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authorAlan Mishchenko <alanmi@berkeley.edu>2021-07-25 14:11:34 -0700
committerAlan Mishchenko <alanmi@berkeley.edu>2021-07-25 14:11:34 -0700
commita162b1f47aa4d3c38439d779c7ad943102c63bc5 (patch)
tree34b94cf9e9322a84fabea7f6a000dfd6df3fed55 /src
parent62180f357678df2be0b678bec33ac8e8b36945b8 (diff)
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Experimental simulation commands.
Diffstat (limited to 'src')
-rw-r--r--src/aig/gia/giaSim.c68
-rw-r--r--src/aig/gia/giaSimBase.c49
-rw-r--r--src/base/abci/abc.c180
-rw-r--r--src/base/wlc/wlc.c319
-rw-r--r--src/base/wlc/wlcBlast.c24
-rw-r--r--src/misc/vec/vecWec.h2
6 files changed, 575 insertions, 67 deletions
diff --git a/src/aig/gia/giaSim.c b/src/aig/gia/giaSim.c
index a0a65112..ecad182f 100644
--- a/src/aig/gia/giaSim.c
+++ b/src/aig/gia/giaSim.c
@@ -1246,11 +1246,17 @@ void Gia_ManSimOneBit( Gia_Man_t * p, Vec_Int_t * vValues )
Gia_ManForEachCo( p, pObj, k )
pObj->fMark0 = Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj);
- Gia_ManForEachCo( p, pObj, k )
+ Gia_ManForEachCi( p, pObj, k )
printf( "%d", k % 10 );
printf( "\n" );
+ Gia_ManForEachCi( p, pObj, k )
+ printf( "%d", Vec_IntEntry(vValues, k) );
+ printf( "\n" );
Gia_ManForEachCo( p, pObj, k )
+ printf( "%d", k % 10 );
+ printf( "\n" );
+ Gia_ManForEachCo( p, pObj, k )
printf( "%d", pObj->fMark0 );
printf( "\n" );
printf( "\n" );
@@ -1309,6 +1315,66 @@ void Gia_ManSimOneBitTest2( Gia_Man_t * p )
Vec_IntFree( vValues );
}
+void Gia_ManSimOneBitTest3( Gia_Man_t * p )
+{
+ Vec_Int_t * vValues = Vec_IntStart( Gia_ManCiNum(p) );
+
+ Vec_IntWriteEntry( vValues, 0, 1 );
+ Gia_ManSimOneBit( p, vValues );
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 0 );
+
+ Vec_IntWriteEntry( vValues, 0, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2, 1 );
+ Gia_ManSimOneBit( p, vValues );
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 0 );
+
+ Vec_IntWriteEntry( vValues, 0, 1 );
+ Vec_IntWriteEntry( vValues, 1, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2+2, 1 );
+ Gia_ManSimOneBit( p, vValues );
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 0 );
+
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-1, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -1, 1 );
+ Gia_ManSimOneBit( p, vValues );
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 0 );
+
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-1, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-2, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -1, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -2, 1 );
+ Gia_ManSimOneBit( p, vValues );
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 0 );
+
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-2, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -2, 1 );
+ Gia_ManSimOneBit( p, vValues );
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 0 );
+
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-1, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-2, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-3, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -1, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -2, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -3, 1 );
+ Gia_ManSimOneBit( p, vValues );
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 0 );
+
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-2, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-3, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -2, 1 );
+ Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -3, 1 );
+ Gia_ManSimOneBit( p, vValues );
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 0 );
+
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 1 );
+ Gia_ManSimOneBit( p, vValues );
+ Vec_IntFill( vValues, Vec_IntSize(vValues), 0 );
+
+ Vec_IntFree( vValues );
+}
+
+
void Gia_ManSimOneBitTest( Gia_Man_t * p )
{
Vec_Int_t * vValues = Vec_IntStart( Gia_ManCiNum(p) );
diff --git a/src/aig/gia/giaSimBase.c b/src/aig/gia/giaSimBase.c
index ee6b1ff0..79377310 100644
--- a/src/aig/gia/giaSimBase.c
+++ b/src/aig/gia/giaSimBase.c
@@ -2348,6 +2348,55 @@ void Gia_ManSimGen( Gia_Man_t * pGia )
fclose( pFile );
}
+
+/**Function*************************************************************
+
+ Synopsis [Trying vectorized simulation.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Gia_ManSimTwo( Gia_Man_t * p0, Gia_Man_t * p1, int nWords, int nRounds, int fVerbose )
+{
+ Vec_Wrd_t * vSim0, * vSim1, * vSim2;
+ abctime clk = Abc_Clock();
+ int n, i, RetValue = 1;
+ printf( "Simulating %d round with %d machine words.\n", nRounds, nWords );
+ Abc_RandomW(0);
+ for ( n = 0; RetValue && n < nRounds; n++ )
+ {
+ vSim0 = Vec_WrdStartRandom( Gia_ManCiNum(p0) * nWords );
+ p0->vSimsPi = vSim0;
+ p1->vSimsPi = vSim0;
+ vSim1 = Gia_ManSimPatSim( p0 );
+ vSim2 = Gia_ManSimPatSim( p1 );
+ for ( i = 0; i < Gia_ManCoNum(p0); i++ )
+ {
+ word * pSim1 = Vec_WrdEntryP(vSim1, Gia_ObjId(p0, Gia_ManCo(p0, i))*nWords);
+ word * pSim2 = Vec_WrdEntryP(vSim2, Gia_ObjId(p1, Gia_ManCo(p1, i))*nWords);
+ if ( memcmp(pSim1, pSim2, sizeof(word)*nWords) )
+ {
+ printf( "Output %d failed simulation at round %d. ", i, n );
+ RetValue = 0;
+ break;
+ }
+ }
+ Vec_WrdFree( vSim1 );
+ Vec_WrdFree( vSim2 );
+ Vec_WrdFree( vSim0 );
+ p0->vSimsPi = NULL;
+ p1->vSimsPi = NULL;
+ }
+ if ( RetValue == 1 )
+ printf( "Simulation did not detect a bug. " );
+ Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
+ return RetValue;
+}
+
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
diff --git a/src/base/abci/abc.c b/src/base/abci/abc.c
index 02264b16..8668a1f2 100644
--- a/src/base/abci/abc.c
+++ b/src/base/abci/abc.c
@@ -415,6 +415,7 @@ static int Abc_CommandAbc9Cof ( Abc_Frame_t * pAbc, int argc, cha
static int Abc_CommandAbc9Trim ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Dfs ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Sim ( Abc_Frame_t * pAbc, int argc, char ** argv );
+static int Abc_CommandAbc9Sim2 ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9Sim3 ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9MLGen ( Abc_Frame_t * pAbc, int argc, char ** argv );
static int Abc_CommandAbc9MLTest ( Abc_Frame_t * pAbc, int argc, char ** argv );
@@ -1149,6 +1150,7 @@ void Abc_Init( Abc_Frame_t * pAbc )
Cmd_CommandAdd( pAbc, "ABC9", "&trim", Abc_CommandAbc9Trim, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&dfs", Abc_CommandAbc9Dfs, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&sim", Abc_CommandAbc9Sim, 0 );
+ Cmd_CommandAdd( pAbc, "ABC9", "&sim2", Abc_CommandAbc9Sim2, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&sim3", Abc_CommandAbc9Sim3, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&mlgen", Abc_CommandAbc9MLGen, 0 );
Cmd_CommandAdd( pAbc, "ABC9", "&mltest", Abc_CommandAbc9MLTest, 0 );
@@ -32880,6 +32882,184 @@ usage:
SeeAlso []
***********************************************************************/
+int Abc_CommandAbc9Sim2( Abc_Frame_t * pAbc, int argc, char ** argv )
+{
+ extern int Gia_ManSimTwo( Gia_Man_t * p0, Gia_Man_t * p1, int nWords, int nRounds, int fVerbose );
