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+/**CFile****************************************************************
+
+ FileName [cgtMan.c]
+
+ SystemName [ABC: Logic synthesis and verification system.]
+
+ PackageName [Clock gating package.]
+
+ Synopsis [Decide what gate to use for what flop.]
+
+ Author [Alan Mishchenko]
+
+ Affiliation [UC Berkeley]
+
+ Date [Ver. 1.0. Started - June 20, 2005.]
+
+ Revision [$Id: cgtMan.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
+
+***********************************************************************/
+
+#include "cgtInt.h"
+#include "src/proof/ssw/sswInt.h"
+
+ABC_NAMESPACE_IMPL_START
+
+
+////////////////////////////////////////////////////////////////////////
+/// DECLARATIONS ///
+////////////////////////////////////////////////////////////////////////
+
+extern int Ssw_SmlCheckXorImplication( Ssw_Sml_t * p, Aig_Obj_t * pObjLi, Aig_Obj_t * pObjLo, Aig_Obj_t * pCand );
+extern int Ssw_SmlCountXorImplication( Ssw_Sml_t * p, Aig_Obj_t * pObjLi, Aig_Obj_t * pObjLo, Aig_Obj_t * pCand );
+extern int Ssw_SmlCountEqual( Ssw_Sml_t * p, Aig_Obj_t * pObjLi, Aig_Obj_t * pObjLo );
+extern int Ssw_SmlNodeCountOnesReal( Ssw_Sml_t * p, Aig_Obj_t * pObj );
+extern int Ssw_SmlNodeCountOnesRealVec( Ssw_Sml_t * p, Vec_Ptr_t * vObjs );
+
+////////////////////////////////////////////////////////////////////////
+/// FUNCTION DEFINITIONS ///
+////////////////////////////////////////////////////////////////////////
+
+/**Function*************************************************************
+
+ Synopsis [Collects POs in the transitive fanout.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Cgt_ManCollectFanoutPos_rec( Aig_Man_t * pAig, Aig_Obj_t * pObj, Vec_Ptr_t * vFanout )
+{
+ Aig_Obj_t * pFanout;
+ int f, iFanout;
+ if ( Aig_ObjIsTravIdCurrent(pAig, pObj) )
+ return;
+ Aig_ObjSetTravIdCurrent(pAig, pObj);
+ if ( Aig_ObjIsPo(pObj) )
+ {
+ Vec_PtrPush( vFanout, pObj );
+ return;
+ }
+ Aig_ObjForEachFanout( pAig, pObj, pFanout, iFanout, f )
+ Cgt_ManCollectFanoutPos_rec( pAig, pFanout, vFanout );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Collects POs in the transitive fanout.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+void Cgt_ManCollectFanoutPos( Aig_Man_t * pAig, Aig_Obj_t * pObj, Vec_Ptr_t * vFanout )
+{
+ Vec_PtrClear( vFanout );
+ Aig_ManIncrementTravId( pAig );
+ Cgt_ManCollectFanoutPos_rec( pAig, pObj, vFanout );
+}
+
+/**Function*************************************************************
+
+ Synopsis [Checks if all PO fanouts can be gated by this node.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+int Cgt_ManCheckGateComplete( Aig_Man_t * pAig, Vec_Vec_t * vGatesAll, Aig_Obj_t * pGate, Vec_Ptr_t * vFanout )
+{
+ Vec_Ptr_t * vGates;
+ Aig_Obj_t * pObj;
+ int i;
