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-rw-r--r--src/base/io/ioWriteDot.c260
1 files changed, 144 insertions, 116 deletions
diff --git a/src/base/io/ioWriteDot.c b/src/base/io/ioWriteDot.c
index 3cc3fcfe..084bd111 100644
--- a/src/base/io/ioWriteDot.c
+++ b/src/base/io/ioWriteDot.c
@@ -21,7 +21,6 @@
#include "io.h"
#include "main.h"
#include "mio.h"
-//#include "seqInt.h"
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
@@ -36,7 +35,7 @@ static int Abc_NtkCountLogicNodes( Vec_Ptr_t * vNodes );
/**Function*************************************************************
- Synopsis [Writes the graph structure of AIG for DOT.]
+ Synopsis [Writes the graph structure of network for DOT.]
Description [Useful for graph visualization using tools such as GraphViz:
http://www.graphviz.org/]
@@ -46,14 +45,15 @@ static int Abc_NtkCountLogicNodes( Vec_Ptr_t * vNodes );
SeeAlso []
***********************************************************************/
-void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName, int fMulti )
+void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName, int fGateNames, int fUseReverse )
{
FILE * pFile;
- Abc_Obj_t * pNode, * pTemp, * pPrev;
- int LevelMin, LevelMax, fHasCos, Level, i;
+ Abc_Obj_t * pNode, * pFanin;
+ char * pSopString;
+ int LevelMin, LevelMax, fHasCos, Level, i, k, fHasBdds, fCompl;
int Limit = 300;
- assert( Abc_NtkHasAig(pNtk) );
+ assert( Abc_NtkIsStrash(pNtk) || Abc_NtkIsLogic(pNtk) );
if ( vNodes->nSize < 1 )
{
@@ -74,6 +74,16 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
return;
}
+ // transform logic functions from BDD to SOP
+ if ( fHasBdds = Abc_NtkIsBddLogic(pNtk) )
+ {
+ if ( !Abc_NtkBddToSop(pNtk, 0) )
+ {
+ printf( "Io_WriteDotNtk(): Converting to SOPs has failed.\n" );
+ return;
+ }
+ }
+
// mark the nodes from the set
Vec_PtrForEachEntry( vNodes, pNode, i )
pNode->fMarkC = 1;
@@ -81,6 +91,17 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
Vec_PtrForEachEntry( vNodesShow, pNode, i )
pNode->fMarkB = 1;
+ // get the levels of nodes
+ LevelMax = Abc_NtkLevel( pNtk );
+ if ( fUseReverse )
+ {
+ LevelMin = Abc_NtkLevelReverse( pNtk );
+ assert( LevelMax == LevelMin );
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ if ( Abc_ObjIsNode(pNode) )
+ pNode->Level = LevelMax - pNode->Level + 1;
+ }
+
// find the largest and the smallest levels
LevelMin = 10000;
LevelMax = -1;
@@ -110,9 +131,9 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
}
// write the DOT header
- fprintf( pFile, "# %s\n", "AIG structure generated by ABC" );
+ fprintf( pFile, "# %s\n", "Network structure generated by ABC" );
fprintf( pFile, "\n" );
- fprintf( pFile, "digraph AIG {\n" );
+ fprintf( pFile, "digraph network {\n" );
fprintf( pFile, "size = \"7.5,10\";\n" );
// fprintf( pFile, "size = \"10,8.5\";\n" );
// fprintf( pFile, "size = \"14,11\";\n" );
@@ -169,7 +190,7 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
