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-rw-r--r--src/aig/saig/saigCexMin.c63
1 files changed, 62 insertions, 1 deletions
diff --git a/src/aig/saig/saigCexMin.c b/src/aig/saig/saigCexMin.c
index dd88fb70..824f9eb3 100644
--- a/src/aig/saig/saigCexMin.c
+++ b/src/aig/saig/saigCexMin.c
@@ -252,7 +252,7 @@ void Saig_ManCexMinDerivePhasePriority( Aig_Man_t * pAig, Abc_Cex_t * pCex, Vec_
SeeAlso []
***********************************************************************/
-Vec_Vec_t * Saig_ManCexMinCollectPhasePriority( Aig_Man_t * pAig, Abc_Cex_t * pCex, Vec_Vec_t * vFrameCis )
+Vec_Vec_t * Saig_ManCexMinCollectPhasePriority_( Aig_Man_t * pAig, Abc_Cex_t * pCex, Vec_Vec_t * vFrameCis )
{
Vec_Vec_t * vFramePPs;
Vec_Int_t * vRoots, * vFramePPsOne, * vFrameCisOne;
@@ -302,6 +302,67 @@ Vec_Vec_t * Saig_ManCexMinCollectPhasePriority( Aig_Man_t * pAig, Abc_Cex_t * pC
return vFramePPs;
}
+/**Function*************************************************************
+
+ Synopsis [Collects phase and priority of all timeframes.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Vec_t * Saig_ManCexMinCollectPhasePriority( Aig_Man_t * pAig, Abc_Cex_t * pCex, Vec_Vec_t * vFrameCis )
+{
+ Vec_Vec_t * vFramePPs;
+ Vec_Int_t * vRoots, * vFramePPsOne, * vFrameCisOne;
+ Aig_Obj_t * pObj;
+ int i, f, nPrioOffset;
+
+ // initialize phase and priority
+ Aig_ManForEachObj( pAig, pObj, i )
+ pObj->iData = -1;
+
+ // set the constant node to higher priority than the flops
+ vFramePPs = Vec_VecStart( pCex->iFrame+1 );
+ nPrioOffset = pCex->nRegs;
+ Aig_ManConst1(pAig)->iData = Aig_Var2Lit( nPrioOffset + (pCex->iFrame + 1) * pCex->nPis, 1 );
+ vRoots = Vec_IntAlloc( 1000 );
+//printf( "Const1 = %d Offset = %d\n", Aig_ManConst1(pAig)->iData, nPrioOffset );
+ for ( f = 0; f <= pCex->iFrame; f++ )
+ {
+ int nPiCount = 0;
+ // fill in PP for the CIs
+ vFrameCisOne = Vec_VecEntryInt( vFrameCis, f );
+ vFramePPsOne = Vec_VecEntryInt( vFramePPs, f );
+ assert( Vec_IntSize(vFramePPsOne) == 0 );
+ Aig_ManForEachObjVec( vFrameCisOne, pAig, pObj, i )
+ {
+ assert( Aig_ObjIsPi(pObj) );
+ if ( Saig_ObjIsPi(pAig, pObj) )
+ Vec_IntPush( vFramePPsOne, Aig_Var2Lit( nPrioOffset + (f+1) * pCex->nPis - 1 - nPiCount++, Aig_InfoHasBit(pCex->pData, pCex->nRegs + f * pCex->nPis + Aig_ObjPioNum(pObj)) ) );
+ else if ( f == 0 )
+ Vec_IntPush( vFramePPsOne, Aig_Var2Lit( Saig_ObjRegId(pAig, pObj), 0 ) );
+ else
+ {
+ Aig_Obj_t * pObj0 = Saig_ObjLoToLi(pAig, pObj);
+ int Value = Saig_ObjLoToLi(pAig, pObj)->iData;
+ Vec_IntPush( vFramePPsOne, Saig_ObjLoToLi(pAig, pObj)->iData );
+ }
+//printf( "%d ", Vec_IntEntryLast(vFramePPsOne) );
+ }
+//printf( "\n" );
+ // compute the PP info
+ Saig_ManCexMinDerivePhasePriority( pAig, pCex, vFrameCis, vFramePPs, f, vRoots );
+ }
+ Vec_IntFree( vRoots );
+ // check the output
+ pObj = Aig_ManPo( pAig, pCex->iPo );
+ assert( Aig_LitIsCompl(pObj->iData) );
+ return vFramePPs;
+}
+
/**Function*************************************************************