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diff --git a/src/aig/saig/saigGlaCba.c b/src/aig/saig/saigGlaCba.c
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+/**CFile****************************************************************
+
+ FileName [saigGlaCba.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Sequential AIG package.]
+
+ Synopsis [Gate level abstraction.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: saigGlaCba.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "saig.h"
+#include "satSolver.h"
+#include "cnf.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+typedef struct Aig_Gla1Man_t_ Aig_Gla1Man_t;
+struct Aig_Gla1Man_t_
+{
+ // user data
+ Aig_Man_t * pAig;
+ int nConfLimit;
+ int nFramesMax;
+ int fVerbose;
+ // abstraction
+ Vec_Int_t * vAssigned; // collects objects whose SAT variables have been created
+ Vec_Int_t * vIncluded; // maps obj ID into its status (0=unused; 1=included in abstraction)
+ // components
+ Vec_Int_t * vPis; // primary inputs
+ Vec_Int_t * vPPis; // pseudo primary inputs
+ Vec_Int_t * vFlops; // flops
+ Vec_Int_t * vNodes; // nodes
+ // unrolling
+ int nFrames;
+ Vec_Int_t * vObj2Vec; // maps obj ID into its vec ID
+ Vec_Int_t * vVec2Var; // maps vec ID into its sat Var (nFrames per vec ID)
+ Vec_Int_t * vVar2Inf; // maps sat Var into its frame and obj ID
+ // CNF computation
+ Vec_Ptr_t * vLeaves;
+ Vec_Ptr_t * vVolume;
+ Vec_Int_t * vCover;
+ Vec_Ptr_t * vObj2Cnf;
+ Vec_Int_t * vLits;
+ // SAT solver
+ sat_solver * pSat;
+ // statistics
+ int timeSat;
+ int timeRef;
+ int timeTotal;
+};
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Adds constant to the solver.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Aig_Gla1AddConst( sat_solver * pSat, int iVar, int fCompl )
+{
+ lit Lit = toLitCond( iVar, fCompl );
+ if ( !sat_solver_addclause( pSat, &Lit, &Lit + 1 ) )
+ return 0;
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Adds buffer to the solver.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Aig_Gla1AddBuffer( sat_solver * pSat, int iVar0, int iVar1, int fCompl )
+{
+ lit Lits[2];
+
+ Lits[0] = toLitCond( iVar0, 0 );
+ Lits[1] = toLitCond( iVar1, !fCompl );
+ if ( !sat_solver_addclause( pSat, Lits, Lits + 2 ) )
+ return 0;
+
+ Lits[0] = toLitCond( iVar0, 1 );
+ Lits[1] = toLitCond( iVar1, fCompl );
+ if ( !sat_solver_addclause( pSat, Lits, Lits + 2 ) )
+ return 0;
+
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Adds buffer to the solver.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+static inline int Aig_Gla1AddNode( sat_solver * pSat, int iVar, int iVar0, int iVar1, int fCompl0, int fCompl1 )
+{
+ lit Lits[3];
+
+ Lits[0] = toLitCond( iVar, 1 );
+ Lits[1] = toLitCond( iVar0, fCompl0 );
+ if ( !sat_solver_addclause( pSat, Lits, Lits + 2 ) )
+ return 0;
+
+ Lits[0] = toLitCond( iVar, 1 );
+ Lits[1] = toLitCond( iVar1, fCompl1 );
+ if ( !sat_solver_addclause( pSat, Lits, Lits + 2 ) )