+ Vec_PtrForEachEntry( Aig_Obj_t *, vFanout, pObj, i )
+ {
+ if ( Saig_ObjIsPo(pAig, pObj) )
+ return 0;
+ vGates = Vec_VecEntry( vGatesAll, Aig_ObjPioNum(pObj) - Saig_ManPoNum(pAig) );
+ if ( Vec_PtrFind( vGates, pGate ) == -1 )
+ return 0;
+ }
+ return 1;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Computes the set of complete clock gates.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Ptr_t * Cgt_ManCompleteGates( Aig_Man_t * pAig, Vec_Vec_t * vGatesAll, int nOdcMax, int fVerbose )
+{
+ Vec_Ptr_t * vFanout, * vGatesFull;
+ Aig_Obj_t * pGate, * pGateR;
+ int i, k;
+ vFanout = Vec_PtrAlloc( 100 );
+ vGatesFull = Vec_PtrAlloc( 100 );
+ Vec_VecForEachEntry( Aig_Obj_t *, vGatesAll, pGate, i, k )
+ {
+ pGateR = Aig_Regular(pGate);
+ if ( pGateR->fMarkA )
+ continue;
+ pGateR->fMarkA = 1;
+ Cgt_ManCollectFanoutPos( pAig, pGateR, vFanout );
+ if ( Cgt_ManCheckGateComplete( pAig, vGatesAll, pGate, vFanout ) )
+ Vec_PtrPush( vGatesFull, pGate );
+ }
+ Vec_PtrFree( vFanout );
+ Vec_VecForEachEntry( Aig_Obj_t *, vGatesAll, pGate, i, k )
+ Aig_Regular(pGate)->fMarkA = 0;
+ return vGatesFull;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Calculates coverage.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+float Cgt_ManComputeCoverage( Aig_Man_t * pAig, Vec_Vec_t * vGates )
+{
+ int nFrames = 32;
+ int nWords = 1;
+ Ssw_Sml_t * pSml;
+ Vec_Ptr_t * vOne;
+ int i, nTransTotal = 0, nTransSaved = 0;
+ pSml = Ssw_SmlSimulateSeq( pAig, 0, nFrames, nWords );
+ Vec_VecForEachLevel( vGates, vOne, i )
+ {
+ nTransSaved += Ssw_SmlNodeCountOnesRealVec( pSml, vOne );
+ nTransTotal += 32 * nFrames * nWords;
+ }
+ Ssw_SmlStop( pSml );
+ return (float)100.0*nTransSaved/nTransTotal;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Chooses what clock-gate to use for this register.]
+
+ Description [Currently uses the naive approach: For each register,
+ choose the clock gate, which covers most of the transitions.]
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Vec_t * Cgt_ManDecideSimple( Aig_Man_t * pAig, Vec_Vec_t * vGatesAll, int nOdcMax, int fVerbose )
+{
+ int nFrames = 32;
+ int nWords = 1;
+ Ssw_Sml_t * pSml;
+ Vec_Vec_t * vGates;
+ Vec_Ptr_t * vCands;
+ Aig_Obj_t * pObjLi, * pObjLo, * pCand, * pCandBest;
+ int i, k, nHitsCur, nHitsMax, Counter = 0, clk = clock();
+ int nTransTotal = 0, nTransSaved = 0;
+ vGates = Vec_VecStart( Saig_ManRegNum(pAig) );
+ pSml = Ssw_SmlSimulateSeq( pAig, 0, nFrames, nWords );
+ Saig_ManForEachLiLo( pAig, pObjLi, pObjLo, i )
+ {
+ nHitsMax = 0;
+ pCandBest = NULL;
+ vCands = Vec_VecEntry( vGatesAll, i );
+ Vec_PtrForEachEntry( Aig_Obj_t *, vCands, pCand, k )
+ {
+ // check if this is indeed a clock-gate
+ if ( nOdcMax == 0 && !Ssw_SmlCheckXorImplication( pSml, pObjLi, pObjLo, pCand ) )
+ printf( "Clock gate candidate is invalid!\n" );
