diff options
-rw-r--r-- | src/aig/gia/gia.h | 3 | ||||
-rw-r--r-- | src/aig/gia/giaSopb.c | 113 | ||||
-rw-r--r-- | src/base/abci/abc.c | 64 |
3 files changed, 141 insertions, 39 deletions
diff --git a/src/aig/gia/gia.h b/src/aig/gia/gia.h index d509d856..d4582b59 100644 --- a/src/aig/gia/gia.h +++ b/src/aig/gia/gia.h @@ -1260,7 +1260,8 @@ extern Gia_Man_t * Gia_ManSeqStructSweep( Gia_Man_t * p, int fConst, int extern Gia_Man_t * Gia_ManMapShrink4( Gia_Man_t * p, int fKeepLevel, int fVerbose ); extern Gia_Man_t * Gia_ManMapShrink6( Gia_Man_t * p, int nFanoutMax, int fKeepLevel, int fVerbose ); /*=== giaSopb.c ============================================================*/ -extern Gia_Man_t * Gia_ManPerformSopBalanceWin( Gia_Man_t * p, int LevelMax, int nLevelRatio, int nCutNum, int nRelaxRatio, int fVerbose ); +extern Gia_Man_t * Gia_ManPerformSopBalanceWin( Gia_Man_t * p, int LevelMax, int nTimeWindow, int nCutNum, int nRelaxRatio, int fVerbose ); +extern Gia_Man_t * Gia_ManExtractWindow( Gia_Man_t * p, int LevelMax, int nTimeWindow, int fVerbose ); /*=== giaSort.c ============================================================*/ extern int * Gia_SortFloats( float * pArray, int * pPerm, int nSize ); /*=== giaSim.c ============================================================*/ diff --git a/src/aig/gia/giaSopb.c b/src/aig/gia/giaSopb.c index 28e01c8c..318e9bd9 100644 --- a/src/aig/gia/giaSopb.c +++ b/src/aig/gia/giaSopb.c @@ -54,7 +54,7 @@ void Gia_ManHighlight_rec( Gia_Man_t * p, int iObj ) if ( Gia_ObjIsAnd(pObj) ) Gia_ManHighlight_rec( p, Gia_ObjFaninId1(pObj, iObj) ); } -void Gia_ManPrepareWin( Gia_Man_t * p, Vec_Int_t * vOuts, Vec_Int_t ** pvPis, Vec_Int_t ** pvPos, Vec_Int_t ** pvAnds ) +void Gia_ManPrepareWin( Gia_Man_t * p, Vec_Int_t * vOuts, Vec_Int_t ** pvPis, Vec_Int_t ** pvPos, Vec_Int_t ** pvAnds, int fPoOnly ) { Gia_Obj_t * pObj; int i; @@ -64,15 +64,23 @@ void Gia_ManPrepareWin( Gia_Man_t * p, Vec_Int_t * vOuts, Vec_Int_t ** pvPis, Ve Gia_ManHighlight_rec( p, Gia_ObjFaninId0p(p, pObj) ); // mark fanins of the outside area Gia_ManCleanMark0( p ); - Gia_ManForEachObj1( p, pObj, i ) + if ( fPoOnly ) { - if ( Gia_ObjIsCi(pObj) ) - continue; - if ( Gia_ObjIsAnd(pObj) && !Gia_ObjIsTravIdCurrentId(p, i) ) - continue; - Gia_ObjFanin0(pObj)->fMark0 = 1; - if ( Gia_ObjIsAnd(pObj) ) - Gia_ObjFanin1(pObj)->fMark0 = 1; + Gia_ManForEachCoVec( vOuts, p, pObj, i ) + Gia_ObjFanin0(pObj)->fMark0 = 1; + } + else + { + Gia_ManForEachObj1( p, pObj, i ) + { + if ( Gia_ObjIsCi(pObj) ) + continue; + if ( Gia_ObjIsAnd(pObj) && !Gia_ObjIsTravIdCurrentId(p, i) ) + continue; + Gia_ObjFanin0(pObj)->fMark0 = 1; + if ( Gia_ObjIsAnd(pObj) ) + Gia_ObjFanin1(pObj)->fMark0 = 1; + } } // collect pointed nodes *pvPis = Vec_IntAlloc( 1000 ); @@ -103,13 +111,13 @@ void Gia_ManPrepareWin( Gia_Man_t * p, Vec_Int_t * vOuts, Vec_Int_t ** pvPis, Ve SeeAlso [] ***********************************************************************/ -Gia_Man_t * Gia_ManExtractWin( Gia_Man_t * p, Vec_Int_t * vOuts ) +Gia_Man_t * Gia_ManExtractWin( Gia_Man_t * p, Vec_Int_t * vOuts, int fPoOnly ) { Vec_Int_t * vPis, * vPos, * vAnds; Gia_Man_t * pNew; Gia_Obj_t * pObj; int i; - Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds ); + Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds, fPoOnly ); // create AIG pNew = Gia_ManStart( Vec_IntSize(vPis) + Vec_IntSize(vPos) + Vec_IntSize(vAnds) + 1 ); pNew->pName = Abc_UtilStrsav( p->pName ); @@ -131,7 +139,7 @@ Gia_Man_t * Gia_ManInsertWin( Gia_Man_t * p, Vec_Int_t * vOuts, Gia_Man_t * pWin Gia_Man_t * pNew, * pTemp; Gia_Obj_t * pObj; int i; - Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds ); + Gia_ManPrepareWin( p, vOuts, &vPis, &vPos, &vAnds, 0 ); // create AIG pNew = Gia_ManStart( Gia_ManObjNum(p) - Vec_IntSize(vAnds) + Gia_ManAndNum(pWin) ); pNew->pName = Abc_UtilStrsav( p->pName ); @@ -175,15 +183,42 @@ Gia_Man_t * Gia_ManInsertWin( Gia_Man_t * p, Vec_Int_t * vOuts, Gia_Man_t * pWin SeeAlso [] ***********************************************************************/ -Vec_Int_t * Gia_ManFindLatest( Gia_Man_t * p, int LevelMax ) +Vec_Int_t * Gia_ManFindLatest( Gia_Man_t * p, int LevelMax, int nTimeWindow ) { - Vec_Int_t * vOuts; Gia_Obj_t * pObj; - int i; + Vec_Int_t * vOuts; vOuts = Vec_IntAlloc( 1000 ); - Gia_ManForEachCo( p, pObj, i ) - if ( Gia_ObjLevel(p, pObj) > LevelMax ) - Vec_IntPush( vOuts, i ); + if ( Gia_ManHasMapping(p) ) + { + int i, k, iFan, nLevels = 0; + int * pLevels = ABC_CALLOC( int, Gia_ManObjNum(p) ); + Gia_ManForEachLut( p, i ) + { + Gia_LutForEachFanin( p, i, iFan, k ) + pLevels[i] = Abc_MaxInt( pLevels[i], pLevels[iFan] ); + pLevels[i]++; + nLevels = Abc_MaxInt( nLevels, pLevels[i] ); + } + if ( nTimeWindow ) + LevelMax = (int)((1.0 - 0.01 * nTimeWindow) * nLevels); + if ( nLevels < LevelMax ) + printf( "The maximum mapped level (%d) is less than the target level (%d).\n", nLevels, LevelMax ); + Gia_ManForEachCo( p, pObj, i ) + if ( pLevels[Gia_ObjFaninId0p(p, pObj)] >= LevelMax ) + Vec_IntPush( vOuts, i ); + ABC_FREE( pLevels ); + } + else + { + int i, nLevels = Gia_ManLevelNum( p ); + if ( nTimeWindow ) + LevelMax = (int)((1.0 - 0.01 * nTimeWindow) * nLevels); + if ( nLevels < LevelMax ) + printf( "The maximum AIG level (%d) is less than the target level (%d).\n", nLevels, LevelMax ); + Gia_ManForEachCo( p, pObj, i ) + if ( Gia_ObjLevel(p, pObj) >= LevelMax ) + Vec_IntPush( vOuts, i ); + } return vOuts; } @@ -198,21 +233,20 @@ Vec_Int_t * Gia_ManFindLatest( Gia_Man_t * p, int LevelMax ) SeeAlso [] ***********************************************************************/ -Gia_Man_t * Gia_ManPerformSopBalanceWin( Gia_Man_t * p, int LevelMax, int nLevelRatio, int nCutNum, int nRelaxRatio, int fVerbose ) +Gia_Man_t * Gia_ManPerformSopBalanceWin( Gia_Man_t * p, int LevelMax, int nTimeWindow, int nCutNum, int nRelaxRatio, int fVerbose ) { Vec_Int_t * vOuts; Gia_Man_t * pNew, * pWin, * pWinNew; - int nLevels = Gia_ManLevelNum( p ); - if ( nLevelRatio ) - LevelMax = (int)((1.0 - 0.01 * nLevelRatio) * nLevels); -//printf( "Using LevelMax = %d.\n", LevelMax ); - vOuts = Gia_ManFindLatest( p, LevelMax ); + assert( !LevelMax != !nTimeWindow ); + vOuts = Gia_ManFindLatest( p, LevelMax, nTimeWindow ); + if ( fVerbose ) + printf( "Collected %d outputs to extract.