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-rw-r--r--src/aig/gia/giaShow.c16
-rw-r--r--src/proof/acec/acec.h2
-rw-r--r--src/proof/acec/acecCover.c263
-rw-r--r--src/proof/acec/acecFadds.c54
-rw-r--r--src/proof/acec/acecOrder.c2
-rw-r--r--src/proof/acec/module.make1
6 files changed, 323 insertions, 15 deletions
diff --git a/src/aig/gia/giaShow.c b/src/aig/gia/giaShow.c
index 039931b2..872ba6ec 100644
--- a/src/aig/gia/giaShow.c
+++ b/src/aig/gia/giaShow.c
@@ -114,11 +114,12 @@ int Gia_WriteDotAigLevel( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vHadds,
return Level;
}
*/
-int Gia_WriteDotAigLevel( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vHadds, Vec_Int_t * vRecord, Vec_Int_t ** pvLevel, Vec_Int_t ** pvMarks, Vec_Int_t ** pvRemap )
+int Gia_WriteDotAigLevel( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vHadds, Vec_Int_t * vRecord, Vec_Int_t ** pvLevel, Vec_Int_t ** pvMarks, Vec_Int_t ** pvRemap, Vec_Int_t ** pvRemap2 )
{
Vec_Int_t * vLevel = Vec_IntStart( Gia_ManObjNum(p) );
Vec_Int_t * vMarks = Vec_IntStart( Gia_ManObjNum(p) );
Vec_Int_t * vRemap = Vec_IntStartNatural( Gia_ManObjNum(p) );
+ Vec_Int_t * vRemap2 = Vec_IntStartNatural( Gia_ManObjNum(p) );
int i, k, Id, Entry, LevelMax = 0;
Vec_IntWriteEntry( vMarks, 0, -1 );
@@ -141,6 +142,7 @@ int Gia_WriteDotAigLevel( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vHadds,
Vec_IntWriteEntry( vLevel, pFanins[4], Level+1 );
Vec_IntWriteEntry( vMarks, pFanins[4], Entry );
Vec_IntWriteEntry( vRemap, pFanins[3], pFanins[4] );
+ Vec_IntWriteEntry( vRemap2, pFanins[4], pFanins[3] );
//printf( "Making FA output %d.\n", pFanins[4] );
}
else if ( Attr == 1 )
@@ -154,7 +156,8 @@ int Gia_WriteDotAigLevel( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vHadds,
Vec_IntWriteEntry( vLevel, pFanins[1], Level+1 );
Vec_IntWriteEntry( vMarks, pFanins[1], Entry );
Vec_IntWriteEntry( vRemap, pFanins[0], pFanins[1] );
- //printf( "Making HA output %d.\n", pFanins[1] );
+ Vec_IntWriteEntry( vRemap2, pFanins[1], pFanins[0] );
+ //printf( "Making HA output %d %d.\n", pFanins[0], pFanins[1] );
}
else // if ( Attr == 3 || Attr == 0 )
{
@@ -171,6 +174,7 @@ int Gia_WriteDotAigLevel( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vHadds,
*pvLevel = vLevel;
*pvMarks = vMarks;
*pvRemap = vRemap;
+ *pvRemap2 = vRemap2;
return LevelMax;
}
@@ -188,7 +192,7 @@ int Gia_WriteDotAigLevel( Gia_Man_t * p, Vec_Int_t * vFadds, Vec_Int_t * vHadds,
***********************************************************************/
void Gia_WriteDotAig( Gia_Man_t * pMan, char * pFileName, Vec_Int_t * vBold, int fAdders )