+ Gia_Man_t * pGias[2]; FILE * pFile;
+ char ** pArgvNew; int nArgcNew;
+ int c, RetValue = 0, fVerbose = 0, nWords = 16, nRounds = 10, RandSeed = 1, TimeLimit = 0;
+ Extra_UtilGetoptReset();
+ while ( ( c = Extra_UtilGetopt( argc, argv, "WRNTvh" ) ) != EOF )
+ {
+ switch ( c )
+ {
+ case 'W':
+ if ( globalUtilOptind >= argc )
+ {
+ Abc_Print( -1, "Command line switch \"-W\" should be followed by an integer.\n" );
+ goto usage;
+ }
+ nWords = atoi(argv[globalUtilOptind]);
+ globalUtilOptind++;
+ if ( nWords < 0 )
+ goto usage;
+ break;
+ case 'R':
+ if ( globalUtilOptind >= argc )
+ {
+ Abc_Print( -1, "Command line switch \"-R\" should be followed by an integer.\n" );
+ goto usage;
+ }
+ nRounds = atoi(argv[globalUtilOptind]);
+ globalUtilOptind++;
+ if ( nRounds < 0 )
+ goto usage;
+ break;
+ case 'N':
+ if ( globalUtilOptind >= argc )
+ {
+ Abc_Print( -1, "Command line switch \"-N\" should be followed by an integer.\n" );
+ goto usage;
+ }
+ RandSeed = atoi(argv[globalUtilOptind]);
+ globalUtilOptind++;
+ if ( RandSeed < 0 )
+ goto usage;
+ break;
+ case 'T':
+ if ( globalUtilOptind >= argc )
+ {
+ Abc_Print( -1, "Command line switch \"-T\" should be followed by an integer.\n" );
+ goto usage;
+ }
+ TimeLimit = atoi(argv[globalUtilOptind]);
+ globalUtilOptind++;
+ if ( TimeLimit < 0 )
+ goto usage;
+ break;
+ case 'v':
+ fVerbose ^= 1;
+ break;
+ case 'h':
+ goto usage;
+ default:
+ goto usage;
+ }
+ }
+ pArgvNew = argv + globalUtilOptind;
+ nArgcNew = argc - globalUtilOptind;
+ if ( nArgcNew > 2 )
+ {
+ Abc_Print( -1, "Abc_CommandAbc9Cec(): Wrong number of command-line arguments.\n" );
+ return 1;
+ }
+ if ( nArgcNew == 2 )
+ {
+ char * pFileNames[2] = { pArgvNew[0], pArgvNew[1] }, * pTemp;
+ int n;
+ for ( n = 0; n < 2; n++ )
+ {
+ // fix the wrong symbol
+ for ( pTemp = pFileNames[n]; *pTemp; pTemp++ )
+ if ( *pTemp == '>' )
+ *pTemp = '\\';
+ if ( (pFile = fopen( pFileNames[n], "r" )) == NULL )
+ {
+ Abc_Print( -1, "Cannot open input file \"%s\". ", pFileNames[n] );
+ if ( (pFileNames[n] = Extra_FileGetSimilarName( pFileNames[n], ".aig", NULL, NULL, NULL, NULL )) )
+ Abc_Print( 1, "Did you mean \"%s\"?", pFileNames[n] );
+ Abc_Print( 1, "\n" );
+ return 1;
+ }
+ fclose( pFile );
+ pGias[n] = Gia_AigerRead( pFileNames[n], 0, 0, 0 );
+ if ( pGias[n] == NULL )
+ {
+ Abc_Print( -1, "Reading AIGER from file \"%s\" has failed.\n", pFileNames[n] );
+ return 0;
+ }
+ }
+ }
+ else
+ {
+ char * FileName, * pTemp;
+ if ( pAbc->pGia == NULL )
+ {
+ Abc_Print( -1, "Abc_CommandAbc9Cec(): There is no current AIG.\n" );
+ return 1;
+ }
+ pGias[0] = pAbc->pGia;
+ if ( nArgcNew == 1 )
+ FileName = pArgvNew[0];
+ else
+ {
+ assert( nArgcNew == 0 );
+ if ( pAbc->pGia->pSpec == NULL )
+ {
+ Abc_Print( -1, "File name is not given on the command line.\n" );
+ return 1;
+ }
+ FileName = pAbc->pGia->pSpec;
+ }
+ // fix the wrong symbol
+ for ( pTemp = FileName; *pTemp; pTemp++ )
+ if ( *pTemp == '>' )
+ *pTemp = '\\';
+ if ( (pFile = fopen( FileName, "r" )) == NULL )
+ {
+ Abc_Print( -1, "Cannot open input file \"%s\". ", FileName );
+ if ( (FileName = Extra_FileGetSimilarName( FileName, ".aig", NULL, NULL, NULL, NULL )) )
+ Abc_Print( 1, "Did you mean \"%s\"?", FileName );
+ Abc_Print( 1, "\n" );
+ return 1;
+ }
+ fclose( pFile );
+ pGias[1] = Gia_AigerRead( FileName, 0, 0, 0 );
+ if ( pGias[1] == NULL )
+ {
+ Abc_Print( -1, "Reading AIGER has failed.\n" );
+ return 0;
+ }
+ }
+ if ( Gia_ManCiNum(pGias[0]) != Gia_ManCiNum(pGias[1]) )
+ {
