diff options
Diffstat (limited to 'src/aig/gia')
-rw-r--r-- | src/aig/gia/gia.h | 3 | ||||
-rw-r--r-- | src/aig/gia/giaAig.c | 26 | ||||
-rw-r--r-- | src/aig/gia/giaCSatP.c | 1209 | ||||
-rw-r--r-- | src/aig/gia/giaCSatP.h | 117 | ||||
-rw-r--r-- | src/aig/gia/giaCex.c | 2 | ||||
-rw-r--r-- | src/aig/gia/giaDup.c | 321 | ||||
-rw-r--r-- | src/aig/gia/giaMan.c | 2 | ||||
-rw-r--r-- | src/aig/gia/giaMini.c | 48 | ||||
-rw-r--r-- | src/aig/gia/giaMuxes.c | 67 | ||||
-rw-r--r-- | src/aig/gia/giaPat2.c | 97 | ||||
-rw-r--r-- | src/aig/gia/giaResub6.c | 451 | ||||
-rw-r--r-- | src/aig/gia/giaSif.c | 257 | ||||
-rw-r--r-- | src/aig/gia/giaSimBase.c | 81 | ||||
-rw-r--r-- | src/aig/gia/giaSupps.c | 142 | ||||
-rw-r--r-- | src/aig/gia/giaSwitch.c | 8 | ||||
-rw-r--r-- | src/aig/gia/giaUtil.c | 50 | ||||
-rw-r--r-- | src/aig/gia/module.make | 3 |
17 files changed, 2843 insertions, 41 deletions
diff --git a/src/aig/gia/gia.h b/src/aig/gia/gia.h index 5548def6..488f12cf 100644 --- a/src/aig/gia/gia.h +++ b/src/aig/gia/gia.h @@ -1312,6 +1312,8 @@ extern Gia_Man_t * Gia_ManDupLastPis( Gia_Man_t * p, int nLastPis ); extern Gia_Man_t * Gia_ManDupFlip( Gia_Man_t * p, int * pInitState ); extern Gia_Man_t * Gia_ManDupCycled( Gia_Man_t * pAig, Abc_Cex_t * pCex, int nFrames ); extern Gia_Man_t * Gia_ManDup( Gia_Man_t * p ); +extern Gia_Man_t * Gia_ManDupNoBuf( Gia_Man_t * p ); +extern Gia_Man_t * Gia_ManDupMap( Gia_Man_t * p, Vec_Int_t * vMap ); extern Gia_Man_t * Gia_ManDup2( Gia_Man_t * p1, Gia_Man_t * p2 ); extern Gia_Man_t * Gia_ManDupWithAttributes( Gia_Man_t * p ); extern Gia_Man_t * Gia_ManDupRemovePis( Gia_Man_t * p, int nRemPis ); @@ -1351,6 +1353,7 @@ extern Gia_Man_t * Gia_ManPermuteInputs( Gia_Man_t * p, int nPpis, int n extern Gia_Man_t * Gia_ManDupDfsClasses( Gia_Man_t * p ); extern Gia_Man_t * Gia_ManDupTopAnd( Gia_Man_t * p, int fVerbose ); extern Gia_Man_t * Gia_ManMiter( Gia_Man_t * pAig0, Gia_Man_t * pAig1, int nInsDup, int fDualOut, int fSeq, int fImplic, int fVerbose ); +extern Gia_Man_t * Gia_ManMiterInverse( Gia_Man_t * pBot, Gia_Man_t * pTop, int fDualOut, int fVerbose ); extern Gia_Man_t * Gia_ManDupAndOr( Gia_Man_t * p, int nOuts, int fUseOr, int fCompl ); extern Gia_Man_t * Gia_ManDupZeroUndc( Gia_Man_t * p, char * pInit, int nNewPis, int fGiaSimple, int fVerbose ); extern Gia_Man_t * Gia_ManMiter2( Gia_Man_t * p, char * pInit, int fVerbose ); diff --git a/src/aig/gia/giaAig.c b/src/aig/gia/giaAig.c index 91a9c600..c764a099 100644 --- a/src/aig/gia/giaAig.c +++ b/src/aig/gia/giaAig.c @@ -611,6 +611,27 @@ Gia_Man_t * Gia_ManCompress2( Gia_Man_t * p, int fUpdateLevel, int fVerbose ) SeeAlso [] ***********************************************************************/ +int Gia_ManTestChoices( Gia_Man_t * p ) +{ + Gia_Obj_t * pObj; int i; + Vec_Int_t * vPointed = Vec_IntStart( Gia_ManObjNum(p) ); + Gia_ManForEachAnd( p, pObj, i ) + if ( Gia_ObjSibl(p, i) ) + Vec_IntWriteEntry( vPointed, Gia_ObjSibl(p, i), 1 ); + Gia_ManCreateRefs( p ); + Gia_ManForEachAnd( p, pObj, i ) + if ( Vec_IntEntry(vPointed, i) && Gia_ObjRefNumId(p, i) > 0 ) + { + printf( "Gia_ManCheckChoices: Member %d", i ); + printf( " of a choice node has %d fanouts.\n", Gia_ObjRefNumId(p, i) ); + ABC_FREE( p->pRefs ); + Vec_IntFree( vPointed ); + return 0; + } + ABC_FREE( p->pRefs ); + Vec_IntFree( vPointed ); + return 1; +} Gia_Man_t * Gia_ManPerformDch( Gia_Man_t * p, void * pPars ) { int fUseMapping = 0; @@ -628,6 +649,11 @@ Gia_Man_t * Gia_ManPerformDch( Gia_Man_t * p, void * pPars ) // pGia = Gia_ManFromAig( pNew ); pGia = Gia_ManFromAigChoices( pNew ); Aig_ManStop( pNew ); + if ( !p->pManTime && !Gia_ManTestChoices(pGia) ) + { + Gia_ManStop( pGia ); + pGia = Gia_ManDup( p ); + } Gia_ManTransferTiming( pGia, p ); return pGia; } diff --git a/src/aig/gia/giaCSatP.c b/src/aig/gia/giaCSatP.c new file mode 100644 index 00000000..00ab880b --- /dev/null +++ b/src/aig/gia/giaCSatP.c @@ -0,0 +1,1209 @@ +/**CFile**************************************************************** + + FileName [giaCSat.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Scalable AIG package.] + + Synopsis [A simple circuit-based solver.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: giaCSat.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "gia.h" +#include "giaCSatP.h" + +ABC_NAMESPACE_IMPL_START + + +//#define gia_assert(exp) ((void)0) +//#define gia_assert(exp) (assert(exp)) + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + + +static inline int CbsP_VarIsAssigned( Gia_Obj_t * pVar ) { return pVar->fMark0; } +static inline void CbsP_VarAssign( Gia_Obj_t * pVar ) { assert(!pVar->fMark0); pVar->fMark0 = 1; } +static inline void CbsP_VarUnassign( CbsP_Man_t * pMan, Gia_Obj_t * pVar ) { assert(pVar->fMark0); pVar->fMark0 = 0; pVar->fMark1 = 0; pMan->vValue->pArray[Gia_ObjId(pMan->pAig,pVar)] = ~0; } +static inline int CbsP_VarValue( Gia_Obj_t * pVar ) { assert(pVar->fMark0); return pVar->fMark1; } +static inline void CbsP_VarSetValue( Gia_Obj_t * pVar, int v ) { assert(pVar->fMark0); pVar->fMark1 = v; } +static inline int CbsP_VarIsJust( Gia_Obj_t * pVar ) { return Gia_ObjIsAnd(pVar) && !CbsP_VarIsAssigned(Gia_ObjFanin0(pVar)) && !CbsP_VarIsAssigned(Gia_ObjFanin1(pVar)); } +static inline int CbsP_VarFanin0Value( Gia_Obj_t * pVar ) { return !CbsP_VarIsAssigned(Gia_ObjFanin0(pVar)) ? 2 : (CbsP_VarValue(Gia_ObjFanin0(pVar)) ^ Gia_ObjFaninC0(pVar)); } +static inline int CbsP_VarFanin1Value( Gia_Obj_t * pVar ) { return !CbsP_VarIsAssigned(Gia_ObjFanin1(pVar)) ? 2 : (CbsP_VarValue(Gia_ObjFanin1(pVar)) ^ Gia_ObjFaninC1(pVar)); } + +static inline int CbsP_VarDecLevel( CbsP_Man_t * p, Gia_Obj_t * pVar ) { int Value = p->vValue->pArray[Gia_ObjId(p->pAig,pVar)]; assert( Value != ~0 ); return Vec_IntEntry(p->vLevReas, 3*Value); } +static inline Gia_Obj_t * CbsP_VarReason0( CbsP_Man_t * p, Gia_Obj_t * pVar ) { int Value = p->vValue->pArray[Gia_ObjId(p->pAig,pVar)]; assert( Value != ~0 ); return pVar + Vec_IntEntry(p->vLevReas, 3*Value+1); } +static inline Gia_Obj_t * CbsP_VarReason1( CbsP_Man_t * p, Gia_Obj_t * pVar ) { int Value = p->vValue->pArray[Gia_ObjId(p->pAig,pVar)]; assert( Value != ~0 ); return pVar + Vec_IntEntry(p->vLevReas, 3*Value+2); } +static inline int CbsP_ClauseDecLevel( CbsP_Man_t * p, int hClause ) { return CbsP_VarDecLevel( p, p->pClauses.pData[hClause] ); } + +#define CbsP_QueForEachEntry( Que, pObj, i ) \ + for ( i = (Que).iHead; (i < (Que).iTail) && ((pObj) = (Que).pData[i]); i++ ) + +#define CbsP_ClauseForEachVar( p, hClause, pObj ) \ + for ( (p)->pIter = (p)->pClauses.pData + hClause; (pObj = *pIter); (p)->pIter++ ) +#define CbsP_ClauseForEachVar1( p, hClause, pObj ) \ + for ( (p)->pIter = (p)->pClauses.pData+hClause+1; (pObj = *pIter); (p)->pIter++ ) + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [Sets default values of the parameters.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void CbsP_SetDefaultParams( CbsP_Par_t * pPars ) +{ + memset( pPars, 0, sizeof(CbsP_Par_t) ); + pPars->nBTLimit = 1000; // limit on the number of conflicts + pPars->nJustLimit = 100; // limit on the size of justification queue + pPars->fUseHighest = 1; // use node with the highest ID + pPars->fUseLowest = 0; // use node with the highest ID + pPars->fUseMaxFF = 0; // use node with the largest fanin fanout + pPars->fVerbose = 1; // print detailed statistics + + pPars->fUseProved = 1; + + + pPars->nJscanThis = 0; + pPars->nRscanThis = 0; + pPars->maxJscanUndec = 0; + pPars->maxRscanUndec = 0; + pPars->maxJscanSolved = 0; + pPars->maxRscanSolved = 0; + + + pPars->accJscanSat = 0; + pPars->accJscanUnsat = 0; + pPars->accJscanUndec = 0; + pPars->accRscanSat = 0; + pPars->accRscanUnsat = 0; + pPars->accRscanUndec = 0; + pPars->nSat = 0; + pPars->nUnsat = 0; + pPars->nUndec = 0; + + pPars->nJscanLimit = 100; + pPars->nRscanLimit = 100; + pPars->nPropLimit = 500; +} +void CbsP_ManSetConflictNum( CbsP_Man_t * p, int Num ) +{ + p->Pars.nBTLimit = Num; +} + +static inline void CbsP_UpdateRecord( CbsP_Par_t * pPars, int res ){ + if( CBS_UNDEC == res ){ + pPars->nUndec ++ ; + if( pPars-> maxJscanUndec < pPars->nJscanThis ) + pPars-> maxJscanUndec = pPars->nJscanThis; + if( pPars-> maxRscanUndec < pPars->nRscanThis ) + pPars-> maxRscanUndec = pPars->nRscanThis; + if( pPars-> maxPropUndec < pPars->nPropThis ) + pPars-> maxPropUndec = pPars->nPropThis; + + pPars->accJscanUndec += pPars->nJscanThis; + pPars->accRscanUndec += pPars->nRscanThis; + pPars-> accPropUndec += pPars->nPropThis; + } else { + if( pPars->maxJscanSolved < pPars->nJscanThis ) + pPars->maxJscanSolved = pPars->nJscanThis; + if( pPars->maxRscanSolved < pPars->nRscanThis ) + pPars->maxRscanSolved = pPars->nRscanThis; + if( pPars-> maxPropSolved < pPars->nPropThis ) + pPars-> maxPropSolved = pPars->nPropThis; + if( CBS_SAT == res ){ + pPars->nSat ++ ; + pPars->accJscanSat += pPars->nJscanThis; + pPars->accRscanSat += pPars->nRscanThis; + pPars-> accPropSat += pPars->nPropThis; + } else + if( CBS_UNSAT == res ){ + pPars->nUnsat ++ ; + pPars->accJscanUnsat += pPars->nJscanThis; + pPars->accRscanUnsat += pPars->nRscanThis; + pPars-> accPropUnsat += pPars->nPropThis; + } + } + +} + +void CbsP_PrintRecord( CbsP_Par_t * pPars ){ + printf("max of solved: jscan# %13d rscan %13d prop %13d\n" , pPars->maxJscanSolved, pPars->maxRscanSolved , pPars->maxPropSolved ); + printf("max of undec: jscan# %13d rscan %13d prop %13d\n" , pPars->maxJscanUndec , pPars->maxRscanUndec , pPars->maxPropUndec ); + printf("acc of sat: jscan# %13ld rscan %13ld prop %13ld\n", pPars->accJscanSat , pPars->accRscanSat , pPars->accPropSat ); + printf("acc of unsat: jscan# %13ld rscan %13ld prop %13ld\n", pPars->accJscanUnsat , pPars->accRscanUnsat , pPars->accPropUnsat ); + printf("acc of undec: jscan# %13ld rscan %13ld prop %13ld\n", pPars->accJscanUndec , pPars->accRscanUndec , pPars->accPropUndec ); + if( pPars->nSat ) + printf("avg of sat: jscan# %13ld rscan %13ld prop %13ld\n", pPars->accJscanSat / pPars->nSat , pPars->accRscanSat / pPars->nSat , pPars->accPropSat / pPars->nSat ); + if( pPars->nUnsat ) + printf("avg of unsat: jscan# %13ld rscan %13ld prop %13ld\n", pPars->accJscanUnsat / pPars->nUnsat , pPars->accRscanUnsat / pPars->nUnsat , pPars->accPropUnsat / pPars->nUnsat ); + if( pPars->nUndec ) + printf("avg of undec: jscan# %13ld rscan %13ld prop %13ld\n", pPars->accJscanUndec / pPars->nUndec , pPars->accRscanUndec / pPars->nUndec , pPars->accPropUndec / pPars->nUndec ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +CbsP_Man_t * CbsP_ManAlloc( Gia_Man_t * pGia ) +{ + CbsP_Man_t * p; + p = ABC_CALLOC( CbsP_Man_t, 1 ); + p->pProp.nSize = p->pJust.nSize = p->pClauses.nSize = 10000; + p->pProp.pData = ABC_ALLOC( Gia_Obj_t *, p->pProp.nSize ); + p->pJust.pData = ABC_ALLOC( Gia_Obj_t *, p->pJust.nSize ); + p->pClauses.pData = ABC_ALLOC( Gia_Obj_t *, p->pClauses.nSize ); + p->pClauses.iHead = p->pClauses.iTail = 1; + p->vModel = Vec_IntAlloc( 1000 ); + p->vLevReas = Vec_IntAlloc( 1000 ); + p->vTemp = Vec_PtrAlloc( 1000 ); + p->pAig = pGia; + p->vValue = Vec_IntAlloc( Gia_ManObjNum(pGia) ); + Vec_IntFill( p->vValue, Gia_ManObjNum(pGia), ~0 ); + //memset( p->vValue->pArray, (unsigned) ~0, sizeof(int) * Gia_ManObjNum(pGia) ); + CbsP_SetDefaultParams( &p->Pars ); + return p; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void CbsP_ManStop( CbsP_Man_t * p ) +{ + Vec_IntFree( p->vLevReas ); + Vec_IntFree( p->vModel ); + Vec_PtrFree( p->vTemp ); + Vec_IntFree( p->vValue ); + ABC_FREE( p->pClauses.pData ); + ABC_FREE( p->pProp.pData ); + ABC_FREE( p->pJust.pData ); + ABC_FREE( p ); +} + +/**Function************************************************************* + + Synopsis [Returns satisfying assignment.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * CbsP_ReadModel( CbsP_Man_t * p ) +{ + return p->vModel; +} + + + + +/**Function************************************************************* + + Synopsis [Returns 1 if the solver is out of limits.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ + +static inline int CbsP_ManCheckPropLimits( CbsP_Man_t * p ) +{ + return p->Pars.nPropThis > p->Pars.nPropLimit; +} +static inline int CbsP_ManCheckLimits( CbsP_Man_t * p ) +{ + return CbsP_ManCheckPropLimits(p) || p->Pars.nJscanThis > p->Pars.nJscanLimit || p->Pars.nRscanThis > p->Pars.nRscanLimit || p->Pars.nJustThis > p->Pars.nJustLimit || p->Pars.nBTThis > p->Pars.nBTLimit; +} + +/**Function************************************************************* + + Synopsis [Saves the satisfying assignment as an array of literals.