{
- Vec_Int_t * vFadds = NULL, * vHadds = NULL, * vRecord = NULL, * vMarks = NULL, * vRemap = NULL;
+ Vec_Int_t * vFadds = NULL, * vHadds = NULL, * vRecord = NULL, * vMarks = NULL, * vRemap = NULL, * vRemap2 = NULL;
FILE * pFile;
Gia_Obj_t * pNode;//, * pTemp, * pPrev;
int LevelMax, Prev, Level, i;
@@ -218,10 +222,10 @@ void Gia_WriteDotAig( Gia_Man_t * pMan, char * pFileName, Vec_Int_t * vBold, int
if ( fAdders )
{
Vec_IntFreeP( &pMan->vLevels );
- vFadds = Gia_ManDetectFullAdders( pMan, 0 );
+ vFadds = Gia_ManDetectFullAdders( pMan, 0, NULL );
vHadds = Gia_ManDetectHalfAdders( pMan, 0 );
vRecord = Gia_PolynFindOrder( pMan, vFadds, vHadds, 0, 0 );
- LevelMax = 1 + Gia_WriteDotAigLevel( pMan, vFadds, vHadds, vRecord, &pMan->vLevels, &vMarks, &vRemap );
+ LevelMax = 1 + Gia_WriteDotAigLevel( pMan, vFadds, vHadds, vRecord, &pMan->vLevels, &vMarks, &vRemap, &vRemap2 );
}
else
LevelMax = 1 + Gia_ManLevelNum( pMan );
@@ -364,7 +368,7 @@ void Gia_WriteDotAig( Gia_Man_t * pMan, char * pFileName, Vec_Int_t * vBold, int
*/
if ( vMarks && Vec_IntEntry(vMarks, i) > 0 )
{
- fprintf( pFile, " Node%d [label = \"%d_%d\"", i, Vec_IntFind(vRemap, i), i );
+ fprintf( pFile, " Node%d [label = \"%d_%d\"", i, Vec_IntEntry(vRemap2, i), i );
if ( Abc_Lit2Att2(Vec_IntEntry(vMarks, i)) == 2 )
fprintf( pFile, ", shape = doubleoctagon" );
else
diff --git a/src/proof/acec/acec.h b/src/proof/acec/acec.h
index f39041c8..c61b4485 100644
--- a/src/proof/acec/acec.h
+++ b/src/proof/acec/acec.h
@@ -53,7 +53,7 @@ ABC_NAMESPACE_HEADER_START
/*=== acecCore.c ========================================================*/
extern int Gia_PolynCec( Gia_Man_t * pGia0, Gia_Man_t * pGia1, Cec_ParCec_t * pPars );
/*=== acecFadds.c ========================================================*/
-extern Vec_Int_t * Gia_ManDetectFullAdders( Gia_Man_t * p, int fVerbose );
+extern Vec_Int_t * Gia_ManDetectFullAdders( Gia_Man_t * p, int fVerbose, Vec_Int_t ** vCutsXor2 );
extern Vec_Int_t * Gia_ManDetectHalfAdders( Gia_Man_t * p, int fVerbose );
/*=== acecOrder.c ========================================================*/
extern Vec_Int_t * Gia_PolynReorder( Gia_Man_t * pGia, int fVerbose, int fVeryVerbose );
diff --git a/src/proof/acec/acecCover.c b/src/proof/acec/acecCover.c
new file mode 100644
index 00000000..e0d16419
--- /dev/null
+++ b/src/proof/acec/acecCover.c
@@ -0,0 +1,263 @@
+/**CFile****************************************************************
+
+ FileName [acecCover.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [CEC for arithmetic circuits.]
