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authorAlan Mishchenko <alanmi@berkeley.edu>2013-07-29 10:10:21 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2013-07-29 10:10:21 -0700
commit4c6804c3aea08f6aec693c686ec409191e983ca4 (patch)
treef0153e44ffd69a9e576084157a21929f3e512a53 /src
parenta206287b21632331eb6c433a8c1854a6baecbe40 (diff)
downloadabc-4c6804c3aea08f6aec693c686ec409191e983ca4.tar.gz
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Improved gate-sizing.
Diffstat (limited to 'src')
-rw-r--r--src/map/mapper/mapperMatch.c3
-rw-r--r--src/map/mio/mio.h1
-rw-r--r--src/map/mio/mioApi.c9
-rw-r--r--src/map/scl/module.make1
-rw-r--r--src/map/scl/scl.c14
-rw-r--r--src/map/scl/sclBuffer.c573
-rw-r--r--src/map/scl/sclSize.h2
7 files changed, 600 insertions, 3 deletions
diff --git a/src/map/mapper/mapperMatch.c b/src/map/mapper/mapperMatch.c
index 6a2ad74a..a59af3d3 100644
--- a/src/map/mapper/mapperMatch.c
+++ b/src/map/mapper/mapperMatch.c
@@ -199,6 +199,9 @@ int Map_MatchNodePhase( Map_Man_t * p, Map_Node_t * pNode, int fPhase )
fWorstLimit = pNode->tRequired[fPhase].Worst;
for ( pCut = pNode->pCuts->pNext; pCut; pCut = pCut->pNext )
{
+ // limit gate sizes based on fanout count
+ if ( (pNode->nRefs > 8 && pCut->nLeaves > 2) || (pNode->nRefs > 4 && pCut->nLeaves > 3) )
+ continue;
pMatch = pCut->M + fPhase;
if ( pMatch->pSupers == NULL )
continue;
diff --git a/src/map/mio/mio.h b/src/map/mio/mio.h
index 2d78fec8..1175406c 100644
--- a/src/map/mio/mio.h
+++ b/src/map/mio/mio.h
@@ -121,6 +121,7 @@ extern char * Mio_GateReadSop ( Mio_Gate_t * pGate );
extern word Mio_GateReadTruth ( Mio_Gate_t * pGate );
extern int Mio_GateReadValue ( Mio_Gate_t * pGate );
extern char * Mio_GateReadPinName ( Mio_Gate_t * pGate, int iPin );
+extern float Mio_GateReadPinDelay ( Mio_Gate_t * pGate, int iPin );
extern void Mio_GateSetValue ( Mio_Gate_t * pGate, int Value );
extern char * Mio_PinReadName ( Mio_Pin_t * pPin );
extern Mio_PinPhase_t Mio_PinReadPhase ( Mio_Pin_t * pPin );
diff --git a/src/map/mio/mioApi.c b/src/map/mio/mioApi.c
index 0ae12e89..859062a1 100644
--- a/src/map/mio/mioApi.c
+++ b/src/map/mio/mioApi.c
@@ -198,6 +198,15 @@ char * Mio_GateReadPinName( Mio_Gate_t * pGate, int iPin )
return Mio_PinReadName(pPin);
return NULL;
}
+float Mio_GateReadPinDelay( Mio_Gate_t * pGate, int iPin )
+{
+ Mio_Pin_t * pPin;
+ int i = 0;
+ Mio_GateForEachPin( pGate, pPin )
+ if ( i++ == iPin )
+ return 0.5 * pPin->dDelayBlockRise + 0.5 * pPin->dDelayBlockFall;
+ return ABC_INFINITY;
+}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
diff --git a/src/map/scl/module.make b/src/map/scl/module.make
index 82021af3..12f30ae1 100644
--- a/src/map/scl/module.make
+++ b/src/map/scl/module.make
@@ -1,5 +1,6 @@
SRC += src/map/scl/scl.c \
src/map/scl/sclBuff.c \
+ src/map/scl/sclBuffer.c \
src/map/scl/sclDnsize.c \