+ return 0;
+
+ Lits[0] = toLitCond( iVar, 0 );
+ Lits[1] = toLitCond( iVar0, !fCompl0 );
+ Lits[2] = toLitCond( iVar1, !fCompl1 );
+ if ( !sat_solver_addclause( pSat, Lits, Lits + 3 ) )
+ return 0;
+
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Returns the array of neighbors.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Aig_Gla1CollectAssigned_( Aig_Man_t * p, Vec_Int_t * vGateClasses )
+{
+ Vec_Int_t * vAssigned;
+ Aig_Obj_t * pObj;
+ int i, Entry;
+ vAssigned = Vec_IntAlloc( 1000 );
+ Vec_IntForEachEntry( vGateClasses, Entry, i )
+ {
+ if ( Entry == 0 )
+ continue;
+ assert( Entry == 1 );
+ pObj = Aig_ManObj( p, i );
+ Vec_IntPush( vAssigned, Aig_ObjId(pObj) );
+ if ( Aig_ObjIsNode(pObj) )
+ {
+ Vec_IntPush( vAssigned, Aig_ObjFaninId0(pObj) );
+ Vec_IntPush( vAssigned, Aig_ObjFaninId1(pObj) );
+ }
+ else if ( Saig_ObjIsLo(p, pObj) )
+ Vec_IntPush( vAssigned, Aig_ObjFaninId0(Saig_ObjLoToLi(p, pObj)) );
+ else assert( Aig_ObjIsConst1(pObj) );
+ }
+ Vec_IntUniqify( vAssigned );
+ return vAssigned;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Derives abstraction components (PIs, PPIs, flops, nodes).]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Aig_Gla1CollectAbstr( Aig_Gla1Man_t * p )
+{
+ Aig_Obj_t * pObj;
+ int i, Entry;
+/*
+ // make sure every neighbor of included objects is assigned a variable
+ Vec_IntForEachEntry( p->vIncluded, Entry, i )
+ {
+ if ( Entry == 0 )
+ continue;
+ assert( Entry == 1 );
+ pObj = Aig_ManObj( p->pAig, i );
+ if ( Vec_IntFind( p->vAssigned, Aig_ObjId(pObj) ) == -1 )
+ printf( "Aig_Gla1CollectAbstr(): Object not found\n" );
+ if ( Aig_ObjIsNode(pObj) )
+ {
+ if ( Vec_IntFind( p->vAssigned, Aig_ObjFaninId0(pObj) ) == -1 )
+ printf( "Aig_Gla1CollectAbstr(): Node's fanin is not found\n" );
+ if ( Vec_IntFind( p->vAssigned, Aig_ObjFaninId1(pObj) ) == -1 )
+ printf( "Aig_Gla1CollectAbstr(): Node's fanin is not found\n" );
+ }
+ else if ( Saig_ObjIsLo(p->pAig, pObj) )
+ {
+ Aig_Obj_t * pObjLi;
+ pObjLi = Saig_ObjLoToLi(p->pAig, pObj);
+ if ( Vec_IntFind( p->vAssigned, Aig_ObjFaninId0(pObjLi) ) == -1 )
+ printf( "Aig_Gla1CollectAbstr(): Flop's fanin is not found\n" );
+ }
+ else assert( Aig_ObjIsConst1(pObj) );
+ }
+*/
+ Vec_IntClear( p->vPis );
+ Vec_IntClear( p->vPPis );
+ Vec_IntClear( p->vFlops );
+ Vec_IntClear( p->vNodes );
+ Vec_IntForEachEntryReverse( p->vAssigned, Entry, i )
+ {
+ pObj = Aig_ManObj( p->pAig, Entry );
+ if ( Saig_ObjIsPi(p->pAig, pObj) )
+ Vec_IntPush( p->vPis, Aig_ObjId(pObj) );
+ else if ( !Vec_IntEntry(p->vIncluded, Aig_ObjId(pObj)) )
+ Vec_IntPush( p->vPPis, Aig_ObjId(pObj) );
+ else if ( Aig_ObjIsNode(pObj) )
+ Vec_IntPush( p->vNodes, Aig_ObjId(pObj) );
+ else if ( Saig_ObjIsLo(p->pAig, pObj) )
+ Vec_IntPush( p->vFlops, Aig_ObjId(pObj) );
+ else assert( Aig_ObjIsConst1(pObj) );