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void CbsP_ManSaveModel( CbsP_Man_t * p, Vec_Int_t * vCex ) +{ + Gia_Obj_t * pVar; + int i; + Vec_IntClear( vCex ); + p->pProp.iHead = 0; + CbsP_QueForEachEntry( p->pProp, pVar, i ) + if ( Gia_ObjIsCi(pVar) ) + Vec_IntPush( vCex, Abc_Var2Lit(Gia_ObjId(p->pAig,pVar), !CbsP_VarValue(pVar)) ); +// Vec_IntPush( vCex, Abc_Var2Lit(Gia_ObjCioId(pVar), !CbsP_VarValue(pVar)) ); +} +static inline void CbsP_ManSaveModelAll( CbsP_Man_t * p, Vec_Int_t * vCex ) +{ + Gia_Obj_t * pVar; + int i; + Vec_IntClear( vCex ); + p->pProp.iHead = 0; + CbsP_QueForEachEntry( p->pProp, pVar, i ) + Vec_IntPush( vCex, Abc_Var2Lit(Gia_ObjId(p->pAig,pVar), !CbsP_VarValue(pVar)) ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int CbsP_QueIsEmpty( CbsP_Que_t * p ) +{ + return p->iHead == p->iTail; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void CbsP_QuePush( CbsP_Que_t * p, Gia_Obj_t * pObj ) +{ + assert( !Gia_IsComplement(pObj) ); + if ( p->iTail == p->nSize ) + { + p->nSize *= 2; + p->pData = ABC_REALLOC( Gia_Obj_t *, p->pData, p->nSize ); + } + p->pData[p->iTail++] = pObj; +} + +/**Function************************************************************* + + Synopsis [Returns 1 if the object in the queue.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int CbsP_QueHasNode( CbsP_Que_t * p, Gia_Obj_t * pObj ) +{ + Gia_Obj_t * pTemp; + int i; + CbsP_QueForEachEntry( *p, pTemp, i ) + if ( pTemp == pObj ) + return 1; + return 0; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void CbsP_QueStore( CbsP_Que_t * p, int * piHeadOld, int * piTailOld ) +{ + int i; + *piHeadOld = p->iHead; + *piTailOld = p->iTail; + for ( i = *piHeadOld; i < *piTailOld; i++ ) + CbsP_QuePush( p, p->pData[i] ); + p->iHead = *piTailOld; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void CbsP_QueRestore( CbsP_Que_t * p, int iHeadOld, int iTailOld ) +{ + p->iHead = iHeadOld; + p->iTail = iTailOld; +} + +/**Function************************************************************* + + Synopsis [Finalized the clause.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int CbsP_QueFinish( CbsP_Que_t * p ) +{ + int iHeadOld = p->iHead; + assert( p->iHead < p->iTail ); + CbsP_QuePush( p, NULL ); + p->iHead = p->iTail; + return iHeadOld; +} + + +/**Function************************************************************* + + Synopsis [Max number of fanins fanouts.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int CbsP_VarFaninFanoutMax( CbsP_Man_t * p, Gia_Obj_t * pObj ) +{ + int Count0, Count1; + assert( !Gia_IsComplement(pObj) ); + assert( Gia_ObjIsAnd(pObj) ); + Count0 = Gia_ObjRefNum( p->pAig, Gia_ObjFanin0(pObj) ); + Count1 = Gia_ObjRefNum( p->pAig, Gia_ObjFanin1(pObj) ); + return Abc_MaxInt( Count0, Count1 ); +} + +/**Function************************************************************* + + Synopsis [Find variable with the highest ID.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Gia_Obj_t * CbsP_ManDecideHighest( CbsP_Man_t * p ) +{ + Gia_Obj_t * pObj, * pObjMax = NULL; + int i; + CbsP_QueForEachEntry( p->pJust, pObj, i ) + if ( pObjMax == NULL || pObjMax < pObj ) + pObjMax = pObj; + return pObjMax; +} + +/**Function************************************************************* + + Synopsis [Find variable with the lowest ID.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Gia_Obj_t * CbsP_ManDecideLowest( CbsP_Man_t * p ) +{ + Gia_Obj_t * pObj, * pObjMin = NULL; + int i; + CbsP_QueForEachEntry( p->pJust, pObj, i ) + if ( pObjMin == NULL || pObjMin > pObj ) + pObjMin = pObj; + return pObjMin; +} + +/**Function************************************************************* + + Synopsis [Find variable with the maximum number of fanin fanouts.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Gia_Obj_t * CbsP_ManDecideMaxFF( CbsP_Man_t * p ) +{ + Gia_Obj_t * pObj, * pObjMax = NULL; + int i, iMaxFF = 0, iCurFF; + assert( p->pAig->pRefs != NULL ); + CbsP_QueForEachEntry( p->pJust, pObj, i ) + { + iCurFF = CbsP_VarFaninFanoutMax( p, pObj ); + assert( iCurFF > 0 ); + if ( iMaxFF < iCurFF ) + { + iMaxFF = iCurFF; + pObjMax = pObj; + } + } + return pObjMax; +} + + + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void CbsP_ManCancelUntil( CbsP_Man_t * p, int iBound ) +{ + Gia_Obj_t * pVar; + int i; + assert( iBound <= p->pProp.iTail ); + p->pProp.iHead = iBound; + CbsP_QueForEachEntry( p->pProp, pVar, i ) + CbsP_VarUnassign( p, pVar ); + p->pProp.iTail = iBound; + Vec_IntShrink( p->vLevReas, 3*iBound ); +} + +//int s_Counter = 0; + +/**Function************************************************************* + + Synopsis [Assigns the variables a value.] + + Description [Returns 1 if conflict; 0 if no conflict.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void CbsP_ManAssign( CbsP_Man_t * p, Gia_Obj_t * pObj, int Level, Gia_Obj_t * pRes0, Gia_Obj_t * pRes1 ) +{ + Gia_Obj_t * pObjR = Gia_Regular(pObj); + assert( Gia_ObjIsCand(pObjR) ); + assert( !CbsP_VarIsAssigned(pObjR) ); + CbsP_VarAssign( pObjR ); + CbsP_VarSetValue( pObjR, !Gia_IsComplement(pObj) ); + assert( p->vValue->pArray[Gia_ObjId(p->pAig,pObjR)] == ~0 ); + p->vValue->pArray[Gia_ObjId(p->pAig,pObjR)] = p->pProp.iTail; + CbsP_QuePush( &p->pProp, pObjR ); + Vec_IntPush( p->vLevReas, Level ); + Vec_IntPush( p->vLevReas, pRes0 ? pRes0-pObjR : 0 ); + Vec_IntPush( p->vLevReas, pRes1 ? pRes1-pObjR : 0 ); + assert( Vec_IntSize(p->vLevReas) == 3 * p->pProp.iTail ); + if( pRes0 ) + p->Pars.nPropThis ++ ; +// s_Counter++; +// s_Counter = Abc_MaxIntInt( s_Counter, Vec_IntSize(p->vLevReas)/3 ); +} + + +/**Function************************************************************* + + Synopsis [Returns clause size.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int CbsP_ManClauseSize( CbsP_Man_t * p, int hClause ) +{ + CbsP_Que_t * pQue = &(p->pClauses); + Gia_Obj_t ** pIter; + for ( pIter = pQue->pData + hClause; *pIter; pIter++ ); + return pIter - pQue->pData - hClause ; +} + +/**Function************************************************************* + + Synopsis [Prints conflict clause.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void CbsP_ManPrintClause( CbsP_Man_t * p, int Level, int hClause ) +{ + CbsP_Que_t * pQue = &(p->pClauses); + Gia_Obj_t * pObj; + int i; + assert( CbsP_QueIsEmpty( pQue ) ); + printf( "Level %2d : ", Level ); + for ( i = hClause; (pObj = pQue->pData[i]); i++ ) + printf( "%d=%d(%d) ", Gia_ObjId(p->pAig, pObj), CbsP_VarValue(pObj), CbsP_VarDecLevel(p, pObj) ); + printf( "\n" ); +} + +/**Function************************************************************* + + Synopsis [Prints conflict clause.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void CbsP_ManPrintClauseNew( CbsP_Man_t * p, int Level, int hClause ) +{ + CbsP_Que_t * pQue = &(p->pClauses); + Gia_Obj_t * pObj; + int i; + assert( CbsP_QueIsEmpty( pQue ) ); + printf( "Level %2d : ", Level ); + for ( i = hClause; (pObj = pQue->pData[i]); i++ ) + printf( "%c%d ", CbsP_VarValue(pObj)? '+':'-', Gia_ObjId(p->pAig, pObj) ); + printf( "\n" ); +} + +/**Function************************************************************* + + Synopsis [Returns conflict clause.] + + Description [Performs conflict analysis.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void CbsP_ManDeriveReason( CbsP_Man_t * p, int Level ) +{ + CbsP_Que_t * pQue = &(p->pClauses); + Gia_Obj_t * pObj, * pReason; + int i, k, iLitLevel; + assert( pQue->pData[pQue->iHead] == NULL ); + assert( pQue->iHead + 1 < pQue->iTail ); +/* + for ( i = pQue->iHead + 1; i < pQue->iTail; i++ ) + { + pObj = pQue->pData[i]; + assert( pObj->fMark0 == 1 ); + } +*/ + // compact literals + Vec_PtrClear( p->vTemp ); + for ( i = k = pQue->iHead + 1; i < pQue->iTail; i++ ) + { + pObj = pQue->pData[i]; + if ( !pObj->fMark0 ) // unassigned - seen again + continue; + // assigned - seen first time + pObj->fMark0 = 0; + Vec_PtrPush( p->vTemp, pObj ); + // check decision level + iLitLevel = CbsP_VarDecLevel( p, pObj ); + if ( iLitLevel < Level ) + { + pQue->pData[k++] = pObj; + continue; + } + assert( iLitLevel == Level ); + pReason = CbsP_VarReason0( p, pObj ); + if ( pReason == pObj ) // no reason + { + //assert( pQue->pData[pQue->iHead] == NULL ); + pQue->pData[pQue->iHead] = pObj; + continue; + } + CbsP_QuePush( pQue, pReason ); + pReason = CbsP_VarReason1( p, pObj ); + if ( pReason != pObj ) // second reason + CbsP_QuePush( pQue, pReason ); + } + assert( pQue->pData[pQue->iHead] != NULL ); + pQue->iTail = k; + // clear the marks + Vec_PtrForEachEntry( Gia_Obj_t *, p->vTemp, pObj, i ) + pObj->fMark0 = 1; +} + +/**Function************************************************************* + + Synopsis [Returns conflict clause.] + + Description [Performs conflict analysis.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int CbsP_ManAnalyze( CbsP_Man_t * p, int Level, Gia_Obj_t * pVar, Gia_Obj_t * pFan0, Gia_Obj_t * pFan1 ) +{ + CbsP_Que_t * pQue = &(p->pClauses); + assert( CbsP_VarIsAssigned(pVar) ); + assert( CbsP_VarIsAssigned(pFan0) ); + assert( pFan1 == NULL || CbsP_VarIsAssigned(pFan1) ); + assert( CbsP_QueIsEmpty( pQue ) ); + CbsP_QuePush( pQue, NULL ); + CbsP_QuePush( pQue, pVar ); + CbsP_QuePush( pQue, pFan0 ); + if ( pFan1 ) + CbsP_QuePush( pQue, pFan1 ); + CbsP_ManDeriveReason( p, Level ); + return CbsP_QueFinish( pQue ); +} + + +/**Function************************************************************* + + Synopsis [Performs resolution of two clauses.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int CbsP_ManResolve( CbsP_Man_t * p, int Level, int hClause0, int hClause1 ) +{ + CbsP_Que_t * pQue = &(p->pClauses); + Gia_Obj_t * pObj; + int i, LevelMax = -1, LevelCur; + assert( pQue->pData[hClause0] != NULL ); + assert( pQue->pData[hClause0] == pQue->pData[hClause1] ); +/* + for ( i = hClause0 + 1; (pObj = pQue->pData[i]); i++ ) + assert( pObj->fMark0 == 1 ); + for ( i = hClause1 + 1; (pObj = pQue->pData[i]); i++ ) + assert( pObj->fMark0 == 1 ); +*/ + assert( CbsP_QueIsEmpty( pQue ) ); + CbsP_QuePush( pQue, NULL ); + for ( i = hClause0 + 1; (pObj = pQue->pData[i]); i++ ) + { + if ( !pObj->fMark0 ) // unassigned - seen again + continue; + // assigned - seen first time + pObj->fMark0 = 0; + CbsP_QuePush( pQue, pObj ); + p->Pars.nRscanThis ++ ; + LevelCur = CbsP_VarDecLevel( p, pObj ); + if ( LevelMax < LevelCur ) + LevelMax = LevelCur; + } + for ( i = hClause1 + 1; (pObj = pQue->pData[i]); i++ ) + { + if ( !pObj->fMark0 ) // unassigned - seen again + continue; + // assigned - seen first time + pObj->fMark0 = 0; + CbsP_QuePush( pQue, pObj ); + p->Pars.nRscanThis ++ ; + LevelCur = CbsP_VarDecLevel( p, pObj ); + if ( LevelMax < LevelCur ) + LevelMax = LevelCur; + } + for ( i = pQue->iHead + 1; i < pQue->iTail; i++ ) + pQue->pData[i]->fMark0 = 1; + CbsP_ManDeriveReason( p, LevelMax ); + return CbsP_QueFinish( pQue ); +} + +/**Function************************************************************* + + Synopsis [Propagates a variable.] + + Description [Returns clause handle if conflict; 0 if no conflict.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int CbsP_ManPropagateOne( CbsP_Man_t * p, Gia_Obj_t * pVar, int Level ) +{ + int Value0, Value1; + assert( !Gia_IsComplement(pVar) ); + assert( CbsP_VarIsAssigned(pVar) ); + if ( Gia_ObjIsCi(pVar) ) + return 0; + assert( Gia_ObjIsAnd(pVar) ); + Value0 = CbsP_VarFanin0Value(pVar); + Value1 = CbsP_VarFanin1Value(pVar); + if ( CbsP_VarValue(pVar) ) + { // value is 1 + if ( Value0 == 0 || Value1 == 0 ) // one is 0 + { + if ( Value0 == 0 && Value1 != 0 ) + return CbsP_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), NULL ); + if ( Value0 != 0 && Value1 == 0 ) + return CbsP_ManAnalyze( p, Level, pVar, Gia_ObjFanin1(pVar), NULL ); + assert( Value0 == 0 && Value1 == 0 ); + return CbsP_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), Gia_ObjFanin1(pVar) ); + } + if ( Value0 == 2 ) // first is unassigned + CbsP_ManAssign( p, Gia_ObjChild0(pVar), Level, pVar, NULL ); + if ( Value1 == 2 ) // first is unassigned + CbsP_ManAssign( p, Gia_ObjChild1(pVar), Level, pVar, NULL ); + return 0; + } + // value is 0 + if ( Value0 == 0 || Value1 == 0 ) // one is 0 + return 0; + if ( Value0 == 1 && Value1 == 1 ) // both are 1 + return CbsP_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), Gia_ObjFanin1(pVar) ); + if ( Value0 == 1 || Value1 == 1 ) // one is 1 + { + if ( Value0 == 2 ) // first is unassigned + CbsP_ManAssign( p, Gia_Not(Gia_ObjChild0(pVar)), Level, pVar, Gia_ObjFanin1(pVar) ); + if ( Value1 == 2 ) // second is unassigned + CbsP_ManAssign( p, Gia_Not(Gia_ObjChild1(pVar)), Level, pVar, Gia_ObjFanin0(pVar) ); + return 0; + } + assert( CbsP_VarIsJust(pVar) ); + assert( !CbsP_QueHasNode( &p->pJust, pVar ) ); + CbsP_QuePush( &p->pJust, pVar ); + return 0; +} + +/**Function************************************************************* + + Synopsis [Propagates a variable.] + + Description [Returns 1 if conflict; 0 if no conflict.