src/map/scl/sclLib.c \
src/map/scl/sclLoad.c \
diff --git a/src/map/scl/scl.c b/src/map/scl/scl.c
index eaff6a31..ea8731c4 100644
--- a/src/map/scl/scl.c
+++ b/src/map/scl/scl.c
@@ -556,11 +556,12 @@ int Scl_CommandBuffer( Abc_Frame_t * pAbc, int argc, char ** argv )
Abc_Ntk_t * pNtkRes;
int Degree, fUseInvs;
int c, fVerbose;
+ int fOldAlgo = 0;
Degree = 4;
fUseInvs = 0;
fVerbose = 0;
Extra_UtilGetoptReset();
- while ( ( c = Extra_UtilGetopt( argc, argv, "Nivh" ) ) != EOF )
+ while ( ( c = Extra_UtilGetopt( argc, argv, "Naivh" ) ) != EOF )
{
switch ( c )
{
@@ -575,6 +576,9 @@ int Scl_CommandBuffer( Abc_Frame_t * pAbc, int argc, char ** argv )
if ( Degree < 0 )
goto usage;
break;
+ case 'a':
+ fOldAlgo ^= 1;
+ break;
case 'i':
fUseInvs ^= 1;
break;
@@ -600,7 +604,10 @@ int Scl_CommandBuffer( Abc_Frame_t * pAbc, int argc, char ** argv )
}
// modify the current network
- pNtkRes = Abc_SclPerformBuffering( pNtk, Degree, fUseInvs, fVerbose );
+ if ( fOldAlgo )
+ pNtkRes = Abc_SclPerformBuffering( pNtk, Degree, fUseInvs, fVerbose );
+ else
+ pNtkRes = Abc_SclBufPerform( pNtk, fVerbose );
if ( pNtkRes == NULL )
{
Abc_Print( -1, "The command has failed.\n" );
@@ -611,9 +618,10 @@ int Scl_CommandBuffer( Abc_Frame_t * pAbc, int argc, char ** argv )
return 0;
usage:
- fprintf( pAbc->Err, "usage: buffer [-N num] [-ivh]\n" );
+ fprintf( pAbc->Err, "usage: buffer [-N num] [-aivh]\n" );
fprintf( pAbc->Err, "\t performs buffering of the mapped network\n" );
fprintf( pAbc->Err, "\t-N <num> : the max allowed fanout count of node/buffer [default = %d]\n", Degree );
+ fprintf( pAbc->Err, "\t-a : toggle using old algorithm [default = %s]\n", fOldAlgo? "yes": "no" );
fprintf( pAbc->Err, "\t-i : toggle using interters instead of buffers [default = %s]\n", fUseInvs? "yes": "no" );
fprintf( pAbc->Err, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" );
fprintf( pAbc->Err, "\t-h : print the command usage\n");
diff --git a/src/map/scl/sclBuffer.c b/src/map/scl/sclBuffer.c
new file mode 100644
index 00000000..f25ea277
--- /dev/null
+++ b/src/map/scl/sclBuffer.c
@@ -0,0 +1,573 @@
+/**CFile****************************************************************
+
+ FileName [sclBuffer.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Standard-cell library representation.]
+
+ Synopsis [Buffering algorithms.]
+
+ Author [Alan Mishchenko, Niklas Een]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - August 24, 2012.]
+
+ Revision [$Id: sclBuffer.c,v 1.0 2012/08/24 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "sclSize.h"
+#include "map/mio/mio.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+#define BUF_SCALE 1000
+
+typedef struct Buf_Man_t_ Buf_Man_t;
+struct Buf_Man_t_
+{
+ // parameters
+ int nFanMin; // the smallest fanout count to consider
+ int nFanMax; // the largest fanout count allowed off CP
+ // internal deta