+ Abc_Print( -1, "The number of CIs does not match.\n" );
+ return 1;
+ }
+ if ( Gia_ManCoNum(pGias[0]) != Gia_ManCoNum(pGias[1]) )
+ {
+ Abc_Print( -1, "The number of COs does not match.\n" );
+ return 1;
+ }
+ RetValue = Gia_ManSimTwo( pGias[0], pGias[1], nWords, nRounds, fVerbose );
+ if ( pGias[0] != pAbc->pGia )
+ Gia_ManStopP( &pGias[0] );
+ Gia_ManStopP( &pGias[1] );
+ return 0;
+
+usage:
+ Abc_Print( -2, "usage: &sim2 [-WRNT num] [-vh] <file1.aig> <file2.aig>\n" );
+ Abc_Print( -2, "\t performs random of two circuits\n" );
+ Abc_Print( -2, "\t-W num : the number of words to simulate [default = %d]\n", nWords );
+ Abc_Print( -2, "\t-R num : the number of simulation rounds [default = %d]\n", nRounds );
+ Abc_Print( -2, "\t-N num : random number seed (1 <= num <= 1000) [default = %d]\n", RandSeed );
+ Abc_Print( -2, "\t-T num : approximate runtime limit in seconds [default = %d]\n", TimeLimit );
+ Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" );
+ Abc_Print( -2, "\t-h : print the command usage\n");
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
int Abc_CommandAbc9Sim3( Abc_Frame_t * pAbc, int argc, char ** argv )
{
extern int Ssw_RarSimulateGia( Gia_Man_t * p, Ssw_RarPars_t * pPars );
diff --git a/src/base/wlc/wlc.c b/src/base/wlc/wlc.c
index 03c3f54c..261ec96b 100644
--- a/src/base/wlc/wlc.c
+++ b/src/base/wlc/wlc.c
@@ -397,107 +397,314 @@ Gia_Man_t * Wlc_ManGenAdder( int nBits )
SeeAlso []
***********************************************************************/
+void Wlc_BuildOne32( Gia_Man_t * p, int * pLitIn, int * pLitOut )
+{
+ Wlc_BlastFullAdder( p, pLitIn[0], pLitIn[1], pLitIn[2], &pLitIn[5], &pLitOut[0] );
+ Wlc_BlastFullAdder( p, pLitIn[3], pLitIn[4], pLitIn[5], &pLitOut[2], &pLitOut[1] );
+}
+void Wlc_BuildOne51( Gia_Man_t * p, int * pLitIn, int * pLitOut )
+{
+ int Lit00, Lit01, Lit11;
+ Wlc_BlastFullAdder( p, pLitIn[0], pLitIn[1], pLitIn[2], &Lit01, &Lit00 );
+ Wlc_BlastFullAdder( p, pLitIn[3], pLitIn[4], Lit00, &Lit11, &pLitOut[0] );
+ Wlc_BlastFullAdder( p, pLitIn[5], Lit01, Lit11, &pLitOut[2], &pLitOut[1] );
+}
+void Wlc_BuildOne6( Gia_Man_t * p, int * pLitIn, int Const1, int * pLitOut )
+{
+ int Lit00, Lit01, Lit10, Lit11, Lit12;
+ Wlc_BlastFullAdder( p, pLitIn[0], pLitIn[1], pLitIn[2], &Lit01, &Lit00 );
+ Wlc_BlastFullAdder( p, pLitIn[3], pLitIn[4], pLitIn[5], &Lit11, &Lit10 );
+ Wlc_BlastFullAdder( p, Lit00, Lit10, Const1, &Lit12, &pLitOut[0] );
+ Wlc_BlastFullAdder( p, Lit01, Lit11, Lit12, &pLitOut[2],&pLitOut[1] );
+}
Vec_Wec_t * Wlc_ManGenTree_iter( Gia_Man_t * p, Vec_Wec_t * vBits, int * pCounter )
{
- Vec_Wec_t * vBitsNew = Vec_WecStart( Vec_WecSize(vBits) ); int i, k, Count = 0;
+ Vec_Wec_t * vBitsNew = Vec_WecStart( Vec_WecSize(vBits) );
+ int i, k, pLitsIn[16], pLitsOut[16], Count = 0, fSimple = Vec_WecMaxLevelSize(vBits) <= 3;
for ( i = 0; i < Vec_WecSize(vBits)-1; i++ )
{
Vec_Int_t * vBits0 = Vec_WecEntry(vBits, i);
Vec_Int_t * vBits1 = Vec_WecEntry(vBits, i+1);
- if ( i == 0 )
+ if ( fSimple )
{
- int s = 0;
+ assert( Vec_IntSize(vBits0) <= 3 );
+ for ( k = 0; Vec_IntSize(vBits0) > 0; k++ )
+ pLitsIn[k] = Vec_IntPop( vBits0 );
+ for ( ; k < 3; k++ )
+ pLitsIn[k] = 0;
+ assert( k == 3 );
+ Wlc_BlastFullAdder( p, pLitsIn[0], pLitsIn[1], pLitsIn[2], &pLitsOut[1], &pLitsOut[0] );
+ Vec_WecPush( vBitsNew, i+0, pLitsOut[0] );
+ Vec_WecPush( vBitsNew, i+1, pLitsOut[1] );
+ Count += 2;
+ continue;
}
while ( Vec_IntSize(vBits0) >= 6 )
{
for ( k = 0; k < 6; k++ )
- Vec_IntPop( vBits0 );
- Vec_WecPush( vBitsNew, i+0, 0 );
- Vec_WecPush( vBitsNew, i+1, 0 );