+
+ Synopsis [Core procedures.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: acecCover.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "acecInt.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Gia_AcecMark_rec( Gia_Man_t * p, int iObj, int fFirst )
+{
+ Gia_Obj_t * pObj = Gia_ManObj( p, iObj );
+ if ( pObj->fMark0 && !fFirst )
+ return;
+ assert( Gia_ObjIsAnd(pObj) );
+ pObj->fMark1 = 1;
+ Gia_AcecMark_rec( p, Gia_ObjFaninId0(pObj, iObj), 0 );
+ Gia_AcecMark_rec( p, Gia_ObjFaninId1(pObj, iObj), 0 );
+}
+void Gia_AcecMarkFadd( Gia_Man_t * p, int * pSigs )
+{
+// if ( Gia_ManObj(p, pSigs[3])->fMark1 || Gia_ManObj(p, pSigs[4])->fMark1 )
+// return;
+ Gia_ManObj( p, pSigs[0] )->fMark0 = 1;
+ Gia_ManObj( p, pSigs[1] )->fMark0 = 1;
+ Gia_ManObj( p, pSigs[2] )->fMark0 = 1;
+// assert( !Gia_ManObj(p, pSigs[3])->fMark1 );
+// assert( !Gia_ManObj(p, pSigs[4])->fMark1 );
+ Gia_AcecMark_rec( p, pSigs[3], 1 );
+ Gia_AcecMark_rec( p, pSigs[4], 1 );
+}
+void Gia_AcecMarkHadd( Gia_Man_t * p, int * pSigs )
+{
+ Gia_Obj_t * pObj = Gia_ManObj( p, pSigs[0] );
+ int iFan0 = Gia_ObjFaninId0( pObj, pSigs[0] );
+ int iFan1 = Gia_ObjFaninId1( pObj, pSigs[0] );
+ Gia_ManObj( p, iFan0 )->fMark0 = 1;
+ Gia_ManObj( p, iFan1 )->fMark0 = 1;
+ Gia_AcecMark_rec( p, pSigs[0], 1 );
+ Gia_AcecMark_rec( p, pSigs[1], 1 );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Collect XORs reachable from the last output.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Gia_AcecCollectXors_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Bit_t * vMap, Vec_Int_t * vXors )
+{
+ if ( !Gia_ObjIsXor(pObj) )//|| Vec_BitEntry(vMap, Gia_ObjId(p, pObj)) )
+ return;
+ Vec_IntPush( vXors, Gia_ObjId(p, pObj) );
+ Gia_AcecCollectXors_rec( p, Gia_ObjFanin0(pObj), vMap, vXors );
+ Gia_AcecCollectXors_rec( p, Gia_ObjFanin1(pObj), vMap, vXors );
+}
+Vec_Int_t * Gia_AcecCollectXors( Gia_Man_t * p, Vec_Bit_t * vMap )
+{
+ Vec_Int_t * vXors = Vec_IntAlloc( 100 );
+ Gia_Obj_t * pObj = Gia_ObjFanin0( Gia_ManCo(p, Gia_ManCoNum(p)-1) );
+ Gia_AcecCollectXors_rec( p, pObj, vMap, vXors );
+ return vXors;
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Gia_AcecExplore( Gia_Man_t * p, int fVerbose )
+{
+ Vec_Int_t * vNodes = Vec_IntAlloc( 100 );
+ Vec_Int_t * vFadds, * vHadds, * vXors;
+ Vec_Bit_t * vMap = Vec_BitStart( Gia_ManObjNum(p) );
+ Gia_Obj_t * pObj;
+ int i, nSupp, nCone, nHadds = 0;
+ assert( p->pMuxes != NULL );
+ vFadds = Gia_ManDetectFullAdders( p, fVerbose, NULL );
+ vHadds = Gia_ManDetectHalfAdders( p, fVerbose );
+