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int CbsP_ManPropagateTwo( CbsP_Man_t * p, Gia_Obj_t * pVar, int Level ) +{ + int Value0, Value1; + assert( !Gia_IsComplement(pVar) ); + assert( Gia_ObjIsAnd(pVar) ); + assert( CbsP_VarIsAssigned(pVar) ); + assert( !CbsP_VarValue(pVar) ); + Value0 = CbsP_VarFanin0Value(pVar); + Value1 = CbsP_VarFanin1Value(pVar); + // value is 0 + if ( Value0 == 0 || Value1 == 0 ) // one is 0 + return 0; + if ( Value0 == 1 && Value1 == 1 ) // both are 1 + return CbsP_ManAnalyze( p, Level, pVar, Gia_ObjFanin0(pVar), Gia_ObjFanin1(pVar) ); + assert( Value0 == 1 || Value1 == 1 ); + if ( Value0 == 2 ) // first is unassigned + CbsP_ManAssign( p, Gia_Not(Gia_ObjChild0(pVar)), Level, pVar, Gia_ObjFanin1(pVar) ); + if ( Value1 == 2 ) // first is unassigned + CbsP_ManAssign( p, Gia_Not(Gia_ObjChild1(pVar)), Level, pVar, Gia_ObjFanin0(pVar) ); + return 0; +} + +/**Function************************************************************* + + Synopsis [Propagates all variables.] + + Description [Returns 1 if conflict; 0 if no conflict.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int CbsP_ManPropagate( CbsP_Man_t * p, int Level ) +{ + int hClause; + Gia_Obj_t * pVar; + int i, k; + while ( 1 ) + { + CbsP_QueForEachEntry( p->pProp, pVar, i ) + { + if ( (hClause = CbsP_ManPropagateOne( p, pVar, Level )) ) + return hClause; + if( CbsP_ManCheckPropLimits(p) ) + return 0; + } + p->pProp.iHead = p->pProp.iTail; + k = p->pJust.iHead; + CbsP_QueForEachEntry( p->pJust, pVar, i ) + { + if ( CbsP_VarIsJust( pVar ) ) + p->pJust.pData[k++] = pVar; + else if ( (hClause = CbsP_ManPropagateTwo( p, pVar, Level )) ) + return hClause; + if( CbsP_ManCheckPropLimits(p) ) + return 0; + } + if ( k == p->pJust.iTail ) + break; + p->pJust.iTail = k; + } + return 0; +} + +/**Function************************************************************* + + Synopsis [Solve the problem recursively.] + + Description [Returns learnt clause if unsat, NULL if sat or undecided.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +int CbsP_ManSolve_rec( CbsP_Man_t * p, int Level ) +{ + CbsP_Que_t * pQue = &(p->pClauses); + Gia_Obj_t * pVar = NULL, * pDecVar; + int hClause, hLearn0, hLearn1; + int iPropHead, iJustHead, iJustTail; + // propagate assignments + assert( !CbsP_QueIsEmpty(&p->pProp) ); + if ( (hClause = CbsP_ManPropagate( p, Level )) ) + return hClause; + + // quit using resource limits + if ( CbsP_ManCheckLimits( p ) ) + return 0; + // check for satisfying assignment + assert( CbsP_QueIsEmpty(&p->pProp) ); + if ( CbsP_QueIsEmpty(&p->pJust) ) + return 0; + p->Pars.nJustThis = Abc_MaxInt( p->Pars.nJustThis, p->pJust.iTail - p->pJust.iHead ); + // remember the state before branching + iPropHead = p->pProp.iHead; + CbsP_QueStore( &p->pJust, &iJustHead, &iJustTail ); + p->Pars.nJscanThis += iJustTail - iJustHead; + if ( CbsP_ManCheckLimits( p ) ) + return 0; + // find the decision variable + if ( p->Pars.fUseHighest ) + pVar = CbsP_ManDecideHighest( p ); + else if ( p->Pars.fUseLowest ) + pVar = CbsP_ManDecideLowest( p ); + else if ( p->Pars.fUseMaxFF ) + pVar = CbsP_ManDecideMaxFF( p ); + else assert( 0 ); + assert( CbsP_VarIsJust( pVar ) ); + // chose decision variable using fanout count + + if ( Gia_ObjRefNum(p->pAig, Gia_ObjFanin0(pVar)) > Gia_ObjRefNum(p->pAig, Gia_ObjFanin1(pVar)) ) + pDecVar = Gia_Not(Gia_ObjChild0(pVar)); + else + pDecVar = Gia_Not(Gia_ObjChild1(pVar)); + +// pDecVar = Gia_NotCond( Gia_Regular(pDecVar), Gia_Regular(pDecVar)->fPhase ); +// pDecVar = Gia_Not(pDecVar); + // decide on first fanin + CbsP_ManAssign( p, pDecVar, Level+1, NULL, NULL ); + if ( !(hLearn0 = CbsP_ManSolve_rec( p, Level+1 )) ) + return 0; + if ( CbsP_ManCheckLimits( p ) ) + return 0; + if ( pQue->pData[hLearn0] != Gia_Regular(pDecVar) ) + return hLearn0; + CbsP_ManCancelUntil( p, iPropHead ); + CbsP_QueRestore( &p->pJust, iJustHead, iJustTail ); + // decide on second fanin + CbsP_ManAssign( p, Gia_Not(pDecVar), Level+1, NULL, NULL ); + if ( !(hLearn1 = CbsP_ManSolve_rec( p, Level+1 )) ) + return 0; + if ( CbsP_ManCheckLimits( p ) ) + return 0; + if ( pQue->pData[hLearn1] != Gia_Regular(pDecVar) ) + return hLearn1; + hClause = CbsP_ManResolve( p, Level, hLearn0, hLearn1 ); +// CbsP_ManPrintClauseNew( p, Level, hClause ); +// if ( Level > CbsP_ClauseDecLevel(p, hClause) ) +// p->Pars.nBTThisNc++; + p->Pars.nBTThis++; + return hClause; +} + +/**Function************************************************************* + + Synopsis [Looking for a satisfying assignment of the node.] + + Description [Assumes that each node has flag pObj->fMark0 set to 0. + Returns 1 if unsatisfiable, 0 if satisfiable, and -1 if undecided. + The node may be complemented. ] + + SideEffects [The two procedures differ in the CEX format.] + + SeeAlso [] + +***********************************************************************/ +int CbsP_ManSolve( CbsP_Man_t * p, Gia_Obj_t * pObj ) +{ + int RetValue = 0; +// s_Counter = 0; + assert( !p->pProp.iHead && !p->pProp.iTail ); + assert( !p->pJust.iHead && !p->pJust.iTail ); + assert( p->pClauses.iHead == 1 && p->pClauses.iTail == 1 ); + p->Pars.nBTThis = p->Pars.nJustThis = p->Pars.nBTThisNc = 0; + CbsP_ManAssign( p, pObj, 0, NULL, NULL ); + if ( !CbsP_ManSolve_rec(p, 0) && !CbsP_ManCheckLimits(p) ) + CbsP_ManSaveModel( p, p->vModel ); + else + RetValue = 1; + CbsP_ManCancelUntil( p, 0 ); + p->pJust.iHead = p->pJust.iTail = 0; + p->pClauses.iHead = p->pClauses.iTail = 1; + p->Pars.nBTTotal += p->Pars.nBTThis; + p->Pars.nJustTotal = Abc_MaxInt( p->Pars.nJustTotal, p->Pars.nJustThis ); + if ( CbsP_ManCheckLimits( p ) ) + RetValue = -1; +// printf( "%d ", s_Counter ); + return RetValue; +} +int CbsP_ManSolve2( CbsP_Man_t * p, Gia_Obj_t * pObj, Gia_Obj_t * pObj2 ) +{ + abctime clk = Abc_Clock(); + int RetValue = 0; +// s_Counter = 0; + assert( !p->pProp.iHead && !p->pProp.iTail ); + assert( !p->pJust.iHead && !p->pJust.iTail ); + assert( p->pClauses.iHead == 1 && p->pClauses.iTail == 1 ); + p->Pars.nBTThis = p->Pars.nJustThis = p->Pars.nBTThisNc = 0; + p->Pars.nJscanThis = p->Pars.nRscanThis = p->Pars.nPropThis = 0; + CbsP_ManAssign( p, pObj, 0, NULL, NULL ); + if ( pObj2 ) + CbsP_ManAssign( p, pObj2, 0, NULL, NULL ); + if ( !CbsP_ManSolve_rec(p, 0) && !CbsP_ManCheckLimits(p) ) + CbsP_ManSaveModel( p, p->vModel ); + else + RetValue = 1; + CbsP_ManCancelUntil( p, 0 ); + + p->pJust.iHead = p->pJust.iTail = 0; + p->pClauses.iHead = p->pClauses.iTail = 1; + p->Pars.nBTTotal += p->Pars.nBTThis; + p->Pars.nJustTotal = Abc_MaxInt( p->Pars.nJustTotal, p->Pars.nJustThis ); + if ( CbsP_ManCheckLimits( p ) ) + RetValue = -1; + + if( CBS_SAT == RetValue ){ + p->nSatSat ++; + p->timeSatSat += Abc_Clock() - clk; + p->nConfSat += p->Pars.nBTThis; + } else + if( CBS_UNSAT == RetValue ){ + p->nSatUnsat ++; + p->timeSatUnsat += Abc_Clock() - clk; + p->nConfUnsat += p->Pars.nBTThis; + } else { + p->nSatUndec ++; + p->timeSatUndec += Abc_Clock() - clk; + p->nConfUndec += p->Pars.nBTThis; + } +// printf( "%d ", s_Counter ); + CbsP_UpdateRecord(&p->Pars,RetValue); + return RetValue; +} + +/**Function************************************************************* + + Synopsis [Prints statistics of the manager.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void CbsP_ManSatPrintStats( CbsP_Man_t * p ) +{ + printf( "CO = %8d ", Gia_ManCoNum(p->pAig) ); + printf( "AND = %8d ", Gia_ManAndNum(p->pAig) ); + printf( "Conf = %6d ", p->Pars.nBTLimit ); + printf( "JustMax = %5d ", p->Pars.nJustLimit ); + printf( "\n" ); + printf( "Unsat calls %6d (%6.2f %%) Ave conf = %8.1f ", + p->nSatUnsat, p->nSatTotal? 100.0*p->nSatUnsat/p->nSatTotal :0.0, p->nSatUnsat? 1.0*p->nConfUnsat/p->nSatUnsat :0.0 ); + ABC_PRTP( "Time", p->timeSatUnsat, p->timeTotal ); + printf( "Sat calls %6d (%6.2f %%) Ave conf = %8.1f ", + p->nSatSat, p->nSatTotal? 100.0*p->nSatSat/p->nSatTotal :0.0, p->nSatSat? 1.0*p->nConfSat/p->nSatSat : 0.0 ); + ABC_PRTP( "Time", p->timeSatSat, p->timeTotal ); + printf( "Undef calls %6d (%6.2f %%) Ave conf = %8.1f ", + p->nSatUndec, p->nSatTotal? 100.0*p->nSatUndec/p->nSatTotal :0.0, p->nSatUndec? 1.0*p->nConfUndec/p->nSatUndec : 0.0 ); + ABC_PRTP( "Time", p->timeSatUndec, p->timeTotal ); + ABC_PRT( "Total time", p->timeTotal ); +} + +/**Function************************************************************* + + Synopsis [Procedure to test the new SAT solver.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * CbsP_ManSolveMiterNc( Gia_Man_t * pAig, int nConfs, Vec_Str_t ** pvStatus, int f0Proved, int fVerbose ) +{ + extern void Gia_ManCollectTest( Gia_Man_t * pAig ); + extern void Cec_ManSatAddToStore( Vec_Int_t * vCexStore, Vec_Int_t * vCex, int Out ); + CbsP_Man_t * p; + Vec_Int_t * vCex, * vVisit, * vCexStore; + Vec_Str_t * vStatus; + Gia_Obj_t * pRoot; + int i, status; + abctime clk, clkTotal = Abc_Clock(); + assert( Gia_ManRegNum(pAig) == 0 ); +// Gia_ManCollectTest( pAig ); + // prepare AIG + Gia_ManCreateRefs( pAig ); + Gia_ManCleanMark0( pAig ); + Gia_ManCleanMark1( pAig ); + Gia_ManFillValue( pAig ); // maps nodes into trail ids + Gia_ManSetPhase( pAig ); // maps nodes into trail ids + // create logic network + p = CbsP_ManAlloc( pAig ); + p->Pars.nBTLimit = nConfs; + // create resulting data-structures + vStatus = Vec_StrAlloc( Gia_ManPoNum(pAig) ); + vCexStore = Vec_IntAlloc( 10000 ); + vVisit = Vec_IntAlloc( 100 ); + vCex = CbsP_ReadModel( p ); + // solve for each output + Gia_ManForEachCo( pAig, pRoot, i ) + { +// printf( "\n" ); + + Vec_IntClear( vCex ); + if ( Gia_ObjIsConst0(Gia_ObjFanin0(pRoot)) ) + { + if ( Gia_ObjFaninC0(pRoot) ) + { +// printf( "Constant 1 output of SRM!!!\n" ); + Cec_ManSatAddToStore( vCexStore, vCex, i ); // trivial counter-example + Vec_StrPush( vStatus, 0 ); + } + else + { +// printf( "Constant 0 output of SRM!!!\n" ); + Vec_StrPush( vStatus, 1 ); + } + continue; + } + clk = Abc_Clock(); + p->Pars.fUseHighest = 1; + p->Pars.fUseLowest = 0; + status = CbsP_ManSolve( p, Gia_ObjChild0(pRoot) ); +// printf( "\n" ); +/* + if ( status == -1 ) + { + p->Pars.fUseHighest = 0; + p->Pars.fUseLowest = 1; + status = CbsP_ManSolve( p, Gia_ObjChild0(pRoot) ); + } +*/ + Vec_StrPush( vStatus, (char)status ); + if ( status == -1 ) + { + p->nSatUndec++; + p->nConfUndec += p->Pars.nBTThis; + Cec_ManSatAddToStore( vCexStore, NULL, i ); // timeout + p->timeSatUndec += Abc_Clock() - clk; + continue; + } + if ( status == 1 ) + { + if ( f0Proved ) + Gia_ManPatchCoDriver( pAig, i, 0 ); + p->nSatUnsat++; + p->nConfUnsat += p->Pars.nBTThis; + p->timeSatUnsat += Abc_Clock() - clk; + continue; + } + p->nSatSat++; + p->nConfSat += p->Pars.nBTThis; +// Gia_SatVerifyPattern( pAig, pRoot, vCex, vVisit ); + Cec_ManSatAddToStore( vCexStore, vCex, i ); + p->timeSatSat += Abc_Clock() - clk; + } + Vec_IntFree( vVisit ); + p->nSatTotal = Gia_ManPoNum(pAig); + p->timeTotal = Abc_Clock() - clkTotal; + if ( fVerbose ) + CbsP_ManSatPrintStats( p ); +// printf( "RecCalls = %8d. RecClause = %8d. RecNonChro = %8d.