diff options
Diffstat (limited to 'src/aig/gia/giaSim.c')
-rw-r--r-- | src/aig/gia/giaSim.c | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/src/aig/gia/giaSim.c b/src/aig/gia/giaSim.c index 001bd8ac..ecad182f 100644 --- a/src/aig/gia/giaSim.c +++ b/src/aig/gia/giaSim.c @@ -1222,6 +1222,172 @@ int Gia_ManIncrSimCheckEqual( Gia_Man_t * p, int iLit0, int iLit1 ) } +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManSimOneBit( Gia_Man_t * p, Vec_Int_t * vValues ) +{ + Gia_Obj_t * pObj; int k; + assert( Vec_IntSize(vValues) == Gia_ManCiNum(p) ); + + Gia_ManConst0(p)->fMark0 = 0; + Gia_ManForEachCi( p, pObj, k ) + pObj->fMark0 = Vec_IntEntry(vValues, k); + Gia_ManForEachAnd( p, pObj, k ) + pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) & (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj)); + Gia_ManForEachCo( p, pObj, k ) + pObj->fMark0 = Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj); + + Gia_ManForEachCi( p, pObj, k ) + printf( "%d", k % 10 ); + printf( "\n" ); + Gia_ManForEachCi( p, pObj, k ) + printf( "%d", Vec_IntEntry(vValues, k) ); + printf( "\n" ); + + Gia_ManForEachCo( p, pObj, k ) + printf( "%d", k % 10 ); + printf( "\n" ); + Gia_ManForEachCo( p, pObj, k ) + printf( "%d", pObj->fMark0 ); + printf( "\n" ); + printf( "\n" ); +} +void Gia_ManSimOneBitTest2( Gia_Man_t * p ) +{ + Vec_Int_t * vValues = Vec_IntStart( Gia_ManCiNum(p) ); + + Vec_IntWriteEntry( vValues, 0, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, 0, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, 0, 1 ); + Vec_IntWriteEntry( vValues, 1, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2+2, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, 0, 1 ); + Vec_IntWriteEntry( vValues, 1, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntFill( vValues, Vec_IntSize(vValues)/2, 1 ); + Vec_IntFillExtra( vValues, Gia_ManCiNum(p), 0 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Gia_ManCiNum(p), 0 ); + + Vec_IntFill( vValues, Gia_ManCiNum(p), 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Gia_ManCiNum(p), 0 ); + + Vec_IntFill( vValues, Gia_ManCiNum(p), 1 ); + Vec_IntWriteEntry( vValues, 127, 1 ); + Vec_IntWriteEntry( vValues, 255, 0 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Gia_ManCiNum(p), 0 ); + + Vec_IntFill( vValues, Gia_ManCiNum(p), 1 ); + Vec_IntWriteEntry( vValues, 127, 0 ); + Vec_IntWriteEntry( vValues, 255, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Gia_ManCiNum(p), 0 ); + + Vec_IntFill( vValues, Gia_ManCiNum(p), 1 ); + Vec_IntWriteEntry( vValues, 127, 0 ); + Vec_IntWriteEntry( vValues, 255, 0 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Gia_ManCiNum(p), 0 ); + + Vec_IntFree( vValues ); +} +void Gia_ManSimOneBitTest3( Gia_Man_t * p ) +{ + Vec_Int_t * vValues = Vec_IntStart( Gia_ManCiNum(p) ); + + Vec_IntWriteEntry( vValues, 0, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, 0, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, 0, 1 ); + Vec_IntWriteEntry( vValues, 1, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2+2, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-1, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -1, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-1, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-2, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -1, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -2, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-2, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -2, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-1, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-2, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-3, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -1, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -2, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -3, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-2, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p)/2-3, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -2, 1 ); + Vec_IntWriteEntry( vValues, Gia_ManCiNum(p) -3, 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntFill( vValues, Vec_IntSize(vValues), 1 ); + Gia_ManSimOneBit( p, vValues ); + Vec_IntFill( vValues, Vec_IntSize(vValues), 0 ); + + Vec_IntFree( vValues ); +} + + +void Gia_ManSimOneBitTest( Gia_Man_t * p ) +{ + Vec_Int_t * vValues = Vec_IntStart( Gia_ManCiNum(p) ); + int i, k; + for ( i = 0; i < 10; i++ ) + { + for ( k = 0; k < Vec_IntSize(vValues); k++ ) + Vec_IntWriteEntry( vValues, k, Vec_IntEntry(vValues, k) ^ (rand()&1) ); + + printf( "Values = %d ", Vec_IntSum(vValues) ); + Gia_ManSimOneBit( p, vValues ); + } +} //////////////////////////////////////////////////////////////////////// /// END OF FILE /// |