+ pObj = Gia_ManObj( p, 352 );
+ printf( "Xor = %d.\n", Gia_ObjIsXor(pObj) );
+ printf( "Fanin0 = %d. Fanin1 = %d.\n", Gia_ObjFaninId0(pObj, 352), Gia_ObjFaninId1(pObj, 352) );
+ printf( "Fan00 = %d. Fan01 = %d. Fan10 = %d. Fan11 = %d.\n",
+ Gia_ObjFaninId0(Gia_ObjFanin0(pObj), Gia_ObjFaninId0(pObj, 352)),
+ Gia_ObjFaninId1(Gia_ObjFanin0(pObj), Gia_ObjFaninId0(pObj, 352)),
+ Gia_ObjFaninId0(Gia_ObjFanin1(pObj), Gia_ObjFaninId1(pObj, 352)),
+ Gia_ObjFaninId1(Gia_ObjFanin1(pObj), Gia_ObjFaninId1(pObj, 352)) );
+
+ // create a map of all HADD/FADD outputs
+ for ( i = 0; i < Vec_IntSize(vHadds)/2; i++ )
+ {
+ int * pSigs = Vec_IntEntryP(vHadds, 2*i);
+ Vec_BitWriteEntry( vMap, pSigs[0], 1 );
+ Vec_BitWriteEntry( vMap, pSigs[1], 1 );
+ }
+ for ( i = 0; i < Vec_IntSize(vFadds)/5; i++ )
+ {
+ int * pSigs = Vec_IntEntryP(vFadds, 5*i);
+ Vec_BitWriteEntry( vMap, pSigs[3], 1 );
+ Vec_BitWriteEntry( vMap, pSigs[4], 1 );
+ }
+
+ Gia_ManCleanMark01( p );
+
+ // mark outputs
+ Gia_ManForEachCo( p, pObj, i )
+ Gia_ObjFanin0(pObj)->fMark0 = 1;
+
+ // collect XORs
+ vXors = Gia_AcecCollectXors( p, vMap );
+ Vec_BitFree( vMap );
+
+ printf( "Collected XORs: " );
+ Vec_IntPrint( vXors );
+
+ // mark their fanins
+ Gia_ManForEachObjVec( vXors, p, pObj, i )
+ {
+ pObj->fMark1 = 1;
+ Gia_ObjFanin0(pObj)->fMark0 = 1;
+ Gia_ObjFanin1(pObj)->fMark0 = 1;
+ }
+
+ // mark FADDs
+ for ( i = 0; i < Vec_IntSize(vFadds)/5; i++ )
+ Gia_AcecMarkFadd( p, Vec_IntEntryP(vFadds, 5*i) );
+
+ // iterate through HADDs and find those that fit in
+ while ( 1 )
+ {
+ int fChange = 0;
+ for ( i = 0; i < Vec_IntSize(vHadds)/2; i++ )
+ {
+ int * pSigs = Vec_IntEntryP(vHadds, 2*i);
+ if ( !Gia_ManObj(p, pSigs[0])->fMark0 || !Gia_ManObj(p, pSigs[1])->fMark0 )
+ continue;
+ if ( Gia_ManObj(p, pSigs[0])->fMark1 || Gia_ManObj(p, pSigs[1])->fMark1 )
+ continue;
+ Gia_AcecMarkHadd( p, pSigs );
+ fChange = 1;
+ nHadds++;
+ }
+ if ( !fChange )
+ break;
+ }
+ // print inputs to the adder network
+ Gia_ManForEachAnd( p, pObj, i )
+ if ( pObj->fMark0 && !pObj->fMark1 )
+ {
+ nSupp = Gia_ManSuppSize( p, &i, 1 );
+ nCone = Gia_ManConeSize( p, &i, 1 );
+ printf( "Node %5d : Supp = %5d. Cone = %5d.\n", i, nSupp, nCone );
+ Vec_IntPush( vNodes, i );
+ }
+ printf( "Fadds = %d. Hadds = %d. Root nodes found = %d.\n", Vec_IntSize(vFadds)/5, nHadds, Vec_IntSize(vNodes) );
+
+ Gia_ManCleanMark01( p );
+
+ Gia_ManForEachObjVec( vNodes, p, pObj, i )
+ pObj->fMark0 = 1;
+
+ Vec_IntFree( vFadds );
+ Vec_IntFree( vHadds );
+ Vec_IntFree( vNodes );
+}
+