\n", p->nRecCall, p->nRecClause, p->nRecNonChro ); + CbsP_ManStop( p ); + *pvStatus = vStatus; + +// printf( "Total number of cex literals = %d. (Ave = %d)\n", +// Vec_IntSize(vCexStore)-2*p->nSatUndec-2*p->nSatSat, +// (Vec_IntSize(vCexStore)-2*p->nSatUndec-2*p->nSatSat)/p->nSatSat ); + return vCexStore; +} + + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/aig/gia/giaCSatP.h b/src/aig/gia/giaCSatP.h new file mode 100644 index 00000000..4182cd14 --- /dev/null +++ b/src/aig/gia/giaCSatP.h @@ -0,0 +1,117 @@ +#ifndef ABC__aig__gia__giaCSatP_h +#define ABC__aig__gia__giaCSatP_h + + +//////////////////////////////////////////////////////////////////////// +/// INCLUDES /// +//////////////////////////////////////////////////////////////////////// + +#include "gia.h" + +//////////////////////////////////////////////////////////////////////// +/// PARAMETERS /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_HEADER_START + + +typedef struct CbsP_Par_t_ CbsP_Par_t; +struct CbsP_Par_t_ +{ + // conflict limits + int nBTLimit; // limit on the number of conflicts + int nJustLimit; // limit on the size of justification queue + // current parameters + int nBTThis; // number of conflicts + int nBTThisNc; // number of conflicts + int nJustThis; // max size of the frontier + int nBTTotal; // total number of conflicts + int nJustTotal; // total size of the frontier + // decision heuristics + int fUseHighest; // use node with the highest ID + int fUseLowest; // use node with the highest ID + int fUseMaxFF; // use node with the largest fanin fanout + // other + int fVerbose; + int fUseProved; + + // statistics + int nJscanThis; + int nRscanThis; + int nPropThis; + int maxJscanUndec; + int maxRscanUndec; + int maxPropUndec; + int maxJscanSolved; + int maxRscanSolved; + int maxPropSolved; + int nSat, nUnsat, nUndec; + long accJscanSat; + long accJscanUnsat; + long accJscanUndec; + long accRscanSat; + long accRscanUnsat; + long accRscanUndec; + long accPropSat; + long accPropUnsat; + long accPropUndec; + + // other limits + int nJscanLimit; + int nRscanLimit; + int nPropLimit; +}; + +typedef struct CbsP_Que_t_ CbsP_Que_t; +struct CbsP_Que_t_ +{ + int iHead; // beginning of the queue + int iTail; // end of the queue + int nSize; // allocated size + Gia_Obj_t ** pData; // nodes stored in the queue +}; + +typedef struct CbsP_Man_t_ CbsP_Man_t; +struct CbsP_Man_t_ +{ + CbsP_Par_t Pars; // parameters + Gia_Man_t * pAig; // AIG manager + CbsP_Que_t pProp; // propagation queue + CbsP_Que_t pJust; // justification queue + CbsP_Que_t pClauses; // clause queue + Gia_Obj_t ** pIter; // iterator through clause vars + Vec_Int_t * vLevReas; // levels and decisions + Vec_Int_t * vValue; + Vec_Int_t * vModel; // satisfying assignment + Vec_Ptr_t * vTemp; // temporary storage + // SAT calls statistics + int nSatUnsat; // the number of proofs + int nSatSat; // the number of failure + int nSatUndec; // the number of timeouts + int nSatTotal; // the number of calls + // conflicts + int nConfUnsat; // conflicts in unsat problems + int nConfSat; // conflicts in sat problems + int nConfUndec; // conflicts in undec problems + // runtime stats + abctime timeSatUnsat; // unsat + abctime timeSatSat; // sat + abctime timeSatUndec; // undecided + abctime timeTotal; // total runtime +}; + +CbsP_Man_t * CbsP_ManAlloc( Gia_Man_t * pGia ); +void CbsP_ManStop( CbsP_Man_t * p ); +void CbsP_ManSatPrintStats( CbsP_Man_t * p ); +void CbsP_PrintRecord( CbsP_Par_t * pPars ); +int CbsP_ManSolve2( CbsP_Man_t * p, Gia_Obj_t * pObj, Gia_Obj_t * pObj2 ); + +#define CBS_UNSAT 1 +#define CBS_SAT 0 +#define CBS_UNDEC -1 + +ABC_NAMESPACE_HEADER_END + + +#endif diff --git a/src/aig/gia/giaCex.c b/src/aig/gia/giaCex.c index b0e72284..d1241873 100644 --- a/src/aig/gia/giaCex.c +++ b/src/aig/gia/giaCex.c @@ -195,7 +195,7 @@ void Gia_ManCounterExampleValueStart( Gia_Man_t * pGia, Abc_Cex_t * pCex ) pGia->pData2 = ABC_CALLOC( unsigned, Abc_BitWordNum( (pCex->iFrame + 1) * Gia_ManObjNum(pGia) ) ); // the register values in the counter-example should be zero Gia_ManForEachRo( pGia, pObj, k ) - assert( Abc_InfoHasBit(pCex->pData, iBit++) == 0 ); + assert( Abc_InfoHasBit(pCex->pData, iBit) == 0 ), iBit++; // iterate through the timeframes nObjs = Gia_ManObjNum(pGia); for ( i = 0; i <= pCex->iFrame; i++ ) diff --git a/src/aig/gia/giaDup.c b/src/aig/gia/giaDup.c index b3fcd295..cc501562 100644 --- a/src/aig/gia/giaDup.c +++ b/src/aig/gia/giaDup.c @@ -811,6 +811,55 @@ Gia_Man_t * Gia_ManDupRemovePis( Gia_Man_t * p, int nRemPis ) Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); return pNew; } +Gia_Man_t * Gia_ManDupNoBuf( Gia_Man_t * p ) +{ + Gia_Man_t * pNew; + Gia_Obj_t * pObj; + int i; + pNew = Gia_ManStart( Gia_ManObjNum(p) ); + pNew->pName = Abc_UtilStrsav( p->pName ); + pNew->pSpec = Abc_UtilStrsav( p->pSpec ); + Gia_ManConst0(p)->Value = 0; + Gia_ManForEachObj1( p, pObj, i ) + { + if ( Gia_ObjIsBuf(pObj) ) + pObj->Value = Gia_ObjFanin0Copy(pObj); + else if ( Gia_ObjIsAnd(pObj) ) + pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + else if ( Gia_ObjIsCi(pObj) ) + pObj->Value = Gia_ManAppendCi( pNew ); + else if ( Gia_ObjIsCo(pObj) ) + pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); + } + Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); + return pNew; +} +Gia_Man_t * Gia_ManDupMap( Gia_Man_t * p, Vec_Int_t * vMap ) +{ + Gia_Man_t * pNew, * pTemp; + Gia_Obj_t * pObj; + int i; + pNew = Gia_ManStart( Gia_ManObjNum(p) ); + pNew->pName = Abc_UtilStrsav( p->pName ); + pNew->pSpec = Abc_UtilStrsav( p->pSpec ); + Gia_ManConst0(p)->Value = 0; + Gia_ManHashAlloc( pNew ); + Gia_ManForEachObj1( p, pObj, i ) + { + if ( Vec_IntEntry(vMap, i) >= 0 ) + pObj->Value = Gia_ManObj( p, Vec_IntEntry(vMap, i) )->Value; + else if ( Gia_ObjIsAnd(pObj) ) + pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + else if ( Gia_ObjIsCi(pObj) ) + pObj->Value = Gia_ManAppendCi( pNew ); + else if ( Gia_ObjIsCo(pObj) ) + pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); + } + pNew = Gia_ManCleanup( pTemp = pNew ); + Gia_ManStop( pTemp ); + Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); + return pNew; +} /**Function************************************************************* @@ -865,7 +914,9 @@ Gia_Man_t * Gia_ManDupPerm( Gia_Man_t * p, Vec_Int_t * vPiPerm ) // Vec_IntFree( vPiPermInv ); Gia_ManForEachObj1( p, pObj, i ) { - if ( Gia_ObjIsAnd(pObj) ) + if ( Gia_ObjIsBuf(pObj) ) + pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) ); + else if ( Gia_ObjIsAnd(pObj) ) pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); else if ( Gia_ObjIsCi(pObj) ) { @@ -1086,6 +1137,23 @@ Gia_Man_t * Gia_ManDupAppendNew( Gia_Man_t * pOne, Gia_Man_t * pTwo ) Gia_ManSetRegNum( pNew, Gia_ManRegNum(pOne) + Gia_ManRegNum(pTwo) ); return pNew; } +void Gia_ManDupRebuild( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Int_t * vLits, int fBufs ) +{ + Gia_Obj_t * pObj; int i; + assert( Vec_IntSize(vLits) == Gia_ManCiNum(p) ); + Gia_ManConst0(p)->Value = 0; + Gia_ManForEachCi( p, pObj, i ) + pObj->Value = Vec_IntEntry(vLits, i); + Gia_ManForEachAnd( p, pObj, i ) + if ( fBufs && Gia_ObjIsBuf(pObj) ) + pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) ); + else + pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + Vec_IntClear( vLits ); + Gia_ManForEachCo( p, pObj, i ) + Vec_IntPush( vLits, Gia_ObjFanin0Copy(pObj) ); + assert( Vec_IntSize(vLits) == Gia_ManCoNum(p) ); +} /**Function************************************************************* @@ -2934,6 +3002,92 @@ Gia_Man_t * Gia_ManMiter( Gia_Man_t * p0, Gia_Man_t * p1, int nInsDup, int fDual /**Function************************************************************* + Synopsis [Creates miter of two designs.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man_t * Gia_ManMiterInverse( Gia_Man_t * pBot, Gia_Man_t * pTop, int fDualOut, int fVerbose ) +{ + Gia_Man_t * pNew, * pTemp; + Gia_Obj_t * pObj; + int i, iLit; + int nInputs1 = Gia_ManCiNum(pTop) - Gia_ManCoNum(pBot); + int nInputs2 = Gia_ManCiNum(pBot) - Gia_ManCoNum(pTop); + if ( nInputs1 == nInputs2 ) + printf( "Assuming that the circuits have %d shared inputs, ordered first.\n", nInputs1 ); + else + { + printf( "The number of inputs and outputs does not match.\n" ); + return NULL; + } + pNew = Gia_ManStart( Gia_ManObjNum(pBot) + Gia_ManObjNum(pTop) ); + pNew->pName = Abc_UtilStrsav( "miter" ); + Gia_ManFillValue( pBot ); + Gia_ManFillValue( pTop ); + Gia_ManConst0(pBot)->Value = 0; + Gia_ManConst0(pTop)->Value = 0; + Gia_ManHashAlloc( pNew ); + Gia_ManForEachCi( pBot, pObj, i ) + pObj->Value = Gia_ManAppendCi( pNew ); +// Gia_ManForEachCo( pBot, pObj, i ) +// Gia_ManMiter_rec( pNew, pBot, Gia_ObjFanin0(pObj) ); + Gia_ManForEachAnd( pBot, pObj, i ) + { + if ( Gia_ObjIsBuf(pObj) ) + pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) ); + else if ( Gia_ObjIsAnd(pObj) ) + pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + } + Gia_ManForEachCo( pBot, pObj, i ) + pObj->Value = Gia_ObjFanin0Copy(pObj); + Gia_ManForEachCi( pTop, pObj, i ) + if ( i < nInputs1 ) + pObj->Value = Gia_ManCi(pBot, i)->Value; + else + pObj->Value = Gia_ManCo(pBot, i-nInputs1)->Value; +// Gia_ManForEachCo( pTop, pObj, i ) +// Gia_ManMiter_rec( pNew, pTop, Gia_ObjFanin0(pObj) ); + Gia_ManForEachAnd( pTop, pObj, i ) + { + if ( Gia_ObjIsBuf(pObj) ) + pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) ); + else if ( Gia_ObjIsAnd(pObj) ) + pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + } + Gia_ManForEachCo( pTop, pObj, i ) + { + if ( fDualOut ) + { + Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); + Gia_ManAppendCo( pNew, Gia_ManCi(pBot, i+nInputs1)->Value ); + } + else + { + iLit = Gia_ManHashXor( pNew, Gia_ObjFanin0Copy(pObj), Gia_ManCi(pBot, i+nInputs1)->Value ); + Gia_ManAppendCo( pNew, iLit ); + } + } + Gia_ManHashStop( pNew ); + pNew = Gia_ManCleanup( pTemp = pNew ); + Gia_ManStop( pTemp ); + assert( (pBot->vBarBufs == NULL) == (pTop->vBarBufs == NULL) ); + if ( pBot->vBarBufs ) + { + pNew->vBarBufs = Vec_IntAlloc( 1000 ); + Vec_IntAppend( pNew->vBarBufs, pBot->vBarBufs ); + Vec_IntAppend( pNew->vBarBufs, pTop->vBarBufs ); + //printf( "Miter has %d buffers (%d groups).\n", pNew->nBufs, Vec_IntSize(pNew->vBarBufs) ); + } + return pNew; +} + +/**Function************************************************************* + Synopsis [Computes the AND of all POs.] Description [] @@ -5067,6 +5221,171 @@ Gia_Man_t * Gia_ManDupAddPis( Gia_Man_t * p, int nMulti ) return pNew; } +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Gia_ManDupUifBoxTypes( Vec_Int_t * vBarBufs ) +{ + Vec_Int_t * vTypes = Vec_IntAlloc( 10 ); + int i, Entry; + Vec_IntForEachEntry( vBarBufs, Entry, i ) + if ( Vec_IntFind(vTypes, Entry & 0xFFFE) < 0 ) + Vec_IntPush( vTypes, Entry & 0xFFFE ); + return vTypes; +} +Vec_Wec_t ** Gia_ManDupUifBuildMap( Gia_Man_t * p ) +{ + Vec_Int_t * vTypes = Gia_ManDupUifBoxTypes( p->vBarBufs ); + Vec_Wec_t ** pvMap = ABC_ALLOC( Vec_Wec_t *, 2*Vec_IntSize(vTypes) ); + Vec_Int_t * vBufs = Vec_IntAlloc( p->nBufs ); + Gia_Obj_t * pObj; int i, Item, j, k = 0; + Gia_ManForEachObj1( p, pObj, i ) + if ( Gia_ObjIsBuf(pObj) ) + Vec_IntPush( vBufs, i ); + assert( p->nBufs == Vec_IntSize(vBufs) ); + for ( i = 0; i < 2*Vec_IntSize(vTypes); i++ ) + pvMap[i] = Vec_WecAlloc( 10 ); + Vec_IntForEachEntry( p->vBarBufs, Item, i ) + { + int Type = Vec_IntFind( vTypes, Item & 0xFFFE ); + Vec_Int_t * vVec = Vec_WecPushLevel(pvMap[2*Type + (Item&1)]); + for ( j = 0; j < (Item >> 16); j++ ) + Vec_IntPush( vVec, Vec_IntEntry(vBufs, k++) ); + } + assert( p->nBufs == k ); + for ( i = 0; i < Vec_IntSize(vTypes); i++ ) + assert( Vec_WecSize(pvMap[2*i+0]) == Vec_WecSize(pvMap[2*i+1]) ); + Vec_IntFree( vTypes ); + Vec_IntFree( vBufs ); + return pvMap; +} +int Gia_ManDupUifConstrOne( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Int_t * vVec0, Vec_Int_t * vVec1 ) +{ + Vec_Int_t * vTemp = Vec_IntAlloc( Vec_IntSize(vVec0) ); + int i, o0, o1, iRes; + Vec_IntForEachEntryTwo( vVec0, vVec1, o0, o1, i ) + Vec_IntPush( vTemp, Gia_ManHashXor(pNew, Gia_ManObj(p, o0)->Value, Abc_LitNot(Gia_ManObj(p, o1)->Value)) ); + iRes = Gia_ManHashAndMulti( pNew, vTemp ); + Vec_IntFree( vTemp ); + return iRes; +} +int Gia_ManDupUifConstr( Gia_Man_t * pNew, Gia_Man_t * p, Vec_Wec_t ** pvMap, int nTypes ) +{ + int t, i, k, iUif = 1; + for ( t = 0; t < nTypes; t++ ) + { + assert( Vec_WecSize(pvMap[2*t+0]) == Vec_WecSize(pvMap[2*t+1]) ); + for ( i = 0; i < Vec_WecSize(pvMap[2*t+0]); i++ ) + for ( k = i + 1; k < Vec_WecSize(pvMap[2*t+0]); k++ ) + { + int iCond1 = Gia_ManDupUifConstrOne( pNew, p, Vec_WecEntry(pvMap[2*t+0], i), Vec_WecEntry(pvMap[2*t+0], k) ); + int iCond2 = Gia_ManDupUifConstrOne( pNew, p, Vec_WecEntry(pvMap[2*t+1], i), Vec_WecEntry(pvMap[2*t+1], k) ); + int iRes = Gia_ManHashOr( pNew, Abc_LitNot(iCond1), iCond2 ); + iUif = Gia_ManHashAnd( pNew, iUif, iRes ); + } + } + return iUif; +} +Gia_Man_t * Gia_ManDupUif( Gia_Man_t * p ) +{ + Vec_Int_t * vTypes = Gia_ManDupUifBoxTypes( p->vBarBufs ); + Vec_Wec_t ** pvMap = Gia_ManDupUifBuildMap( p ); + Gia_Man_t * pNew, * pTemp; Gia_Obj_t * pObj; + int i, iUif = 0; + pNew = Gia_ManStart( Gia_ManObjNum(p) ); + pNew->pName = Abc_UtilStrsav( p->pName ); + pNew->pSpec = Abc_UtilStrsav( p->pSpec ); + Gia_ManConst0(p)->Value = 0; + Gia_ManHashAlloc( pNew ); + Gia_ManForEachObj1( p, pObj, i ) + { + if ( Gia_ObjIsBuf(pObj) ) + pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) ); + else if ( Gia_ObjIsAnd(pObj) ) + pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + else if ( Gia_ObjIsCi(pObj) ) + pObj->Value = Gia_ManAppendCi( pNew ); + else if ( Gia_ObjIsCo(pObj) ) + pObj->Value = Gia_ObjFanin0Copy(pObj); + } + iUif = Gia_ManDupUifConstr( pNew, p, pvMap, Vec_IntSize(vTypes) ); + Gia_ManForEachCo( p, pObj, i ) + Gia_ManAppendCo( pNew, Gia_ManHashAnd(pNew, pObj->Value, iUif) ); + pNew = Gia_ManCleanup( pTemp = pNew ); + Gia_ManStop( pTemp ); + for ( i = 0; i < 2*Vec_IntSize(vTypes); i++ ) + Vec_WecFree( pvMap[i] ); + ABC_FREE( pvMap ); + if ( p->vBarBufs ) + pNew->vBarBufs = Vec_IntDup( p->vBarBufs ); + printf( "Added UIF constraints for %d type%s of boxes.