+ Abc_Ntk_t * pNtk; // logic network
+ Vec_Int_t * vOffsets; // offsets into edge delays
+ Vec_Int_t * vEdges; // edge delays
+ Vec_Int_t * vArr; // arrival times
+ Vec_Int_t * vDep; // departure times
+ Vec_Flt_t * vCounts; // fanout counts
+ Vec_Que_t * vQue; // queue by fanout count
+ int nObjStart; // the number of starting objects
+ int nObjAlloc; // the number of allocated objects
+ int DelayMax; // maximum delay (percentage of inverter delay)
+ float DelayInv; // inverter delay
+ // sorting fanouts
+ Vec_Int_t * vOrder; // ordering of fanouts
+ Vec_Int_t * vDelays; // fanout delays
+ Vec_Int_t * vNonCrit; // non-critical fanouts
+ Vec_Int_t * vTfCone; // TFI/TFO cone of the node including the node
+ Vec_Ptr_t * vFanouts; // temp storage for fanouts
+ // statistics
+ int nSeparate;
+ int nDuplicate;
+ int nBranch0;
+ int nBranch1;
+};
+
+static inline int Abc_BufNodeArr( Buf_Man_t * p, Abc_Obj_t * pObj ) { return Vec_IntEntry( p->vArr, Abc_ObjId(pObj) ); }
+static inline int Abc_BufNodeDep( Buf_Man_t * p, Abc_Obj_t * pObj ) { return Vec_IntEntry( p->vDep, Abc_ObjId(pObj) ); }
+static inline void Abc_BufSetNodeArr( Buf_Man_t * p, Abc_Obj_t * pObj, int f ) { Vec_IntWriteEntry( p->vArr, Abc_ObjId(pObj), f ); }
+static inline void Abc_BufSetNodeDep( Buf_Man_t * p, Abc_Obj_t * pObj, int f ) { Vec_IntWriteEntry( p->vDep, Abc_ObjId(pObj), f ); }
+static inline int Abc_BufEdgeDelay( Buf_Man_t * p, Abc_Obj_t * pObj, int i ) { return Vec_IntEntry( p->vEdges, Vec_IntEntry(p->vOffsets, Abc_ObjId(pObj)) + i ); }
+static inline void Abc_BufSetEdgeDelay( Buf_Man_t * p, Abc_Obj_t * pObj, int i, int f ) { Vec_IntWriteEntry( p->vEdges, Vec_IntEntry(p->vOffsets, Abc_ObjId(pObj)) + i, f ); }
+static inline int Abc_BufNodeSlack( Buf_Man_t * p, Abc_Obj_t * pObj ) { return p->DelayMax - Abc_BufNodeArr(p, pObj) - Abc_BufNodeDep(p, pObj); }
+static inline int Abc_BufEdgeSlack( Buf_Man_t * p, Abc_Obj_t * pObj, Abc_Obj_t * pFan ) { return p->DelayMax - Abc_BufNodeArr(p, pObj) - Abc_BufNodeDep(p, pFan) - Abc_BufEdgeDelay(p, pFan, Abc_NodeFindFanin(pFan, pObj)); }
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+float Abc_BufComputeArr( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ Abc_Obj_t * pFanin;
+ int i;
+ float DelayF, Delay = -ABC_INFINITY;
+ Abc_ObjForEachFanin( pObj, pFanin, i )
+ {
+ DelayF = Abc_BufNodeArr(p, pFanin) + Abc_BufEdgeDelay(p, pObj, i);
+ if ( Delay < DelayF )
+ Delay = DelayF;
+ }
+ Abc_BufSetNodeArr( p, pObj, Delay );
+ return Delay;
+}
+float Abc_BufComputeDep( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ Abc_Obj_t * pFanout;
+ int i;
+ float DelayF, Delay = -ABC_INFINITY;
+ Abc_ObjForEachFanout( pObj, pFanout, i )
+ {
+ DelayF = Abc_BufNodeDep(p, pFanout) + Abc_BufEdgeDelay(p, pFanout, Abc_NodeFindFanin(pFanout, pObj));
+ if ( Delay < DelayF )
+ Delay = DelayF;
+ }