- Vec_WecPush( vBitsNew, i+2, 0 );
+ pLitsIn[k] = Vec_IntPop( vBits0 );
+ assert( k == 6 );
+ Wlc_BuildOne6( p, pLitsIn, 0, pLitsOut );
+ Vec_WecPush( vBitsNew, i+0, pLitsOut[0] );
+ Vec_WecPush( vBitsNew, i+1, pLitsOut[1] );
+ Vec_WecPush( vBitsNew, i+2, pLitsOut[2] );
Count += 3;
}
- if ( Vec_IntSize(vBits0) == 4 || Vec_IntSize(vBits0) == 5 )
+ if ( Vec_IntSize(vBits0) == 5 && Vec_IntSize(vBits1) > 0 )
{
- Vec_IntClear( vBits0 );
- if ( Vec_IntSize(vBits1) > 0 )
- Vec_IntPop( vBits1 );
- Vec_WecPush( vBitsNew, i+0, 0 );
- Vec_WecPush( vBitsNew, i+1, 0 );
- Vec_WecPush( vBitsNew, i+2, 0 );
+ for ( k = 0; Vec_IntSize(vBits0) > 0; k++ )
+ pLitsIn[k] = Vec_IntPop( vBits0 );
+ pLitsIn[k++] = Vec_IntPop( vBits1 );
+ assert( k == 6 );
+ Wlc_BuildOne51( p, pLitsIn, pLitsOut );
+ Vec_WecPush( vBitsNew, i+0, pLitsOut[0] );
+ Vec_WecPush( vBitsNew, i+1, pLitsOut[1] );
+ Vec_WecPush( vBitsNew, i+2, pLitsOut[2] );
Count += 3;
}
- //if ( (Vec_IntSize(vBits0) == 2 && Vec_IntSize(vBits1) > 1) || (Vec_IntSize(vBits0) == 3 && Vec_IntSize(vBits1) > 0) )
- if ( Vec_IntSize(vBits0) == 3 && Vec_IntSize(vBits1) > 0 )
+ if ( Vec_IntSize(vBits0) == 5 && Vec_IntSize(vBits1) == 0 )
{
- Vec_IntClear( vBits0 );
- Vec_IntPop( vBits1 );
- if ( Vec_IntSize(vBits1) > 0 )
- Vec_IntPop( vBits1 );
- if ( Vec_IntSize(vBits1) > 0 )
- Vec_IntPop( vBits1 );
- Vec_WecPush( vBitsNew, i+0, 0 );
- Vec_WecPush( vBitsNew, i+1, 0 );
- Vec_WecPush( vBitsNew, i+2, 0 );
+ for ( k = 0; Vec_IntSize(vBits0) > 0; k++ )
+ pLitsIn[k] = Vec_IntPop( vBits0 );
+ pLitsIn[k++] = 0;
+ assert( k == 6 );
+ Wlc_BuildOne6( p, pLitsIn, 0, pLitsOut );
+ Vec_WecPush( vBitsNew, i+0, pLitsOut[0] );
+ Vec_WecPush( vBitsNew, i+1, pLitsOut[1] );
+ Vec_WecPush( vBitsNew, i+2, pLitsOut[2] );
Count += 3;
}
- if ( Vec_IntSize(vBits0) == 3 && Vec_IntSize(vBits1) == 0 )
+ if ( Vec_IntSize(vBits0) == 4 && Vec_IntSize(vBits1) > 0 )
{
- Vec_IntClear( vBits0 );
- Vec_WecPush( vBitsNew, i+0, 0 );
- Vec_WecPush( vBitsNew, i+1, 0 );
+ for ( k = 0; Vec_IntSize(vBits0) > 0; k++ )
+ pLitsIn[k] = Vec_IntPop( vBits0 );
+ pLitsIn[k++] = 0;
+ pLitsIn[k++] = Vec_IntPop( vBits1 );
+ assert( k == 6 );
+ Wlc_BuildOne51( p, pLitsIn, pLitsOut );
+ Vec_WecPush( vBitsNew, i+0, pLitsOut[0] );
+ Vec_WecPush( vBitsNew, i+1, pLitsOut[1] );
+ Vec_WecPush( vBitsNew, i+2, pLitsOut[2] );
+ Count += 3;
+ }
+ if ( Vec_IntSize(vBits0) == 3 && Vec_IntSize(vBits1) >= 2 )
+ {
+ for ( k = 0; Vec_IntSize(vBits0) > 0; k++ )
+ pLitsIn[k] = Vec_IntPop( vBits0 );
+ pLitsIn[k++] = Vec_IntPop( vBits1 );
+ pLitsIn[k++] = Vec_IntPop( vBits1 );
+ assert( k == 5 );
+ Wlc_BuildOne32( p, pLitsIn, pLitsOut );
+ Vec_WecPush( vBitsNew, i+0, pLitsOut[0] );
+ Vec_WecPush( vBitsNew, i+1, pLitsOut[1] );
+ Vec_WecPush( vBitsNew, i+2, pLitsOut[2] );
+ Count += 3;
+ }
+ if ( Vec_IntSize(vBits0) >= 3 )
+ {
+ for ( k = 0; k < 3; k++ )
+ pLitsIn[k] = Vec_IntPop( vBits0 );
+ assert( k == 3 );
+ Wlc_BlastFullAdder( p, pLitsIn[0], pLitsIn[1], pLitsIn[2], &pLitsOut[1], &pLitsOut[0] );
+ Vec_WecPush( vBitsNew, i+0, pLitsOut[0] );
+ Vec_WecPush( vBitsNew, i+1, pLitsOut[1] );
Count += 2;
}
/*
- if ( Vec_IntSize(vBits0) == 1 && Vec_IntSize(vBits1) > 2 )
+ if ( Vec_IntSize(vBits0) == 2 )
{
Vec_IntClear( vBits0 );
- Vec_IntPop( vBits1 );
- Vec_IntPop( vBits1 );
- Vec_IntPop( vBits1 );
Vec_WecPush( vBitsNew, i+0, 0 );
Vec_WecPush( vBitsNew, i+1, 0 );
- Vec_WecPush( vBitsNew, i+2, 0 );
+ Count += 2;
}
*/
- for ( k = 0; k < Vec_IntSize(vBits0); k++ )
- Vec_WecPush( vBitsNew, i, 0 );
- Vec_IntClear( vBits0 );
