecEntry(vTrees, i) ); + printf( "Processing tree %d: Ranks = %d. Adders = %d. Leaves = %d. Roots = %d.\n", + i, Vec_WecSize(pBox->vAdds), Vec_WecSizeSize(pBox->vAdds), + Vec_WecSizeSize(pBox->vLeafLits), Vec_WecSizeSize(pBox->vRootLits) ); + Acec_TreePrintBox( pBox, vAdds ); + Acec_BoxFreeP( &pBox ); + } + + Vec_WecFree( vTrees ); + Vec_IntFree( vAdds ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Acec_Box_t * Acec_DeriveBox( Gia_Man_t * p, Vec_Bit_t * vIgnore, int fFilterIn, int fFilterOut, int fVerbose ) +{ + Acec_Box_t * pBox = NULL; + Vec_Int_t * vAdds = Ree_ManComputeCuts( p, NULL, fVerbose ); + Vec_Wec_t * vTrees = Acec_TreeFindTrees( p, vAdds, vIgnore, fFilterIn, fFilterOut ); + if ( vTrees && Vec_WecSize(vTrees) > 0 ) + { + pBox = Acec_CreateBox( p, vAdds, Vec_WecEntry(vTrees, 0) ); + Acec_VerifyBoxLeaves( pBox, vIgnore ); + } + if ( pBox )//&& fVerbose ) + printf( "Processing tree %d: Ranks = %d. Adders = %d. Leaves = %d. Roots = %d.\n", + 0, Vec_WecSize(pBox->vAdds), Vec_WecSizeSize(pBox->vAdds), + Vec_WecSizeSize(pBox->vLeafLits), Vec_WecSizeSize(pBox->vRootLits) ); + if ( pBox && fVerbose ) + Acec_TreePrintBox( pBox, vAdds ); + //Acec_PrintAdders( pBox0->vAdds, vAdds ); + //Acec_MultDetectInputs( p, pBox->vLeafLits, pBox->vRootLits ); + Vec_WecFreeP( &vTrees ); + Vec_IntFree( vAdds ); + return pBox; +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/proof/acec/acecUtil.c b/src/proof/acec/acecUtil.c index 191856cf..be12afef 100644 --- a/src/proof/acec/acecUtil.c +++ b/src/proof/acec/acecUtil.c @@ -90,6 +90,29 @@ void Gia_PolynAnalyzeXors( Gia_Man_t * pGia, int fVerbose ) Vec_IntFree( vXors ); } +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man_t * Gia_ManDupTopMostRange( Gia_Man_t * p ) +{ + Gia_Man_t * pNew; + Vec_Int_t * vTops = Vec_IntAlloc( 10 ); + int i; + for ( i = 45; i < 52; i++ ) + Vec_IntPush( vTops, Gia_ObjId( p, Gia_ObjFanin0(Gia_ManCo(p, i)) ) ); + pNew = Gia_ManDupAndConesLimit( p, Vec_IntArray(vTops), Vec_IntSize(vTops), 100 ); + Vec_IntFree( vTops ); + return pNew; +} + //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// diff --git a/src/proof/acec/acecXor.c b/src/proof/acec/acecXor.c new file mode 100644 index 00000000..71e0b7b3 --- /dev/null +++ b/src/proof/acec/acecXor.c @@ -0,0 +1,434 @@ +/**CFile**************************************************************** + + FileName [acecXor.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [CEC for arithmetic circuits.] + + Synopsis [Detection of XOR trees.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: acecXor.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "acecInt.h" +#include "misc/vec/vecWec.h" +#include "misc/extra/extra.h" + +ABC_NAMESPACE_IMPL_START + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Acec_CheckXors( Gia_Man_t * p, Vec_Int_t * vXors ) +{ + Gia_Obj_t * pFan0, * pFan1; + Vec_Int_t * vCount2 = Vec_IntAlloc( Gia_ManObjNum(p) ); + int i, Entry, Count = 0; + for ( i = 0; 4*i < Vec_IntSize(vXors); i++ ) + if ( Vec_IntEntry(vXors, 4*i+3) == 0 ) + Vec_IntAddToEntry( vCount2, Vec_IntEntry(vXors, 4*i), 1 ); + Vec_IntForEachEntry( vCount2, Entry, i ) + if ( Entry > 1 ) + printf( "*** Obj %d has %d two-input XOR cuts.\n", i, Entry ), Count++; + else if ( Entry == 1 && Gia_ObjRecognizeExor(Gia_ManObj(p, i), &pFan0, &pFan1) ) + printf( "*** Obj %d cannot be recognized as XOR.