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author | Alan Mishchenko <alanmi@berkeley.edu> | 2014-11-08 09:34:44 -0800 |
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committer | Alan Mishchenko <alanmi@berkeley.edu> | 2014-11-08 09:34:44 -0800 |
commit | 153e8887942387aa005dc5be9fd4b93a7cf3b86a (patch) | |
tree | 78fc44aba0b28aed70967a907a7e47b6dd9c7442 /src | |
parent | e4ff9cc9a5d519c2daf4e3ced0a706189602b9a8 (diff) | |
download | abc-153e8887942387aa005dc5be9fd4b93a7cf3b86a.tar.gz abc-153e8887942387aa005dc5be9fd4b93a7cf3b86a.tar.bz2 abc-153e8887942387aa005dc5be9fd4b93a7cf3b86a.zip |
Full adder detection code.
Diffstat (limited to 'src')
-rw-r--r-- | src/aig/gia/giaFadds.c | 300 |
1 files changed, 300 insertions, 0 deletions
diff --git a/src/aig/gia/giaFadds.c b/src/aig/gia/giaFadds.c new file mode 100644 index 00000000..d74eb577 --- /dev/null +++ b/src/aig/gia/giaFadds.c @@ -0,0 +1,300 @@ +/**CFile**************************************************************** + + FileName [giaFadds.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Scalable AIG package.] + + Synopsis [Extraction of full-adders.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: giaFadds.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "gia.h" + +ABC_NAMESPACE_IMPL_START + + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +#define Dtc_ForEachCut( pList, pCut, i ) for ( i = 0, pCut = pList + 1; i < pList[0]; i++, pCut += pCut[0] + 1 ) +int Dtc_ManCutMergeOne( int * pCut0, int * pCut1, int * pCut ) +{ + int i, k; + for ( k = 0; k <= pCut1[0]; k++ ) + pCut[k] = pCut1[k]; + for ( i = 1; i <= pCut0[0]; i++ ) + { + for ( k = 1; k <= pCut1[0]; k++ ) + if ( pCut0[i] == pCut1[k] ) + break; + if ( k <= pCut1[0] ) + continue; + if ( pCut[0] == 3 ) + return 0; + pCut[1+pCut[0]++] = pCut0[i]; + } + assert( pCut[0] == 2 || pCut[0] == 3 ); + if ( pCut[1] > pCut[2] ) + ABC_SWAP( int, pCut[1], pCut[2] ); + assert( pCut[1] < pCut[2] ); + if ( pCut[0] == 2 ) + return 1; + if ( pCut[2] > pCut[3] ) + ABC_SWAP( int, pCut[2], pCut[3] ); + if ( pCut[1] > pCut[2] ) + ABC_SWAP( int, pCut[1], pCut[2] ); + assert( pCut[1] < pCut[2] ); + assert( pCut[2] < pCut[3] ); + return 1; +} +int Dtc_ManCutCheckEqual( Vec_Int_t * vCuts, int * pCutNew ) +{ + int * pList = Vec_IntArray( vCuts ); + int i, k, * pCut; + Dtc_ForEachCut( pList, pCut, i ) + { + for ( k = 0; k <= pCut[0]; k++ ) + if ( pCut[k] != pCutNew[k] ) + break; + if ( k > pCut[0] ) + return 1; + } + return 0; +} +int Dtc_ObjComputeTruth_rec( Gia_Obj_t * pObj ) +{ + int Truth0, Truth1; + if ( pObj->Value ) + return pObj->Value; + assert( Gia_ObjIsAnd(pObj) ); + Truth0 = Dtc_ObjComputeTruth_rec( Gia_ObjFanin0(pObj) ); + Truth1 = Dtc_ObjComputeTruth_rec( Gia_ObjFanin1(pObj) ); + return (pObj->Value = (Gia_ObjFaninC0(pObj) ? ~Truth0 : Truth0) & (Gia_ObjFaninC1(pObj) ? ~Truth1 : Truth1)); +} +void Dtc_ObjCleanTruth_rec( Gia_Obj_t * pObj ) +{ + if ( !pObj->Value ) + return; + pObj->Value = 0; + if ( !Gia_ObjIsAnd(pObj) ) + return; + Dtc_ObjCleanTruth_rec( Gia_ObjFanin0(pObj) ); + Dtc_ObjCleanTruth_rec( Gia_ObjFanin1(pObj) ); +} +int Dtc_ObjComputeTruth( Gia_Man_t * p, int iObj, int * pCut ) +{ + unsigned Truth, Truths[3] = { 0xAA, 0xCC, 0xF0 }; int i; + for ( i = 1; i <= pCut[0]; i++ ) + Gia_ManObj(p, pCut[i])->Value = Truths[i-1]; + Truth = 0xFF & Dtc_ObjComputeTruth_rec( Gia_ManObj(p, iObj) ); + Dtc_ObjCleanTruth_rec( Gia_ManObj(p, iObj) ); + if ( Truth == 0x69 || Truth == 0x96 ) + return 1; + if ( Truth == 0x8E || Truth == 0x4D || Truth == 0x2B || Truth == 0xE8 || + Truth == 0x71 || Truth == 0xB2 || Truth == 0xD4 || Truth == 0x17 ) + { +// printf( "%2x ", Truth ); + return 2; + } + return 0; +} +void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj ) +{ + Vec_Int_t * vTemp; + int i, k, c, Type, * pCut0, * pCut1, pCut[4]; + Vec_IntFill( vCuts, 2, 1 ); + Vec_IntPush( vCuts, iObj ); + Dtc_ForEachCut( pList0, pCut0, i ) + Dtc_ForEachCut( pList1, pCut1, k ) + { + if ( !Dtc_ManCutMergeOne(pCut0, pCut1, pCut) ) + continue; + if ( Dtc_ManCutCheckEqual(vCuts, pCut) ) + continue; + Vec_IntAddToEntry( vCuts, 0, 1 ); + for ( c = 0; c <= pCut[0]; c++ ) + Vec_IntPush( vCuts, pCut[c] ); + if ( pCut[0] != 3 ) + continue; + Type = Dtc_ObjComputeTruth( p, iObj, pCut ); + if ( Type == 0 ) + continue; + vTemp = Type == 1 ? vCutsXor : vCutsMaj; + for ( c = 1; c <= pCut[0]; c++ ) + Vec_IntPush( vTemp, pCut[c] ); + Vec_IntPush( vTemp, iObj ); + } +} +void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvCutsMaj ) +{ + Gia_Obj_t * pObj; + int * pList0, * pList1, i, nCuts = 0; + Vec_Int_t * vTemp = Vec_IntAlloc( 1000 ); + Vec_Int_t * vCutsXor = Vec_IntAlloc( Gia_ManAndNum(p) ); + Vec_Int_t * vCutsMaj = Vec_IntAlloc( Gia_ManAndNum(p) ); + Vec_Int_t * vCuts = Vec_IntAlloc( 30 * Gia_ManAndNum(p) ); + Vec_IntFill( vCuts, Gia_ManObjNum(p), 0 ); + Gia_ManCleanValue( p ); + Gia_ManForEachCi( p, pObj, i ) + { + Vec_IntWriteEntry( vCuts, Gia_ObjId(p, pObj), Vec_IntSize(vCuts) ); + Vec_IntPush( vCuts, 1 ); + Vec_IntPush( vCuts, 1 ); + Vec_IntPush( vCuts, Gia_ObjId(p, pObj) ); + } + Gia_ManForEachAnd( p, pObj, i ) + { + pList0 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId0(pObj, i)) ); + pList1 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId1(pObj, i)) ); + Dtc_ManCutMerge( p, i, pList0, pList1, vTemp, vCutsXor, vCutsMaj ); + Vec_IntWriteEntry( vCuts, i, Vec_IntSize(vCuts) ); + Vec_IntAppend( vCuts, vTemp ); + nCuts += Vec_IntSize( vTemp ); + } + printf( "Nodes = %d. Cuts = %d. Cuts/Node = %.2f. Ints/Node = %.2f.\n", + Gia_ManAndNum(p), nCuts, 1.0*nCuts/Gia_ManAndNum(p), 1.0*Vec_IntSize(vCuts)/Gia_ManAndNum(p) ); + Vec_IntFree( vTemp ); + Vec_IntFree( vCuts ); + *pvCutsXor = vCutsXor; + *pvCutsMaj = vCutsMaj; +} +int Dtc_ManCompare( int * pCut0, int * pCut1 ) +{ + if ( pCut0[0] < pCut1[0] ) return -1; + if ( pCut0[0] > pCut1[0] ) return 1; + if ( pCut0[1] < pCut1[1] ) return -1; + if ( pCut0[1] > pCut1[1] ) return 1; + if ( pCut0[2] < pCut1[2] ) return -1; + if ( pCut0[2] > pCut1[2] ) return 1; + return 0; +} +Vec_Int_t * Dtc_ManFindCommonCuts( Gia_Man_t * p, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj ) +{ + int * pCuts0 = Vec_IntArray(vCutsXor); + int * pCuts1 = Vec_IntArray(vCutsMaj); + int * pLimit0 = Vec_IntLimit(vCutsXor); + int * pLimit1 = Vec_IntLimit(vCutsMaj); int i; + Vec_Int_t * vFadds = Vec_IntAlloc( 1000 ); + assert( Vec_IntSize(vCutsXor) % 4 == 0 ); + assert( Vec_IntSize(vCutsMaj) % 4 == 0 ); + while ( pCuts0 < pLimit0 && pCuts1 < pLimit1 ) + { + for ( i = 0; i < 3; i++ ) + if ( pCuts0[i] != pCuts1[i] ) + break; + if ( i == 3 ) + { + for ( i = 0; i < 4; i++ ) + Vec_IntPush( vFadds, pCuts0[i] ); + Vec_IntPush( vFadds, pCuts1[3] ); + pCuts0 += 4; + pCuts1 += 4; + } + else if ( pCuts0[i] < pCuts1[i] ) + pCuts0 += 4; + else if ( pCuts0[i] > pCuts1[i] ) + pCuts1 += 4; + } + return vFadds; +} +void Dtc_ManPrintFadds( Vec_Int_t * vFadds ) +{ + int i, nObjs = Vec_IntSize(vFadds)/5; + assert( Vec_IntSize(vFadds) % 5 == 0 ); + for ( i = 0; i < nObjs; i++ ) + { + printf( "%6d : ", i ); + printf( "%6d ", Vec_IntEntry(vFadds, 5*i+0) ); + printf( "%6d ", Vec_IntEntry(vFadds, 5*i+1) ); + printf( "%6d ", Vec_IntEntry(vFadds, 5*i+2) ); + printf( " -> " ); + printf( "%6d ", Vec_IntEntry(vFadds, 5*i+3) ); + printf( "%6d ", Vec_IntEntry(vFadds, 5*i+4) ); + printf( "\n" ); + } +} +void Dtc_ManSortChains( Gia_Man_t * p, Vec_Int_t * vFadds ) +{ + Vec_Int_t * vMap = Vec_IntStartFull( Gia_ManObjNum(p) ); + int i, iFadd, Count = 0, nObjs = Vec_IntSize(vFadds)/5; + assert( Vec_IntSize(vFadds) % 5 == 0 ); + for ( i = 0; i < nObjs; i++ ) + Vec_IntWriteEntry( vMap, Vec_IntEntry(vFadds, 5*i+4), i ); + for ( i = 0; i < nObjs; i++ ) + { + int fFound = 0; + if ( (iFadd = Vec_IntEntry( vMap, Vec_IntEntry(vFadds, 5*i+0) )) >= 0 ) + printf( "%d -> %d\n", iFadd, i ), fFound++; + if ( (iFadd = Vec_IntEntry( vMap, Vec_IntEntry(vFadds, 5*i+1) )) >= 0 ) + printf( "%d -> %d\n", iFadd, i ), fFound++; + if ( (iFadd = Vec_IntEntry( vMap, Vec_IntEntry(vFadds, 5*i+2) )) >= 0 ) + printf( "%d -> %d\n", iFadd, i ), fFound++; + if ( !fFound ) + printf( "\n" ); + if ( fFound > 1 ) + Count++; + } +// printf( "%d \n", Count ); + Vec_IntFree( vMap ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManDetectCarryChains( Gia_Man_t * p ) +{ + Vec_Int_t * vCutsXor, * vCutsMaj, * vFadds; + Dtc_ManComputeCuts( p, &vCutsXor, &vCutsMaj ); + qsort( Vec_IntArray(vCutsXor), Vec_IntSize(vCutsXor)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare ); + qsort( Vec_IntArray(vCutsMaj), Vec_IntSize(vCutsMaj)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare ); + vFadds = Dtc_ManFindCommonCuts( p, vCutsXor, vCutsMaj ); + printf( "XOR3 cuts = %d. MAJ cuts = %d. Fadds = %d.\n", Vec_IntSize(vCutsXor)/4, Vec_IntSize(vCutsMaj)/4, Vec_IntSize(vFadds)/5 ); +// Dtc_ManPrintFadds( vFadds ); + Dtc_ManSortChains( p, vFadds ); + Vec_IntFree( vCutsXor ); + Vec_IntFree( vCutsMaj ); + Vec_IntFree( vFadds ); +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + |