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Diffstat (limited to 'src/base/seq/seqAigCore.c')
-rw-r--r-- | src/base/seq/seqAigCore.c | 981 |
1 files changed, 0 insertions, 981 deletions
diff --git a/src/base/seq/seqAigCore.c b/src/base/seq/seqAigCore.c deleted file mode 100644 index ce4563f9..00000000 --- a/src/base/seq/seqAigCore.c +++ /dev/null @@ -1,981 +0,0 @@ -/**CFile**************************************************************** - - FileName [seqRetCore.c] - - SystemName [ABC: Logic synthesis and verification system.] - - PackageName [Construction and manipulation of sequential AIGs.] - - Synopsis [The core of retiming procedures.] - - Author [Alan Mishchenko] - - Affiliation [UC Berkeley] - - Date [Ver. 1.0. Started - June 20, 2005.] - - Revision [$Id: seqRetCore.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] - -***********************************************************************/ - -#include "seqInt.h" - -ABC_NAMESPACE_IMPL_START - - -//////////////////////////////////////////////////////////////////////// -/// DECLARATIONS /// -//////////////////////////////////////////////////////////////////////// - -/* - Retiming can be represented in three equivalent forms: - - as a set of integer lags for each node (array of chars by node ID) - - as a set of node numbers with lag for each, fwd and bwd (two arrays of Seq_RetStep_t_) - - as a set of latch moves over the nodes, fwd and bwd (two arrays of node pointers Abc_Obj_t *) -*/ - -static void Abc_ObjRetimeForward( Abc_Obj_t * pObj ); -static int Abc_ObjRetimeBackward( Abc_Obj_t * pObj, Abc_Ntk_t * pNtk, stmm_table * tTable, Vec_Int_t * vValues ); -static void Abc_ObjRetimeBackwardUpdateEdge( Abc_Obj_t * pObj, int Edge, stmm_table * tTable ); -static void Abc_NtkRetimeSetInitialValues( Abc_Ntk_t * pNtk, stmm_table * tTable, int * pModel ); - -static void Seq_NtkImplementRetimingForward( Abc_Ntk_t * pNtk, Vec_Ptr_t * vMoves ); -static int Seq_NtkImplementRetimingBackward( Abc_Ntk_t * pNtk, Vec_Ptr_t * vMoves, int fVerbose ); -static void Abc_ObjRetimeForward( Abc_Obj_t * pObj ); -static int Abc_ObjRetimeBackward( Abc_Obj_t * pObj, Abc_Ntk_t * pNtk, stmm_table * tTable, Vec_Int_t * vValues ); -static void Abc_ObjRetimeBackwardUpdateEdge( Abc_Obj_t * pObj, int Edge, stmm_table * tTable ); -static void Abc_NtkRetimeSetInitialValues( Abc_Ntk_t * pNtk, stmm_table * tTable, int * pModel ); - -static Vec_Ptr_t * Abc_NtkUtilRetimingTry( Abc_Ntk_t * pNtk, int fForward ); -static Vec_Ptr_t * Abc_NtkUtilRetimingGetMoves( Abc_Ntk_t * pNtk, Vec_Int_t * vSteps, int fForward ); -static Vec_Int_t * Abc_NtkUtilRetimingSplit( Vec_Str_t * vLags, int fForward ); -static void Abc_ObjRetimeForwardTry( Abc_Obj_t * pObj, int nLatches ); -static void Abc_ObjRetimeBackwardTry( Abc_Obj_t * pObj, int nLatches ); - - -//////////////////////////////////////////////////////////////////////// -/// FUNCTION DEFINITIONS /// -//////////////////////////////////////////////////////////////////////// - -/**Function************************************************************* - - Synopsis [Performs performs optimal delay retiming.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Seq_NtkSeqRetimeDelay( Abc_Ntk_t * pNtk, int nMaxIters, int fInitial, int fVerbose ) -{ - Abc_Seq_t * p = pNtk->pManFunc; - int RetValue; - if ( !fInitial ) - Seq_NtkLatchSetValues( pNtk, ABC_INIT_DC ); - // get the retiming lags - p->nMaxIters = nMaxIters; - if ( !Seq_AigRetimeDelayLags( pNtk, fVerbose ) ) - return; - // implement this retiming - RetValue = Seq_NtkImplementRetiming( pNtk, p->vLags, fVerbose ); - if ( RetValue == 0 ) - printf( "Retiming completed but initial state computation has failed.