\n", Vec_IntSize(vTypes), Vec_IntSize(vTypes) > 1 ? "s" :"" ); + Vec_IntFree( vTypes ); + return pNew; +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Int_t * Gia_ManDupBlackBoxBuildMap( Gia_Man_t * p ) +{ + Vec_Int_t * vMap = Vec_IntAlloc( p->nBufs ); int i, Item; + Vec_IntForEachEntry( p->vBarBufs, Item, i ) + Vec_IntFillExtra( vMap, Vec_IntSize(vMap) + (Item >> 16), Item & 1 ); + assert( p->nBufs == Vec_IntSize(vMap) ); + return vMap; +} +Gia_Man_t * Gia_ManDupBlackBox( Gia_Man_t * p ) +{ + Vec_Int_t * vMap = Gia_ManDupBlackBoxBuildMap( p ); + Gia_Man_t * pNew, * pTemp; + Gia_Obj_t * pObj; + int i, k = 0, iCi = 0, nCis = Gia_ManCiNum(p) + Vec_IntSum(vMap); + pNew = Gia_ManStart( Gia_ManObjNum(p) ); + pNew->pName = Abc_UtilStrsav( p->pName ); + pNew->pSpec = Abc_UtilStrsav( p->pSpec ); + Gia_ManConst0(p)->Value = 0; + for ( i = 0; i < nCis; i++ ) + Gia_ManAppendCi( pNew ); + Gia_ManHashAlloc( pNew ); + Gia_ManForEachObj1( p, pObj, i ) + { + if ( Gia_ObjIsBuf(pObj) ) + { + if ( Vec_IntEntry(vMap, k++) ) // out + pObj->Value = Gia_ManCiLit(pNew, iCi++); + else + pObj->Value = Gia_ObjFanin0Copy(pObj); + } + else if ( Gia_ObjIsAnd(pObj) ) + pObj->Value = Gia_ManHashAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + else if ( Gia_ObjIsCi(pObj) ) + pObj->Value = Gia_ManCiLit(pNew, iCi++); + else if ( Gia_ObjIsCo(pObj) ) + pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); + } + assert( k == p->nBufs && iCi == nCis ); + pNew = Gia_ManCleanup( pTemp = pNew ); + Gia_ManStop( pTemp ); + Vec_IntFree( vMap ); + return pNew; +} + //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// diff --git a/src/aig/gia/giaMan.c b/src/aig/gia/giaMan.c index a40673a7..ec733b85 100644 --- a/src/aig/gia/giaMan.c +++ b/src/aig/gia/giaMan.c @@ -539,7 +539,7 @@ void Gia_ManPrintStats( Gia_Man_t * p, Gps_Par_t * pPars ) Abc_Print( 1, " %s =%8d", p->pMuxes? "nod" : "and", Gia_ManAndNum(p) ); SetConsoleTextAttribute( hConsole, 13 ); // magenta Abc_Print( 1, " lev =%5d", Gia_ManLevelNum(p) ); - Abc_Print( 1, " (%.2f)", Gia_ManLevelAve(p) ); + Abc_Print( 1, " (%7.2f)", Gia_ManLevelAve(p) ); SetConsoleTextAttribute( hConsole, 7 ); // normal } #else diff --git a/src/aig/gia/giaMini.c b/src/aig/gia/giaMini.c index 6cc528f2..f0558cc4 100644 --- a/src/aig/gia/giaMini.c +++ b/src/aig/gia/giaMini.c @@ -182,13 +182,56 @@ void * Abc_FrameGiaOutputMiniAig( Abc_Frame_t * pAbc ) SeeAlso [] ***********************************************************************/ +void Gia_ManReadMiniAigNames( char * pFileName, Gia_Man_t * pGia ) +{ + char * filename3 = Abc_UtilStrsavTwo( pFileName, ".ilo" ); + FILE * pFile = fopen( filename3, "rb" ); + if ( pFile ) + { + char Buffer[5000], * pName; int i, iLines = 0; + Vec_Ptr_t * vTemp = Vec_PtrAlloc( Gia_ManRegNum(pGia) ); + assert( pGia->vNamesIn == NULL ); + pGia->vNamesIn = Vec_PtrAlloc( Gia_ManCiNum(pGia) ); + assert( pGia->vNamesOut == NULL ); + pGia->vNamesOut = Vec_PtrAlloc( Gia_ManCoNum(pGia) ); + while ( fgets(Buffer, 5000, pFile) ) + { + if ( Buffer[strlen(Buffer)-1] == '\n' ) + Buffer[strlen(Buffer)-1] = 0; + if ( iLines < Gia_ManPiNum(pGia) ) + Vec_PtrPush( pGia->vNamesIn, Abc_UtilStrsav(Buffer) ); + else if ( iLines < Gia_ManCiNum(pGia) ) + Vec_PtrPush( vTemp, Abc_UtilStrsav(Buffer) ); + else + Vec_PtrPush( pGia->vNamesOut, Abc_UtilStrsav(Buffer) ); + iLines++; + } + Vec_PtrForEachEntry( char *, vTemp, pName, i ) + { + Vec_PtrPush( pGia->vNamesIn, Abc_UtilStrsav(pName) ); + Vec_PtrPush( pGia->vNamesOut, Abc_UtilStrsavTwo(pName, "_in") ); + } + Vec_PtrFreeFree( vTemp ); + fclose( pFile ); + printf( "Read ILO names into file \"%s\".\n", filename3 ); + } + ABC_FREE( filename3 ); +} Gia_Man_t * Gia_ManReadMiniAig( char * pFileName, int fGiaSimple ) { Mini_Aig_t * p = Mini_AigLoad( pFileName ); - Gia_Man_t * pGia = Gia_ManFromMiniAig( p, NULL, fGiaSimple ); + Gia_Man_t * pTemp, * pGia = Gia_ManFromMiniAig( p, NULL, fGiaSimple ); ABC_FREE( pGia->pName ); pGia->pName = Extra_FileNameGeneric( pFileName ); Mini_AigStop( p ); + Gia_ManReadMiniAigNames( pFileName, pGia ); + if ( !Gia_ManIsNormalized(pGia) ) + { + pGia = Gia_ManDupNormalize( pTemp = pGia, 0 ); + ABC_SWAP( Vec_Ptr_t *, pTemp->vNamesIn, pGia->vNamesIn ); + ABC_SWAP( Vec_Ptr_t *, pTemp->vNamesOut, pGia->vNamesOut ); + Gia_ManStop( pTemp ); + } return pGia; } void Gia_ManWriteMiniAig( Gia_Man_t * pGia, char * pFileName ) @@ -764,7 +807,10 @@ int * Abc_FrameReadMiniAigEquivClasses( Abc_Frame_t * pAbc ) if ( pAbc->pGia2 == NULL ) printf( "Internal GIA with equivalence classes is not available.\n" ); if ( pAbc->pGia2->pReprs == NULL ) + { printf( "Equivalence classes of internal GIA are not available.\n" ); + return NULL; + } if ( Gia_ManObjNum(pAbc->pGia2) != Gia_ManObjNum(pAbc->pGiaMiniAig) ) printf( "Internal GIA with equivalence classes is not directly derived from MiniAig.\n" ); // derive the set of equivalent node pairs diff --git a/src/aig/gia/giaMuxes.c b/src/aig/gia/giaMuxes.c index 7b3aa54c..ff542c30 100644 --- a/src/aig/gia/giaMuxes.c +++ b/src/aig/gia/giaMuxes.c @@ -149,6 +149,73 @@ Gia_Man_t * Gia_ManDupMuxes( Gia_Man_t * p, int Limit ) /**Function************************************************************* + Synopsis [Creates AIG with XORs.] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Gia_Man_t * Gia_ManCreateXors( Gia_Man_t * p ) +{ + Gia_Man_t * pNew; Gia_Obj_t * pObj, * pFan0, * pFan1; + Vec_Int_t * vRefs = Vec_IntStart( Gia_ManObjNum(p) ); + int i, iLit0, iLit1, nXors = 0, nObjs = 0; + Gia_ManForEachObj( p, pObj, i ) + pObj->fMark0 = 0; + Gia_ManForEachAnd( p, pObj, i ) + { + if ( Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1) ) + { + Vec_IntAddToEntry( vRefs, Gia_ObjId(p, Gia_Regular(pFan0)), 1 ); + Vec_IntAddToEntry( vRefs, Gia_ObjId(p, Gia_Regular(pFan1)), 1 ); + pObj->fMark0 = 1; + nXors++; + } + else + { + Vec_IntAddToEntry( vRefs, Gia_ObjFaninId0(pObj, i), 1 ); + Vec_IntAddToEntry( vRefs, Gia_ObjFaninId1(pObj, i), 1 ); + } + } + Gia_ManForEachCo( p, pObj, i ) + Vec_IntAddToEntry( vRefs, Gia_ObjFaninId0p(p, pObj), 1 ); + Gia_ManForEachAnd( p, pObj, i ) + nObjs += Vec_IntEntry(vRefs, i) > 0; + pNew = Gia_ManStart( 1 + Gia_ManCiNum(p) + Gia_ManCoNum(p) + nObjs ); + pNew->pName = Abc_UtilStrsav( p->pName ); + pNew->pSpec = Abc_UtilStrsav( p->pSpec ); + Gia_ManConst0(p)->Value = 0; + Gia_ManForEachObj1( p, pObj, i ) + { + if ( Gia_ObjIsCi(pObj) ) + pObj->Value = Gia_ManAppendCi( pNew ); + else if ( Gia_ObjIsCo(pObj) ) + pObj->Value = Gia_ManAppendCo( pNew, Gia_ObjFanin0Copy(pObj) ); + else if ( Gia_ObjIsBuf(pObj) ) + pObj->Value = Gia_ManAppendBuf( pNew, Gia_ObjFanin0Copy(pObj) ); + else if ( pObj->fMark0 ) + { + Gia_ObjRecognizeExor(pObj, &pFan0, &pFan1); + iLit0 = Abc_LitNotCond( Gia_Regular(pFan0)->Value, Gia_IsComplement(pFan0) ); + iLit1 = Abc_LitNotCond( Gia_Regular(pFan1)->Value, Gia_IsComplement(pFan1) ); + pObj->Value = Gia_ManAppendXorReal( pNew, iLit0, iLit1 ); + } + else if ( Vec_IntEntry(vRefs, i) > 0 ) + pObj->Value = Gia_ManAppendAnd( pNew, Gia_ObjFanin0Copy(pObj), Gia_ObjFanin1Copy(pObj) ); + } + assert( pNew->nObjs == pNew->nObjsAlloc ); + pNew->pMuxes = ABC_CALLOC( unsigned, pNew->nObjs ); + Gia_ManSetRegNum( pNew, Gia_ManRegNum(p) ); + Vec_IntFree( vRefs ); + //printf( "Created %d XORs.\n", nXors ); + return pNew; +} + +/**Function************************************************************* + Synopsis [Derives GIA without MUXes.] Description [] diff --git a/src/aig/gia/giaPat2.c b/src/aig/gia/giaPat2.c index f14ce34a..dff2c59d 100644 --- a/src/aig/gia/giaPat2.c +++ b/src/aig/gia/giaPat2.c @@ -346,7 +346,7 @@ void Min_LitMinimize( Min_Man_t * p, int iLit, Vec_Int_t * vLits ) Min_ObjMarkValL( p, Abc_Lit2Var(iLit1) ); else if ( Val0 == 4 && Val1 != 4 ) Min_ObjMarkValL( p, Abc_Lit2Var(iLit0) ); - else if ( Val1 == 4 && Val1 != 4 ) + else if ( Val1 == 4 && Val0 != 4 ) Min_ObjMarkValL( p, Abc_Lit2Var(iLit1) ); else if ( Abc_Random(0) & 1 ) Min_ObjMarkValL( p, Abc_Lit2Var(iLit0) ); @@ -890,6 +890,8 @@ int Min_ManCountSize( Vec_Wec_t * vCexes, int iFirst, int iLimit ) } Vec_Wec_t * Min_ManComputeCexes( Gia_Man_t * p, Vec_Int_t * vOuts0, int nMaxTries, int nMinCexes, Vec_Int_t * vStats[3], int fUseSim, int fUseSat, int fVerbose ) { + int fUseSynthesis = 1; + abctime clkSim = Abc_Clock(), clkSat = Abc_Clock(); Vec_Int_t * vOuts = vOuts0 ? vOuts0 : Vec_IntStartNatural( Gia_ManCoNum(p) ); Min_Man_t * pNew = Min_ManFromGia( p, vOuts ); Vec_Wec_t * vCexes = Vec_WecStart( Vec_IntSize(vOuts) * nMinCexes ); @@ -945,6 +947,7 @@ Vec_Wec_t * Min_ManComputeCexes( Gia_Man_t * p, Vec_Int_t * vOuts0, int nMaxTrie assert( Vec_IntSize(vOuts) == Vec_IntSize(vStats[0]) ); assert( Vec_IntSize(vOuts) == Vec_IntSize(vStats[1]) ); assert( Vec_IntSize(vOuts) == Vec_IntSize(vStats[2]) ); + clkSim = Abc_Clock() - clkSim; if ( fUseSat ) Gia_ManForEachCoVec( vOuts, p, pObj, i ) @@ -952,11 +955,13 @@ Vec_Wec_t * Min_ManComputeCexes( Gia_Man_t * p, Vec_Int_t * vOuts0, int nMaxTrie if ( Vec_IntEntry(vStats[2], i) >= nMinCexes || Vec_IntEntry(vStats[1], i) > 10*Vec_IntEntry(vStats[2], i) ) continue; { + abctime clk = Abc_Clock(); int iObj = Min_ManCo(pNew, i); int Index = Gia_ObjCioId(pObj); Vec_Int_t * vMap = Vec_IntAlloc( 100 ); Gia_Man_t * pCon = Gia_ManDupCones2( p, &Index, 1, vMap ); - Cnf_Dat_t * pCnf = (Cnf_Dat_t *)Mf_ManGenerateCnf( pCon, 8, 0, 0, 0, 0 ); + Gia_Man_t * pCon1= fUseSynthesis ? Gia_ManAigSyn2( pCon, 0, 1, 0, 100, 0, 0, 0 ) : NULL; + Cnf_Dat_t * pCnf = (Cnf_Dat_t *)Mf_ManGenerateCnf( fUseSynthesis ? pCon1 : pCon, 8, 0, 0, 0, 0 ); sat_solver* pSat = (sat_solver *)Cnf_DataWriteIntoSolver( pCnf, 1, 0 ); int Lit = Abc_Var2Lit( 1, 0 ); int status = sat_solver_addclause( pSat, &Lit, &Lit+1 ); @@ -972,8 +977,11 @@ Vec_Wec_t * Min_ManComputeCexes( Gia_Man_t * p, Vec_Int_t * vOuts0, int nMaxTrie while ( nAllCalls++ < 100 ) { int v, iVar = pCnf->nVars - Gia_ManPiNum(pCon), nVars = Gia_ManPiNum(pCon); - sat_solver_randomize( pSat, iVar, nVars ); + if ( nAllCalls > 1 ) + sat_solver_randomize( pSat, iVar, nVars ); status = sat_solver_solve( pSat, NULL, NULL, 0, 0, 0, 0 ); + if ( status != l_True ) + break; assert( status == l_True ); Vec_IntClear( vLits ); for ( v = 0; v < nVars; v++ ) @@ -1004,11 +1012,22 @@ Vec_Wec_t * Min_ManComputeCexes( Gia_Man_t * p, Vec_Int_t * vOuts0, int nMaxTrie sat_solver_delete( pSat ); Cnf_DataFree( pCnf ); Gia_ManStop( pCon ); + Gia_ManStopP( &pCon1 ); Vec_IntFree( vMap ); + if ( fVerbose ) + { + printf( "SAT solving for output %3d (cexes = %5d) : ", i, nCurrCexes ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + } } } + clkSat = Abc_Clock() - clkSat - clkSim; if ( fVerbose ) printf( "Used simulation for %d and SAT for %d outputs (out of %d).