diff options
Diffstat (limited to 'src/aig/gia')
-rw-r--r-- | src/aig/gia/giaScript.c | 126 |
1 files changed, 123 insertions, 3 deletions
diff --git a/src/aig/gia/giaScript.c b/src/aig/gia/giaScript.c index cf58f794..475dfea7 100644 --- a/src/aig/gia/giaScript.c +++ b/src/aig/gia/giaScript.c @@ -18,9 +18,11 @@ ***********************************************************************/ -#include "gia.h" +#include "giaAig.h" #include "base/main/main.h" #include "base/cmd/cmd.h" +#include "proof/dch/dch.h" +#include "opt/dau/dau.h" ABC_NAMESPACE_IMPL_START @@ -346,6 +348,35 @@ void Gia_ManPerformFlow( int fIsMapped, int nAnds, int nLevels, int nLutSize, in /**Function************************************************************* + Synopsis [Duplicates the AIG manager.] + + Description [This duplicator works for AIGs with choices.] + + SideEffects [] + + SeeAlso [] + +***********************************************************************/ +Vec_Ptr_t * Gia_ManOrderPios( Aig_Man_t * p, Gia_Man_t * pOrder ) +{ + Vec_Ptr_t * vPios; + Gia_Obj_t * pObj; + int i; + assert( Aig_ManCiNum(p) == Gia_ManCiNum(pOrder) ); + assert( Aig_ManCoNum(p) == Gia_ManCoNum(pOrder) ); + vPios = Vec_PtrAlloc( Aig_ManCiNum(p) + Aig_ManCoNum(p) ); + Gia_ManForEachObj( pOrder, pObj, i ) + { + if ( Gia_ObjIsCi(pObj) ) + Vec_PtrPush( vPios, Aig_ManCi(p, Gia_ObjCioId(pObj)) ); + else if ( Gia_ObjIsCo(pObj) ) + Vec_PtrPush( vPios, Aig_ManCo(p, Gia_ObjCioId(pObj)) ); + } + return vPios; +} + +/**Function************************************************************* + Synopsis [] Description [] @@ -355,9 +386,98 @@ void Gia_ManPerformFlow( int fIsMapped, int nAnds, int nLevels, int nLutSize, in SeeAlso [] ***********************************************************************/ -Gia_Man_t * Gia_ManAigSynch2( Gia_Man_t * p, int fVerbose ) +Gia_Man_t * Gia_ManAigSynch2Choices( Gia_Man_t * pGia1, Gia_Man_t * pGia2, Gia_Man_t * pGia3, Dch_Pars_t * pPars ) +{ + Aig_Man_t * pMan, * pTemp; + Gia_Man_t * pGia, * pMiter; + // derive miter + Vec_Ptr_t * vPios, * vGias = Vec_PtrAlloc( 3 ); + if ( pGia3 ) Vec_PtrPush( vGias, pGia3 ); + if ( pGia2 ) Vec_PtrPush( vGias, pGia2 ); + if ( pGia1 ) Vec_PtrPush( vGias, pGia1 ); + pMiter = Gia_ManChoiceMiter( vGias ); + Vec_PtrFree( vGias ); + // transform into an AIG + pMan = Gia_ManToAigSkip( pMiter, 3 ); + Gia_ManStop( pMiter ); + // compute choices + pMan = Dch_ComputeChoices( pTemp = pMan, pPars ); + Aig_ManStop( pTemp ); + // reconstruct the network + vPios = Gia_ManOrderPios( pMan, pGia1 ); + pMan = Aig_ManDupDfsGuided( pTemp = pMan, vPios ); + Aig_ManStop( pTemp ); + Vec_PtrFree( vPios ); + // convert to GIA + pGia = Gia_ManFromAigChoices( pMan ); + Aig_ManStop( pMan ); + return pGia; +} +Gia_Man_t * Gia_ManAigSynch2( Gia_Man_t * pInit, void * pPars0, int nLutSize ) { - return NULL; + extern Gia_Man_t * Gia_ManLutBalance( Gia_Man_t * p, int nLutSize, int fUseMuxes, int fRecursive, int fOptArea, int fVerbose ); + Dch_Pars_t * pParsDch = (Dch_Pars_t *)pPars0; + Gia_Man_t * pGia1, * pGia2, * pGia3, * pNew, * pTemp; + int fVerbose = pParsDch->fVerbose; + Jf_Par_t Pars, * pPars = &Pars; + Lf_ManSetDefaultPars( pPars ); + pPars->fCutMin = 1; + pPars->fCoarsen = 1; + pPars->nRelaxRatio = 20; + pPars->nAreaTuner = 1; + pPars->nCutNum = 4; + pPars->fVerbose = fVerbose; + if ( fVerbose ) Gia_ManPrintStats( pInit, NULL ); + pGia1 = Gia_ManDup( pInit ); + if ( Gia_ManAndNum(pGia1) == 0 ) + { + Gia_ManTransferTiming( pGia1, pInit ); + return pGia1; + } + if ( pGia1->pManTime && pGia1->vLevels == NULL ) + Gia_ManLevelWithBoxes( pGia1 ); + // unmap if mapped + if ( Gia_ManHasMapping(pInit) ) + { + Gia_ManTransferMapping( pGia1, pInit ); + pGia1 = (Gia_Man_t *)Dsm_ManDeriveGia( pTemp = pGia1, 0 ); + Gia_ManStop( pTemp ); + } + // perform LUT balancing + pGia2 = Gia_ManLutBalance( pGia1, nLutSize, 1, 1, 1, 0 ); + // perform balancing + pGia2 = Gia_ManAreaBalance( pTemp = pGia2, 0, ABC_INFINITY, 0, 0 ); + if ( fVerbose ) Gia_ManPrintStats( pGia2, NULL ); + Gia_ManStop( pTemp ); + // perform mapping + pGia2 = Lf_ManPerformMapping( pTemp = pGia2, pPars ); + if ( fVerbose ) Gia_ManPrintStats( pGia2, NULL ); + if ( pTemp != pGia2 ) + Gia_ManStop( pTemp ); + // perform balancing + if ( pParsDch->fLightSynth ) + pGia3 = Gia_ManAreaBalance( pGia2, 0, ABC_INFINITY, 0, 0 ); + else + { + pGia2 = Gia_ManAreaBalance( pTemp = pGia2, 0, ABC_INFINITY, 0, 0 ); + if ( fVerbose ) Gia_ManPrintStats( pGia2, NULL ); + Gia_ManStop( pTemp ); + // perform DSD balancing + pGia3 = Gia_ManPerformDsdBalance( pGia2, 6, 8, 0, 0 ); + } + if ( fVerbose ) Gia_ManPrintStats( pGia3, NULL ); + // perform choice computation + pNew = Gia_ManAigSynch2Choices( pGia1, pGia2, pGia3, pParsDch ); + Gia_ManStop( pGia1 ); + Gia_ManStop( pGia2 ); + Gia_ManStop( pGia3 ); + // copy names + ABC_FREE( pNew->pName ); + ABC_FREE( pNew->pSpec ); + pNew->pName = Abc_UtilStrsav(pInit->pName); + pNew->pSpec = Abc_UtilStrsav(pInit->pSpec); + Gia_ManTransferTiming( pNew, pInit ); + return pNew; } //////////////////////////////////////////////////////////////////////// |