fprintf( pFile, " fontsize=20,\n" );
fprintf( pFile, " fontname = \"Times-Roman\",\n" );
fprintf( pFile, " label=\"" );
- fprintf( pFile, "%s", "AIG structure visualized by ABC" );
+ fprintf( pFile, "%s", "Network structure visualized by ABC" );
fprintf( pFile, "\\n" );
fprintf( pFile, "Benchmark \\\"%s\\\". ", pNtk->pName );
fprintf( pFile, "Time was %s. ", Extra_TimeStamp() );
@@ -187,7 +208,10 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
fprintf( pFile, " fontsize=18,\n" );
fprintf( pFile, " fontname = \"Times-Roman\",\n" );
fprintf( pFile, " label=\"" );
- fprintf( pFile, "The set contains %d logic nodes and spans %d levels.", Abc_NtkCountLogicNodes(vNodes), LevelMax - LevelMin + 1 );
+ if ( Abc_NtkObjNum(pNtk) == Vec_PtrSize(vNodes) )
+ fprintf( pFile, "The network contains %d logic nodes and %d latches.", Abc_NtkNodeNum(pNtk), Abc_NtkLatchNum(pNtk) );
+ else
+ fprintf( pFile, "The set contains %d logic nodes and spans %d levels.", Abc_NtkCountLogicNodes(vNodes), LevelMax - LevelMin + 1 );
fprintf( pFile, "\\n" );
fprintf( pFile, "\"\n" );
fprintf( pFile, " ];\n" );
@@ -207,9 +231,11 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
{
if ( !Abc_ObjIsCo(pNode) )
continue;
- fprintf( pFile, " Node%d%s [label = \"%s%s\"", pNode->Id,
- (Abc_ObjIsLatch(pNode)? "_in":""), Abc_ObjName(pNode), (Abc_ObjIsLatch(pNode)? "_in":"") );
- fprintf( pFile, ", shape = %s", (Abc_ObjIsLatch(pNode)? "box":"invtriangle") );
+ fprintf( pFile, " Node%d [label = \"%s%s\"",
+ pNode->Id,
+ (Abc_ObjIsBi(pNode)? Abc_ObjName(Abc_ObjFanout0(pNode)):Abc_ObjName(pNode)),
+ (Abc_ObjIsBi(pNode)? "_in":"") );
+ fprintf( pFile, ", shape = %s", (Abc_ObjIsBi(pNode)? "box":"invtriangle") );
if ( pNode->fMarkB )
fprintf( pFile, ", style = filled" );
fprintf( pFile, ", color = coral, fillcolor = coral" );
@@ -231,7 +257,17 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
{
if ( (int)pNode->Level != Level )
continue;
- fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id );
+// fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id );
+ if ( Abc_NtkIsStrash(pNtk) )
+ pSopString = "";
+ else if ( Abc_NtkHasMapping(pNtk) && fGateNames )
+ pSopString = Mio_GateReadName(pNode->pData);
+ else if ( Abc_NtkHasMapping(pNtk) )
+ pSopString = Abc_NtkPrintSop(Mio_GateReadSop(pNode->pData));
+ else
+ pSopString = Abc_NtkPrintSop(pNode->pData);
+ fprintf( pFile, " Node%d [label = \"%d\\n%s\"", pNode->Id, pNode->Id, pSopString );
+
fprintf( pFile, ", shape = ellipse" );
if ( pNode->fMarkB )
fprintf( pFile, ", style = filled" );
@@ -249,7 +285,7 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
fprintf( pFile, " rank = same;\n" );
// the labeling node of this level
fprintf( pFile, " Level%d;\n", LevelMin );
- // generat the PO nodes
+ // generate the PO nodes
Vec_PtrForEachEntry( vNodes, pNode, i )
{
if ( !Abc_ObjIsCi(pNode) )
@@ -266,9 +302,10 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
}
continue;
}