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Gia_AcecCover( Gia_Man_t * p )
+{
+ int fVerbose = 1;
+ int i, k, Entry;
+ Gia_Obj_t * pObj;
+ Vec_Int_t * vCutsXor2 = NULL;
+ Vec_Int_t * vFadds = Gia_ManDetectFullAdders( p, fVerbose, &vCutsXor2 );
+
+ // mark FADDs
+ Gia_ManCleanMark01( p );
+ for ( i = 0; i < Vec_IntSize(vFadds)/5; i++ )
+ Gia_AcecMarkFadd( p, Vec_IntEntryP(vFadds, 5*i) );
+
+ k = 0;
+ Vec_IntForEachEntry( vCutsXor2, Entry, i )
+ {
+ if ( i % 3 != 2 )
+ continue;
+ pObj = Gia_ManObj( p, Entry );
+ if ( pObj->fMark1 )
+ continue;
+ printf( "%d ", Entry );
+ }
+ printf( "\n" );
+
+ Gia_ManCleanMark01( p );
+
+ Vec_IntFree( vFadds );
+ Vec_IntFree( vCutsXor2 );
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+
diff --git a/src/proof/acec/acecFadds.c b/src/proof/acec/acecFadds.c
index 6b954398..7f6dcd53 100644
--- a/src/proof/acec/acecFadds.c
+++ b/src/proof/acec/acecFadds.c
@@ -59,6 +59,7 @@ Vec_Int_t * Gia_ManDetectHalfAdders( Gia_Man_t * p, int fVerbose )
{
if ( !Gia_ObjIsXor(pObj) )
continue;
+ Count = 0;
iFan0 = Gia_ObjFaninId0(pObj, i);
iFan1 = Gia_ObjFaninId1(pObj, i);
if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 0), Abc_Var2Lit(iFan1, 0))) )
@@ -69,6 +70,7 @@ Vec_Int_t * Gia_ManDetectHalfAdders( Gia_Man_t * p, int fVerbose )
Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
if ( (iLit = Gia_ManHashLookupInt(p, Abc_Var2Lit(iFan0, 1), Abc_Var2Lit(iFan1, 0))) )
Vec_IntPushTwo( vHadds, i, Abc_Lit2Var(iLit) ), Count++;
+ Counts[Count]++;
}
}
else
@@ -116,7 +118,10 @@ Vec_Int_t * Gia_ManDetectHalfAdders( Gia_Man_t * p, int fVerbose )
printf( "\n" );
Vec_IntForEachEntryDouble( vHadds, iXor, iAnd, i )
- printf( "%3d : %5d %5d\n", i, iXor, iAnd );
+ {
+ pObj = Gia_ManObj( p, iXor );
+ printf( "%3d : %5d %5d -> %5d %5d\n", i, Gia_ObjFaninId0(pObj, iXor), Gia_ObjFaninId1(pObj, iXor), iXor, iAnd );
+ }
}
return vHadds;
}
@@ -255,6 +260,8 @@ int Dtc_ObjComputeTruth( Gia_Man_t * p, int iObj, int * pCut, int * pTruth )
Dtc_ObjCleanTruth_rec( Gia_ManObj(p, iObj) );
if ( pTruth )
*pTruth = Truth;
+ if ( Truth == 0x66 || Truth == 0x99 )
+ return 3;
if ( Truth == 0x96 || Truth == 0x69 )
return 1;
if ( Truth == 0xE8 || Truth == 0xD4 || Truth == 0xB2 || Truth == 0x71 ||
@@ -262,11 +269,13 @@ int Dtc_ObjComputeTruth( Gia_Man_t * p, int iObj, int * pCut, int * pTruth )
return 2;
return 0;
}
-void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj )
+void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_Int_t * vCuts, Vec_Int_t * vCutsXor2, Vec_Int_t * vCutsXor, Vec_Int_t * vCutsMaj )
{