\n", i ); + if ( Count == 0 ) + printf( "*** There no multiple two-input XOR cuts.\n" ); + Vec_IntFree( vCount2 ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Acec_OrderTreeRoots( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vXorRoots, Vec_Int_t * vRanks ) +{ + Vec_Int_t * vOrder = Vec_IntAlloc( Vec_IntSize(vXorRoots) ); + Vec_Int_t * vMove = Vec_IntStartFull( Vec_IntSize(vXorRoots) ); + int i, k, Entry, This; + // iterate through adders and for each try mark the next one + for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ ) + { + int Node = Vec_IntEntry(vAdds, 6*i+4); + if ( Vec_IntEntry(vRanks, Node) == -1 ) + continue; + for ( k = 0; k < 3; k++ ) + { + int Fanin = Vec_IntEntry(vAdds, 6*i+k); + if ( Vec_IntEntry(vRanks, Fanin) == -1 ) + continue; + //printf( "%4d: %2d -> %2d\n", Node, Vec_IntEntry(vRanks, Node), Vec_IntEntry(vRanks, Fanin) ); + Vec_IntWriteEntry( vMove, Vec_IntEntry(vRanks, Node), Vec_IntEntry(vRanks, Fanin) ); + } + } +//Vec_IntPrint( vMove ); + // find reodering + Vec_IntForEachEntry( vMove, Entry, i ) + if ( Entry == -1 && Vec_IntFind(vMove, i) >= 0 ) + break; + assert( i < Vec_IntSize(vMove) ); + while ( 1 ) + { + Vec_IntPush( vOrder, Vec_IntEntry(vXorRoots, i) ); + Entry = i; + Vec_IntForEachEntry( vMove, This, i ) + if ( This == Entry ) + break; + if ( i == Vec_IntSize(vMove) ) + break; + } + Vec_IntFree( vMove ); +//Vec_IntPrint( vOrder ); + return vOrder; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +// marks XOR outputs +Vec_Bit_t * Acec_MapXorOuts( Gia_Man_t * p, Vec_Int_t * vXors ) +{ + Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i; + for ( i = 0; 4*i < Vec_IntSize(vXors); i++ ) + Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i), 1 ); + return vMap; +} +// marks XOR outputs participating in trees +Vec_Bit_t * Acec_MapXorOuts2( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vRanks ) +{ + Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i; + for ( i = 0; 4*i < Vec_IntSize(vXors); i++ ) + if ( Vec_IntEntry(vRanks, Vec_IntEntry(vXors, 4*i)) != -1 ) + Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i), 1 ); + return vMap; +} +// marks MAJ outputs +Vec_Bit_t * Acec_MapMajOuts( Gia_Man_t * p, Vec_Int_t * vAdds ) +{ + Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i; + for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ ) + Vec_BitWriteEntry( vMap, Vec_IntEntry(vAdds, 6*i+4), 1 ); + return vMap; +} +// marks MAJ outputs participating in trees +Vec_Int_t * Acec_MapMajOuts2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vRanks ) +{ + Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); int i; + for ( i = 0; 6*i < Vec_IntSize(vAdds); i++ ) + if ( Vec_IntEntry(vRanks, Vec_IntEntry(vAdds, 6*i+4)) != -1 ) + Vec_IntWriteEntry( vMap, Vec_IntEntry(vAdds, 6*i+4), i ); + return vMap; +} +// marks nodes appearing as fanins to XORs +Vec_Bit_t * Acec_MapXorIns( Gia_Man_t * p, Vec_Int_t * vXors ) +{ + Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) ); int i; + for ( i = 0; 4*i < Vec_IntSize(vXors); i++ ) + { + Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+1), 1 ); + Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+2), 1 ); + Vec_BitWriteEntry( vMap, Vec_IntEntry(vXors, 4*i+3), 1 ); + } + return vMap; +} +// collects XOR roots (XOR nodes not appearing as fanins of