- fprintf( pFile, " Node%d%s [label = \"%s%s\"", pNode->Id,
- (Abc_ObjIsLatch(pNode)? "_out":""), Abc_ObjName(pNode), (Abc_ObjIsLatch(pNode)? "_out":"") );
- fprintf( pFile, ", shape = %s", (Abc_ObjIsLatch(pNode)? "box":"triangle") );
+ fprintf( pFile, " Node%d [label = \"%s\"",
+ pNode->Id,
+ (Abc_ObjIsBo(pNode)? Abc_ObjName(Abc_ObjFanin0(pNode)):Abc_ObjName(pNode)) );
+ fprintf( pFile, ", shape = %s", (Abc_ObjIsBo(pNode)? "box":"triangle") );
if ( pNode->fMarkB )
fprintf( pFile, ", style = filled" );
fprintf( pFile, ", color = coral, fillcolor = coral" );
@@ -285,88 +322,30 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
{
if ( (int)pNode->Level != LevelMax )
continue;
- fprintf( pFile, "title2 -> Node%d%s [style = invis];\n", pNode->Id,
- (Abc_ObjIsLatch(pNode)? "_in":"") );
+ fprintf( pFile, "title2 -> Node%d [style = invis];\n", pNode->Id );
}
// generate edges
Vec_PtrForEachEntry( vNodes, pNode, i )
{
- if ( Abc_ObjFaninNum(pNode) == 0 )
- continue;
-
- if ( Abc_ObjIsBo(pNode) )
- continue;
-
- if ( fMulti && Abc_ObjIsNode(pNode) )
- {
- Vec_Ptr_t * vSuper;
- Abc_Obj_t * pFanin;
- int k, fCompl;
- vSuper = (Vec_Ptr_t *)pNode->pCopy;
- assert( vSuper != NULL );
- Vec_PtrForEachEntry( vSuper, pFanin, k )
- {
- fCompl = Abc_ObjIsComplement(pFanin);
- pFanin = Abc_ObjRegular(pFanin);
- if ( !pFanin->fMarkC )
- continue;
-
- if ( Abc_ObjIsBi(pFanin) )
- continue;
-
- fprintf( pFile, "Node%d", pNode->Id );
- fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d%s", pFanin->Id, (Abc_ObjIsLatch(pFanin)? "_out":"") );
- fprintf( pFile, " [" );
- fprintf( pFile, "style = %s", fCompl? "dotted" : "bold" );
- fprintf( pFile, "]" );
- fprintf( pFile, ";\n" );
- }
- continue;
- }
- // generate the edge from this node to the next
- if ( Abc_ObjFanin0(pNode)->fMarkC && !Abc_ObjIsBi(Abc_ObjFanin0(pNode)) )
- {
- fprintf( pFile, "Node%d%s", pNode->Id, (Abc_ObjIsLatch(pNode)? "_in":"") );
- fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d%s", Abc_ObjFaninId0(pNode), (Abc_ObjIsLatch(Abc_ObjFanin0(pNode))? "_out":"") );
- fprintf( pFile, " [" );
- fprintf( pFile, "style = %s", Abc_ObjFaninC0(pNode)? "dotted" : "bold" );
-// if ( Abc_NtkIsSeq(pNode->pNtk) && Seq_ObjFaninL0(pNode) > 0 )
-// fprintf( pFile, ", label = \"%s\"", Seq_ObjFaninGetInitPrintable(pNode,0) );
- fprintf( pFile, "]" );
- fprintf( pFile, ";\n" );
- }
- if ( Abc_ObjFaninNum(pNode) == 1 )
+ if ( Abc_ObjIsLatch(pNode) )
continue;
- // generate the edge from this node to the next
- if ( Abc_ObjFanin1(pNode)->fMarkC && !Abc_ObjIsBi(Abc_ObjFanin1(pNode)) )
+ Abc_ObjForEachFanin( pNode, pFanin, k )
{
+ if ( Abc_ObjIsLatch(pFanin) )
+ continue;
+ fCompl = 0;
+ if ( Abc_NtkIsStrash(pNtk) )
+ fCompl = Abc_ObjFaninC(pNode, k);
+ // generate the edge from this node to the next
fprintf( pFile, "Node%d", pNode->Id );
fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d%s", Abc_ObjFaninId1(pNode), (Abc_ObjIsLatch(Abc_ObjFanin1(pNode))? "_out":"") );