\n" ); -} - -/**Function************************************************************* - - Synopsis [Performs most forward retiming.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Seq_NtkSeqRetimeForward( Abc_Ntk_t * pNtk, int fInitial, int fVerbose ) -{ - Vec_Ptr_t * vMoves; - Abc_Obj_t * pNode; - int i; - if ( !fInitial ) - Seq_NtkLatchSetValues( pNtk, ABC_INIT_DC ); - // get the forward moves - vMoves = Abc_NtkUtilRetimingTry( pNtk, 1 ); - // undo the forward moves - Vec_PtrForEachEntryReverse( Abc_Obj_t *, vMoves, pNode, i ) - Abc_ObjRetimeBackwardTry( pNode, 1 ); - // implement this forward retiming - Seq_NtkImplementRetimingForward( pNtk, vMoves ); - Vec_PtrFree( vMoves ); -} - -/**Function************************************************************* - - Synopsis [Performs most backward retiming.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Seq_NtkSeqRetimeBackward( Abc_Ntk_t * pNtk, int fInitial, int fVerbose ) -{ - Vec_Ptr_t * vMoves; - Abc_Obj_t * pNode; - int i, RetValue; - if ( !fInitial ) - Seq_NtkLatchSetValues( pNtk, ABC_INIT_DC ); - // get the backward moves - vMoves = Abc_NtkUtilRetimingTry( pNtk, 0 ); - // undo the backward moves - Vec_PtrForEachEntryReverse( Abc_Obj_t *, vMoves, pNode, i ) - Abc_ObjRetimeForwardTry( pNode, 1 ); - // implement this backward retiming - RetValue = Seq_NtkImplementRetimingBackward( pNtk, vMoves, fVerbose ); - Vec_PtrFree( vMoves ); - if ( RetValue == 0 ) - printf( "Retiming completed but initial state computation has failed.\n" ); -} - - - - -/**Function************************************************************* - - Synopsis [Implements the retiming on the sequential AIG.] - - Description [Split the retiming into forward and backward.] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -int Seq_NtkImplementRetiming( Abc_Ntk_t * pNtk, Vec_Str_t * vLags, int fVerbose ) -{ - Vec_Int_t * vSteps; - Vec_Ptr_t * vMoves; - int RetValue; - - // forward retiming - vSteps = Abc_NtkUtilRetimingSplit( vLags, 1 ); - // translate each set of steps into moves - if ( fVerbose ) - printf( "The number of forward steps = %6d.\n", Vec_IntSize(vSteps) ); - vMoves = Abc_NtkUtilRetimingGetMoves( pNtk, vSteps, 1 ); - if ( fVerbose ) - printf( "The number of forward moves = %6d.\n", Vec_PtrSize(vMoves) ); - // implement this retiming - Seq_NtkImplementRetimingForward( pNtk, vMoves ); - Vec_IntFree( vSteps ); - Vec_PtrFree( vMoves ); - - // backward retiming - vSteps = Abc_NtkUtilRetimingSplit( vLags, 0 ); - // translate each set of steps into moves - if ( fVerbose ) - printf( "The number of backward steps = %6d.\n", Vec_IntSize(vSteps) ); - vMoves = Abc_NtkUtilRetimingGetMoves( pNtk, vSteps, 0 ); - if ( fVerbose ) - printf( "The number of backward moves = %6d.\n", Vec_PtrSize(vMoves) ); - // implement this retiming - RetValue = Seq_NtkImplementRetimingBackward( pNtk, vMoves, fVerbose ); - Vec_IntFree( vSteps ); - Vec_PtrFree( vMoves ); - return RetValue; -} - -/**Function************************************************************* - - Synopsis [Implements the given retiming on the sequential AIG.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Seq_NtkImplementRetimingForward( Abc_Ntk_t * pNtk, Vec_Ptr_t * vMoves ) -{ - Abc_Obj_t * pNode; - int i; - Vec_PtrForEachEntry( Abc_Obj_t *, vMoves, pNode, i ) - Abc_ObjRetimeForward( pNode ); -} - -/**Function************************************************************* - - Synopsis [Retimes node forward by one latch.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Abc_ObjRetimeForward( Abc_Obj_t * pObj ) -{ - Abc_Obj_t * pFanout; - int Init0, Init1, Init, i; - assert( Abc_ObjFaninNum(pObj) == 2 ); - assert( Seq_ObjFaninL0(pObj) >= 1 ); - assert( Seq_ObjFaninL1(pObj) >= 1 ); - // remove the init values from the fanins - Init0 = Seq_NodeDeleteFirst( pObj, 0 ); - Init1 = Seq_NodeDeleteFirst( pObj, 1 ); - assert( Init0 != ABC_INIT_NONE ); - assert( Init1 != ABC_INIT_NONE ); - // take into account the complements in the node - if ( Abc_ObjFaninC0(pObj) ) - { - if ( Init0 == ABC_INIT_ZERO ) - Init0 = ABC_INIT_ONE; - else if ( Init0 == ABC_INIT_ONE ) - Init0 = ABC_INIT_ZERO; - } - if ( Abc_ObjFaninC1(pObj) ) - { - if ( Init1 == ABC_INIT_ZERO ) - Init1 = ABC_INIT_ONE; - else if ( Init1 == ABC_INIT_ONE ) - Init1 = ABC_INIT_ZERO; - } - // compute the value at the output of the node - if ( Init0 == ABC_INIT_ZERO || Init1 == ABC_INIT_ZERO ) - Init = ABC_INIT_ZERO; - else if ( Init0 == ABC_INIT_ONE && Init1 == ABC_INIT_ONE ) - Init = ABC_INIT_ONE; - else - Init = ABC_INIT_DC; - - // make sure the label is clean - Abc_ObjForEachFanout( pObj, pFanout, i ) - assert( pFanout->fMarkC == 0 ); - // add the init values to the fanouts - Abc_ObjForEachFanout( pObj, pFanout, i ) - { - if ( pFanout->fMarkC ) - continue; - pFanout->fMarkC = 1; - if ( Abc_ObjFaninId0(pFanout) != Abc_ObjFaninId1(pFanout) ) - Seq_NodeInsertLast( pFanout, Abc_ObjFanoutEdgeNum(pObj, pFanout), Init ); - else - { - assert( Abc_ObjFanin0(pFanout) == pObj ); - Seq_NodeInsertLast( pFanout, 0, Init ); - Seq_NodeInsertLast( pFanout, 1, Init ); - } - } - // clean the label - Abc_ObjForEachFanout( pObj, pFanout, i ) - pFanout->fMarkC = 0; -} - - -/**Function************************************************************* - - Synopsis [Implements the given retiming on the sequential AIG.] - - Description [Returns 0 of initial state computation fails.] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -int Seq_NtkImplementRetimingBackward( Abc_Ntk_t * pNtk, Vec_Ptr_t * vMoves, int fVerbose ) -{ - Seq_RetEdge_t RetEdge; - stmm_table * tTable; - stmm_generator * gen; - Vec_Int_t * vValues; - Abc_Ntk_t * pNtkProb, * pNtkMiter, * pNtkCnf; - Abc_Obj_t * pNode, * pNodeNew; - int * pModel, RetValue, i, clk; - - // return if the retiming is trivial - if ( Vec_PtrSize(vMoves) == 0 ) - return 1; - - // create the network for the initial state computation - // start the table and the array of PO values - pNtkProb = Abc_NtkAlloc( ABC_NTK_LOGIC, ABC_FUNC_SOP, 1 ); - tTable = stmm_init_table( stmm_numcmp, stmm_numhash ); - vValues = Vec_IntAlloc( 100 ); - - // perform the backward moves and build the network for initial state computation - RetValue = 0; - Vec_PtrForEachEntry( Abc_Obj_t *, vMoves, pNode, i ) - RetValue |= Abc_ObjRetimeBackward( pNode, pNtkProb, tTable, vValues ); - - // add the PIs corresponding to the white spots - stmm_foreach_item( tTable, gen, (char **)&RetEdge, (char **)&pNodeNew ) - Abc_ObjAddFanin( pNodeNew, Abc_NtkCreatePi(pNtkProb) ); - - // add the PI/PO names - Abc_NtkAddDummyPiNames( pNtkProb ); - Abc_NtkAddDummyPoNames( pNtkProb ); - - // make sure everything is okay with the network structure - if ( !Abc_NtkDoCheck( pNtkProb ) ) - { - printf( "Seq_NtkImplementRetimingBackward: The internal network check has failed.\n" ); - Abc_NtkRetimeSetInitialValues( pNtk, tTable, NULL ); - Abc_NtkDelete( pNtkProb ); - stmm_free_table( tTable ); - Vec_IntFree( vValues ); - return 0; - } - - // check if conflict is found - if ( RetValue ) - { - printf( "Seq_NtkImplementRetimingBackward: A top level conflict is detected. DC latch values are used.\n" ); - Abc_NtkRetimeSetInitialValues( pNtk, tTable, NULL ); - Abc_NtkDelete( pNtkProb ); - stmm_free_table( tTable ); - Vec_IntFree( vValues ); - return 0; - } - - // get the miter cone - pNtkMiter = Abc_NtkCreateTarget( pNtkProb, pNtkProb->vCos, vValues ); - Abc_NtkDelete( pNtkProb ); - Vec_IntFree( vValues ); - - if ( fVerbose ) - printf( "The number of ANDs in the AIG = %5d.\n", Abc_NtkNodeNum(pNtkMiter) ); - - // transform the miter into a logic network for efficient CNF construction -// pNtkCnf = Abc_Ntk_Renode( pNtkMiter, 0, 100, 1, 0, 0 ); -// Abc_NtkDelete( pNtkMiter ); - pNtkCnf = pNtkMiter; - - // solve the miter -clk = clock(); -// RetValue = Abc_NtkMiterSat_OldAndRusty( pNtkCnf, 30, 0 ); - RetValue = Abc_NtkMiterSat( pNtkCnf, (sint64)500000, (sint64)50000000, 0, 0, NULL, NULL ); -if ( fVerbose ) -if ( clock() - clk > 100 ) -{ -PRT( "SAT solving time", clock() - clk ); -} - pModel = pNtkCnf->pModel; pNtkCnf->pModel = NULL; - Abc_NtkDelete( pNtkCnf ); - - // analyze the result - if ( RetValue == -1 || RetValue == 1 ) - { - Abc_NtkRetimeSetInitialValues( pNtk, tTable, NULL ); - if ( RetValue == 1 ) - printf( "Seq_NtkImplementRetimingBackward: The problem is unsatisfiable. DC latch values are used.\n" ); - else - printf( "Seq_NtkImplementRetimingBackward: The SAT problem timed out. DC latch values are used.\n" ); - stmm_free_table( tTable ); - return 0; - } - - // set the values of the latches - Abc_NtkRetimeSetInitialValues( pNtk, tTable, pModel ); - stmm_free_table( tTable ); - free( pModel ); - return 1; -} - -/**Function************************************************************* - - Synopsis [Retimes node backward by one latch.] - - Description [Constructs the problem for initial state computation. - Returns 1 if the conflict is found.] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -int Abc_ObjRetimeBackward( Abc_Obj_t * pObj, Abc_Ntk_t * pNtkNew, stmm_table * tTable, Vec_Int_t * vValues ) -{ - Abc_Obj_t * pFanout; - Abc_InitType_t Init, Value; - Seq_RetEdge_t RetEdge; - Abc_Obj_t * pNodeNew, * pFanoutNew, * pBuffer; - int i, Edge, fMet0, fMet1, fMetN; - - // make sure the node can be retimed - assert( Seq_ObjFanoutLMin(pObj) > 0 ); - // get the fanout values - fMet0 = fMet1 = fMetN = 0; - Abc_ObjForEachFanout( pObj, pFanout, i ) - { - if ( Abc_ObjFaninId0(pFanout) == pObj->Id ) - { - Init = Seq_NodeGetInitLast( pFanout, 0 ); - if ( Init == ABC_INIT_ZERO ) - fMet0 = 1; - else if ( Init == ABC_INIT_ONE ) - fMet1 = 1; - else if ( Init == ABC_INIT_NONE ) - fMetN = 1; - } - if ( Abc_ObjFaninId1(pFanout) == pObj->Id ) - { - Init = Seq_NodeGetInitLast( pFanout, 1 ); - if ( Init == ABC_INIT_ZERO ) - fMet0 = 1; - else if ( Init == ABC_INIT_ONE ) - fMet1 = 1; - else if ( Init == ABC_INIT_NONE ) - fMetN = 1; - } - } - - // consider the case when all fanout latches have don't-care values - // the new values on the fanin edges will be don't-cares - if ( !fMet0 && !fMet1 && !fMetN ) - { - // make sure the label is clean - Abc_ObjForEachFanout( pObj, pFanout, i ) - assert( pFanout->fMarkC == 0 ); - // update the fanout edges - Abc_ObjForEachFanout( pObj, pFanout, i ) - { - if ( pFanout->fMarkC ) - continue; - pFanout->fMarkC = 1; - if ( Abc_ObjFaninId0(pFanout) == pObj->Id ) - Seq_NodeDeleteLast( pFanout, 0 ); - if ( Abc_ObjFaninId1(pFanout) == pObj->Id ) - Seq_NodeDeleteLast( pFanout, 1 ); - } - // clean the label - Abc_ObjForEachFanout( pObj, pFanout, i ) - pFanout->fMarkC = 0; - // update the fanin edges - Abc_ObjRetimeBackwardUpdateEdge( pObj, 0, tTable ); - Abc_ObjRetimeBackwardUpdateEdge( pObj, 1, tTable ); - Seq_NodeInsertFirst( pObj, 0, ABC_INIT_DC ); - Seq_NodeInsertFirst( pObj, 1, ABC_INIT_DC ); - return 0; - } - // the initial values on the fanout edges contain 0, 1, or unknown - // the new values on the fanin edges will be unknown - - // add new AND-gate to the network - pNodeNew = Abc_NtkCreateNode( pNtkNew ); - pNodeNew->pData = Abc_SopCreateAnd2( (Extra_MmFlex_t *)pNtkNew->pManFunc, Abc_ObjFaninC0(pObj), Abc_ObjFaninC1(pObj) ); - - // add PO fanouts if any - if ( fMet0 ) - { - Abc_ObjAddFanin( Abc_NtkCreatePo(pNtkNew), pNodeNew ); - Vec_IntPush( vValues, 0 ); - } - if ( fMet1 ) - { - Abc_ObjAddFanin( Abc_NtkCreatePo(pNtkNew), pNodeNew ); - Vec_IntPush( vValues, 1 ); - } - - // make sure the label is clean - Abc_ObjForEachFanout( pObj, pFanout, i ) - assert( pFanout->fMarkC == 0 ); - // perform the changes - Abc_ObjForEachFanout( pObj, pFanout, i ) - { - if ( pFanout->fMarkC ) - continue; - pFanout->fMarkC = 1; - if ( Abc_ObjFaninId0(pFanout) == pObj->Id ) - { - Edge = 0; - Value = Seq_NodeDeleteLast( pFanout, Edge ); - if ( Value == ABC_INIT_NONE ) - { - // value is unknown, remove it from the table - RetEdge.iNode = pFanout->Id; - RetEdge.iEdge = Edge; - RetEdge.iLatch = Seq_ObjFaninL( pFanout, Edge ); // after edge is removed - if ( !stmm_delete( tTable, (char **)&RetEdge, (char **)&pFanoutNew ) ) - assert( 0 ); - // create the fanout of the AND gate - Abc_ObjAddFanin( pFanoutNew, pNodeNew ); - } - } - if ( Abc_ObjFaninId1(pFanout) == pObj->Id ) - { - Edge = 1; - Value = Seq_NodeDeleteLast( pFanout, Edge ); - if ( Value == ABC_INIT_NONE ) - { - // value is unknown, remove it from the table - RetEdge.iNode = pFanout->Id; - RetEdge.iEdge = Edge; - RetEdge.iLatch = Seq_ObjFaninL( pFanout, Edge ); // after edge is removed - if ( !stmm_delete( tTable, (char **)&RetEdge, (char **)&pFanoutNew ) ) - assert( 0 ); - // create the fanout of the AND gate - Abc_ObjAddFanin( pFanoutNew, pNodeNew ); - } - } - } - // clean the label - Abc_ObjForEachFanout( pObj, pFanout, i ) - pFanout->fMarkC = 0; - - // update the fanin edges - Abc_ObjRetimeBackwardUpdateEdge( pObj, 0, tTable ); - Abc_ObjRetimeBackwardUpdateEdge( pObj, 1, tTable ); - Seq_NodeInsertFirst( pObj, 0, ABC_INIT_NONE ); - Seq_NodeInsertFirst( pObj, 1, ABC_INIT_NONE ); - - // add the buffer - pBuffer = Abc_NtkCreateNode( pNtkNew ); - pBuffer->pData = Abc_SopCreateBuf( (Extra_MmFlex_t *)pNtkNew->pManFunc ); - Abc_ObjAddFanin( pNodeNew, pBuffer ); - // point to it from the table - RetEdge.iNode = pObj->Id; - RetEdge.iEdge = 0; - RetEdge.iLatch = 0; - if ( stmm_insert( tTable, (char *)Seq_RetEdge2Int(RetEdge), (char *)pBuffer ) ) - assert( 0 ); - - // add the buffer - pBuffer = Abc_NtkCreateNode( pNtkNew ); - pBuffer->pData = Abc_SopCreateBuf( (Extra_MmFlex_t *)pNtkNew->pManFunc ); - Abc_ObjAddFanin( pNodeNew, pBuffer ); - // point to it from the table - RetEdge.iNode = pObj->Id; - RetEdge.iEdge = 1; - RetEdge.iLatch = 0; - if ( stmm_insert( tTable, (char *)Seq_RetEdge2Int(RetEdge), (char *)pBuffer ) ) - assert( 0 ); - - // report conflict is found - return fMet0 && fMet1; -} - -/**Function************************************************************* - - Synopsis [Generates the printable edge label with the initial state.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Abc_ObjRetimeBackwardUpdateEdge( Abc_Obj_t * pObj, int Edge, stmm_table * tTable ) -{ - Abc_Obj_t * pFanoutNew; - Seq_RetEdge_t RetEdge; - Abc_InitType_t Init; - int nLatches, i; - - // get the number of latches on the edge - nLatches = Seq_ObjFaninL( pObj, Edge ); - for ( i = nLatches - 1; i >= 0; i-- ) - { - // get the value of this latch - Init = Seq_NodeGetInitOne( pObj, Edge, i ); - if ( Init != ABC_INIT_NONE ) - continue; - // get the retiming edge - RetEdge.iNode = pObj->Id; - RetEdge.iEdge = Edge; - RetEdge.iLatch = i; - // remove entry from table and add it with a different key - if ( !stmm_delete( tTable, (char **)&RetEdge, (char **)&pFanoutNew ) ) - assert( 0 ); - RetEdge.iLatch++; - if ( stmm_insert( tTable, (char *)Seq_RetEdge2Int(RetEdge), (char *)pFanoutNew ) ) - assert( 0 ); - } -} - -/**Function************************************************************* - - Synopsis [Sets the initial values.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Abc_NtkRetimeSetInitialValues( Abc_Ntk_t * pNtk, stmm_table * tTable, int * pModel ) -{ - Abc_Obj_t * pNode; - stmm_generator * gen; - Seq_RetEdge_t RetEdge; - Abc_InitType_t Init; - int i; - - i = 0; - stmm_foreach_item( tTable, gen, (char **)&RetEdge, NULL ) - { - pNode = Abc_NtkObj( pNtk, RetEdge.iNode ); - Init = pModel? (pModel[i]? ABC_INIT_ONE : ABC_INIT_ZERO) : ABC_INIT_DC; - Seq_NodeSetInitOne( pNode, RetEdge.iEdge, RetEdge.iLatch, Init ); - i++; - } -} - - - -/**Function************************************************************* - - Synopsis [Performs forward retiming of the sequential AIG.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -Vec_Ptr_t * Abc_NtkUtilRetimingTry( Abc_Ntk_t * pNtk, int fForward ) -{ - Vec_Ptr_t * vNodes, * vMoves; - Abc_Obj_t * pNode, * pFanout, * pFanin; - int i, k, nLatches; - assert( Abc_NtkIsSeq( pNtk ) ); - // assume that all nodes can be retimed - vNodes = Vec_PtrAlloc( 100 ); - Abc_AigForEachAnd( pNtk, pNode, i ) - { - Vec_PtrPush( vNodes, pNode ); - pNode->fMarkA = 1; - } - // process the nodes - vMoves = Vec_PtrAlloc( 100 ); - Vec_PtrForEachEntry( Abc_Obj_t *, vNodes, pNode, i ) - { -// printf( "(%d,%d) ", Seq_ObjFaninL0(pNode), Seq_ObjFaninL0(pNode) ); - // unmark the node as processed - pNode->fMarkA = 0; - // get the number of latches to retime - if ( fForward ) - nLatches = Seq_ObjFaninLMin(pNode); - else - nLatches = Seq_ObjFanoutLMin(pNode); - if ( nLatches == 0 ) - continue; - assert( nLatches > 0 ); - // retime the latches forward - if ( fForward ) - Abc_ObjRetimeForwardTry( pNode, nLatches ); - else - Abc_ObjRetimeBackwardTry( pNode, nLatches ); - // write the moves - for ( k = 0; k < nLatches; k++ ) - Vec_PtrPush( vMoves, pNode ); - // schedule fanouts for updating - if ( fForward ) - { - Abc_ObjForEachFanout( pNode, pFanout, k ) - { - if ( Abc_ObjFaninNum(pFanout) != 2 || pFanout->fMarkA ) - continue; - pFanout->fMarkA = 1; - Vec_PtrPush( vNodes, pFanout ); - } - } - else - { - Abc_ObjForEachFanin( pNode, pFanin, k ) - { - if ( Abc_ObjFaninNum(pFanin) != 2 || pFanin->fMarkA ) - continue; - pFanin->fMarkA = 1; - Vec_PtrPush( vNodes, pFanin ); - } - } - } - Vec_PtrFree( vNodes ); - // make sure the marks are clean the the retiming is final - Abc_AigForEachAnd( pNtk, pNode, i ) - { - assert( pNode->fMarkA == 0 ); - if ( fForward ) - assert( Seq_ObjFaninLMin(pNode) == 0 ); - else - assert( Seq_ObjFanoutLMin(pNode) == 0 ); - } - return vMoves; -} - -/**Function************************************************************* - - Synopsis [Translates retiming steps into retiming moves.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -Vec_Ptr_t * Abc_NtkUtilRetimingGetMoves( Abc_Ntk_t * pNtk, Vec_Int_t * vSteps, int fForward ) -{ - Seq_RetStep_t RetStep; - Vec_Ptr_t * vMoves; - Abc_Obj_t * pNode; - int i, k, iNode, nLatches, Number; - int fChange; - assert( Abc_NtkIsSeq( pNtk ) ); - -/* - // try implementing all the moves at once - Vec_IntForEachEntry( vSteps, Number, i ) - { - // get the retiming step - RetStep = Seq_Int2RetStep( Number ); - // get the node to be retimed - pNode = Abc_NtkObj( pNtk, RetStep.iNode ); - assert( RetStep.nLatches > 0 ); - nLatches = RetStep.nLatches; - - if ( fForward ) - Abc_ObjRetimeForwardTry( pNode, nLatches ); - else - Abc_ObjRetimeBackwardTry( pNode, nLatches ); - } - // now look if any node has wrong number of latches - Abc_AigForEachAnd( pNtk, pNode, i ) - { - if ( Seq_ObjFaninL0(pNode) < 0 ) - printf( "Wrong 0node %d.\n", pNode->Id ); - if ( Seq_ObjFaninL1(pNode) < 0 ) - printf( "Wrong 1node %d.\n", pNode->Id ); - } - // try implementing all the moves at once - Vec_IntForEachEntry( vSteps, Number, i ) - { - // get the retiming step - RetStep = Seq_Int2RetStep( Number ); - // get the node to be retimed - pNode = Abc_NtkObj( pNtk, RetStep.iNode ); - assert( RetStep.nLatches > 0 ); - nLatches = RetStep.nLatches; - - if ( !fForward ) - Abc_ObjRetimeForwardTry( pNode, nLatches ); - else - Abc_ObjRetimeBackwardTry( pNode, nLatches ); - } -*/ - - // process the nodes - vMoves = Vec_PtrAlloc( 100 ); - while ( Vec_IntSize(vSteps) > 0 ) - { - iNode = 0; - fChange = 0; - Vec_IntForEachEntry( vSteps, Number, i ) - { - // get the retiming step - RetStep = Seq_Int2RetStep( Number ); - // get the node to be retimed - pNode = Abc_NtkObj( pNtk, RetStep.iNode ); - assert( RetStep.nLatches > 0 ); - // get the number of latches that can be retimed - if ( fForward ) - nLatches = Seq_ObjFaninLMin(pNode); - else - nLatches = Seq_ObjFanoutLMin(pNode); - if ( nLatches == 0 ) - { - Vec_IntWriteEntry( vSteps, iNode++, Seq_RetStep2Int(RetStep) ); - continue; - } - assert( nLatches > 0 ); - fChange = 1; - // get the number of latches to be retimed over this node - nLatches = ABC_MIN( nLatches, (int)RetStep.nLatches ); - // retime the latches forward - if ( fForward ) - Abc_ObjRetimeForwardTry( pNode, nLatches ); - else - Abc_ObjRetimeBackwardTry( pNode, nLatches ); - // write the moves - for ( k = 0; k < nLatches; k++ ) - Vec_PtrPush( vMoves, pNode ); - // subtract the retiming performed - RetStep.nLatches -= nLatches; - // store the node if it is not retimed completely - if ( RetStep.nLatches > 0 ) - Vec_IntWriteEntry( vSteps, iNode++, Seq_RetStep2Int(RetStep) ); - } - // reduce the array - Vec_IntShrink( vSteps, iNode ); - if ( !fChange ) - { - printf( "Warning: %d strange steps (a minor bug to be fixed later).\n", Vec_IntSize(vSteps) ); -/* - Vec_IntForEachEntry( vSteps, Number, i ) - { - RetStep = Seq_Int2RetStep( Number ); - printf( "%d(%d) ", RetStep.iNode, RetStep.nLatches ); - } - printf( "\n" ); -*/ - break; - } - } - // undo the tentative retiming - if ( fForward ) - { - Vec_PtrForEachEntryReverse( Abc_Obj_t *, vMoves, pNode, i ) - Abc_ObjRetimeBackwardTry( pNode, 1 ); - } - else - { - Vec_PtrForEachEntryReverse( Abc_Obj_t *, vMoves, pNode, i ) - Abc_ObjRetimeForwardTry( pNode, 1 ); - } - return vMoves; -} - - -/**Function************************************************************* - - Synopsis [Splits retiming into forward and backward.