\n", nSimOuts, nSatOuts, nOuts ); + if ( fVerbose ) + Abc_PrintTime( 1, "Simulation time ", clkSim ); + if ( fVerbose ) + Abc_PrintTime( 1, "SAT solving time ", clkSat ); //Vec_WecPrint( vCexes, 0 ); if ( vOuts != vOuts0 ) Vec_IntFreeP( &vOuts ); @@ -1076,7 +1095,7 @@ Vec_Ptr_t * Min_ReloadCexes( Vec_Wec_t * vCexes, int nMinCexes ) Vec_Wrd_t * Min_ManBitPack( Gia_Man_t * p, int nWords0, Vec_Wec_t * vCexes, int fRandom, int nMinCexes, Vec_Int_t * vScores, int fVerbose ) { abctime clk = Abc_Clock(); - int fVeryVerbose = 0; + //int fVeryVerbose = 0; Vec_Wrd_t * vSimsPi = NULL; Vec_Int_t * vLevel; int w, nBits, nTotal = 0, fFailed = ABC_INFINITY; @@ -1259,39 +1278,51 @@ Vec_Wrd_t * Gia_ManCollectSims( Gia_Man_t * pSwp, int nWords, Vec_Int_t * vOuts, Vec_Int_t * vMap = Vec_IntAlloc( 100 ); Gia_Man_t * pSwp2 = Gia_ManDupCones2( pSwp, Vec_IntArray(vOuts), Vec_IntSize(vOuts), vMap ); Vec_Wec_t * vCexes = Min_ManComputeCexes( pSwp2, NULL, nMaxTries, nMinCexes, vStats, fUseSim, fUseSat, fVerbose ); - Vec_Wrd_t * vSimsPi = Min_ManBitPack( pSwp2, nWords, vCexes, 1, nMinCexes, vStats[0], fVerbose ); - Vec_Wrd_t * vSimsPo = Gia_ManSimPatSimOut( pSwp2, vSimsPi, 1 ); - Vec_Int_t * vCounts = Patt_ManOutputErrorCoverage( vSimsPo, Vec_IntSize(vOuts) ); - if ( fVerbose ) - Patt_ManProfileErrorsOne( vSimsPo, Vec_IntSize(vOuts) ); - if ( fVeryVerbose ) + if ( Vec_IntSum(vStats[2]) == 0 ) { - printf( "Unsolved = %4d ", Vec_IntSize(vOuts) ); - Gia_ManPrintStats( pSwp2, NULL ); - Vec_IntForEachEntry( vOuts, iObj, i ) + for ( i = 0; i < 3; i++ ) + Vec_IntFree( vStats[i] ); + Vec_IntFree( vMap ); + Gia_ManStop( pSwp2 ); + Vec_WecFree( vCexes ); + return NULL; + } + else + { + Vec_Wrd_t * vSimsPi = Min_ManBitPack( pSwp2, nWords, vCexes, 1, nMinCexes, vStats[0], fVerbose ); + Vec_Wrd_t * vSimsPo = Gia_ManSimPatSimOut( pSwp2, vSimsPi, 1 ); + Vec_Int_t * vCounts = Patt_ManOutputErrorCoverage( vSimsPo, Vec_IntSize(vOuts) ); + if ( fVerbose ) + Patt_ManProfileErrorsOne( vSimsPo, Vec_IntSize(vOuts) ); + if ( fVeryVerbose ) { - printf( "%4d : ", i ); - printf( "Out = %5d ", Vec_IntEntry(vMap, i) ); - printf( "SimAll =%8d ", Vec_IntEntry(vStats[0], i) ); - printf( "SimGood =%8d ", Vec_IntEntry(vStats[1], i) ); - printf( "PatsAll =%8d ", Vec_IntEntry(vStats[2], i) ); - printf( "Count = %5d ", Vec_IntEntry(vCounts, i) ); - printf( "\n" ); - if ( i == 20 ) - break; + printf( "Unsolved = %4d ", Vec_IntSize(vOuts) ); + Gia_ManPrintStats( pSwp2, NULL ); + Vec_IntForEachEntry( vOuts, iObj, i ) + { + printf( "%4d : ", i ); + printf( "Out = %5d ", Vec_IntEntry(vMap, i) ); + printf( "SimAll =%8d ", Vec_IntEntry(vStats[0], i) ); + printf( "SimGood =%8d ", Vec_IntEntry(vStats[1], i) ); + printf( "PatsAll =%8d ", Vec_IntEntry(vStats[2], i) ); + printf( "Count = %5d ", Vec_IntEntry(vCounts, i) ); + printf( "\n" ); + if ( i == 20 ) + break; + } } + for ( i = 0; i < 3; i++ ) + Vec_IntFree( vStats[i] ); + Vec_IntFree( vCounts ); + Vec_WrdFree( vSimsPo ); + Vec_WecFree( vCexes ); + Gia_ManStop( pSwp2 ); + //printf( "Compressing inputs: %5d -> %5d\n", Gia_ManCiNum(pSwp), Vec_IntSize(vMap) ); + vSimsPi = Min_ManRemapSims( Gia_ManCiNum(pSwp), vMap, vSimsPo = vSimsPi ); + Vec_WrdFree( vSimsPo ); + Vec_IntFree( vMap ); + return vSimsPi; } - for ( i = 0; i < 3; i++ ) - Vec_IntFree( vStats[i] ); - Vec_IntFree( vCounts ); - Vec_WrdFree( vSimsPo ); - Vec_WecFree( vCexes ); - Gia_ManStop( pSwp2 ); - //printf( "Compressing inputs: %5d -> %5d\n", Gia_ManCiNum(pSwp), Vec_IntSize(vMap) ); - vSimsPi = Min_ManRemapSims( Gia_ManCiNum(pSwp), vMap, vSimsPo = vSimsPi ); - Vec_WrdFree( vSimsPo ); - Vec_IntFree( vMap ); - return vSimsPi; } Vec_Wrd_t * Min_ManCollect( Gia_Man_t * p, int nConf, int nConf2, int nMaxTries, int nMinCexes, int fUseSim, int fUseSat, int fVerbose, int fVeryVerbose ) { diff --git a/src/aig/gia/giaResub6.c b/src/aig/gia/giaResub6.c new file mode 100644 index 00000000..3203a699 --- /dev/null +++ b/src/aig/gia/giaResub6.c @@ -0,0 +1,451 @@ +/**CFile**************************************************************** + + FileName [giaResub6.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Scalable AIG package.] + + Synopsis [Resubstitution.] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: giaResub6.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "gia.h" +#include "misc/util/utilTruth.h" + +ABC_NAMESPACE_IMPL_START + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +#define MAX_NODE 100 + +typedef struct Res6_Man_t_ Res6_Man_t; +struct Res6_Man_t_ +{ + int nIns; // inputs + int nDivs; // divisors + int nDivsA; // divisors alloc + int nOuts; // outputs + int nPats; // patterns + int nWords; // words + Vec_Wrd_t vIns; // input sim data + Vec_Wrd_t vOuts; // input sim data + word ** ppLits; // literal sim info + word ** ppSets; // set sim info + Vec_Int_t vSol; // current solution + Vec_Int_t vSolBest; // best solution + Vec_Int_t vTempBest;// current best solution +}; + +extern void Dau_DsdPrintFromTruth2( word * pTruth, int nVarsInit ); + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline Res6_Man_t * Res6_ManStart( int nIns, int nNodes, int nOuts, int nPats ) +{ + Res6_Man_t * p; int i; + p = ABC_CALLOC( Res6_Man_t, 1 ); + p->nIns = nIns; + p->nDivs = 1 + nIns + nNodes; + p->nDivsA = p->nDivs + MAX_NODE; + p->nOuts = nOuts; + p->nPats = nPats; + p->nWords =(nPats + 63)/64; + Vec_WrdFill( &p->vIns, 2*p->nDivsA*p->nWords, 0 ); + Vec_WrdFill( &p->vOuts, (1 << nOuts)*p->nWords, 0 ); + p->ppLits = ABC_CALLOC( word *, 2*p->nDivsA ); + p->ppSets = ABC_CALLOC( word *, 1 << nOuts ); + for ( i = 0; i < 2*p->nDivsA; i++ ) + p->ppLits[i] = Vec_WrdEntryP( &p->vIns, i*p->nWords ); + for ( i = 0; i < (1 << nOuts); i++ ) + p->ppSets[i] = Vec_WrdEntryP( &p->vOuts, i*p->nWords ); + Abc_TtFill( p->ppLits[1], p->nWords ); + Vec_IntGrow( &p->vSol, 2*MAX_NODE+nOuts ); + Vec_IntGrow( &p->vSolBest, 2*MAX_NODE+nOuts ); + Vec_IntGrow( &p->vTempBest, 2*MAX_NODE+nOuts ); + return p; +} +static inline void Res6_ManStop( Res6_Man_t * p ) +{ + Vec_WrdErase( &p->vIns ); + Vec_WrdErase( &p->vOuts ); + Vec_IntErase( &p->vSol ); + Vec_IntErase( &p->vSolBest ); + Vec_IntErase( &p->vTempBest ); + ABC_FREE( p->ppLits ); + ABC_FREE( p->ppSets ); + ABC_FREE( p ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Res6_Man_t * Res6_ManRead( char * pFileName ) +{ + Res6_Man_t * p = NULL; + FILE * pFile = fopen( pFileName, "rb" ); + if ( pFile == NULL ) + printf( "Cannot open input file \"%s\".\n", pFileName ); + else + { + int i, k, nIns, nNodes, nOuts, nPats; + char Temp[100], Buffer[100]; + char * pLine = fgets( Buffer, 100, pFile ); + if ( pLine == NULL ) + { + printf( "Cannot read the header line of input file \"%s\".\n", pFileName ); + return NULL; + } + if ( 5 != sscanf(pLine, "%s %d %d %d %d", Temp, &nIns, &nNodes, &nOuts, &nPats) ) + { + printf( "Cannot read the parameters from the header of input file \"%s\".\n", pFileName ); + return NULL; + } + p = Res6_ManStart( nIns, nNodes, nOuts, nPats ); + pLine = ABC_ALLOC( char, nPats + 100 ); + for ( i = 1; i < p->nDivs; i++ ) + { + char * pNext = fgets( pLine, nPats + 100, pFile ); + if ( pNext == NULL ) + { + printf( "Cannot read line %d of input file \"%s\".\n", i, pFileName ); + Res6_ManStop( p ); + ABC_FREE( pLine ); + fclose( pFile ); + return NULL; + } + for ( k = 0; k < p->nPats; k++ ) + if ( pNext[k] == '0' ) + Abc_TtSetBit( p->ppLits[2*i+1], k ); + else if ( pNext[k] == '1' ) + Abc_TtSetBit( p->ppLits[2*i], k ); + } + for ( i = 0; i < (1 << p->nOuts); i++ ) + { + char * pNext = fgets( pLine, nPats + 100, pFile ); + if ( pNext == NULL ) + { + printf( "Cannot read line %d of input file \"%s\".\n", i, pFileName ); + Res6_ManStop( p ); + ABC_FREE( pLine ); + fclose( pFile ); + return NULL; + } + for ( k = 0; k < p->nPats; k++ ) + if ( pNext[k] == '1' ) + Abc_TtSetBit( p->ppSets[i], k ); + } + ABC_FREE( pLine ); + fclose( pFile ); + } + return p; +} +void Res6_ManWrite( char * pFileName, Res6_Man_t * p ) +{ + FILE * pFile = fopen( pFileName, "wb" ); + if ( pFile == NULL ) + printf( "Cannot open output file \"%s\".\n", pFileName ); + else + { + int i, k; + fprintf( pFile, "resyn %d %d %d %d\n", p->nIns, p->nDivs - p->nIns - 1, p->nOuts, p->nPats ); + for ( i = 1; i < p->nDivs; i++, fputc('\n', pFile) ) + for ( k = 0; k < p->nPats; k++ ) + if ( Abc_TtGetBit(p->ppLits[2*i+1], k) ) + fputc( '0', pFile ); + else if ( Abc_TtGetBit(p->ppLits[2*i], k) ) + fputc( '1', pFile ); + else + fputc( '-', pFile ); + for ( i = 0; i < (1 << p->nOuts); i++, fputc('\n', pFile) ) + for ( k = 0; k < p->nPats; k++ ) + fputc( '0' + Abc_TtGetBit(p->ppSets[i], k), pFile ); + fclose( pFile ); + } +} +void Res6_ManPrintProblem( Res6_Man_t * p, int fVerbose ) +{ + int i, nInputs = (p->nIns && p->nIns < 6) ? p->nIns : 6; + printf( "Problem: In = %d Div = %d Out = %d Pattern = %d\n", p->nIns, p->nDivs - p->nIns - 1, p->nOuts, p->nPats ); + if ( !fVerbose ) + return; + printf( "%02d : %s\n", 0, "const0" ); + printf( "%02d : %s\n", 1, "const1" ); + for ( i = 1; i < p->nDivs; i++ ) + { + if ( nInputs < 6 ) + { + *p->ppLits[2*i+0] = Abc_Tt6Stretch( *p->ppLits[2*i+0], nInputs ); + *p->ppLits[2*i+1] = Abc_Tt6Stretch( *p->ppLits[2*i+1], nInputs ); + } + printf("%02d : ", 2*i+0), Dau_DsdPrintFromTruth2(p->ppLits[2*i+0], nInputs), printf( "\n" ); + printf("%02d : ", 2*i+1), Dau_DsdPrintFromTruth2(p->ppLits[2*i+1], nInputs), printf( "\n" ); + } + for ( i = 0; i < (1 << p->nOuts); i++ ) + { + if ( nInputs < 6 ) + *p->ppSets[i] = Abc_Tt6Stretch( *p->ppSets[i], nInputs ); + printf("%02d : ", i), Dau_DsdPrintFromTruth2(p->ppSets[i], nInputs), printf( "\n" ); + } +} +static inline Vec_Int_t * Res6_ManReadSol( char * pFileName ) +{ + Vec_Int_t * vRes = NULL; int Num; + FILE * pFile = fopen( pFileName, "rb" ); + if ( pFile == NULL ) + printf( "Cannot open input file \"%s\".\n", pFileName ); + else + { + while ( fgetc(pFile) != '\n' ); + vRes = Vec_IntAlloc( 10 ); + while ( fscanf(pFile, "%d", &Num) == 1 ) + Vec_IntPush( vRes, Num ); + fclose ( pFile ); + } + return vRes; +} +static inline void Res6_ManWriteSol( char * pFileName, Vec_Int_t * p ) +{ + FILE * pFile = fopen( pFileName, "wb" ); + if ( pFile == NULL ) + printf( "Cannot open output file \"%s\".\n", pFileName ); + else + { + int i, iLit; + Vec_IntForEachEntry( p, iLit, i ) + fprintf( pFile, "%d ", iLit ); + fclose ( pFile ); + } +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline int Res6_LitSign( int iLit ) +{ + return Abc_LitIsCompl(iLit) ? '~' : ' '; +} +static inline int Res6_LitChar( int iLit, int nDivs ) +{ + return Abc_Lit2Var(iLit) < nDivs ? (nDivs < 28 ? 'a'+Abc_Lit2Var(iLit)-1 : 'd') : 'x'; +} +static inline void Res6_LitPrint( int iLit, int nDivs ) +{ + if ( iLit < 2 ) + printf( "%d", iLit ); + else + { + printf( "%c%c", Res6_LitSign(iLit), Res6_LitChar(iLit, nDivs) ); + if ( Abc_Lit2Var(iLit) >= nDivs || nDivs >= 28 ) + printf( "%d", Abc_Lit2Var(iLit) ); + } +} +Vec_Int_t * Res6_FindSupport( Vec_Int_t * vSol, int nDivs ) +{ + int i, iLit; + Vec_Int_t * vSupp = Vec_IntAlloc( 10 ); + Vec_IntForEachEntry( vSol, iLit, i ) + if ( iLit >= 2 && iLit < 2*nDivs ) + Vec_IntPushUnique( vSupp, Abc_Lit2Var(iLit) ); + return vSupp; +} +void Res6_PrintSuppSims( Vec_Int_t * vSol, word ** ppLits, int nWords, int nDivs ) +{ + Vec_Int_t * vSupp = Res6_FindSupport( vSol, nDivs ); + int i, k, iObj; + Vec_IntForEachEntry( vSupp, iObj, i ) + { + for ( k = 0; k < 64*nWords; k++ ) + if ( Abc_TtGetBit(ppLits[2*iObj+1], k) ) + printf( "0" ); + else if ( Abc_TtGetBit(ppLits[2*iObj], k) ) + printf( "1" ); + else + printf( "-" ); + printf( "\n" ); + } + for ( k = 0; k < 64*nWords; k++ ) + { + Vec_IntForEachEntry( vSupp, iObj, i ) + if ( Abc_TtGetBit(ppLits[2*iObj+1], k) ) + printf( "0" ); + else if ( Abc_TtGetBit(ppLits[2*iObj+0], k) ) + printf( "1" ); + else + printf( "-" ); + printf( "\n" ); + if ( k == 9 ) + break; + } + Vec_IntFree( vSupp ); +} +int Res6_FindSupportSize( Vec_Int_t * vSol, int nDivs ) +{ + Vec_Int_t * vSupp = Res6_FindSupport( vSol, nDivs ); + int Res = Vec_IntSize(vSupp); + Vec_IntFree( vSupp ); + return Res; +} +void Res6_PrintSolution( Vec_Int_t * vSol, int nDivs ) +{ + int iNode, nNodes = Vec_IntSize(vSol)/2-1; + assert( Vec_IntSize(vSol) % 2 == 0 ); + printf( "Solution: In = %d Div = %d Node = %d Out = %d\n", Res6_FindSupportSize(vSol, nDivs), nDivs-1, nNodes, 1 ); + for ( iNode = 0; iNode <= nNodes; iNode++ ) + { + int * pLits = Vec_IntEntryP( vSol, 2*iNode ); + printf( "x%-2d = ", nDivs + iNode ); + Res6_LitPrint( pLits[0], nDivs ); + if ( pLits[0] != pLits[1] ) + { + printf( " %c ", pLits[0] < pLits[1] ? '&' : '^' ); + Res6_LitPrint( pLits[1], nDivs ); + } + printf( "\n" ); + } +} +int Res6_FindGetCost( Res6_Man_t * p, int iDiv ) +{ + int w, Cost = 0; + //printf( "DivLit = %d\n", iDiv ); + //Abc_TtPrintBinary1( stdout, p->ppLits[iDiv], p->nIns ); printf( "\n" ); + //printf( "Set0\n" ); + //Abc_TtPrintBinary1( stdout, p->ppSets[0], p->nIns ); printf( "\n" ); + //printf( "Set1\n" ); + //Abc_TtPrintBinary1( stdout, p->ppSets[1], p->nIns ); printf( "\n" ); + for ( w = 0; w < p->nWords; w++ ) + Cost += Abc_TtCountOnes( (p->ppLits[iDiv][w] & p->ppSets[0][w]) | (p->ppLits[iDiv^1][w] & p->ppSets[1][w]) ); + return Cost; +} +int Res6_FindBestDiv( Res6_Man_t * p, int * pCost ) +{ + int d, dBest = -1, CostBest = ABC_INFINITY; + for ( d = 0; d < 2*p->nDivs; d++ ) + { + int Cost = Res6_FindGetCost( p, d ); + printf( "Div = %d Cost = %d\n", d, Cost ); + if ( CostBest >= Cost ) + CostBest = Cost, dBest = d; + } + if ( pCost ) + *pCost = CostBest; + return dBest; +} +int Res6_FindBestEval( Res6_Man_t * p, Vec_Int_t * vSol, int Start ) +{ + int i, iLit0, iLit1; + assert( Vec_IntSize(vSol) % 2 == 0 ); + Vec_IntForEachEntryDoubleStart( vSol, iLit0, iLit1, i, 2*Start ) + { + if ( iLit0 > iLit1 ) + { + Abc_TtXor( p->ppLits[2*p->nDivs+i+0], p->ppLits[iLit0], p->ppLits[iLit1], p->nWords, 0 ); + Abc_TtXor( p->ppLits[2*p->nDivs+i+1], p->ppLits[iLit0], p->ppLits[iLit1], p->nWords, 1 ); + } + else + { + Abc_TtAnd( p->ppLits[2*p->nDivs+i+0], p->ppLits[iLit0], p->ppLits[iLit1], p->nWords, 0 ); + Abc_TtOr ( p->ppLits[2*p->nDivs+i+1], p->ppLits[iLit0^1], p->ppLits[iLit1^1], p->nWords ); + } + + //printf( "Node %d\n", i/2 ); + //Abc_TtPrintBinary1( stdout, p->ppLits[2*p->nDivs+i+0], 6 ); printf( "\n" ); + //Abc_TtPrintBinary1( stdout, p->ppLits[2*p->nDivs+i+1], 6 ); printf( "\n" ); + } + return Res6_FindGetCost( p, Vec_IntEntryLast(vSol) ); +} + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Res6_ManResubVerify( Res6_Man_t * p, Vec_Int_t * vSol ) +{ + int Cost = Res6_FindBestEval( p, vSol, 0 ); + if ( Cost == 0 ) + printf( "Verification successful.