- fprintf( pFile, " [" );
- fprintf( pFile, "style = %s", Abc_ObjFaninC1(pNode)? "dotted" : "bold" );
-// if ( Abc_NtkIsSeq(pNode->pNtk) && Seq_ObjFaninL1(pNode) > 0 )
-// fprintf( pFile, ", label = \"%s\"", Seq_ObjFaninGetInitPrintable(pNode,1) );
+ fprintf( pFile, "Node%d", pFanin->Id );
+ fprintf( pFile, " [style = %s", fCompl? "dotted" : "bold" );
+// fprintf( pFile, ", label = \"%c\"", 'a' + k );
fprintf( pFile, "]" );
fprintf( pFile, ";\n" );
}
- // generate the edges between the equivalent nodes
- pPrev = pNode;
- for ( pTemp = pNode->pData; pTemp; pTemp = pTemp->pData )
- {
- if ( pTemp->fMarkC )
- {
- fprintf( pFile, "Node%d", pPrev->Id );
- fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d", pTemp->Id );
- fprintf( pFile, " [style = %s]", (pPrev->fPhase ^ pTemp->fPhase)? "dotted" : "bold" );
- fprintf( pFile, ";\n" );
- pPrev = pTemp;
- }
- }
}
fprintf( pFile, "}" );
@@ -380,8 +359,13 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
if ( vNodesShow )
Vec_PtrForEachEntry( vNodesShow, pNode, i )
pNode->fMarkB = 0;
+
+ // convert the network back into BDDs if this is how it was
+ if ( fHasBdds )
+ Abc_NtkSopToBdd(pNtk);
}
+
/**Function*************************************************************
Synopsis [Writes the graph structure of network for DOT.]
@@ -394,15 +378,15 @@ void Io_WriteDotAig( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
SeeAlso []
***********************************************************************/
-void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName, int fGateNames )
+void Io_WriteDotSeq( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesShow, char * pFileName, int fGateNames, int fUseReverse )
{
FILE * pFile;
Abc_Obj_t * pNode, * pFanin;
char * pSopString;
- int LevelMin, LevelMax, fHasCos, Level, i, k, fHasBdds;
+ int LevelMin, LevelMax, fHasCos, Level, i, k, fHasBdds, fCompl;
int Limit = 300;
- assert( !Abc_NtkIsStrash(pNtk) );
+ assert( Abc_NtkIsStrash(pNtk) || Abc_NtkIsLogic(pNtk) );
if ( vNodes->nSize < 1 )
{
@@ -441,7 +425,15 @@ void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
pNode->fMarkB = 1;
// get the levels of nodes
- Abc_NtkGetLevelNum( pNtk );
+ LevelMax = Abc_NtkLevel( pNtk );
+ if ( fUseReverse )
+ {
+ LevelMin = Abc_NtkLevelReverse( pNtk );
+ assert( LevelMax == LevelMin );
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ if ( Abc_ObjIsNode(pNode) )
+ pNode->Level = LevelMax - pNode->Level + 1;
+ }
// find the largest and the smallest levels
LevelMin = 10000;
@@ -474,12 +466,15 @@ void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
// write the DOT header
fprintf( pFile, "# %s\n", "Network structure generated by ABC" );
fprintf( pFile, "\n" );
- fprintf( pFile, "digraph AIG {\n" );
+ fprintf( pFile, "digraph network {\n" );
fprintf( pFile, "size = \"7.5,10\";\n" );
+// fprintf( pFile, "size = \"10,8.5\";\n" );
+// fprintf( pFile, "size = \"14,11\";\n" );
+// fprintf( pFile, "page = \"8,11\";\n" );