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -Vec_Int_t * Abc_NtkUtilRetimingSplit( Vec_Str_t * vLags, int fForward ) -{ - Vec_Int_t * vNodes; - Seq_RetStep_t RetStep; - int Value, i; - vNodes = Vec_IntAlloc( 100 ); - Vec_StrForEachEntry( vLags, Value, i ) - { - if ( Value < 0 && fForward ) - { - RetStep.iNode = i; - RetStep.nLatches = -Value; - Vec_IntPush( vNodes, Seq_RetStep2Int(RetStep) ); - } - else if ( Value > 0 && !fForward ) - { - RetStep.iNode = i; - RetStep.nLatches = Value; - Vec_IntPush( vNodes, Seq_RetStep2Int(RetStep) ); - } - } - return vNodes; -} - -/**Function************************************************************* - - Synopsis [Retime node forward without initial states.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Abc_ObjRetimeForwardTry( Abc_Obj_t * pObj, int nLatches ) -{ - Abc_Obj_t * pFanout; - int i; - // make sure it is an AND gate - assert( Abc_ObjFaninNum(pObj) == 2 ); - // make sure it has enough latches -// assert( Seq_ObjFaninL0(pObj) >= nLatches ); -// assert( Seq_ObjFaninL1(pObj) >= nLatches ); - // subtract these latches on the fanin side - Seq_ObjAddFaninL0( pObj, -nLatches ); - Seq_ObjAddFaninL1( pObj, -nLatches ); - // make sure the label is clean - Abc_ObjForEachFanout( pObj, pFanout, i ) - assert( pFanout->fMarkC == 0 ); - // add these latches on the fanout side - Abc_ObjForEachFanout( pObj, pFanout, i ) - { - if ( pFanout->fMarkC ) - continue; - pFanout->fMarkC = 1; - if ( Abc_ObjFaninId0(pFanout) != Abc_ObjFaninId1(pFanout) ) - Seq_ObjAddFanoutL( pObj, pFanout, nLatches ); - else - { - assert( Abc_ObjFanin0(pFanout) == pObj ); - Seq_ObjAddFaninL0( pFanout, nLatches ); - Seq_ObjAddFaninL1( pFanout, nLatches ); - } - } - // clean the label - Abc_ObjForEachFanout( pObj, pFanout, i ) - pFanout->fMarkC = 0; -} - -/**Function************************************************************* - - Synopsis [Retime node backward without initial states.] - - Description [] - - SideEffects [] - - SeeAlso [] - -***********************************************************************/ -void Abc_ObjRetimeBackwardTry( Abc_Obj_t * pObj, int nLatches ) -{ - Abc_Obj_t * pFanout; - int i; - // make sure it is an AND gate - assert( Abc_ObjFaninNum(pObj) == 2 ); - // make sure the label is clean - Abc_ObjForEachFanout( pObj, pFanout, i ) - assert( pFanout->fMarkC == 0 ); - // subtract these latches on the fanout side - Abc_ObjForEachFanout( pObj, pFanout, i ) - { - if ( pFanout->fMarkC ) - continue; - pFanout->fMarkC = 1; -// assert( Abc_ObjFanoutL(pObj, pFanout) >= nLatches ); - if ( Abc_ObjFaninId0(pFanout) != Abc_ObjFaninId1(pFanout) ) - Seq_ObjAddFanoutL( pObj, pFanout, -nLatches ); - else - { - assert( Abc_ObjFanin0(pFanout) == pObj ); - Seq_ObjAddFaninL0( pFanout, -nLatches ); - Seq_ObjAddFaninL1( pFanout, -nLatches ); - } - } - // clean the label - Abc_ObjForEachFanout( pObj, pFanout, i ) - pFanout->fMarkC = 0; - // add these latches on the fanin side - Seq_ObjAddFaninL0( pObj, nLatches ); - Seq_ObjAddFaninL1( pObj, nLatches ); -} - -//////////////////////////////////////////////////////////////////////// -/// END OF FILE /// -//////////////////////////////////////////////////////////////////////// - - -ABC_NAMESPACE_IMPL_END - |