+ Abc_BufSetNodeDep( p, pObj, Delay );
+ return Delay;
+}
+void Abc_BufUpdateGlobal( Buf_Man_t * p )
+{
+ Abc_Obj_t * pObj;
+ int i;
+ p->DelayMax = 0;
+ Abc_NtkForEachCo( p->pNtk, pObj, i )
+ p->DelayMax = Abc_MaxInt( p->DelayMax, Abc_BufNodeArr(p, Abc_ObjFanin0(pObj)) );
+}
+void Abc_BufCreateEdges( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ int k;
+ Mio_Gate_t * pGate = Abc_ObjIsCo(pObj) ? NULL : (Mio_Gate_t *)pObj->pData;
+ Vec_IntWriteEntry( p->vOffsets, Abc_ObjId(pObj), Vec_IntSize(p->vEdges) );
+ for ( k = 0; k < Abc_ObjFaninNum(pObj); k++ )
+ Vec_IntPush( p->vEdges, pGate ? (int)(1.0 * BUF_SCALE * Mio_GateReadPinDelay(pGate, k) / p->DelayInv) : 0 );
+}
+void Abc_BufAddToQue( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ if ( Abc_ObjFanoutNum(pObj) < p->nFanMin )
+ return;
+ Vec_FltWriteEntry( p->vCounts, Abc_ObjId(pObj), Abc_ObjFanoutNum(pObj) );
+ assert( !Vec_QueIsMember(p->vQue, Abc_ObjId(pObj)) );
+ Vec_QuePush( p->vQue, Abc_ObjId(pObj) );
+}
+
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_BufCollectTfoCone_rec( Abc_Obj_t * pNode, Vec_Int_t * vNodes )
+{
+ Abc_Obj_t * pNext;
+ int i;
+ if ( Abc_NodeIsTravIdCurrent( pNode ) )
+ return;
+ Abc_NodeSetTravIdCurrent( pNode );
+ if ( Abc_ObjIsCo(pNode) )
+ return;
+ assert( Abc_ObjIsCi(pNode) || Abc_ObjIsNode(pNode) );
+ Abc_ObjForEachFanout( pNode, pNext, i )
+ Abc_BufCollectTfoCone_rec( pNext, vNodes );
+ if ( Abc_ObjIsNode(pNode) )
+ Vec_IntPush( vNodes, Abc_ObjId(pNode) );
+}
+void Abc_BufCollectTfoCone( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ Vec_IntClear( p->vTfCone );
+ Abc_NtkIncrementTravId( p->pNtk );
+ Abc_BufCollectTfoCone_rec( pObj, p->vTfCone );
+}
+void Abc_BufUpdateArr( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ Abc_Obj_t * pNext;
+ int i, Delay;
+// assert( Abc_ObjIsNode(pObj) );
+ Abc_BufCollectTfoCone( p, pObj );
+ Vec_IntReverseOrder( p->vTfCone );
+ Abc_NtkForEachObjVec( p->vTfCone, p->pNtk, pNext, i )
+ {
+ Delay = Abc_BufComputeArr( p, pNext );
+ p->DelayMax = Abc_MaxInt( p->DelayMax, Delay );
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Abc_BufCollectTfiCone_rec( Abc_Obj_t * pNode, Vec_Int_t * vNodes )
+{
+ Abc_Obj_t * pNext;
+ int i;
+ if ( Abc_NodeIsTravIdCurrent( pNode ) )
+ return;
+ Abc_NodeSetTravIdCurrent( pNode );
+ if ( Abc_ObjIsCi(pNode) )
+ return;
+ assert( Abc_ObjIsNode(pNode) );
+ Abc_ObjForEachFanin( pNode, pNext, i )
+ Abc_BufCollectTfiCone_rec( pNext, vNodes );
+ Vec_IntPush( vNodes, Abc_ObjId(pNode) );
+}
+void Abc_BufCollectTfiCone( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ Vec_IntClear( p->vTfCone );
+ Abc_NtkIncrementTravId( p->pNtk );
+ Abc_BufCollectTfiCone_rec( pObj, p->vTfCone );
+}
+void Abc_BufUpdateDep( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ Abc_Obj_t * pNext;
+ int i, Delay;
+// assert( Abc_ObjIsNode(pObj) );