// fprintf( pFile, "ranksep = 0.5;\n" );
// fprintf( pFile, "nodesep = 0.5;\n" );
fprintf( pFile, "center = true;\n" );
-// fprintf( pFile, "orientation = landscape;\n" );
+// fprintf( pFile, "orientation = landscape;\n" );
// fprintf( pFile, "edge [fontsize = 10];\n" );
// fprintf( pFile, "edge [dir = none];\n" );
fprintf( pFile, "edge [dir = back];\n" );
@@ -546,7 +541,10 @@ void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
fprintf( pFile, " fontsize=18,\n" );
fprintf( pFile, " fontname = \"Times-Roman\",\n" );
fprintf( pFile, " label=\"" );
- fprintf( pFile, "The set contains %d logic nodes and spans %d levels.", Abc_NtkCountLogicNodes(vNodes), LevelMax - LevelMin + 1 );
+ if ( Abc_NtkObjNum(pNtk) == Vec_PtrSize(vNodes) )
+ fprintf( pFile, "The network contains %d logic nodes and %d latches.", Abc_NtkNodeNum(pNtk), Abc_NtkLatchNum(pNtk) );
+ else
+ fprintf( pFile, "The set contains %d logic nodes and spans %d levels.", Abc_NtkCountLogicNodes(vNodes), LevelMax - LevelMin + 1 );
fprintf( pFile, "\\n" );
fprintf( pFile, "\"\n" );
fprintf( pFile, " ];\n" );
@@ -564,11 +562,10 @@ void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
// generate the PO nodes
Vec_PtrForEachEntry( vNodes, pNode, i )
{
- if ( !Abc_ObjIsCo(pNode) )
+ if ( !Abc_ObjIsPo(pNode) )
continue;
- fprintf( pFile, " Node%d%s [label = \"%s%s\"", pNode->Id,
- (Abc_ObjIsLatch(pNode)? "_in":""), Abc_ObjName(pNode), (Abc_ObjIsLatch(pNode)? "_in":"") );
- fprintf( pFile, ", shape = %s", (Abc_ObjIsLatch(pNode)? "box":"invtriangle") );
+ fprintf( pFile, " Node%d [label = \"%s\"", pNode->Id, Abc_ObjName(pNode) );
+ fprintf( pFile, ", shape = %s", "invtriangle" );
if ( pNode->fMarkB )
fprintf( pFile, ", style = filled" );
fprintf( pFile, ", color = coral, fillcolor = coral" );
@@ -586,12 +583,14 @@ void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
fprintf( pFile, " rank = same;\n" );
// the labeling node of this level
fprintf( pFile, " Level%d;\n", Level );
- Vec_PtrForEachEntry( vNodes, pNode, i )
+ Abc_NtkForEachNode( pNtk, pNode, i )
{
if ( (int)pNode->Level != Level )
continue;
// fprintf( pFile, " Node%d [label = \"%d\"", pNode->Id, pNode->Id );
- if ( Abc_NtkHasMapping(pNtk) && fGateNames )
+ if ( Abc_NtkIsStrash(pNtk) )
+ pSopString = "";
+ else if ( Abc_NtkHasMapping(pNtk) && fGateNames )
pSopString = Mio_GateReadName(pNode->pData);
else if ( Abc_NtkHasMapping(pNtk) )
pSopString = Abc_NtkPrintSop(Mio_GateReadSop(pNode->pData));
@@ -619,7 +618,9 @@ void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
// generate the PO nodes
Vec_PtrForEachEntry( vNodes, pNode, i )
{
- if ( !Abc_ObjIsCi(pNode) )
+ if ( pNode->Level > 0 )
+ continue;
+ if ( !Abc_ObjIsPi(pNode) )
{
// check if the costant node is present
if ( Abc_ObjFaninNum(pNode) == 0 && Abc_ObjFanoutNum(pNode) > 0 )
@@ -633,9 +634,8 @@ void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
}
continue;
}
- fprintf( pFile, " Node%d%s [label = \"%s%s\"", pNode->Id,
