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-rw-r--r--src/map/scl/sclBuffer.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/scl/sclBuffer.c b/src/map/scl/sclBuffer.c
index 580a6446..a90514a6 100644
--- a/src/map/scl/sclBuffer.c
+++ b/src/map/scl/sclBuffer.c
@@ -856,7 +856,7 @@ int Abc_BufCountNonCritical( Buf_Man_t * p, Abc_Obj_t * pObj )
int i;
Vec_IntClear( p->vNonCrit );
Abc_ObjForEachFanout( pObj, pFanout, i )
- if ( Abc_BufEdgeSlack( p, pObj, pFanout ) > 5*BUF_SCALE/2 )
+ if ( Abc_BufEdgeSlack( p, pObj, pFanout ) > 7*BUF_SCALE/2 )
Vec_IntPush( p->vNonCrit, Abc_ObjId(pFanout) );
return Vec_IntSize(p->vNonCrit);
}
@@ -983,8 +983,8 @@ Abc_Ntk_t * Abc_SclBufPerform( Abc_Ntk_t * pNtk, int FanMin, int FanMax, int fBu
Buf_Man_t * p = Buf_ManStart( pNtk, FanMin, FanMax, fBufPis );
int i, Limit = ABC_INFINITY;
Abc_NtkLevel( pNtk );
- if ( Abc_NtkNodeNum(pNtk) < 1000 )
- fSkipDup = 1;
+// if ( Abc_NtkNodeNum(pNtk) < 1000 )
+// fSkipDup = 1;
for ( i = 0; i < Limit && Vec_QueSize(p->vQue); i++ )
Abc_BufPerformOne( p, Vec_QuePop(p->vQue), fSkipDup, fVerbose );
Buf_ManStop( p );