\n", Vec_IntSize(vOuts) ); if ( Vec_IntSize(vOuts) == 0 ) { Vec_IntFree( vOuts ); return Gia_ManDup( p ); } - pWin = Gia_ManExtractWin( p, vOuts ); + pWin = Gia_ManExtractWin( p, vOuts, 0 ); pWinNew = Gia_ManPerformSopBalance( pWin, nCutNum, nRelaxRatio, fVerbose ); Gia_ManStop( pWin ); pNew = Gia_ManInsertWin( p, vOuts, pWinNew ); @@ -221,6 +255,35 @@ Gia_Man_t * Gia_ManPerformSopBalanceWin( Gia_Man_t * p, int LevelMax, int nLevel return pNew; } +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man_t * Gia_ManExtractWindow( Gia_Man_t * p, int LevelMax, int nTimeWindow, int fVerbose ) +{ + Vec_Int_t * vOuts; + Gia_Man_t * pWin; + assert( !LevelMax != !nTimeWindow ); + vOuts = Gia_ManFindLatest( p, LevelMax, nTimeWindow ); + if ( fVerbose ) + printf( "Collected %d outputs to extract.\n", Vec_IntSize(vOuts) ); + if ( Vec_IntSize(vOuts) == 0 ) + { + Vec_IntFree( vOuts ); + return Gia_ManDup( p ); + } + pWin = Gia_ManExtractWin( p, vOuts, 1 ); + Vec_IntFree( vOuts ); + return pWin; +} + //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// diff --git a/src/base/abci/abc.c b/src/base/abci/abc.c index e7271095..fbd6e2c4 100644 --- a/src/base/abci/abc.c +++ b/src/base/abci/abc.c @@ -30204,12 +30204,12 @@ int Abc_CommandAbc9Sopb( Abc_Frame_t * pAbc, int argc, char ** argv ) { Gia_Man_t * pTemp; int nLevelMax = 0; - int nLevelRatio = 0; + int nTimeWindow = 0; int nCutNum = 8; int nRelaxRatio = 0; int c, fVerbose = 0; Extra_UtilGetoptReset(); - while ( ( c = Extra_UtilGetopt( argc, argv, "LQCRvh" ) ) != EOF ) + while ( ( c = Extra_UtilGetopt( argc, argv, "LWCRvh" ) ) != EOF ) { switch ( c ) { @@ -30224,15 +30224,15 @@ int Abc_CommandAbc9Sopb( Abc_Frame_t * pAbc, int argc, char ** argv ) if ( nLevelMax < 0 ) goto usage; break; - case 'Q': + case 'W': if ( globalUtilOptind >= argc ) { - Abc_Print( -1, "Command line switch \"-Q\" should be followed by an integer.\n" ); + Abc_Print( -1, "Command line switch \"-W\" should be followed by an integer.\n" ); goto usage; } - nLevelRatio = atoi(argv[globalUtilOptind]); + nTimeWindow = atoi(argv[globalUtilOptind]); globalUtilOptind++; - if ( nLevelRatio < 0 ) + if ( nTimeWindow < 0 ) goto usage; break; case 'C': @@ -30271,18 +30271,18 @@ int Abc_CommandAbc9Sopb( Abc_Frame_t * pAbc, int argc, char ** argv ) Abc_Print( -1, "Abc_CommandAbc9Sopb(): There is no AIG.\n" ); return 1; } - if ( nLevelMax || nLevelRatio ) - pTemp = Gia_ManPerformSopBalanceWin( pAbc->pGia, nLevelMax, nLevelRatio, nCutNum, nRelaxRatio, fVerbose ); + if ( nLevelMax || nTimeWindow ) + pTemp = Gia_ManPerformSopBalanceWin( pAbc->pGia, nLevelMax, nTimeWindow, nCutNum, nRelaxRatio, fVerbose ); else pTemp = Gia_ManPerformSopBalance( pAbc->pGia, nCutNum, nRelaxRatio, fVerbose ); Abc_FrameUpdateGia( pAbc, pTemp ); return 0; usage: - Abc_Print( -2, "usage: &sopb [-LQCR num] [-vh]\n" ); + Abc_Print( -2, "usage: &sopb [-LWCR num] [-vh]\n" ); Abc_Print( -2, "\t performs SOP balancing\n" ); Abc_Print( -2, "\t-L num : optimize paths above this level [default = %d]\n", nLevelMax ); - Abc_Print( -2, "\t-Q num : optimize paths falling into this window [default = %d]\n", nLevelRatio ); + Abc_Print( -2, "\t-W num : optimize paths falling into this window [default = %d]\n", nTimeWindow ); Abc_Print( -2, "\t-C num : the number of cuts at a node [default = %d]\n", nCutNum ); Abc_Print( -2, "\t-R num : the delay relaxation ratio (num >= 0) [default = %d]\n", nRelaxRatio ); Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" ); @@ -33485,9 +33485,9 @@ int Abc_CommandAbc9Cone( Abc_Frame_t * pAbc, int argc, char ** argv ) { Gia_Man_t * pTemp; Vec_Int_t * vPos; - int c, iOutNum = -1, nOutRange = 1, iPartNum = -1, fUseAllCis = 0, fVerbose = 0; + int c, iOutNum = -1, nOutRange = 1, iPartNum = -1, nLevelMax = 0, nTimeWindow = 0, fUseAllCis = 0, fVerbose = 0; Extra_UtilGetoptReset(); - while ( ( c = Extra_UtilGetopt( argc, argv, "ORPavh" ) ) != EOF ) + while ( ( c = Extra_UtilGetopt( argc, argv, "ORPLWavh" ) ) != EOF ) { switch ( c ) { @@ -33524,6 +33524,28 @@ int Abc_CommandAbc9Cone( Abc_Frame_t * pAbc, int argc, char ** argv ) if ( iPartNum < 0 ) goto usage; break; + case 'L': + if ( globalUtilOptind >= argc ) + { + Abc_Print( -1, "Command line switch \"-L\" should be followed by an integer.\n" ); + goto usage; + } + nLevelMax = atoi(argv[globalUtilOptind]); + globalUtilOptind++; + if ( nLevelMax < 0 ) + goto usage; + break; + case 'W': + if ( globalUtilOptind >= argc ) + { + Abc_Print( -1, "Command line switch \"-W\" should be followed by an integer.\n" ); + goto usage; + } + nTimeWindow = atoi(argv[globalUtilOptind]); + globalUtilOptind++; + if ( nTimeWindow < 0 ) + goto usage; + break; case 'a': fUseAllCis ^= 1; break; @@ -33541,6 +33563,20 @@ int Abc_CommandAbc9Cone( Abc_Frame_t * pAbc, int argc, char ** argv ) Abc_Print( -1, "Abc_CommandAbc9Cone(): There is no AIG.\n" ); return 1; } + if ( nLevelMax || nTimeWindow ) + { + if ( nLevelMax && nTimeWindow ) + { + Abc_Print( -1, "Abc_CommandAbc9Cone(): Parameters -L (max level) and -W (timing window) cannot be specified at the same time.\n" ); + return 1; + } + else + { + pTemp = Gia_ManExtractWindow( pAbc->pGia, nLevelMax, nTimeWindow, fVerbose ); + Abc_FrameUpdateGia( pAbc, pTemp ); + return 0; + } + } if ( iPartNum >= 0 ) { Vec_Int_t * vClass; @@ -33574,11 +33610,13 @@ int Abc_CommandAbc9Cone( Abc_Frame_t * pAbc, int argc, char ** argv ) return 0; usage: - Abc_Print( -2, "usage: &cone [-ORP num] [-avh]\n" ); + Abc_Print( -2, "usage: &cone [-ORPLW num] [-avh]\n" ); Abc_Print( -2, "\t extracting multi-output sequential logic cones\n" ); Abc_Print( -2, "\t-O num : the index of first PO to extract [default = %d]\n", iOutNum ); Abc_Print( -2, "\t-R num : (optional) the number of outputs to extract [default = %d]\n", nOutRange ); Abc_Print( -2, "\t-P num : (optional) the partition number to extract [default = %d]\n", iPartNum ); + Abc_Print( -2, "\t-L num : (optional) extract cones with higher level [default = %d]\n", nLevelMax ); + Abc_Print( -2, "\t-W num : (optional) extract cones falling into this window [default = %d]\n", nTimeWindow ); Abc_Print( -2, "\t-a : toggle keeping all CIs or structral support only [default = %s]\n", fUseAllCis? "all": "structural" ); Abc_Print( -2, "\t-v : toggle printing verbose information [default = %s]\n", fVerbose? "yes": "no" ); Abc_Print( -2, "\t-h : print the command usage\n"); |