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Duplicates the AIG manager recursively.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Aig_Gla1DeriveAbs_rec( Aig_Man_t * pNew, Aig_Obj_t * pObj )
+{
+ if ( pObj->pData )
+ return;
+ assert( Aig_ObjIsNode(pObj) );
+ Aig_Gla1DeriveAbs_rec( pNew, Aig_ObjFanin0(pObj) );
+ Aig_Gla1DeriveAbs_rec( pNew, Aig_ObjFanin1(pObj) );
+ pObj->pData = Aig_And( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Derives abstraction.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Aig_Man_t * Aig_Gla1DeriveAbs( Aig_Gla1Man_t * p )
+{
+ Aig_Man_t * pNew;
+ Aig_Obj_t * pObj;
+ int i, nFlops = 0, RetValue;
+ assert( Saig_ManPoNum(p->pAig) == 1 );
+ // start the new manager
+ pNew = Aig_ManStart( 5000 );
+ pNew->pName = Aig_UtilStrsav( p->pAig->pName );
+ // create constant
+ Aig_ManCleanData( p->pAig );
+ Aig_ManConst1(p->pAig)->pData = Aig_ManConst1(pNew);
+ // create PIs
+ Aig_ManForEachObjVec( p->vPis, p->pAig, pObj, i )
+ pObj->pData = Aig_ObjCreatePi(pNew);
+ // create additional PIs
+ Aig_ManForEachObjVec( p->vPPis, p->pAig, pObj, i )
+ pObj->pData = Aig_ObjCreatePi(pNew);
+ // create ROs
+ Aig_ManForEachObjVec( p->vFlops, p->pAig, pObj, i )
+ pObj->pData = Aig_ObjCreatePi(pNew);
+ // create internal nodes
+ Aig_ManForEachObjVec( p->vNodes, p->pAig, pObj, i )
+// pObj->pData = Aig_And( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) );
+ Aig_Gla1DeriveAbs_rec( pNew, pObj );
+ // create PO
+ Saig_ManForEachPo( p->pAig, pObj, i )
+ pObj->pData = Aig_ObjCreatePo( pNew, Aig_ObjChild0Copy(pObj) );
+ // create RIs
+ Aig_ManForEachObjVec( p->vFlops, p->pAig, pObj, i )
+ {
+ assert( Saig_ObjIsLo(p->pAig, pObj) );
+ pObj = Saig_ObjLoToLi( p->pAig, pObj );
+ pObj->pData = Aig_ObjCreatePo( pNew, Aig_ObjChild0Copy(pObj) );
+ }
+ Aig_ManSetRegNum( pNew, Vec_IntSize(p->vFlops) );
+ // clean up
+ RetValue = Aig_ManCleanup( pNew );
+ assert( RetValue == 0 );
+ return pNew;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Finds existing SAT variable or creates a new one.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Aig_Gla1FetchVar( Aig_Gla1Man_t * p, Aig_Obj_t * pObj, int k )
+{
+ int i, iVecId, iSatVar;
+ assert( k < p->nFrames );
+ iVecId = Vec_IntEntry( p->vObj2Vec, Aig_ObjId(pObj) );
+ if ( iVecId == 0 )
+ {
+ iVecId = Vec_IntSize( p->vVec2Var ) / p->nFrames;
+ for ( i = 0; i < p->nFrames; i++ )
+ Vec_IntPush( p->vVec2Var, 0 );
+ Vec_IntWriteEntry( p->vObj2Vec, Aig_ObjId(pObj), iVecId );
+ Vec_IntPushOrderReverse( p->vAssigned, Aig_ObjId(pObj) );
+ }
+ iSatVar = Vec_IntEntry( p->vVec2Var, iVecId * p->nFrames + k );
+ if ( iSatVar == 0 )
+ {
+ iSatVar = Vec_IntSize( p->vVar2Inf ) / 2;
+ Vec_IntPush( p->vVar2Inf, Aig_ObjId(pObj) );
+ Vec_IntPush( p->vVar2Inf, k );
+ Vec_IntWriteEntry( p->vVec2Var, iVecId * p->nFrames + k, iSatVar );
+ sat_solver_setnvars( p->pSat, iSatVar + 1 );
+ }
+ return iSatVar;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Adds CNF for the given object in the given frame.]