+ Abc_BufCollectTfiCone( p, pObj );
+ Vec_IntReverseOrder( p->vTfCone );
+ Abc_NtkForEachObjVec( p->vTfCone, p->pNtk, pNext, i )
+ {
+ Delay = Abc_BufComputeDep( p, pNext );
+ p->DelayMax = Abc_MaxInt( p->DelayMax, Delay );
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Buf_Man_t * Buf_ManStart( Abc_Ntk_t * pNtk )
+{
+ Buf_Man_t * p;
+ Abc_Obj_t * pObj;
+ Vec_Ptr_t * vNodes;
+ int i;
+ p = ABC_CALLOC( Buf_Man_t, 1 );
+ p->pNtk = pNtk;
+ p->nFanMin = 6;
+// p->nFanMax = 16;
+ // allocate arrays
+ p->nObjStart = Abc_NtkObjNumMax(p->pNtk);
+ p->nObjAlloc = (6 * Abc_NtkObjNumMax(p->pNtk) / 3) + 100;
+ p->vOffsets = Vec_IntAlloc( p->nObjAlloc );
+ p->vArr = Vec_IntAlloc( p->nObjAlloc );
+ p->vDep = Vec_IntAlloc( p->nObjAlloc );
+ p->vCounts = Vec_FltAlloc( p->nObjAlloc );
+ p->vQue = Vec_QueAlloc( p->nObjAlloc );
+ Vec_IntFill( p->vOffsets, p->nObjAlloc, -ABC_INFINITY );
+ Vec_IntFill( p->vArr, p->nObjAlloc, 0 );
+ Vec_IntFill( p->vDep, p->nObjAlloc, 0 );
+ Vec_FltFill( p->vCounts, p->nObjAlloc, -ABC_INFINITY );
+ Vec_QueSetCosts( p->vQue, Vec_FltArrayP(p->vCounts) );
+ // collect edge delays
+ p->DelayInv = Mio_GateReadPinDelay( Mio_LibraryReadInv((Mio_Library_t *)pNtk->pManFunc), 0 );
+ p->vEdges = Vec_IntAlloc( 1000 );
+ // create edges
+ vNodes = Abc_NtkDfs( p->pNtk, 0 );
+ Vec_PtrForEachEntry( Abc_Obj_t *, vNodes, pObj, i )
+ Abc_BufCreateEdges( p, pObj );
+ Abc_NtkForEachCo( p->pNtk, pObj, i )
+ Abc_BufCreateEdges( p, pObj );
+ // derive delays
+ Vec_PtrForEachEntry( Abc_Obj_t *, vNodes, pObj, i )
+ Abc_BufComputeArr( p, pObj );
+ Vec_PtrForEachEntryReverse( Abc_Obj_t *, vNodes, pObj, i )
+ Abc_BufComputeDep( p, pObj );
+ Abc_BufUpdateGlobal( p );
+ // create fanout queue
+ Abc_NtkForEachCi( p->pNtk, pObj, i )
+ Abc_BufAddToQue( p, pObj );
+ Vec_PtrForEachEntry( Abc_Obj_t *, vNodes, pObj, i )
+ Abc_BufAddToQue( p, pObj );
+ Vec_PtrFree( vNodes );
+ // print everything
+// Abc_NtkForEachNode( p->pNtk, pObj, i )
+// printf( "%4d : %4d %4d\n", i, Abc_BufNodeArr(p, pObj), Abc_BufNodeDep(p, pObj) );
+ p->vDelays = Vec_IntAlloc( 100 );
+ p->vOrder = Vec_IntAlloc( 100 );
+ p->vNonCrit = Vec_IntAlloc( 100 );
+ p->vTfCone = Vec_IntAlloc( 100 );
+ p->vFanouts = Vec_PtrAlloc( 100 );
+ return p;
+}
+void Buf_ManStop( Buf_Man_t * p )
+{
+ printf( "Sep = %d. Dup = %d. Br0 = %d. Br1 = %d. ",
+ p->nSeparate, p->nDuplicate, p->nBranch0, p->nBranch1 );
+ printf( "Orig = %d. Add = %d. Rem = %d.\n",
+ p->nObjStart, Abc_NtkObjNumMax(p->pNtk) - p->nObjStart,
+ p->nObjAlloc - Abc_NtkObjNumMax(p->pNtk) );
+ Vec_PtrFree( p->vFanouts );
+ Vec_IntFree( p->vTfCone );
+ Vec_IntFree( p->vNonCrit );
+ Vec_IntFree( p->vDelays );
+ Vec_IntFree( p->vOrder );
+ Vec_IntFree( p->vOffsets );
+ Vec_IntFree( p->vEdges );
+ Vec_IntFree( p->vArr );
+ Vec_IntFree( p->vDep );
+// Vec_QueCheck( p->vQue );
+ Vec_QueFree( p->vQue );
+ Vec_FltFree( p->vCounts );