\n" ); + else + printf( "Verification FAILED with %d errors on %d patterns.\n", Cost, p->nPats ); +} +void Res6_ManResubCheck( char * pFileNameRes, char * pFileNameSol, int fVerbose ) +{ + char FileNameSol[1000]; + if ( pFileNameSol ) + strcpy( FileNameSol, pFileNameSol ); + else + { + strcpy( FileNameSol, pFileNameRes ); + strcpy( FileNameSol + strlen(FileNameSol) - strlen(".resub"), ".sol" ); + } + { + Res6_Man_t * p = Res6_ManRead( pFileNameRes ); + Vec_Int_t * vSol = Res6_ManReadSol( FileNameSol ); + if ( p == NULL || vSol == NULL ) + return; + if ( fVerbose ) + Res6_ManPrintProblem( p, 0 ); + if ( fVerbose ) + Res6_PrintSolution( vSol, p->nDivs ); + //if ( fVerbose ) + // Res6_PrintSuppSims( vSol, p->ppLits, p->nWords, p->nDivs ); + Res6_ManResubVerify( p, vSol ); + Vec_IntFree( vSol ); + Res6_ManStop( p ); + } +} + + + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/aig/gia/giaSif.c b/src/aig/gia/giaSif.c new file mode 100644 index 00000000..d25ae5db --- /dev/null +++ b/src/aig/gia/giaSif.c @@ -0,0 +1,257 @@ +/**CFile**************************************************************** + + FileName [giaSif.c] + + SystemName [ABC: Logic synthesis and verification system.] + + PackageName [Scalable AIG package.] + + Synopsis [] + + Author [Alan Mishchenko] + + Affiliation [UC Berkeley] + + Date [Ver. 1.0. Started - June 20, 2005.] + + Revision [$Id: giaSif.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] + +***********************************************************************/ + +#include "gia.h" +#include "misc/util/utilTruth.h" + +ABC_NAMESPACE_IMPL_START + + +//////////////////////////////////////////////////////////////////////// +/// DECLARATIONS /// +//////////////////////////////////////////////////////////////////////// + +//////////////////////////////////////////////////////////////////////// +/// FUNCTION DEFINITIONS /// +//////////////////////////////////////////////////////////////////////// + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static inline void Gia_ManCutMerge( int * pCut, int * pCut1, int * pCut2, int nSize ) +{ + int * pBeg = pCut+1; + int * pBeg1 = pCut1+1; + int * pBeg2 = pCut2+1; + int * pEnd1 = pBeg1 + pCut1[0]; + int * pEnd2 = pBeg2 + pCut2[0]; + while ( pBeg1 < pEnd1 && pBeg2 < pEnd2 ) + { + if ( pBeg == pCut+nSize ) + { + pCut[0] = -1; + return; + } + if ( *pBeg1 == *pBeg2 ) + *pBeg++ = *pBeg1++, pBeg2++; + else if ( *pBeg1 < *pBeg2 ) + *pBeg++ = *pBeg1++; + else + *pBeg++ = *pBeg2++; + } + while ( pBeg1 < pEnd1 ) + { + if ( pBeg == pCut+nSize ) + { + pCut[0] = -1; + return; + } + *pBeg++ = *pBeg1++; + } + while ( pBeg2 < pEnd2 ) + { + if ( pBeg == pCut+nSize ) + { + pCut[0] = -1; + return; + } + *pBeg++ = *pBeg2++; + } + pCut[0] = pBeg-(pCut+1); + assert( pCut[0] < nSize ); +} +static inline int Gia_ManCutChoice( Gia_Man_t * p, int Level, int iObj, int iSibl, Vec_Int_t * vCuts, Vec_Int_t * vTimes, int nSize ) +{ + int * pCut = Vec_IntEntryP( vCuts, iObj*nSize ); + int * pCut2 = Vec_IntEntryP( vCuts, iSibl*nSize ); + int Level2 = Vec_IntEntry( vTimes, iSibl ); int i; + assert( iObj > iSibl ); + if ( Level < Level2 || (Level == Level2 && pCut[0] <= pCut2[0]) ) + return Level; + for ( i = 0; i <= pCut2[0]; i++ ) + pCut[i] = pCut2[i]; + return Level2; +} +static inline int Gia_ManCutOne( Gia_Man_t * p, int iObj, Vec_Int_t * vCuts, Vec_Int_t * vTimes, int nSize ) +{ + Gia_Obj_t * pObj = Gia_ManObj( p, iObj ); + int iFan0 = Gia_ObjFaninId0(pObj, iObj); + int iFan1 = Gia_ObjFaninId1(pObj, iObj); + int Cut0[2] = { 1, iFan0 }; + int Cut1[2] = { 1, iFan1 }; + int * pCut = Vec_IntEntryP( vCuts, iObj*nSize ); + int * pCut0 = Vec_IntEntryP( vCuts, iFan0*nSize ); + int * pCut1 = Vec_IntEntryP( vCuts, iFan1*nSize ); + int Level_ = Vec_IntEntry( vTimes, iObj ); + int Level0 = Vec_IntEntry( vTimes, iFan0 ); + int Level1 = Vec_IntEntry( vTimes, iFan1 ); + int Level = Abc_MaxInt( Level0, Level1 ); + if ( Level == 0 ) + Level = 1; + if ( Level0 == Level1 ) + Gia_ManCutMerge( pCut, pCut0, pCut1, nSize ); + else if ( Level0 > Level1 ) + Gia_ManCutMerge( pCut, pCut0, Cut1, nSize ); + else //if ( Level0 < Level1 ) + Gia_ManCutMerge( pCut, pCut1, Cut0, nSize ); + if ( pCut[0] == -1 ) + { + pCut[0] = 2; + pCut[1] = iFan0; + pCut[2] = iFan1; + Level++; + } + if ( Gia_ObjSibl(p, iObj) ) + Level = Gia_ManCutChoice( p, Level, iObj, Gia_ObjSibl(p, iObj), vCuts, vTimes, nSize ); + assert( pCut[0] > 0 && pCut[0] < nSize ); + Vec_IntUpdateEntry( vTimes, iObj, Level ); + return Level > Level_; +} +int Gia_ManCheckIter( Gia_Man_t * p, Vec_Int_t * vCuts, Vec_Int_t * vTimes, int nLutSize, int Period ) +{ + int i, fChange = 0, nSize = nLutSize+1; + Gia_Obj_t * pObj, * pObjRi, * pObjRo; + Gia_ManForEachRiRo( p, pObjRi, pObjRo, i ) + Vec_IntWriteEntry( vTimes, Gia_ObjId(p, pObjRo), Vec_IntEntry(vTimes, Gia_ObjId(p, pObjRi)) - Period ); + Gia_ManForEachAnd( p, pObj, i ) + fChange |= Gia_ManCutOne( p, i, vCuts, vTimes, nSize ); + Gia_ManForEachRi( p, pObj, i ) + Vec_IntWriteEntry( vTimes, Gia_ObjId(p, pObj), Vec_IntEntry(vTimes, Gia_ObjFaninId0p(p, pObj)) ); + return fChange; +} +int Gia_ManCheckPeriod( Gia_Man_t * p, Vec_Int_t * vCuts, Vec_Int_t * vTimes, int nLutSize, int Period, int * pIters ) +{ + Gia_Obj_t * pObj; int i; + assert( Gia_ManRegNum(p) > 0 ); + Vec_IntFill( vTimes, Gia_ManObjNum(p), -ABC_INFINITY ); + Vec_IntWriteEntry( vTimes, 0, 0 ); + Gia_ManForEachPi( p, pObj, i ) + Vec_IntWriteEntry( vTimes, Gia_ObjId(p, pObj), 0 ); + for ( *pIters = 0; *pIters < 100; (*pIters)++ ) + { + if ( !Gia_ManCheckIter(p, vCuts, vTimes, nLutSize, Period) ) + return 1; + Gia_ManForEachPo( p, pObj, i ) + if ( Vec_IntEntry(vTimes, Gia_ObjFaninId0p(p, pObj)) > Period ) + return 0; + } + return 0; +} +static inline void Gia_ManPrintCutOne( Gia_Man_t * p, int iObj, Vec_Int_t * vCuts, Vec_Int_t * vTimes, int nSize ) +{ + int i, * pCut = Vec_IntEntryP( vCuts, iObj*nSize ); + printf( "Obj %4d : Depth %d CutSize %d Cut {", iObj, Vec_IntEntry(vTimes, iObj), pCut[0] ); + for ( i = 1; i <= pCut[0]; i++ ) + printf( " %d", pCut[i] ); + printf( " }\n" ); +} +int Gia_ManTestMapComb( Gia_Man_t * p, Vec_Int_t * vCuts, Vec_Int_t * vTimes, int nLutSize ) +{ + Gia_Obj_t * pObj; int i, Id, Res = 0, nSize = nLutSize+1; + Vec_IntFill( vTimes, Gia_ManObjNum(p), 0 ); + Gia_ManForEachCiId( p, Id, i ) + Vec_IntWriteEntry( vCuts, Id*nSize, 1 ); + Gia_ManForEachCiId( p, Id, i ) + Vec_IntWriteEntry( vCuts, Id*nSize+1, Id ); + Gia_ManForEachAnd( p, pObj, i ) + Gia_ManCutOne( p, i, vCuts, vTimes, nSize ); + Gia_ManForEachCo( p, pObj, i ) + Res = Abc_MaxInt( Res, Vec_IntEntry(vTimes, Gia_ObjFaninId0p(p, pObj)) ); + //Gia_ManForEachAnd( p, pObj, i ) + // Gia_ManPrintCutOne( p, i, vCuts, vTimes, nSize ); + return Res; +} +void Gia_ManPrintTimes( Gia_Man_t * p, Vec_Int_t * vTimes, int Period ) +{ + int Pos[16] = {0}; + int Neg[16] = {0}; + Gia_Obj_t * pObj; int i; + Gia_ManForEachAnd( p, pObj, i ) + { + int Time = Vec_IntEntry(vTimes, i)-Period; + Time = Abc_MinInt( Time, 10*Period ); + Time = Abc_MaxInt( Time, -10*Period ); + if ( Time >= 0 ) + Pos[(Time + Period-1)/Period]++; + else + Neg[(-Time + Period-1)/Period]++; + } + printf( "Statistics: " ); + for ( i = 15; i > 0; i-- ) + if ( Neg[i] ) + printf( " -%d=%d", i, Neg[i] ); + for ( i = 0; i < 16; i++ ) + if ( Pos[i] ) + printf( " %d=%d", i, Pos[i] ); + printf( "\n" ); +} +Gia_Man_t * Gia_ManTestSif( Gia_Man_t * p, int nLutSize, int fVerbose ) +{ + int nIters, nSize = nLutSize+1; // (2+1+nSize)*4=40 bytes/node + abctime clk = Abc_Clock(); + Vec_Int_t * vCuts = Vec_IntStart( Gia_ManObjNum(p) * nSize ); + Vec_Int_t * vTimes = Vec_IntAlloc( Gia_ManObjNum(p) ); + int Lower = 0; + int Upper = Gia_ManTestMapComb( p, vCuts, vTimes, nLutSize ); + if ( fVerbose && Gia_ManRegNum(p) ) + printf( "Clock period %2d is %s\n", Lower, 0 ? "Yes" : "No " ); + if ( fVerbose && Gia_ManRegNum(p) ) + printf( "Clock period %2d is %s\n", Upper, 1 ? "Yes" : "No " ); + while ( Gia_ManRegNum(p) > 0 && Upper - Lower > 1 ) + { + int Middle = (Upper + Lower) / 2; + int Status = Gia_ManCheckPeriod( p, vCuts, vTimes, nLutSize, Middle, &nIters ); + if ( Status ) + Upper = Middle; + else + Lower = Middle; + if ( fVerbose ) + printf( "Clock period %2d is %s after %d iterations\n", Middle, Status ? "Yes" : "No ", nIters ); + } + if ( fVerbose ) + printf( "Clock period = %2d ", Upper ); + if ( fVerbose ) + printf( "LUT size = %d ", nLutSize ); + if ( fVerbose ) + printf( "Memory usage = %.2f MB ", 4.0*(2+1+nSize)*Gia_ManObjNum(p)/(1 << 20) ); + if ( fVerbose ) + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); + //Gia_ManCheckPeriod( p, vCuts, vTimes, nLutSize, Upper, &nIters ); + //Gia_ManPrintTimes( p, vTimes, Upper ); + Vec_IntFree( vCuts ); + Vec_IntFree( vTimes ); + return NULL; +} + +//////////////////////////////////////////////////////////////////////// +/// END OF FILE /// +//////////////////////////////////////////////////////////////////////// + + +ABC_NAMESPACE_IMPL_END + diff --git a/src/aig/gia/giaSimBase.c b/src/aig/gia/giaSimBase.c index c31064fe..002f6bc2 100644 --- a/src/aig/gia/giaSimBase.c +++ b/src/aig/gia/giaSimBase.c @@ -750,7 +750,7 @@ void Gia_ManSimProfile( Gia_Man_t * pGia ) Vec_Wrd_t * vSims = Gia_ManSimPatSim( pGia ); int nWords = Vec_WrdSize(vSims) / Gia_ManObjNum(pGia); int nC0s = 0, nC1s = 0, nUnique = Gia_ManSimPatHashPatterns( pGia, nWords, vSims, &nC0s, &nC1s ); - printf( "Simulating %d patterns leads to %d unique objects (%.2f %% out of %d), Const0 = %d. Const1 = %d.\n", + printf( "Simulating %d patterns leads to %d unique objects (%.2f %% out of %d). Const0 = %d. Const1 = %d.\n", 64*nWords, nUnique, 100.0*nUnique/Gia_ManCandNum(pGia), Gia_ManCandNum(pGia), nC0s, nC1s ); Vec_WrdFree( vSims ); } @@ -2485,15 +2485,21 @@ void Gia_ManSimGen( Gia_Man_t * pGia ) SeeAlso [] ***********************************************************************/ -int Gia_ManSimTwo( Gia_Man_t * p0, Gia_Man_t * p1, int nWords, int nRounds, int fVerbose ) +int Gia_ManSimTwo( Gia_Man_t * p0, Gia_Man_t * p1, int nWords, int nRounds, int TimeLimit, int fVerbose ) { Vec_Wrd_t * vSim0, * vSim1, * vSim2; abctime clk = Abc_Clock(); int n, i, RetValue = 1; + int TimeStop = TimeLimit ? TimeLimit * CLOCKS_PER_SEC + Abc_Clock() : 0; // in CPU ticks printf( "Simulating %d round with %d machine words.\n", nRounds, nWords ); Abc_RandomW(0); for ( n = 0; RetValue && n < nRounds; n++ ) { + if ( TimeStop && Abc_Clock() > TimeStop ) + { + printf( "Computation timed out after %d seconds and %d rounds.\n", TimeLimit, n ); + break; + } vSim0 = Vec_WrdStartRandom( Gia_ManCiNum(p0) * nWords ); p0->vSimsPi = vSim0; p1->vSimsPi = vSim0; @@ -2700,6 +2706,77 @@ Vec_Ptr_t * Gia_ManPtrWrdReadBin( char * pFileName, int fVerbose ) return p; } +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +void Gia_ManCompareSims( Gia_Man_t * pHie, Gia_Man_t * pFlat, int nWords, int fVerbose ) +{ + abctime clk = Abc_Clock(); + Vec_Wrd_t * vSims = pFlat->vSimsPi = pHie->vSimsPi = Vec_WrdStartRandom( Gia_ManCiNum(pFlat) * nWords ); + Vec_Wrd_t * vSims0 = Gia_ManSimPatSim( pFlat ); + Vec_Wrd_t * vSims1 = Gia_ManSimPatSim( pHie ); + Gia_Obj_t * pObj; int * pSpot, * pSpot2, i, nC0s = 0, nC1s = 0, nUnique = 0, nFound[3] = {0}, nBoundary = 0, nMatched = 0; + Vec_Mem_t * vStore = Vec_MemAlloc( nWords, 12 ); // 2^12 N-word entries per page + pFlat->vSimsPi = NULL; + pHie->vSimsPi = NULL; + Vec_WrdFree( vSims ); + + printf( "Comparing two AIGs using %d simulation words.