+
+ Description [Returns 0, if the solver becames UNSAT.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Aig_Gla1ObjAddToSolver( Aig_Gla1Man_t * p, Aig_Obj_t * pObj, int k )
+{
+ if ( k == p->nFrames )
+ {
+ int i, j, nVecIds = Vec_IntSize( p->vVec2Var ) / p->nFrames;
+ Vec_Int_t * vVec2VarNew = Vec_IntAlloc( 4 * nVecIds * p->nFrames );
+ for ( i = 0; i < nVecIds; i++ )
+ {
+ for ( j = 0; j < p->nFrames; j++ )
+ Vec_IntPush( vVec2VarNew, Vec_IntEntry( p->vVec2Var, i * p->nFrames + j ) );
+ for ( j = 0; j < p->nFrames; j++ )
+ Vec_IntPush( vVec2VarNew, i ? 0 : -1 );
+ }
+ Vec_IntFree( p->vVec2Var );
+ p->vVec2Var = vVec2VarNew;
+ p->nFrames *= 2;
+ }
+ assert( k < p->nFrames );
+ assert( Vec_IntEntry(p->vIncluded, Aig_ObjId(pObj)) );
+ if ( Aig_ObjIsConst1(pObj) )
+ return Aig_Gla1AddConst( p->pSat, Aig_Gla1FetchVar(p, pObj, k), 0 );
+ if ( Saig_ObjIsLo(p->pAig, pObj) )
+ {
+ Aig_Obj_t * pObjLi = Saig_ObjLoToLi(p->pAig, pObj);
+ if ( k == 0 )
+ {
+ Aig_Gla1FetchVar( p, Aig_ObjFanin0(pObjLi), 0 );
+ return Aig_Gla1AddConst( p->pSat, Aig_Gla1FetchVar(p, pObj, k), 1 );
+ }
+ return Aig_Gla1AddBuffer( p->pSat, Aig_Gla1FetchVar(p, pObj, k),
+ Aig_Gla1FetchVar(p, Aig_ObjFanin0(pObjLi), k-1),
+ Aig_ObjFaninC0(pObjLi) );
+ }
+ else
+ {
+ Vec_Int_t * vClauses;
+ int i, Entry;
+ assert( Aig_ObjIsNode(pObj) );
+ if ( p->vObj2Cnf == NULL )
+ return Aig_Gla1AddNode( p->pSat, Aig_Gla1FetchVar(p, pObj, k),
+ Aig_Gla1FetchVar(p, Aig_ObjFanin0(pObj), k),
+ Aig_Gla1FetchVar(p, Aig_ObjFanin1(pObj), k),
+ Aig_ObjFaninC0(pObj), Aig_ObjFaninC1(pObj) );
+ // derive clauses
+ assert( pObj->fMarkA );
+ vClauses = Vec_PtrEntry( p->vObj2Cnf, Aig_ObjId(pObj) );
+ if ( vClauses == NULL )
+ {
+ Vec_PtrWriteEntry( p->vObj2Cnf, Aig_ObjId(pObj), (vClauses = Vec_IntAlloc(16)) );
+ Cnf_ComputeClauses( p->pAig, pObj, p->vLeaves, p->vVolume, NULL, p->vCover, vClauses );
+ }
+ // derive variables
+ Cnf_CollectLeaves( pObj, p->vLeaves, 0 );
+ Vec_PtrForEachEntry( Aig_Obj_t *, p->vLeaves, pObj, i )
+ Aig_Gla1FetchVar( p, pObj, k );
+ // translate clauses
+ assert( Vec_IntSize(vClauses) >= 2 );
+ assert( Vec_IntEntry(vClauses, 0) == 0 );
+ Vec_IntForEachEntry( vClauses, Entry, i )
+ {
+ if ( Entry == 0 )
+ {
+ Vec_IntClear( p->vLits );
+ continue;
+ }
+ Vec_IntPush( p->vLits, (Entry & 1) ^ (2 * Aig_Gla1FetchVar(p, Aig_ManObj(p->pAig, Entry >> 1), k)) );
+ if ( i == Vec_IntSize(vClauses) - 1 || Vec_IntEntry(vClauses, i+1) == 0 )
+ {
+ if ( !sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntArray(p->vLits)+Vec_IntSize(p->vLits) ) )
+ return 0;
+ }
+ }
+ return 1;
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Aig_Gla1Man_t * Aig_Gla1ManStart( Aig_Man_t * pAig, int fNaiveCnf )
+{
+ Aig_Gla1Man_t * p;
+ int i;
+
+ p = ABC_CALLOC( Aig_Gla1Man_t, 1 );
+ p->pAig = pAig;
+ p->vAssigned = Vec_IntAlloc( 1000 );
+ p->vIncluded = Vec_IntStart( Aig_ManObjNumMax(pAig) );
+ p->nFrames = 32;
+
+ p->vPis = Vec_IntAlloc( 1000 );