+ ABC_FREE( p );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Abc_BufSortByDelay( Buf_Man_t * p, int iPivot )
+{
+ Abc_Obj_t * pObj, * pFanout;
+ int i, * pOrder;
+ Vec_IntClear( p->vDelays );
+ pObj = Abc_NtkObj( p->pNtk, iPivot );
+ Abc_ObjForEachFanout( pObj, pFanout, i )
+ {
+ int Slack = Abc_BufEdgeSlack(p, pObj, pFanout);
+ if ( Slack < 0 )
+ printf( "%d ", Slack );
+ Vec_IntPush( p->vDelays, Abc_MaxInt(0, Slack) );
+ }
+ pOrder = Abc_QuickSortCost( Vec_IntArray(p->vDelays), Vec_IntSize(p->vDelays), 0 );
+//Vec_IntPrint( p->vDelays );
+ Vec_IntClear( p->vOrder );
+ for ( i = 0; i < Vec_IntSize(p->vDelays); i++ )
+ Vec_IntPush( p->vOrder, Abc_ObjId(Abc_ObjFanout(pObj, pOrder[i])) );
+ ABC_FREE( pOrder );
+ // print
+// for ( i = 0; i < Vec_IntSize(p->vDelays); i++ )
+// printf( "%5d - %5d ", Vec_IntEntry(p->vOrder, i), Abc_BufEdgeSlack(p, pObj, Abc_NtkObj(p->pNtk, Vec_IntEntry(p->vOrder, i))) );
+ return p->vOrder;
+}
+void Abc_BufPrintOne( Buf_Man_t * p, int iPivot )
+{
+ Abc_Obj_t * pObj, * pFanout;
+ Vec_Int_t * vOrder;
+ int i, Slack;
+ pObj = Abc_NtkObj( p->pNtk, iPivot );
+ vOrder = Abc_BufSortByDelay( p, iPivot );
+ printf( "Node %5d Fi = %d Fo = %3d Lev = %3d : {", iPivot, Abc_ObjFaninNum(pObj), Abc_ObjFanoutNum(pObj), Abc_ObjLevel(pObj) );
+ Abc_NtkForEachObjVec( vOrder, p->pNtk, pFanout, i )
+ {
+ Slack = Abc_BufEdgeSlack( p, pObj, pFanout );
+ printf( " %d(%d)", Abc_ObjId(pFanout), Slack );
+ }
+ printf( " }\n" );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_BufComputeAverage( Buf_Man_t * p, int iPivot, Vec_Int_t * vOrder )
+{
+ Abc_Obj_t * pObj, * pFanout;
+ int i, Average = 0;
+ pObj = Abc_NtkObj( p->pNtk, iPivot );
+ Abc_NtkForEachObjVec( vOrder, p->pNtk, pFanout, i )
+ Average += Abc_BufEdgeSlack( p, pObj, pFanout );
+ return Average / Vec_IntSize(vOrder);
+}
+int Abc_BufCountNonCritical_( Buf_Man_t * p, int iPivot, Vec_Int_t * vOrder )
+{
+ Abc_Obj_t * pObj, * pFanout;
+ int i;
+ Vec_IntClear( p->vNonCrit );
+ pObj = Abc_NtkObj( p->pNtk, iPivot );
+ Abc_NtkForEachObjVec( vOrder, p->pNtk, pFanout, i )
+ if ( Abc_BufEdgeSlack( p, pObj, pFanout ) > 5*BUF_SCALE/2 )
+ Vec_IntPush( p->vNonCrit, Abc_ObjId(pFanout) );
+ return Vec_IntSize(p->vNonCrit);
+}
+Abc_Obj_t * Abc_BufFindNonBuffDriver( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ return (Abc_ObjIsNode(pObj) && Abc_NodeIsBuf(pObj)) ? Abc_BufFindNonBuffDriver(p, Abc_ObjFanin0(pObj)) : pObj;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Abc_BufCountNonCritical( Buf_Man_t * p, Abc_Obj_t * pObj )
+{
+ Abc_Obj_t * pFanout;
+ int i;
+ Vec_IntClear( p->vNonCrit );
+ Abc_ObjForEachFanout( pObj, pFanout, i )
+ if ( Abc_BufEdgeSlack( p, pObj, pFanout ) > 3*BUF_SCALE )
+ Vec_IntPush( p->vNonCrit, Abc_ObjId(pFanout) );
+ return Vec_IntSize(p->vNonCrit);
+}
+void Abc_BufPerformOne( Buf_Man_t * p, int iPivot, int fVerbose )