+ // find its characteristic number
+ nHitsCur = Ssw_SmlNodeCountOnesReal( pSml, pCand );
+ if ( nHitsMax < nHitsCur )
+ {
+ nHitsMax = nHitsCur;
+ pCandBest = pCand;
+ }
+ }
+ if ( pCandBest != NULL )
+ {
+ Vec_VecPush( vGates, i, pCandBest );
+ Counter++;
+ nTransSaved += nHitsMax;
+ }
+ nTransTotal += 32 * nFrames * nWords;
+ }
+ Ssw_SmlStop( pSml );
+ if ( fVerbose )
+ {
+ printf( "Gating signals = %6d. Gated flops = %6d. (Total flops = %6d.)\n",
+ Vec_VecSizeSize(vGatesAll), Counter, Saig_ManRegNum(pAig) );
+// printf( "Gated transitions = %5.2f %%. (%5.2f %%.) ",
+// 100.0*nTransSaved/nTransTotal, Cgt_ManComputeCoverage(pAig, vGates) );
+ printf( "Gated transitions = %5.2f %%. ", Cgt_ManComputeCoverage(pAig, vGates) );
+ ABC_PRT( "Time", clock() - clk );
+ }
+/*
+ {
+ Vec_Ptr_t * vCompletes;
+ vCompletes = Cgt_ManCompleteGates( pAig, vGatesAll, nOdcMax, fVerbose );
+ printf( "Complete gates = %d. \n", Vec_PtrSize(vCompletes) );
+ Vec_PtrFree( vCompletes );
+ }
+*/
+ return vGates;
+}
+
+/**Function*************************************************************
+
+ Synopsis [Computes the set of complete clock gates.]
+
+ Description []
+
+ SideEffects []
+
+ SeeAlso []
+
+***********************************************************************/
+Vec_Vec_t * Cgt_ManDecideArea( Aig_Man_t * pAig, Vec_Vec_t * vGatesAll, int nOdcMax, int fVerbose )
+{
+ Vec_Vec_t * vGates;
+ Vec_Ptr_t * vCompletes, * vOne;
+ Aig_Obj_t * pGate;
+ int i, k, Counter = 0, clk = clock();
+ // derive and label complete gates
+ vCompletes = Cgt_ManCompleteGates( pAig, vGatesAll, nOdcMax, fVerbose );
+ // label complete gates
+ Vec_PtrForEachEntry( Aig_Obj_t *, vCompletes, pGate, i )
+ Aig_Regular(pGate)->fMarkA = 1;
+ // select only complete gates
+ vGates = Vec_VecStart( Saig_ManRegNum(pAig) );
+ Vec_VecForEachEntry( Aig_Obj_t *, vGatesAll, pGate, i, k )
+ if ( Aig_Regular(pGate)->fMarkA )
+ Vec_VecPush( vGates, i, pGate );
+ // unlabel complete gates
+ Vec_PtrForEachEntry( Aig_Obj_t *, vCompletes, pGate, i )
+ Aig_Regular(pGate)->fMarkA = 0;
+ // count the number of gated flops
+ Vec_VecForEachLevel( vGates, vOne, i )
+ {
+ Counter += (int)(Vec_PtrSize(vOne) > 0);
+// printf( "%d ", Vec_PtrSize(vOne) );
+ }
+// printf( "\n" );
+ if ( fVerbose )
+ {
+ printf( "Gating signals = %6d. Gated flops = %6d. (Total flops = %6d.)\n",
+ Vec_VecSizeSize(vGatesAll), Counter, Saig_ManRegNum(pAig) );
+ printf( "Complete gates = %6d. Gated transitions = %5.2f %%. ",
+ Vec_PtrSize(vCompletes), Cgt_ManComputeCoverage(pAig, vGates) );
+ ABC_PRT( "Time", clock() - clk );
+ }
+ Vec_PtrFree( vCompletes );
+ return vGates;
+}
+
+////////////////////////////////////////////////////////////////////////
+/// END OF FILE ///
+////////////////////////////////////////////////////////////////////////
+
+
+ABC_NAMESPACE_IMPL_END
+