+ for ( k = 0; Vec_IntSize(vBits0) > 0; k++ )
+ Vec_WecPush( vBitsNew, i, Vec_IntPop(vBits0) );
}
if ( pCounter )
- *pCounter += Count;
+ *pCounter = Count;
return vBitsNew;
}
-Gia_Man_t * Wlc_ManGenTree( int nBits )
+void Wlc_ManGenTreeOne( Gia_Man_t * pNew, Vec_Wec_t * vBits0, int fMult, int fVerbose )
{
- Gia_Man_t * pTemp, * pNew; int i, iLit, Counter = 0;
- Vec_Int_t * vOuts = Vec_IntAlloc( 1000 ), * vLits = Vec_IntAlloc( 1000 );
- Vec_Wec_t * vTemp, * vBits = Vec_WecStart( 14 ); // Abc_Base2Log(nBits)+3 );
- pNew = Gia_ManStart( 1000 );
- pNew->pName = Abc_UtilStrsav( "tree" );
- for ( i = 0; i < nBits; i++ )
-// Vec_WecPush( vBits, 0, Gia_ManAppendCi(pNew) );
- Vec_WecPush( vBits, 0, 0 );
- Vec_WecPrint( vBits, 0 );
- Gia_ManHashAlloc( pNew );
- for ( i = 0; i < 10; i++ )
+ extern int Wlc_BlastAdder( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits, int Carry ); // result is in pAdd0
+
+ Vec_Wec_t * vTemp, * vBits = Vec_WecDup( vBits0 );
+ Vec_Int_t * vOuts = Vec_IntAlloc( 1000 ), * vOuts2;
+ Vec_Int_t * vLits0 = Vec_IntAlloc( 1000 );
+ Vec_Int_t * vLits1 = Vec_IntAlloc( 1000 );
+ int i, iLit, nBitsAll = 0, CounterAll = 0, Counter = 1;
+ for ( i = 0; Counter && i < 1000; i++ )
{
+ if ( fVerbose ) printf( "LEVEL %d\n", i );
+ if ( fVerbose ) Vec_WecPrint( vBits, 0 );
+ if ( Vec_WecMaxLevelSize(vBits) <= 2 )
+ break;
vBits = Wlc_ManGenTree_iter( pNew, vTemp = vBits, &Counter );
Vec_WecFree( vTemp );
- printf( "LEVEL %d\n", i+1 );
- Vec_WecPrint( vBits, 0 );
+ CounterAll += Counter;
+ }
+ printf( "Total count = %d.\n", CounterAll );
+ if ( !fMult )
+ {
+ int Carry;
+/*
+ Vec_WecForEachLevel( vBits, vOuts2, i )
+ {
+ if ( i == 10 )
+ break;
+ if ( i == 0 )
+ {
+ assert( Vec_IntSize(vOuts2) == 1 );
+ Vec_IntPush( vOuts, Vec_IntPop(vOuts2) );
+ continue;
+ }
+ assert( Vec_IntSize(vOuts2) == 1 || Vec_IntSize(vOuts2) == 2 );
+ Vec_IntPush( vLits0, Vec_IntPop(vOuts2) );
+ if ( Vec_IntSize(vOuts2) == 1 )
+ Vec_IntPush( vLits1, Vec_IntPop(vOuts2) );
+ else
+ {
+ Vec_IntPush( vLits1, 0 );
+ }
+ }
+ assert( Vec_IntSize(vLits0) == 9 );
+ assert( Vec_IntSize(vLits1) == 9 );
+*/
+ Vec_WecForEachLevel( vBits, vOuts2, i )
+ {
+ if ( Vec_IntSize(vOuts2) == 0 )
+ break;
+ assert( Vec_IntSize(vOuts2) == 1 || Vec_IntSize(vOuts2) == 2 );
+ Vec_IntPush( vLits0, Vec_IntPop(vOuts2) );
+ if ( Vec_IntSize(vOuts2) == 1 )
+ Vec_IntPush( vLits1, Vec_IntPop(vOuts2) );
+ else
+ Vec_IntPush( vLits1, 0 );
+ }
+ printf( "The adder size is %d.\n", Vec_IntSize(vLits0) );
+ Vec_IntShrink( vLits0, 11 );
+ Vec_IntShrink( vLits1, 11 );
+
+// vOuts2 = Wlc_ManGenAdder_rec( pNew, 9, Vec_IntArray(vLits0), Vec_IntArray(vLits1), 0, 3 );
+// Vec_IntAppend( vOuts, vOuts2 );
+// Vec_IntFree( vOuts2 );
+
+ Carry = Wlc_BlastAdder( pNew, Vec_IntArray(vLits0), Vec_IntArray(vLits1), 11, 0 );
+ Vec_IntAppend( vOuts, vLits0 );
+ Vec_IntPush( vOuts, Carry );
+
+
+ Gia_ManAppendCo( pNew, Vec_IntEntry(vOuts, 11) );
+ }
+ else
+ {
+ Vec_WecForEachLevel( vBits, vOuts2, i )
+ {
+ if ( Vec_IntSize(vOuts2) == 0 )
+ break;
+ assert( Vec_IntSize(vOuts2) == 1 || Vec_IntSize(vOuts2) == 2 );
+ Vec_IntPush( vLits0, Vec_IntPop(vOuts2) );
+ if ( Vec_IntSize(vOuts2) == 1 )
+ Vec_IntPush( vLits1, Vec_IntPop(vOuts2) );
+ else
+ Vec_IntPush( vLits1, 0 );
+ }
+ printf( "The adder size is %d.\n", Vec_IntSize(vLits0) );
+ Vec_IntShrink( vLits0, Gia_ManCiNum(pNew)+1 ); // mult
+ Vec_IntShrink( vLits1, Gia_ManCiNum(pNew)+1 ); // mult
+
+ for ( nBitsAll = 3; nBitsAll < Vec_IntSize(vLits0); nBitsAll *= 3 )
+ ;
+ for ( i = Vec_IntSize(vLits0); i < nBitsAll; i++ )