other XORs) +Vec_Int_t * Acec_FindXorRoots( Gia_Man_t * p, Vec_Int_t * vXors ) +{ + Vec_Bit_t * vMapXorIns = Acec_MapXorIns( p, vXors ); + Vec_Int_t * vXorRoots = Vec_IntAlloc( 100 ); int i; + for ( i = 0; 4*i < Vec_IntSize(vXors); i++ ) + if ( !Vec_BitEntry(vMapXorIns, Vec_IntEntry(vXors, 4*i)) ) + Vec_IntPushUniqueOrder( vXorRoots, Vec_IntEntry(vXors, 4*i) ); + Vec_BitFree( vMapXorIns ); + return vXorRoots; +} +// collects XOR trees belonging to each of XOR roots +Vec_Int_t * Acec_RankTrees( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vXorRoots ) +{ + Vec_Int_t * vDoubles = Vec_IntAlloc( 100 ); + int i, k, Entry; + // map roots into their ranks + Vec_Int_t * vRanks = Vec_IntStartFull( Gia_ManObjNum(p) ); + Vec_IntForEachEntry( vXorRoots, Entry, i ) + Vec_IntWriteEntry( vRanks, Entry, i ); + // map nodes into their ranks + for ( i = Vec_IntSize(vXors)/4 - 1; i >= 0; i-- ) + { + int Root = Vec_IntEntry( vXors, 4*i ); + int Rank = Vec_IntEntry( vRanks, Root ); + // skip XORs that are not part of any tree + if ( Rank == -1 ) + continue; + // iterate through XOR inputs + for ( k = 1; k < 4; k++ ) + { + int Node = Vec_IntEntry( vXors, 4*i+k ); + if ( Node == 0 ) // HA + continue; + Entry = Vec_IntEntry( vRanks, Node ); + if ( Entry == Rank ) // the same tree + continue; + if ( Entry == -1 ) + Vec_IntWriteEntry( vRanks, Node, Rank ); + else + Vec_IntPush( vDoubles, Node ); + + if ( Entry != -1 && Gia_ObjIsAnd(Gia_ManObj(p, Node))) + printf( "Xor node %d belongs to Tree %d and Tree %d.\n", Node, Entry, Rank ); + } + } + // remove duplicated entries + Vec_IntForEachEntry( vDoubles, Entry, i ) + Vec_IntWriteEntry( vRanks, Entry, -1 ); + Vec_IntFree( vDoubles ); + return vRanks; +} +// collects leaves of each XOR tree +Vec_Wec_t * Acec_FindXorLeaves( Gia_Man_t * p, Vec_Int_t * vXors, Vec_Int_t * vAdds, Vec_Int_t * vXorRoots, Vec_Int_t * vRanks, Vec_Wec_t ** pvAddBoxes ) +{ + Vec_Bit_t * vMapXors = Acec_MapXorOuts2( p, vXors, vRanks ); + Vec_Int_t * vMapMajs = Acec_MapMajOuts2( p, vAdds, vRanks ); + Vec_Wec_t * vXorLeaves = Vec_WecStart( Vec_IntSize(vXorRoots) ); + Vec_Wec_t * vAddBoxes = Vec_WecStart( Vec_IntSize(vXorRoots) ); + int i, k; + for ( i = 0; 4*i < Vec_IntSize(vXors); i++ ) + { + int Xor = Vec_IntEntry(vXors, 4*i); + int Rank = Vec_IntEntry(vRanks, Xor); + if ( Rank == -1 ) + continue; + for ( k = 1; k < 4; k++ ) + { + int Fanin = Vec_IntEntry(vXors, 4*i+k); + //int RankFanin = Vec_IntEntry(vRanks, Fanin); + if ( Fanin == 0 ) + continue; + if ( Vec_BitEntry(vMapXors, Fanin) ) + { + assert( Rank == Vec_IntEntry(vRanks, Fanin) ); + continue; + } +// if ( Vec_BitEntry(vMapXors, Fanin) && Rank == RankFanin ) +// continue; + if ( Vec_IntEntry(vMapMajs, Fanin) == -1 ) // no adder driving this input + Vec_WecPush( vXorLeaves, Rank, Fanin ); + else if ( Vec_IntEntry(vRanks, Xor) > 0 ) // save adder box + Vec_WecPush( vAddBoxes, Rank-1, Vec_IntEntry(vMapMajs, Fanin) ); + } + } + Vec_BitFree( vMapXors ); + Vec_IntFree( vMapMajs ); + if ( pvAddBoxes ) + *pvAddBoxes = vAddBoxes; + return vXorLeaves; +} +void Acec_CheckBoothPPs( Gia_Man_t * p, Vec_Wec_t * vLitLeaves ) +{ + Vec_Bit_t * vMarked = Acec_MultMarkPPs( p ); + Vec_Int_t * vLevel; + int i, k, iLit; + Vec_WecForEachLevel( vLitLeaves, vLevel, i ) + { + int CountPI = 0, CountB = 0, CountNB = 0; + Vec_IntForEachEntry( vLevel, iLit, k ) + if ( !Gia_ObjIsAnd(Gia_ManObj(p, Abc_Lit2Var(iLit))) ) + CountPI++; + else if ( Vec_BitEntry( vMarked, Abc_Lit2Var(iLit) ) ) + CountB++; + else + CountNB++; + + printf( "Rank %2d : Lits = %5d PI = %d Booth = %5d Non-Booth = %5d\n", i, Vec_IntSize(vLevel), CountPI, CountB, CountNB ); + } + Vec_BitFree( vMarked ); +} +Acec_Box_t * Acec_FindBox( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vAddBoxes, Vec_Wec_t * vXorLeaves, Vec_Int_t * vXorRoots ) +{ + extern Vec_Int_t * Acec_TreeCarryMap( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ); + extern void Acec_TreePhases_rec( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Int_t * vMap, int Node, int fPhase, Vec_Bit_t * vVisit ); + extern void Acec_TreeVerifyPhases( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ); + extern void Acec_TreeVerifyPhases2( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ); + + int MaxRank = Vec_WecSize( vAddBoxes ); + Vec_Bit_t * vVisit = Vec_BitStart( Vec_IntSize(vAdds)/6 ); + Vec_Bit_t * vIsLeaf = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Bit_t * vIsRoot = Vec_BitStart( Gia_ManObjNum(p) ); + Vec_Int_t * vLevel, * vLevel2, * vMap; + int i, j, k, Box, Node; + + Acec_Box_t * pBox = ABC_CALLOC( Acec_Box_t, 1 ); + pBox->pGia = p; + pBox->vAdds = vAddBoxes; // Vec_WecDup( vAddBoxes ); + pBox->vLeafLits = Vec_WecStart( MaxRank + 0 ); + pBox->vRootLits = Vec_WecStart( MaxRank + 0 ); + + assert( Vec_WecSize(vAddBoxes) == Vec_WecSize(vXorLeaves) ); + assert( Vec_WecSize(vAddBoxes) == Vec_IntSize(vXorRoots) ); + + // collect boxes; mark inputs/outputs + Vec_WecForEachLevel( pBox->vAdds, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, k ) + { + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+0), 1 ); + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+1), 1 ); + Vec_BitWriteEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+2), 1 ); + Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+3), 1 ); + Vec_BitWriteEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+4), 1 ); + } + // sort each level + Vec_WecForEachLevel( pBox->vAdds, vLevel, i ) + Vec_IntSort( vLevel, 0 ); + + // set phases starting from roots + vMap = Acec_TreeCarryMap( p, vAdds, pBox->vAdds ); + Vec_WecForEachLevelReverse( pBox->vAdds, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, k ) + if ( !Vec_BitEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+4) ) ) + { + //printf( "Pushing phase of output %d of box %d\n", Vec_IntEntry(vAdds, 6*Box+4), Box ); + Acec_TreePhases_rec( p, vAdds, vMap, Vec_IntEntry(vAdds, 6*Box+4), Vec_IntEntry(vAdds, 6*Box+2) != 0, vVisit ); + } + Acec_TreeVerifyPhases( p, vAdds, pBox->vAdds ); + Acec_TreeVerifyPhases2( p, vAdds, pBox->vAdds ); + Vec_BitFree( vVisit ); + Vec_IntFree( vMap ); + + // collect inputs/outputs + Vec_BitWriteEntry( vIsRoot, 0, 1 ); + Vec_WecForEachLevel( pBox->vAdds, vLevel, i ) + Vec_IntForEachEntry( vLevel, Box, j ) + { + for ( k = 0; k < 3; k++ ) + if ( !Vec_BitEntry( vIsRoot, Vec_IntEntry(vAdds, 6*Box+k) ) ) + Vec_WecPush( pBox->vLeafLits, i, Abc_Var2Lit(Vec_IntEntry(vAdds, 6*Box+k), Acec_SignBit2(vAdds, Box, k)) ); + for ( k = 3; k < 5; k++ ) + if ( !Vec_BitEntry( vIsLeaf, Vec_IntEntry(vAdds, 6*Box+k) ) ) + Vec_WecPush( pBox->vRootLits, k == 4 ? i + 1 : i, Abc_Var2Lit(Vec_IntEntry(vAdds, 6*Box+k), Acec_SignBit2(vAdds, Box, k)) ); + if ( Vec_IntEntry(vAdds, 6*Box+2) == 0 && Acec_SignBit2(vAdds, Box, 2) ) + Vec_WecPush( pBox->vLeafLits, i, 1 ); + } + Vec_BitFree( vIsLeaf ); + Vec_BitFree( vIsRoot ); + + // collect last bit + vLevel = Vec_WecEntry( pBox->vLeafLits, Vec_WecSize(pBox->vLeafLits)-1 ); + vLevel2 = Vec_WecEntry( vXorLeaves, Vec_WecSize(vXorLeaves)-1 ); + if ( Vec_IntSize(vLevel) == 0 && Vec_IntSize(vLevel2) > 0 ) + { + Vec_IntForEachEntry( vLevel2, Node, k ) + Vec_IntPush( vLevel, Abc_Var2Lit(Node, 0) ); + } + vLevel = Vec_WecEntry( pBox->vRootLits, Vec_WecSize(pBox->vRootLits)-1 ); + Vec_IntFill( vLevel, 1, Abc_Var2Lit(Vec_IntEntryLast(vXorRoots), 0) ); + + // sort each level + Vec_WecForEachLevel( pBox->vLeafLits, vLevel, i ) + Vec_IntSort( vLevel, 0 ); + Vec_WecForEachLevel( pBox->vRootLits, vLevel, i ) + Vec_IntSort( vLevel, 1 ); + + //Acec_CheckBoothPPs( p, pBox->vLeafLits ); + return pBox; +} + +Acec_Box_t * Acec_ProduceBox( Gia_Man_t * p, int fVerbose ) +{ + extern void Acec_TreeVerifyConnections( Gia_Man_t * p, Vec_Int_t * vAdds, Vec_Wec_t * vBoxes ); + + abctime clk = Abc_Clock(); + Acec_Box_t * pBox = NULL; + Vec_Int_t * vXors, * vAdds = Ree_ManComputeCuts( p, &vXors, 0 ); + Vec_Int_t * vTemp, * vXorRoots = Acec_FindXorRoots( p, vXors ); + Vec_Int_t * vRanks = Acec_RankTrees( p, vXors, vXorRoots ); + Vec_Wec_t * vXorLeaves, * vAddBoxes = NULL; + + Gia_ManLevelNum(p); + + //Acec_CheckXors( p, vXors ); + + //Ree_ManPrintAdders( vAdds, 1 ); + if ( fVerbose ) + printf( "Detected %d full-adders and %d half-adders. Found %d XOR-cuts. ", Ree_ManCountFadds(vAdds), Vec_IntSize(vAdds)/6-Ree_ManCountFadds(vAdds), Vec_IntSize(vXors)/4 ); + if ( fVerbose ) + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + + vXorRoots = Acec_OrderTreeRoots( p, vAdds, vTemp = vXorRoots, vRanks ); + Vec_IntFree( vTemp ); + Vec_IntFree( vRanks ); + + vRanks = Acec_RankTrees( p, vXors, vXorRoots ); + vXorLeaves = Acec_FindXorLeaves( p, vXors, vAdds, vXorRoots, vRanks, &vAddBoxes ); + Vec_IntFree( vRanks ); + + //printf( "XOR roots after reordering: \n" ); + //Vec_IntPrint( vXorRoots ); + //printf( "XOR leaves: \n" ); + //Vec_WecPrint( vXorLeaves, 0 ); + //printf( "Adder boxes: \n" ); + //Vec_WecPrint( vAddBoxes, 0 ); + + Acec_TreeVerifyConnections( p, vAdds, vAddBoxes ); + + pBox = Acec_FindBox( p, vAdds, vAddBoxes, vXorLeaves, vXorRoots ); + //Vec_WecFree( vAddBoxes ); + + if ( fVerbose ) + Acec_TreePrintBox( pBox, vAdds ); + + Vec_IntFree( vXorRoots ); + Vec_WecFree( vXorLeaves ); + + Vec_IntFree( vXors ); + Vec_IntFree( vAdds ); + + return pBox; +} + + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/proof/acec/module.make b/src/proof/acec/module.make index df6db695..f4c69892 100644 --- a/src/proof/acec/module.make +++ b/src/proof/acec/module.make @@ -1,13 +1,18 @@ SRC += src/proof/acec/acecCl.c \ src/proof/acec/acecCore.c \ src/proof/acec/acecCo.c \ + src/proof/acec/acecBo.c \ src/proof/acec/acecRe.c \ src/proof/acec/acecPa.c \ src/proof/acec/acecPo.c \ src/proof/acec/acecPool.c \ src/proof/acec/acecCover.c \ src/proof/acec/acecFadds.c \ + src/proof/acec/acecMult.c \ + src/proof/acec/acecNorm.c \ src/proof/acec/acecOrder.c \ src/proof/acec/acecPolyn.c \ src/proof/acec/acecSt.c \ - src/proof/acec/acecUtil.c + src/proof/acec/acecTree.c \ + src/proof/acec/acecUtil.c \ + src/proof/acec/acecXor.c |