- (Abc_ObjIsLatch(pNode)? "_out":""), Abc_ObjName(pNode), (Abc_ObjIsLatch(pNode)? "_out":"") );
- fprintf( pFile, ", shape = %s", (Abc_ObjIsLatch(pNode)? "box":"triangle") );
+ fprintf( pFile, " Node%d [label = \"%s\"", pNode->Id, Abc_ObjName(pNode) );
+ fprintf( pFile, ", shape = %s", "triangle" );
if ( pNode->fMarkB )
fprintf( pFile, ", style = filled" );
fprintf( pFile, ", color = coral, fillcolor = coral" );
@@ -646,34 +646,61 @@ void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
fprintf( pFile, "\n" );
}
+// fprintf( pFile, "{\n" );
+ Vec_PtrForEachEntry( vNodes, pNode, i )
+ {
+ if ( !Abc_ObjIsLatch(pNode) )
+ continue;
+ fprintf( pFile, "Node%d [label = \"%s\"", pNode->Id, Abc_ObjName(pNode) );
+ fprintf( pFile, ", shape = box" );
+ if ( pNode->fMarkB )
+ fprintf( pFile, ", style = filled" );
+ fprintf( pFile, ", color = coral, fillcolor = coral" );
+ fprintf( pFile, "];\n" );
+ }
+// fprintf( pFile, "}" );
+// fprintf( pFile, "\n" );
+ fprintf( pFile, "\n" );
+
// generate invisible edges from the square down
fprintf( pFile, "title1 -> title2 [style = invis];\n" );
Vec_PtrForEachEntry( vNodes, pNode, i )
{
if ( (int)pNode->Level != LevelMax )
continue;
- fprintf( pFile, "title2 -> Node%d%s [style = invis];\n", pNode->Id,
- (Abc_ObjIsLatch(pNode)? "_in":"") );
+ if ( !Abc_ObjIsPo(pNode) )
+ continue;
+ fprintf( pFile, "title2 -> Node%d [style = invis];\n", pNode->Id );
}
// generate edges
Vec_PtrForEachEntry( vNodes, pNode, i )
{
+ if ( Abc_ObjIsBi(pNode) || Abc_ObjIsBo(pNode) )
+ continue;
Abc_ObjForEachFanin( pNode, pFanin, k )
{
- if ( !Abc_ObjFanin0(pNode)->fMarkC )
- continue;
-
- // added to fix the bug after adding boxes
- if ( Abc_ObjIsBo(pNode) || Abc_ObjIsBi(pFanin) )
+ fCompl = 0;
+ if ( Abc_NtkIsStrash(pNtk) )
+ {
+ if ( Abc_ObjIsBi(pFanin) )
+ fCompl = Abc_ObjFaninC(pFanin, k);
+ else
+ fCompl = Abc_ObjFaninC(pNode, k);
+ }
+ if ( Abc_ObjIsBi(pFanin) || Abc_ObjIsBo(pFanin) )
+ pFanin = Abc_ObjFanin0(pFanin);
+ if ( Abc_ObjIsBi(pFanin) || Abc_ObjIsBo(pFanin) )
+ pFanin = Abc_ObjFanin0(pFanin);
+ if ( !pFanin->fMarkC )
continue;
// generate the edge from this node to the next
- fprintf( pFile, "Node%d%s", pNode->Id, (Abc_ObjIsLatch(pNode)? "_in":"") );
+ fprintf( pFile, "Node%d", pNode->Id );
fprintf( pFile, " -> " );
- fprintf( pFile, "Node%d%s", Abc_ObjFaninId(pNode,k), (Abc_ObjIsLatch(Abc_ObjFanin(pNode,k))? "_out":"") );
- fprintf( pFile, " [style = bold" );
- fprintf( pFile, ", label = \"%c\"", 'a' + k );
+ fprintf( pFile, "Node%d", pFanin->Id );
+ fprintf( pFile, " [style = %s", fCompl? "dotted" : "bold" );
+// fprintf( pFile, ", label = \"%c\"", 'a' + k );
fprintf( pFile, "]" );
fprintf( pFile, ";\n" );
}
@@ -696,6 +723,7 @@ void Io_WriteDotNtk( Abc_Ntk_t * pNtk, Vec_Ptr_t * vNodes, Vec_Ptr_t * vNodesSho
Abc_NtkSopToBdd(pNtk);
}
+
/**Function*************************************************************
Synopsis [Computes the printable SOP form.]