+ p->vPPis = Vec_IntAlloc( 1000 );
+ p->vFlops = Vec_IntAlloc( 1000 );
+ p->vNodes = Vec_IntAlloc( 1000 );
+
+ p->vObj2Vec = Vec_IntStart( Aig_ManObjNumMax(pAig) );
+ p->vVec2Var = Vec_IntAlloc( 1 << 20 );
+ p->vVar2Inf = Vec_IntAlloc( 1 << 20 );
+
+ // skip first vector ID
+ for ( i = 0; i < p->nFrames; i++ )
+ Vec_IntPush( p->vVec2Var, -1 );
+ // skip first SAT variable
+ Vec_IntPush( p->vVar2Inf, -1 );
+ Vec_IntPush( p->vVar2Inf, -1 );
+
+ // CNF computation
+ if ( !fNaiveCnf )
+ {
+ p->vLeaves = Vec_PtrAlloc( 100 );
+ p->vVolume = Vec_PtrAlloc( 100 );
+ p->vCover = Vec_IntAlloc( 1 << 16 );
+ p->vObj2Cnf = Vec_PtrStart( Aig_ManObjNumMax(pAig) );
+ p->vLits = Vec_IntAlloc( 100 );
+ Cnf_DeriveFastMark( pAig );
+ }
+
+ // start the SAT solver
+ p->pSat = sat_solver_new();
+ sat_solver_setnvars( p->pSat, 256 );
+ return p;
+}
+
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Aig_Gla1ManStop( Aig_Gla1Man_t * p )
+{
+ Vec_IntFreeP( &p->vAssigned );
+ Vec_IntFreeP( &p->vIncluded );
+
+ Vec_IntFreeP( &p->vPis );
+ Vec_IntFreeP( &p->vPPis );
+ Vec_IntFreeP( &p->vFlops );
+ Vec_IntFreeP( &p->vNodes );
+
+ Vec_IntFreeP( &p->vObj2Vec );
+ Vec_IntFreeP( &p->vVec2Var );
+ Vec_IntFreeP( &p->vVar2Inf );
+
+ if ( p->vObj2Cnf )
+ {
+ Vec_PtrFreeP( &p->vLeaves );
+ Vec_PtrFreeP( &p->vVolume );
+ Vec_IntFreeP( &p->vCover );
+ Vec_VecFreeP( (Vec_Vec_t **)&p->vObj2Cnf );
+ Vec_IntFreeP( &p->vLits );
+ Aig_ManCleanMarkA( p->pAig );
+ }
+
+ if ( p->pSat )
+ sat_solver_delete( p->pSat );
+ ABC_FREE( p );
+}
+
+/**Function*************************************************************
+
+ Synopsis []
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Abc_Cex_t * Aig_Gla1DeriveCex( Aig_Gla1Man_t * p, int iFrame )
+{
+ Abc_Cex_t * pCex;
+ Aig_Obj_t * pObj;
+ int i, f, iVecId, iSatId;
+ pCex = Abc_CexAlloc( Vec_IntSize(p->vFlops), Vec_IntSize(p->vPis) + Vec_IntSize(p->vPPis), iFrame+1 );
+ pCex->iFrame = iFrame;
+ Aig_ManForEachObjVec( p->vPis, p->pAig, pObj, i )
+ {
+ iVecId = Vec_IntEntry( p->vObj2Vec, Aig_ObjId(pObj) );
+ assert( iVecId > 0 );
+ for ( f = 0; f <= iFrame; f++ )
+ {
+ iSatId = Vec_IntEntry( p->vVec2Var, iVecId * p->nFrames + f );
+ if ( iSatId == 0 )
+ continue;
+ assert( iSatId > 0 );
+ if ( sat_solver_var_value(p->pSat, iSatId) )
+ Aig_InfoSetBit( pCex->pData, pCex->nRegs + f * pCex->nPis + i );
+ }
+ }
+ Aig_ManForEachObjVec( p->vPPis, p->pAig, pObj, i )
+ {
+ iVecId = Vec_IntEntry( p->vObj2Vec, Aig_ObjId(pObj) );
+ assert( iVecId > 0 );
+ for ( f = 0; f <= iFrame; f++ )
+ {
+ iSatId = Vec_IntEntry( p->vVec2Var, iVecId * p->nFrames + f );
+ if ( iSatId == 0 )
+ continue;
+ assert( iSatId > 0 );
+ if ( sat_solver_var_value(p->pSat, iSatId) )
+ Aig_InfoSetBit( pCex->pData, pCex->nRegs + f * pCex->nPis + Vec_IntSize(p->vPis) + i );
+ }
+ }
+ return pCex;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Prints current abstraction statistics.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Aig_Gla1PrintAbstr( Aig_Gla1Man_t * p, int f, int r, int v, int c )