+{
+ Abc_Obj_t * pObj, * pFanout;
+ Vec_Int_t * vOrder;
+ int Fastest, Slowest, Average;
+ int i, j, nCrit, nNonCrit;
+ int DelayMax = p->DelayMax;
+ pObj = Abc_NtkObj( p->pNtk, iPivot );
+ nNonCrit = Abc_BufCountNonCritical( p, pObj );
+ nCrit = Abc_ObjFanoutNum(pObj) - nNonCrit;
+if ( fVerbose )
+{
+vOrder = Abc_BufSortByDelay( p, iPivot );
+//Abc_BufPrintOne( p, iPivot );
+Fastest = Abc_BufEdgeSlack( p, pObj, Abc_NtkObj(p->pNtk, Vec_IntEntry(vOrder,0)) );
+Slowest = Abc_BufEdgeSlack( p, pObj, Abc_NtkObj(p->pNtk, Vec_IntEntryLast(vOrder)) );
+Average = Abc_BufComputeAverage( p, iPivot, vOrder );
+printf( "FI =%2d. FO =%4d. ", Abc_ObjFaninNum(pObj), Abc_ObjFanoutNum(pObj) );
+printf( "Fastest =%5d. Slowest =%5d. Ave =%5d. Crit =%3d. NonCrit =%3d. ", Fastest, Slowest, Average, nCrit, nNonCrit );
+}
+ // decide based on these
+ assert( Abc_NtkObjNumMax(p->pNtk) + 30 < p->nObjAlloc );
+ if ( nCrit > 0 && nNonCrit > 1 )
+ {
+ // separate using buffer
+ Abc_Obj_t * pBuffer = Abc_NtkCreateNodeBuf( p->pNtk, pObj );
+ Abc_NtkForEachObjVec( p->vNonCrit, p->pNtk, pFanout, i )
+ Abc_ObjPatchFanin( pFanout, pObj, pBuffer );
+ // update timing
+ Abc_BufCreateEdges( p, pBuffer );
+ Abc_BufUpdateArr( p, pBuffer );
+ Abc_BufUpdateDep( p, pBuffer );
+ Abc_BufAddToQue( p, pObj );
+ Abc_BufAddToQue( p, pBuffer );
+ p->nSeparate++;
+if ( fVerbose )
+printf( "Adding buffer\n" );
+ }
+
+ else if ( nNonCrit < 2 && Abc_ObjFanoutNum(pObj) > 4 && Abc_ObjFanoutNum(pObj) < 12 && Abc_ObjIsNode(pObj) )
+ {
+ // duplicate
+ Abc_Obj_t * pClone = Abc_NtkDupObj( p->pNtk, pObj, 0 );
+ Abc_ObjForEachFanin( pObj, pFanout, i )
+ Abc_ObjAddFanin( pClone, pFanout );
+ Abc_NodeCollectFanouts( pObj, p->vFanouts );
+ Vec_PtrForEachEntryStop( Abc_Obj_t *, p->vFanouts, pFanout, i, Vec_PtrSize(p->vFanouts)/2 )
+ Abc_ObjPatchFanin( pFanout, pObj, pClone );
+ // update timing
+ Abc_BufCreateEdges( p, pClone );
+ Abc_BufSetNodeArr( p, pClone, Abc_BufNodeArr(p, pObj) );
+ Abc_BufUpdateDep( p, pObj );
+ Abc_BufUpdateDep( p, pClone );
+ Abc_BufAddToQue( p, pObj );
+ Abc_BufAddToQue( p, pClone );
+ p->nDuplicate++;
+ // add fanins to queue
+if ( fVerbose )
+printf( "Duplicating node\n" );
+ }
+
+ else if ( Abc_ObjFanoutNum(pObj) >= 12 )
+ {
+ // branch (consider buffer)
+// int nFan = Abc_ObjFanoutNum(pObj);
+ int nFan = 64;
+ double Res = pow(nFan, 0.34);
+ int Temp = (int)pow(Abc_ObjFanoutNum(pObj), 0.34);
+ int nDegree = Abc_MinInt( 4, (int)pow(Abc_ObjFanoutNum(pObj), 0.34) );
+ int n1Degree = Abc_ObjFanoutNum(pObj) / nDegree + 1;
+ int n1Number = Abc_ObjFanoutNum(pObj) % nDegree;
+ int nFirst = n1Degree * n1Number;
+// Abc_Obj_t * pNonBuff = Abc_BufFindNonBuffDriver( p, pObj );
+ // create inverters
+ int iFirstBuf = Abc_NtkObjNumMax( p->pNtk );
+ Abc_NodeCollectFanouts( pObj, p->vFanouts );
+ if ( Abc_ObjIsNode(pObj) && Abc_NodeIsBuf(pObj) )