+ {
+ Vec_IntPush( vLits0, 0 );
+ Vec_IntPush( vLits1, 0 );
+ }
+ assert( Vec_IntSize(vLits0) == nBitsAll );
+ assert( Vec_IntSize(vLits1) == nBitsAll );
+
+ vOuts2 = Wlc_ManGenAdder_rec( pNew, nBitsAll, Vec_IntArray(vLits0), Vec_IntArray(vLits1), 0, 3 );
+ Vec_IntAppend( vOuts, vOuts2 );
+ Vec_IntFree( vOuts2 );
+ //Carry = Wlc_BlastAdder( pNew, Vec_IntArray(vLits0), Vec_IntArray(vLits1), nBitsAll, 0 );
+ //Vec_IntAppend( vOuts, vLits0 );
+ //Vec_IntPush( vOuts, Carry );
+
+ Vec_IntShrink( vOuts, Gia_ManCiNum(pNew) ); // mult
+ //Vec_IntShrink( vOuts, Gia_ManCiNum(pNew)/2 );
+
+ Vec_IntForEachEntry( vOuts, iLit, i )
+ Gia_ManAppendCo( pNew, iLit );
}
- printf( "Counter = %d.\n", Counter );
+
+ Vec_IntFree( vOuts );
+ Vec_IntFree( vLits0 );
+ Vec_IntFree( vLits1 );
+ Vec_WecFree( vBits );
+}
+Gia_Man_t * Wlc_ManGenTree( int nInputs, int Value, int nBits, int fVerbose )
+{
+ Gia_Man_t * pTemp, * pNew; int i, Counter = 0;
+ Vec_Wec_t * vBits = Vec_WecStart( nBits+2 );
+ for ( i = 0; i < nBits+2; i++ )
+ Vec_WecPush( vBits, i, (Value >> i) & 1 );
+ pNew = Gia_ManStart( 1000 );
+ pNew->pName = Abc_UtilStrsav( "tree" );
+ for ( i = 0; i < nInputs; i++ )
+ Vec_WecPush( vBits, 0, Gia_ManAppendCi(pNew) );
+ Gia_ManHashAlloc( pNew );
+ Wlc_ManGenTreeOne( pNew, vBits, 0, fVerbose );
Gia_ManHashStop( pNew );
- Vec_IntForEachEntry( vOuts, iLit, i )
- Gia_ManAppendCo( pNew, iLit );
- Vec_IntFree( vLits );
Vec_WecFree( vBits );
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManStop( pTemp );
return pNew;
}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Gia_Man_t * Wlc_ManGenProd( int nInputs, int fVerbose )
+{
+ extern void Wlc_BlastBooth( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int nArgB, Vec_Int_t * vRes, int fSigned, int fCla, Vec_Wec_t ** pvProds );
+ extern void Wlc_BlastMultiplier3( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int nArgB, Vec_Int_t * vRes, int fSigned, int fCla, Vec_Wec_t ** pvProds );
+ Vec_Int_t * vIns = Vec_IntAlloc( 2*nInputs );
+ Gia_Man_t * pTemp, * pNew;
+ Vec_Wec_t * vProds; int i;
+ pNew = Gia_ManStart( 1000 );
+ pNew->pName = Abc_UtilStrsav( "tree" );
+
+ for ( i = 0; i < 2*nInputs; i++ )
+ Vec_IntPush( vIns, Gia_ManAppendCi(pNew) );
+ //for ( i = 0; i < nInputs; i++ )
+ // Vec_IntPush( vIns, Gia_ManAppendCi(pNew) );
+ //for ( i = 0; i < nInputs; i++ )
+ // Vec_IntPush( vIns, Vec_IntEntry(vIns, i) );
+
+ Gia_ManHashAlloc( pNew );
+ Wlc_BlastBooth( pNew, Vec_IntArray(vIns), Vec_IntArray(vIns)+nInputs, nInputs, nInputs, NULL, 0, 0, &vProds );
+ //Wlc_BlastMultiplier3( pNew, Vec_IntArray(vIns), Vec_IntArray(vIns)+nInputs, nInputs, nInputs, NULL, 0, 0, &vProds );
+ //Vec_WecPrint( vProds, 0 );
+ Wlc_ManGenTreeOne( pNew, vProds, 1, fVerbose );
+ Gia_ManHashStop( pNew );
+ Vec_WecFree( vProds );
+ Vec_IntFree( vIns );
+ pNew = Gia_ManCleanup( pTemp = pNew );
+ Gia_ManStop( pTemp );
+ return pNew;
+}
+
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
diff --git a/src/base/wlc/wlcBlast.c b/src/base/wlc/wlcBlast.c
index 8ff8d287..4ec8d7ff 100644
--- a/src/base/wlc/wlcBlast.c
+++ b/src/base/wlc/wlcBlast.c
@@ -345,11 +345,12 @@ void Wlc_BlastFullAdder( Gia_Man_t * pNew, int a, int b, int c, int * pc, int *
if ( fCompl )
*ps = Abc_LitNot(*ps), *pc = Abc_LitNot(*pc);
}
-void Wlc_BlastAdder( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits, int Carry ) // result is in pAdd0
+int Wlc_BlastAdder( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits, int Carry ) // result is in pAdd0
{
int b;
for ( b = 0; b < nBits; b++ )