int fVerbose = 0;
Vec_Int_t * vTemp;
int i, k, c, Type, * pCut0, * pCut1, pCut[4];
+ if ( fVerbose )
+ printf( "Object %d = :\n", iObj );
Vec_IntFill( vCuts, 2, 1 );
Vec_IntPush( vCuts, iObj );
Dtc_ForEachCut( pList0, pCut0, i )
@@ -277,8 +286,28 @@ void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_I
if ( Dtc_ManCutCheckEqual(vCuts, pCut) )
continue;
Vec_IntAddToEntry( vCuts, 0, 1 );
+ if ( fVerbose )
+ printf( "%d : ", pCut[0] );
for ( c = 0; c <= pCut[0]; c++ )
+ {
Vec_IntPush( vCuts, pCut[c] );
+ if ( fVerbose && c )
+ printf( "%d ", pCut[c] );
+ }
+ if ( fVerbose )
+ printf( "\n" );
+ if ( pCut[0] == 2 )
+ {
+ int Value = Dtc_ObjComputeTruth( p, iObj, pCut, NULL );
+ assert( Value == 3 || Value == 0 );
+ if ( Value == 3 )
+ {
+ Vec_IntPush( vCutsXor2, pCut[1] );
+ Vec_IntPush( vCutsXor2, pCut[2] );
+ Vec_IntPush( vCutsXor2, iObj );
+ }
+ continue;
+ }
if ( pCut[0] != 3 )
continue;
Type = Dtc_ObjComputeTruth( p, iObj, pCut, NULL );
@@ -298,11 +327,12 @@ void Dtc_ManCutMerge( Gia_Man_t * p, int iObj, int * pList0, int * pList1, Vec_I
Vec_IntPush( vTemp, iObj );
}
}
-void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvCutsMaj, int fVerbose )
+void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor2, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvCutsMaj, int fVerbose )
{
Gia_Obj_t * pObj;
int * pList0, * pList1, i, nCuts = 0;
Vec_Int_t * vTemp = Vec_IntAlloc( 1000 );
+ Vec_Int_t * vCutsXor2 = Vec_IntAlloc( Gia_ManAndNum(p) );
Vec_Int_t * vCutsXor = Vec_IntAlloc( Gia_ManAndNum(p) );
Vec_Int_t * vCutsMaj = Vec_IntAlloc( Gia_ManAndNum(p) );
Vec_Int_t * vCuts = Vec_IntAlloc( 30 * Gia_ManAndNum(p) );
@@ -319,7 +349,7 @@ void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvC
{
pList0 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId0(pObj, i)) );
pList1 = Vec_IntEntryP( vCuts, Vec_IntEntry(vCuts, Gia_ObjFaninId1(pObj, i)) );
- Dtc_ManCutMerge( p, i, pList0, pList1, vTemp, vCutsXor, vCutsMaj );
+ Dtc_ManCutMerge( p, i, pList0, pList1, vTemp, vCutsXor2, vCutsXor, vCutsMaj );
Vec_IntWriteEntry( vCuts, i, Vec_IntSize(vCuts) );
Vec_IntAppend( vCuts, vTemp );
nCuts += Vec_IntEntry( vTemp, 0 );
@@ -329,6 +359,10 @@ void Dtc_ManComputeCuts( Gia_Man_t * p, Vec_Int_t ** pvCutsXor, Vec_Int_t ** pvC
Gia_ManAndNum(p), nCuts, 1.0*nCuts/Gia_ManAndNum(p), 1.0*Vec_IntSize(vCuts)/Gia_ManAndNum(p) );
Vec_IntFree( vTemp );
Vec_IntFree( vCuts );
+ if ( pvCutsXor2 )
+ *pvCutsXor2 = vCutsXor2;
+ else
+ Vec_IntFree( vCutsXor2 );
*pvCutsXor = vCutsXor;
*pvCutsMaj = vCutsMaj;
}
@@ -375,6 +409,12 @@ void Dtc_ManPrintFadds( Vec_Int_t * vFadds )
printf( "%6d ", Vec_IntEntry(vFadds, 5*i+3) );
printf( "%6d ", Vec_IntEntry(vFadds, 5*i+4) );
printf( "\n" );
+
+ if ( i == 100 )
+ {
+ printf( "Skipping other FADDs.\n" );
+ break;
+ }
}
}
int Dtc_ManCompare( int * pCut0, int * pCut1 )
@@ -394,10 +434,10 @@ int Dtc_ManCompare2( int * pCut0, int * pCut1 )
return 0;
}
// returns array of 5-tuples containing inputs/sum/cout of each full adder
-Vec_Int_t * Gia_ManDetectFullAdders( Gia_Man_t * p, int fVerbose )
+Vec_Int_t * Gia_ManDetectFullAdders( Gia_Man_t * p, int fVerbose, Vec_Int_t ** pvCutsXor2 )
{
Vec_Int_t * vCutsXor, * vCutsMaj, * vFadds;
- Dtc_ManComputeCuts( p, &vCutsXor, &vCutsMaj, fVerbose );
+ Dtc_ManComputeCuts( p, pvCutsXor2, &vCutsXor, &vCutsMaj, fVerbose );
qsort( Vec_IntArray(vCutsXor), Vec_IntSize(vCutsXor)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare );
qsort( Vec_IntArray(vCutsMaj), Vec_IntSize(vCutsMaj)/4, 16, (int (*)(const void *, const void *))Dtc_ManCompare );
vFadds = Dtc_ManFindCommonCuts( p, vCutsXor, vCutsMaj );
@@ -762,7 +802,7 @@ Gia_Man_t * Gia_ManDupWithNaturalBoxes( Gia_Man_t * p, int nFaddMin, int fVerbos
assert( Gia_ManBoxNum(p) == 0 );
// detect FADDs
- vFadds = Gia_ManDetectFullAdders( p, fVerbose );
+ vFadds = Gia_ManDetectFullAdders( p, fVerbose, NULL );
assert( Vec_IntSize(vFadds) % 5 == 0 );
// map MAJ into its FADD
vMap = Gia_ManCreateMap( p, vFadds );
diff --git a/src/proof/acec/acecOrder.c b/src/proof/acec/acecOrder.c
index 9b2242d0..93ef7f10 100644
--- a/src/proof/acec/acecOrder.c
+++ b/src/proof/acec/acecOrder.c
@@ -198,7 +198,7 @@ Vec_Int_t * Gia_PolynFindOrder( Gia_Man_t * pGia, Vec_Int_t * vFadds, Vec_Int_t
***********************************************************************/
Vec_Int_t * Gia_PolynReorder( Gia_Man_t * pGia, int fVerbose, int fVeryVerbose )
{
- Vec_Int_t * vFadds = Gia_ManDetectFullAdders( pGia, fVeryVerbose );
+ Vec_Int_t * vFadds = Gia_ManDetectFullAdders( pGia, fVeryVerbose, NULL );
Vec_Int_t * vHadds = Gia_ManDetectHalfAdders( pGia, fVeryVerbose );
Vec_Int_t * vRecord = Gia_PolynFindOrder( pGia, vFadds, vHadds, fVerbose, fVeryVerbose );
Vec_Int_t * vOrder = Vec_IntAlloc( Gia_ManAndNum(pGia) );
diff --git a/src/proof/acec/module.make b/src/proof/acec/module.make
index c70b0a7d..900d3f5f 100644
--- a/src/proof/acec/module.make
+++ b/src/proof/acec/module.make
@@ -1,4 +1,5 @@
SRC += src/proof/acec/acecCore.c \
+ src/proof/acec/acecCover.c \
src/proof/acec/acecFadds.c \
src/proof/acec/acecOrder.c \
src/proof/acec/acecPolyn.c \