+{
+ if ( r == 0 )
+ printf( "== %3d ==", f );
+ else
+ printf( " " );
+ printf( " %4d PI =%6d PPI =%6d FF =%6d Node =%6d Var =%7d Conf =%6d\n",
+ r, Vec_IntSize(p->vPis), Vec_IntSize(p->vPPis), Vec_IntSize(p->vFlops), Vec_IntSize(p->vNodes), v, c );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Prints current abstraction statistics.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Aig_Gla1ExtendIncluded( Aig_Gla1Man_t * p )
+{
+ Aig_Obj_t * pObj;
+ int i, k;
+ Aig_ManForEachNode( p->pAig, pObj, i )
+ {
+ if ( !Vec_IntEntry( p->vIncluded, i ) )
+ continue;
+ Cnf_ComputeClauses( p->pAig, pObj, p->vLeaves, p->vVolume, NULL, p->vCover, p->vNodes );
+ Vec_PtrForEachEntry( Aig_Obj_t *, p->vVolume, pObj, k )
+ {
+ assert( Aig_ObjId(pObj) <= i );
+ Vec_IntWriteEntry( p->vIncluded, Aig_ObjId(pObj), 1 );
+ }
+ }
+}
+
+/**Function*************************************************************
+
+ Synopsis [Performs gate-level localization abstraction.]
+
+ Description [Returns array of objects included in the abstraction. This array
+ may contain only const1, flop outputs, and internal nodes, that is, objects
+ that should have clauses added to the SAT solver.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Int_t * Aig_Gla1ManTest( Aig_Man_t * pAig, int nFramesMax, int nConfLimit, int TimeLimit, int fNaiveCnf, int fVerbose )
+{
+ int nStart = 0;
+ Vec_Int_t * vResult = NULL;
+ Aig_Gla1Man_t * p;
+ Aig_Man_t * pAbs;
+ Aig_Obj_t * pObj;
+ Abc_Cex_t * pCex;
+ Vec_Int_t * vPPiRefine;
+ int f, g, r, i, iSatVar, Lit, Entry, RetValue;
+ int nConfBef, nConfAft, clk, clkTotal = clock();
+ assert( Saig_ManPoNum(pAig) == 1 );
+
+ if ( fVerbose )
+ {
+ if ( TimeLimit )
+ printf( "Abstracting from frame %d to frame %d with timeout %d sec.\n", nStart, nFramesMax, TimeLimit );
+ else
+ printf( "Abstracting from frame %d to frame %d with no timeout.\n", nStart, nFramesMax );
+ }
+
+ // start the solver
+ p = Aig_Gla1ManStart( pAig, fNaiveCnf );
+ p->nFramesMax = nFramesMax;
+ p->nConfLimit = nConfLimit;
+ p->fVerbose = fVerbose;
+
+ // include constant node
+ Vec_IntWriteEntry( p->vIncluded, 0, 1 );
+ Aig_Gla1FetchVar( p, Aig_ManConst1(pAig), 0 );
+
+ // set runtime limit
+ if ( TimeLimit )
+ sat_solver_set_runtime_limit( p->pSat, clock() + TimeLimit * CLOCKS_PER_SEC );
+
+ // iterate over the timeframes
+ for ( f = 0; f < nFramesMax; f++ )
+ {
+ // initialize abstraction in this timeframe
+ Aig_ManForEachObjVec( p->vAssigned, pAig, pObj, i )
+ if ( Vec_IntEntry(p->vIncluded, Aig_ObjId(pObj)) )
+ if ( !Aig_Gla1ObjAddToSolver( p, pObj, f ) )
+ printf( "Error! SAT solver became UNSAT.\n" );
+
+ // create output literal to represent property failure
+ pObj = Aig_ManPo( pAig, 0 );
+ iSatVar = Aig_Gla1FetchVar( p, Aig_ObjFanin0(pObj), f );
+ Lit = toLitCond( iSatVar, Aig_ObjFaninC0(pObj) );
+