Wlc_BlastFullAdder( pNew, pAdd0[b], pAdd1[b], Carry, &Carry, &pAdd0[b] );
+ return Carry;
}
void Wlc_BlastSubtract( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits, int Carry ) // result is in pAdd0
{
@@ -1022,7 +1023,7 @@ void Wlc_BlastReduceMatrix2( Gia_Man_t * pNew, Vec_Wec_t * vProds, Vec_Int_t * v
}
-void Wlc_BlastMultiplier3( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int nArgB, Vec_Int_t * vRes, int fSigned, int fCla )
+void Wlc_BlastMultiplier3( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int nArgB, Vec_Int_t * vRes, int fSigned, int fCla, Vec_Wec_t ** pvProds )
{
Vec_Wec_t * vProds = Vec_WecStart( nArgA + nArgB );
Vec_Wec_t * vLevels = Vec_WecStart( nArgA + nArgB );
@@ -1043,7 +1044,10 @@ void Wlc_BlastMultiplier3( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA
Vec_WecPush( vLevels, nArgA+nArgB-1, 0 );
}
- Wlc_BlastReduceMatrix( pNew, vProds, vLevels, vRes, fSigned, fCla );
+ if ( pvProds )
+ *pvProds = Vec_WecDup(vProds);
+ else
+ Wlc_BlastReduceMatrix( pNew, vProds, vLevels, vRes, fSigned, fCla );
// Wlc_BlastReduceMatrix2( pNew, vProds, vRes, fSigned, fCla );
Vec_WecFree( vProds );
@@ -1086,7 +1090,7 @@ void Wlc_BlastDecoder( Gia_Man_t * pNew, int * pNum, int nNum, Vec_Int_t * vTmp,
Vec_IntPush( vRes, iMint );
}
}
-void Wlc_BlastBooth( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int nArgB, Vec_Int_t * vRes, int fSigned, int fCla )
+void Wlc_BlastBooth( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int nArgB, Vec_Int_t * vRes, int fSigned, int fCla, Vec_Wec_t ** pvProds )
{
Vec_Wec_t * vProds = Vec_WecStart( nArgA + nArgB + 3 );
Vec_Wec_t * vLevels = Vec_WecStart( nArgA + nArgB + 3 );
@@ -1159,9 +1163,11 @@ void Wlc_BlastBooth( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int
//Vec_WecPrint( vProds, 0 );
//Wlc_BlastPrintMatrix( pNew, vProds, 1 );
//printf( "Cutoff ID for partial products = %d.\n", Gia_ManObjNum(pNew) );
- Wlc_BlastReduceMatrix( pNew, vProds, vLevels, vRes, fSigned, fCla );
-// Wlc_BlastReduceMatrix2( pNew, vProds, vRes, fSigned, fCla );
-
+ if ( pvProds )
+ *pvProds = Vec_WecDup(vProds);
+ else
+ Wlc_BlastReduceMatrix( pNew, vProds, vLevels, vRes, fSigned, fCla );
+ // Wlc_BlastReduceMatrix2( pNew, vProds, vRes, fSigned, fCla );
Vec_WecFree( vProds );
Vec_WecFree( vLevels );
Vec_IntFree( vArgB );
@@ -1792,9 +1798,9 @@ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
if ( Wlc_NtkCountConstBits(pArg0, nRangeMax) < Wlc_NtkCountConstBits(pArg1, nRangeMax) )
ABC_SWAP( int *, pArg0, pArg1 );
if ( pPar->fBooth )
- Wlc_BlastBooth( pNew, pArg0, pArg1, nRange0, nRange1, vRes, fSigned, pPar->fCla );
+ Wlc_BlastBooth( pNew, pArg0, pArg1, nRange0, nRange1, vRes, fSigned, pPar->fCla, NULL );
else if ( pPar->fCla )
- Wlc_BlastMultiplier3( pNew, pArg0, pArg1, nRange0, nRange1, vRes, Wlc_ObjIsSignedFanin01(p, pObj), pPar->fCla );
+ Wlc_BlastMultiplier3( pNew, pArg0, pArg1, nRange0, nRange1, vRes, Wlc_ObjIsSignedFanin01(p, pObj), pPar->fCla, NULL );
else
Wlc_BlastMultiplier( pNew, pArg0, pArg1, nRangeMax, nRangeMax, vTemp2, vRes, fSigned );
if ( nRange > Vec_IntSize(vRes) )
diff --git a/src/misc/vec/vecWec.h b/src/misc/vec/vecWec.h
index 1c5ac71d..00eda198 100644
--- a/src/misc/vec/vecWec.h
+++ b/src/misc/vec/vecWec.h
@@ -422,7 +422,7 @@ static inline Vec_Wec_t * Vec_WecDup( Vec_Wec_t * p )
Vec_Wec_t * vNew;
Vec_Int_t * vVec;
int i, k, Entry;
- vNew = Vec_WecAlloc( Vec_WecSize(p) );
+ vNew = Vec_WecStart( Vec_WecSize(p) );
Vec_WecForEachLevel( p, vVec, i )
Vec_IntForEachEntry( vVec, Entry, k )
Vec_WecPush( vNew, i, Entry );