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authorAlan Mishchenko <alanmi@berkeley.edu>2017-02-03 19:51:53 -0800
committerAlan Mishchenko <alanmi@berkeley.edu>2017-02-03 19:51:53 -0800
commit45bf0369a84f9fdc55dd8cdc6227bdfd7c146dee (patch)
treeec47c75bdec7ce1b52bdfea6b10bb726fbd5947d /src/proof/pdr/pdr.h
parenta2cebd3e205751bf6e01d509c9568926069b6ab5 (diff)
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Adding structural flop priority heuristics in 'pdr'.
Diffstat (limited to 'src/proof/pdr/pdr.h')
-rw-r--r--src/proof/pdr/pdr.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/proof/pdr/pdr.h b/src/proof/pdr/pdr.h
index 9f9ef238..18b059c6 100644
--- a/src/proof/pdr/pdr.h
+++ b/src/proof/pdr/pdr.h
@@ -53,6 +53,7 @@ struct Pdr_Par_t_
int fTwoRounds; // use two rounds for generalization
int fMonoCnf; // monolythic CNF
int fNewXSim; // updated X-valued simulation
+ int fFlopPrio; // use structural flop priorities
int fDumpInv; // dump inductive invariant
int fUseSupp; // use support in the invariant
int fShortest; // forces bug traces to be shortest