+ // try solving the abstraction
+ Aig_Gla1CollectAbstr( p );
+ for ( r = 0; r < 1000000; r++ )
+ {
+ // try to find a counter-example
+ clk = clock();
+ nConfBef = p->pSat->stats.conflicts;
+ RetValue = sat_solver_solve( p->pSat, &Lit, &Lit + 1,
+ (ABC_INT64_T)nConfLimit, (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0 );
+ nConfAft = p->pSat->stats.conflicts;
+ p->timeSat += clock() - clk;
+ if ( RetValue != l_True )
+ {
+ if ( fVerbose )
+ {
+ if ( r == 0 )
+ printf( "== %3d ==", f );
+ else
+ printf( " " );
+ if ( TimeLimit && clock() > clkTotal + TimeLimit * CLOCKS_PER_SEC )
+ printf( " SAT solver timed out after %d seconds.\n", TimeLimit );
+ else if ( RetValue != l_False )
+ printf( " SAT solver returned UNDECIDED after %5d conflicts.\n", nConfAft - nConfBef );
+ else
+ printf( " SAT solver returned UNSAT after %5d conflicts.\n", nConfAft - nConfBef );
+ }
+ break;
+ }
+ clk = clock();
+ // derive abstraction
+ pAbs = Aig_Gla1DeriveAbs( p );
+ // derive counter-example
+ pCex = Aig_Gla1DeriveCex( p, f );
+ // verify the counter-example
+ RetValue = Saig_ManVerifyCex( pAbs, pCex );
+ if ( RetValue == 0 )
+ printf( "Error! CEX is invalid.\n" );
+ // perform refinement
+ vPPiRefine = Saig_ManCbaFilterInputs( pAbs, Vec_IntSize(p->vPis), pCex, 0 );
+ Vec_IntForEachEntry( vPPiRefine, Entry, i )
+ {
+ pObj = Aig_ManObj( pAig, Vec_IntEntry(p->vPPis, Entry) );
+ assert( Aig_ObjIsNode(pObj) || Saig_ObjIsLo(p->pAig, pObj) );
+ assert( Vec_IntEntry( p->vIncluded, Aig_ObjId(pObj) ) == 0 );
+ Vec_IntWriteEntry( p->vIncluded, Aig_ObjId(pObj), 1 );
+ for ( g = 0; g <= f; g++ )
+ if ( !Aig_Gla1ObjAddToSolver( p, pObj, g ) )
+ printf( "Error! SAT solver became UNSAT.\n" );
+ }
+ if ( Vec_IntSize(vPPiRefine) == 0 )
+ {
+ Vec_IntFreeP( &p->vIncluded );
+ Vec_IntFree( vPPiRefine );
+ Aig_ManStop( pAbs );
+ Abc_CexFree( pCex );
+ break;
+ }
+ Vec_IntFree( vPPiRefine );
+ Aig_ManStop( pAbs );
+ Abc_CexFree( pCex );
+ p->timeRef += clock() - clk;
+
+ // prepare abstraction
+ Aig_Gla1CollectAbstr( p );
+ if ( fVerbose )
+ Aig_Gla1PrintAbstr( p, f, r, p->pSat->size, nConfAft - nConfBef );
+ }
+ if ( RetValue != l_False )
+ break;
+ }
+ p->timeTotal = clock() - clkTotal;
+ if ( f == nFramesMax )
+ printf( "Finished %d frames without exceeding conflict limit (%d).\n", f, nConfLimit );
+ else if ( p->vIncluded == NULL )
+ printf( "The problem is SAT in frame %d. The CEX is currently not produced.\n", f );
+ else
+ printf( "Ran out of conflict limit (%d) at frame %d.\n", nConfLimit, f );
+ // print stats
+ if ( fVerbose )
+ {
+ ABC_PRTP( "Sat ", p->timeSat, p->timeTotal );
+ ABC_PRTP( "Ref ", p->timeRef, p->timeTotal );
+ ABC_PRTP( "Total ", p->timeTotal, p->timeTotal );
+ }
+ // prepare return value
+ if ( !fNaiveCnf && p->vIncluded )
+ Aig_Gla1ExtendIncluded( p );
+ vResult = p->vIncluded; p->vIncluded = NULL;
+ Aig_Gla1ManStop( p );
+ return vResult;
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+