\n", nWords ); + printf( "Hierarchical: " ); Gia_ManPrintStats( pHie, NULL ); + printf( "Flat: " ); Gia_ManPrintStats( pFlat, NULL ); + + Vec_MemHashAlloc( vStore, 1 << 12 ); + Gia_ManForEachCand( pFlat, pObj, i ) + { + word * pSim = Vec_WrdEntryP(vSims0, i*nWords); + nC0s += Abc_TtIsConst0(pSim, nWords); + nC1s += Abc_TtIsConst1(pSim, nWords); + Vec_MemHashInsert( vStore, pSim ); + } + nUnique = Vec_MemEntryNum( vStore ); + printf( "Simulating %d patterns through the second (flat) AIG leads to %d unique objects (%.2f %% out of %d). Const0 = %d. Const1 = %d.\n", + 64*nWords, nUnique, 100.0*nUnique/Gia_ManCandNum(pFlat), Gia_ManCandNum(pFlat), nC0s, nC1s ); + + assert( Gia_ManCiNum(pFlat) == Gia_ManCiNum(pHie) ); + Gia_ManForEachCand( pHie, pObj, i ) + { + word * pSim = Vec_WrdEntryP(vSims1, i*nWords); + pSpot = Vec_MemHashLookup( vStore, pSim ); + Abc_TtNot( pSim, nWords ); + pSpot2 = Vec_MemHashLookup( vStore, pSim ); + Abc_TtNot( pSim, nWords ); + nBoundary += Gia_ObjIsBuf(pObj); + if ( *pSpot != -1 || *pSpot2 != -1 ) + { + nMatched++; + continue; + } + //Extra_PrintBinary( stdout, (unsigned *)pSim, 64*nWords ); printf("\n"); + nFound[1] += Gia_ObjIsBuf(pObj); + nFound[2]++; + //if ( Gia_ObjIsBuf(pObj) ) + // printf( "%d(%d) ", i, nBoundary-1 ); + } + Vec_MemHashFree( vStore ); + Vec_MemFree( vStore ); + Vec_WrdFree( vSims0 ); + Vec_WrdFree( vSims1 ); + + printf( "The first (hierarchical) AIG has %d (%.2f %%) matches, %d (%.2f %%) mismatches, including %d (%.2f %%) on the boundary. ", + nMatched, 100.0*nMatched /Abc_MaxInt(1, Gia_ManCandNum(pHie)), + nFound[2], 100.0*nFound[2]/Abc_MaxInt(1, Gia_ManCandNum(pHie)), + nFound[1], 100.0*nFound[1]/Abc_MaxInt(1, nBoundary) ); + Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); +} + //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// diff --git a/src/aig/gia/giaSupps.c b/src/aig/gia/giaSupps.c index f95d815d..96721d66 100644 --- a/src/aig/gia/giaSupps.c +++ b/src/aig/gia/giaSupps.c @@ -46,6 +46,7 @@ struct Supp_Man_t_ Gia_Man_t * pGia; // used for object names // computed data Vec_Wrd_t * vDivs[2]; // simulation values + Vec_Wrd_t * vDivsC[2]; // simulation values Vec_Wrd_t * vPats[2]; // simulation values Vec_Ptr_t * vMatrix; // simulation values Vec_Wrd_t * vMask; // simulation values @@ -138,13 +139,15 @@ int Supp_DeriveLines( Supp_Man_t * p ) { int n, i, iObj, nWords = p->nWords; int nDivWords = Abc_Bit6WordNum( Vec_IntSize(p->vCands) ); + //Vec_IntPrint( p->vCands ); for ( n = 0; n < 2; n++ ) { p->vDivs[n] = Vec_WrdStart( 64*nWords*nDivWords ); p->vPats[n] = Vec_WrdStart( 64*nWords*nDivWords ); + //p->vDivsC[n] = Vec_WrdStart( 64*nWords*nDivWords ); if ( p->vSimsC ) Vec_IntForEachEntry( p->vCands, iObj, i ) - Abc_TtAndSharp( Vec_WrdEntryP(p->vDivs[n], i*nWords), Vec_WrdEntryP(p->vSimsC, iObj*nWords), Vec_WrdEntryP(p->vSims, iObj*nWords), nWords, !n ); + Abc_TtAndSharp( Vec_WrdEntryP(p->vDivsC[n], i*nWords), Vec_WrdEntryP(p->vSimsC, iObj*nWords), Vec_WrdEntryP(p->vSims, iObj*nWords), nWords, !n ); else Vec_IntForEachEntry( p->vCands, iObj, i ) Abc_TtCopy( Vec_WrdEntryP(p->vDivs[n], i*nWords), Vec_WrdEntryP(p->vSims, iObj*nWords), nWords, !n ); @@ -194,6 +197,8 @@ void Supp_ManDelete( Supp_Man_t * p ) Supp_ManCleanMatrix( p ); Vec_WrdFreeP( &p->vDivs[0] ); Vec_WrdFreeP( &p->vDivs[1] ); + Vec_WrdFreeP( &p->vDivsC[0] ); + Vec_WrdFreeP( &p->vDivsC[1] ); Vec_WrdFreeP( &p->vPats[0] ); Vec_WrdFreeP( &p->vPats[1] ); Vec_PtrFreeP( &p->vMatrix ); @@ -656,6 +661,110 @@ int Supp_ManReconstruct( Supp_Man_t * p, int fVerbose ) return Supp_ManRandomSolution( p, iSet, fVerbose ); } + +/**Function************************************************************* + + Synopsis [] + + Description [] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +static int s_Counter = 0; + +void Supp_DeriveDumpSims( FILE * pFile, Vec_Wrd_t * vDivs, int nWords ) +{ + int i, k, nDivs = Vec_WrdSize(vDivs)/nWords; + for ( i = 0; i < nDivs; i++ ) + { + word * pSim = Vec_WrdEntryP(vDivs, i*nWords); + for ( k = 0; k < 64*nWords; k++ ) + fprintf( pFile, "%c", '0'+Abc_TtGetBit(pSim, k) ); + fprintf( pFile, "\n" ); + } +} +void Supp_DeriveDumpSimsC( FILE * pFile, Vec_Wrd_t * vDivs[2], int nWords ) +{ + int i, k, nDivs = Vec_WrdSize(vDivs[0])/nWords; + for ( i = 0; i < nDivs; i++ ) + { + word * pSim0 = Vec_WrdEntryP(vDivs[0], i*nWords); + word * pSim1 = Vec_WrdEntryP(vDivs[1], i*nWords); + for ( k = 0; k < 64*nWords; k++ ) + if ( Abc_TtGetBit(pSim0, k) ) + fprintf( pFile, "0" ); + else if ( Abc_TtGetBit(pSim1, k) ) + fprintf( pFile, "1" ); + else + fprintf( pFile, "-" ); + fprintf( pFile, "\n" ); + } +} +void Supp_DeriveDumpProb( Vec_Wrd_t * vIsfs, Vec_Wrd_t * vDivs, int nWords ) +{ + char Buffer[100]; int nDivs = Vec_WrdSize(vDivs)/nWords; + int RetValue = sprintf( Buffer, "%02d.resub", s_Counter ); + FILE * pFile = fopen( Buffer, "wb" ); + if ( pFile == NULL ) + printf( "Cannot open output file.\n" ); + fprintf( pFile, "resyn %d %d %d %d\n", 0, nDivs, 1, 64*nWords ); + //fprintf( pFile, "%d %d %d %d\n", 0, nDivs, 1, 64*nWords ); + Supp_DeriveDumpSims( pFile, vDivs, nWords ); + Supp_DeriveDumpSims( pFile, vIsfs, nWords ); + fclose ( pFile ); + RetValue = 0; +} +void Supp_DeriveDumpProbC( Vec_Wrd_t * vIsfs, Vec_Wrd_t * vDivs[2], int nWords ) +{ + char Buffer[100]; int nDivs = Vec_WrdSize(vDivs[0])/nWords; + int RetValue = sprintf( Buffer, "%02d.resub", s_Counter ); + FILE * pFile = fopen( Buffer, "wb" ); + if ( pFile == NULL ) + printf( "Cannot open output file.\n" ); + fprintf( pFile, "resyn %d %d %d %d\n", 0, nDivs, 1, 64*nWords ); + //fprintf( pFile, "%d %d %d %d\n", 0, nDivs, 1, 64*nWords ); + Supp_DeriveDumpSimsC( pFile, vDivs, nWords ); + Supp_DeriveDumpSims( pFile, vIsfs, nWords ); + fclose ( pFile ); + RetValue = 0; +} +void Supp_DeriveDumpSol( Vec_Int_t * vSet, Vec_Int_t * vRes, int nDivs ) +{ + char Buffer[100]; + int RetValue = sprintf( Buffer, "%02d.sol", s_Counter ); + int i, iLit, iLitRes = -1, nSupp = Vec_IntSize(vSet); + FILE * pFile = fopen( Buffer, "wb" ); + if ( pFile == NULL ) + printf( "Cannot open output file.\n" ); + fprintf( pFile, "sol name aig %d\n", Vec_IntSize(vRes)/2 ); + //Vec_IntPrint( vSet ); + //Vec_IntPrint( vRes ); + Vec_IntForEachEntry( vRes, iLit, i ) + { + assert( iLit != 2 && iLit != 3 ); + if ( iLit < 2 ) + iLitRes = iLit; + else if ( iLit-4 < 2*nSupp ) + { + int iDiv = Vec_IntEntry(vSet, Abc_Lit2Var(iLit-4)); + assert( iDiv >= 0 && iDiv < nDivs ); + iLitRes = Abc_Var2Lit(1+iDiv, Abc_LitIsCompl(iLit)); + } + else + iLitRes = iLit + 2*((nDivs+1)-(nSupp+2)); + fprintf( pFile, "%d ", iLitRes ); + } + if ( Vec_IntSize(vRes) & 1 ) + fprintf( pFile, "%d ", iLitRes ); + fprintf( pFile, "\n" ); + fclose( pFile ); + RetValue = 0; + printf( "Dumped solution info file \"%s\".\n", Buffer ); +} + /**Function************************************************************* Synopsis [] @@ -705,6 +814,10 @@ Vec_Int_t * Supp_ManFindBestSolution( Supp_Man_t * p, Vec_Wec_t * vSols, int fVe Vec_IntForEachEntry( vSet, iObj, i ) Vec_IntPush( *pvDivs, Vec_IntEntry(p->vCands, iObj) ); } + //Supp_DeriveDumpProbC( p->vIsfs, p->vDivsC, p->nWords ); + //Supp_DeriveDumpProb( p->vIsfs, p->vDivs[1], p->nWords ); + //Supp_DeriveDumpSol( vSet, vRes, Vec_WrdSize(p->vDivs[1])/p->nWords ); + //s_Counter++; } return vRes; } @@ -802,11 +915,38 @@ Vec_Int_t * Supp_ManCompute( Vec_Wrd_t * vIsfs, Vec_Int_t * vCands, Vec_Int_t * Supp_PrintOne( p, iBest ); } vRes = Supp_ManFindBestSolution( p, p->vSolutions, fVerbose, pvDivs ); + //Vec_IntPrint( vRes ); Supp_ManDelete( p ); // if ( vRes && Vec_IntSize(vRes) == 0 ) // Vec_IntFreeP( &vRes ); return vRes; } +void Supp_ManComputeTest( Gia_Man_t * p ) +{ + Vec_Wrd_t * vSimsPi = Vec_WrdStartTruthTables( Gia_ManCiNum(p) ); + Vec_Wrd_t * vSims = Gia_ManSimPatSimOut( p, vSimsPi, 0 ); + int i, iPoId, nWords = Vec_WrdSize(vSimsPi) / Gia_ManCiNum(p); + Vec_Wrd_t * vIsfs = Vec_WrdStart( 2*nWords ); + Vec_Int_t * vCands = Vec_IntAlloc( 4 ); + Vec_Int_t * vRes; + +// for ( i = 0; i < Gia_ManCiNum(p)+5; i++ ) + for ( i = 0; i < Gia_ManCiNum(p); i++ ) + Vec_IntPush( vCands, 1+i ); + + iPoId = Gia_ObjId(p, Gia_ManPo(p, 0)); + Abc_TtCopy( Vec_WrdEntryP(vIsfs, 0*nWords), Vec_WrdEntryP(vSims, iPoId*nWords), nWords, 1 ); + Abc_TtCopy( Vec_WrdEntryP(vIsfs, 1*nWords), Vec_WrdEntryP(vSims, iPoId*nWords), nWords, 0 ); + + vRes = Supp_ManCompute( vIsfs, vCands, NULL, vSims, NULL, nWords, p, NULL, 1, 1, 0 ); + Vec_IntPrint( vRes ); + + Vec_WrdFree( vSimsPi ); + Vec_WrdFree( vSims ); + Vec_WrdFree( vIsfs ); + Vec_IntFree( vCands ); + Vec_IntFree( vRes ); +} //////////////////////////////////////////////////////////////////////// /// END OF FILE /// diff --git a/src/aig/gia/giaSwitch.c b/src/aig/gia/giaSwitch.c index b1c5eb82..4722ef0f 100644 --- a/src/aig/gia/giaSwitch.c +++ b/src/aig/gia/giaSwitch.c @@ -795,6 +795,14 @@ float Gia_ManComputeSwitching( Gia_Man_t * p, int nFrames, int nPref, int fProbO Gia_ManForEachAnd( p, pObj, i ) SwiTotal += pSwi[Gia_ObjFaninId0(pObj, i)] + pSwi[Gia_ObjFaninId1(pObj, i)]; } + if ( 0 ) + { + Gia_ManForEachObj( p, pObj, i ) + { + printf( "Switch %6.2f ", pSwi[i] ); + Gia_ObjPrint( p, pObj ); + } + } Vec_IntFree( vSwitching ); return SwiTotal; } diff --git a/src/aig/gia/giaUtil.c b/src/aig/gia/giaUtil.c index 431be5b7..d8130550 100644 --- a/src/aig/gia/giaUtil.c +++ b/src/aig/gia/giaUtil.c @@ -3080,7 +3080,55 @@ Gia_Man_t * Gia_ManTransformCond( Gia_Man_t * p ) Abc_PrintTime( 0, "Time", Abc_Clock() - clk ); return NULL; } - +void Gia_ManWriteSol( Gia_Man_t * p, char * pFileName ) +{ + char * pBasicName = Extra_FileNameGeneric( pFileName ); + char * pFileName2 = Abc_UtilStrsavTwo( pBasicName, ".sol" ); + FILE * pFile = fopen( pFileName2, "wb" ); + ABC_FREE( pBasicName ); + if ( pFile == NULL ) + printf( "Cannot open output file \"%s\".\n", pFileName2 ); + else + { + Gia_Obj_t * pObj; int i; + Gia_ManForEachAnd( p, pObj, i ) + fprintf( pFile, "%d %d ", Gia_ObjFaninLit0(pObj, i), Gia_ObjFaninLit1(pObj, i) ); + Gia_ManForEachCo( p, pObj, i ) + fprintf( pFile, "%d %d ", Gia_ObjFaninLit0p(p, pObj), Gia_ObjFaninLit0p(p, pObj) ); + fclose( pFile ); + printf( "Finished writing solution file \"%s\".\n", pFileName2 ); + } + ABC_FREE( pFileName2 ); +} +void Gia_ManWriteResub( Gia_Man_t * p, char * pFileName ) +{ + FILE * pFile = fopen( pFileName, "wb" ); + if ( pFile == NULL ) + printf( "Cannot open output file \"%s\".\n", pFileName ); + else + { + Vec_Wrd_t * vSimsPi = Vec_WrdStartTruthTables( Gia_ManCiNum(p) ); + Vec_Wrd_t * vSimsPo = Gia_ManSimPatSimOut( p, vSimsPi, 1 ); + int i, k, nWords = Vec_WrdSize(vSimsPi) / Gia_ManCiNum(p); + word * pTemp = ABC_ALLOC( word, nWords ); + fprintf( pFile, "%d %d %d %d\n", Gia_ManCiNum(p), 0, Gia_ManCoNum(p), 1 << Gia_ManCiNum(p) ); + for ( i = 0; i < Gia_ManCiNum(p); i++ ) + Abc_TtPrintBinary1( pFile, Vec_WrdEntryP(vSimsPi, i*nWords), Gia_ManCiNum(p) ), fprintf(pFile, "\n"); + for ( i = 0; i < (1 << Gia_ManCoNum(p)); i++ ) + { + Abc_TtFill( pTemp, nWords ); + for ( k = 0; k < Gia_ManCoNum(p); k++ ) + Abc_TtAndCompl( pTemp, pTemp, 0, Vec_WrdEntryP(vSimsPo, k*nWords), !((i>>k)&1), nWords ); + Abc_TtPrintBinary1( pFile, pTemp, Gia_ManCiNum(p) ), fprintf(pFile, "\n"); + } + ABC_FREE( pTemp ); + fclose( pFile ); + Vec_WrdFree( vSimsPi ); + Vec_WrdFree( vSimsPo ); + printf( "Finished writing resub file \"%s\".\n", pFileName ); + Gia_ManWriteSol( p, pFileName ); + } +} //////////////////////////////////////////////////////////////////////// /// END OF FILE /// diff --git a/src/aig/gia/module.make b/src/aig/gia/module.make index d801a243..171d8be3 100644 --- a/src/aig/gia/module.make +++ b/src/aig/gia/module.make @@ -15,6 +15,7 @@ SRC += src/aig/gia/giaAig.c \ src/aig/gia/giaCSat.c \ src/aig/gia/giaCSat2.c \ src/aig/gia/giaCSat3.c \ + src/aig/gia/giaCSatP.c \ src/aig/gia/giaCTas.c \ src/aig/gia/giaCut.c \ src/aig/gia/giaDecs.c \ @@ -68,6 +69,7 @@ SRC += src/aig/gia/giaAig.c \ src/aig/gia/giaResub.c \ src/aig/gia/giaResub2.c \ src/aig/gia/giaResub3.c \ + src/aig/gia/giaResub6.c \ src/aig/gia/giaRetime.c \ src/aig/gia/giaRex.c \ src/aig/gia/giaSatEdge.c \ @@ -82,6 +84,7 @@ SRC += src/aig/gia/giaAig.c \ src/aig/gia/giaShrink.c \ src/aig/gia/giaShrink6.c \ src/aig/gia/giaShrink7.c \ + src/aig/gia/giaSif.c \ src/aig/gia/giaSim.c \ src/aig/gia/giaSim2.c \ src/aig/gia/giaSimBase.c \ |