+ {
+ p->nBranch0++;
+ pObj->pData = Mio_LibraryReadInv((Mio_Library_t *)p->pNtk->pManFunc);
+ Abc_BufSetEdgeDelay( p, pObj, 0, BUF_SCALE );
+ assert( Abc_NodeIsInv(pObj) );
+ for ( i = 0; i < nDegree; i++ )
+ Abc_NtkCreateNodeInv( p->pNtk, pObj );
+if ( fVerbose )
+printf( "Adding %d inverters\n", nDegree );
+ }
+ else
+ {
+ p->nBranch1++;
+ for ( i = 0; i < nDegree; i++ )
+ Abc_NtkCreateNodeBuf( p->pNtk, pObj );
+if ( fVerbose )
+printf( "Adding %d buffers\n", nDegree );
+ }
+ // create inverters
+ Vec_PtrForEachEntry( Abc_Obj_t *, p->vFanouts, pFanout, i )
+ {
+ j = (i < nFirst) ? i/n1Degree : n1Number + ((i - nFirst)/(n1Degree - 1));
+ assert( j >= 0 && j < nDegree );
+ Abc_ObjPatchFanin( pFanout, pObj, Abc_NtkObj(p->pNtk, iFirstBuf + j) );
+ }
+ // remove node
+// if ( Abc_ObjIsNode(pObj) && Abc_ObjFanoutNum(pObj) == 0 )
+// Abc_NtkDeleteObj_rec( pObj, 1 );
+ // update timing
+ for ( i = 0; i < nDegree; i++ )
+ Abc_BufCreateEdges( p, Abc_NtkObj(p->pNtk, iFirstBuf + i) );
+ Abc_BufUpdateArr( p, pObj );
+ for ( i = 0; i < nDegree; i++ )
+ Abc_BufComputeDep( p, Abc_NtkObj(p->pNtk, iFirstBuf + i) );
+ Abc_BufUpdateDep( p, pObj );
+ for ( i = 0; i < nDegree; i++ )
+ Abc_BufAddToQue( p, Abc_NtkObj(p->pNtk, iFirstBuf + i) );
+ }
+ else
+ {
+if ( fVerbose )
+printf( "Doing nothing\n" );
+ }
+// if ( DelayMax != p->DelayMax )
+// printf( "%d (%.2f) ", p->DelayMax, 1.0 * p->DelayMax * p->DelayInv / BUF_SCALE );
+}
+Abc_Ntk_t * Abc_SclBufPerform( Abc_Ntk_t * pNtk, int fVerbose )
+{
+ Abc_Ntk_t * pNew;
+ Buf_Man_t * p = Buf_ManStart( pNtk );
+ int i, Limit = ABC_INFINITY;
+// int i, Limit = 3;
+ for ( i = 0; i < Limit && Vec_QueSize(p->vQue); i++ )
+ Abc_BufPerformOne( p, Vec_QuePop(p->vQue), fVerbose );
+ Buf_ManStop( p );
+ // duplication in topo order
+ pNew = Abc_NtkDupDfs( pNtk );
+ Abc_SclCheckNtk( pNew, fVerbose );
+// Abc_NtkDelete( pNew );
+ return pNew;
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+
diff --git a/src/map/scl/sclSize.h b/src/map/scl/sclSize.h
index ca3c2c06..0dad7ddb 100644
--- a/src/map/scl/sclSize.h
+++ b/src/map/scl/sclSize.h
@@ -375,6 +375,8 @@ static inline void Abc_SclDumpStats( SC_Man * p, char * pFileName, abctime Time
/*=== sclBuff.c ===============================================================*/
extern int Abc_SclCheckNtk( Abc_Ntk_t * p, int fVerbose );
extern Abc_Ntk_t * Abc_SclPerformBuffering( Abc_Ntk_t * p, int Degree, int fUseInvs, int fVerbose );
+/*=== sclBuffer.c ===============================================================*/
+extern Abc_Ntk_t * Abc_SclBufPerform( Abc_Ntk_t * pNtk, int fVerbose );
/*=== sclDnsize.c ===============================================================*/
extern void Abc_SclDnsizePerform( SC_Lib * pLib, Abc_Ntk_t * pNtk, SC_SizePars * pPars );
/*=== sclLoad.c ===============================================================*/